Files
PS2Recomp/ps2xRuntime/include/runtime/ps2_gs_gpu.h
T
Ranieri 52edf07657 Feature/agressive recompiler (#146)
* feat: added guestBranchKind enum to categorize branch types
feat: added missingFunctionPolicy enum to define behaviors for missing function scenarios
refactor: added handle guest branches and report missing functions
feat lookupFunction to utilize new dispatch logic and improve error handling for unregistered functions

* fix: fix test conflict

* feat: added debug sound driver logs

* feat: emmiter for return

* feat: added recompiler reporter
feat: added strict diagnostics flag for heavy debug calls

* feat: staticc table insted of hashmap for runtime

* feat: back file to ignore

* feat: explode code across helpers and classes

* feat: update codegen test
feat: better guest nop check

* feat: fix link problem on linux

* feat: fix Segmentation fault

* feat: added recompile replace for DMA and MMIO
feat: added a clean memory helpers
feat: use memory helpers across the project
feat: fix ucrt on msvc

* feat: undo messup merge
2026-07-07 10:14:25 -03:00

481 lines
12 KiB
C++

#ifndef PS2_GS_GPU_H
#define PS2_GS_GPU_H
#include <array>
#include <cstddef>
#include <functional>
#include <cstdint>
#include <cstring>
#include <mutex>
#include <vector>
#include "ps2_gs_rasterizer.h"
#include "ps2_gs_memory.h"
enum GSPrimType : uint8_t
{
GS_PRIM_POINT = 0,
GS_PRIM_LINE = 1,
GS_PRIM_LINESTRIP = 2,
GS_PRIM_TRIANGLE = 3,
GS_PRIM_TRISTRIP = 4,
GS_PRIM_TRIFAN = 5,
GS_PRIM_SPRITE = 6,
};
enum GSPsm : uint8_t
{
GS_PSM_CT32 = 0,
GS_PSM_CT24 = 1,
GS_PSM_CT16 = 2,
GS_PSM_CT16S = 10,
GS_PSM_T8 = 19,
GS_PSM_T4 = 20,
GS_PSM_T8H = 27,
GS_PSM_T4HL = 36,
GS_PSM_T4HH = 44,
GS_PSM_Z32 = 48,
GS_PSM_Z24 = 49,
GS_PSM_Z16 = 50,
GS_PSM_Z16S = 58,
};
enum GSGifFormat : uint8_t
{
GIF_FMT_PACKED = 0,
GIF_FMT_REGLIST = 1,
GIF_FMT_IMAGE = 2,
GIF_FMT_DISABLED = 3,
};
enum GSRegId : uint8_t
{
GS_REG_PRIM = 0x00,
GS_REG_RGBAQ = 0x01,
GS_REG_ST = 0x02,
GS_REG_UV = 0x03,
GS_REG_XYZF2 = 0x04,
GS_REG_XYZ2 = 0x05,
GS_REG_TEX0_1 = 0x06,
GS_REG_TEX0_2 = 0x07,
GS_REG_CLAMP_1 = 0x08,
GS_REG_CLAMP_2 = 0x09,
GS_REG_FOG = 0x0A,
GS_REG_XYZF3 = 0x0C,
GS_REG_XYZ3 = 0x0D,
GS_REG_AD = 0x0F,
GS_REG_TEX1_1 = 0x14,
GS_REG_TEX1_2 = 0x15,
GS_REG_TEX2_1 = 0x16,
GS_REG_TEX2_2 = 0x17,
GS_REG_XYOFFSET_1 = 0x18,
GS_REG_XYOFFSET_2 = 0x19,
GS_REG_PRMODECONT = 0x1A,
GS_REG_PRMODE = 0x1B,
GS_REG_TEXCLUT = 0x1C,
GS_REG_SCANMSK = 0x22,
GS_REG_MIPTBP1_1 = 0x34,
GS_REG_MIPTBP1_2 = 0x35,
GS_REG_MIPTBP2_1 = 0x36,
GS_REG_MIPTBP2_2 = 0x37,
GS_REG_TEXA = 0x3B,
GS_REG_FOGCOL = 0x3D,
GS_REG_TEXFLUSH = 0x3F,
GS_REG_SCISSOR_1 = 0x40,
GS_REG_SCISSOR_2 = 0x41,
GS_REG_ALPHA_1 = 0x42,
GS_REG_ALPHA_2 = 0x43,
GS_REG_DIMX = 0x44,
GS_REG_DTHE = 0x45,
GS_REG_COLCLAMP = 0x46,
GS_REG_TEST_1 = 0x47,
GS_REG_TEST_2 = 0x48,
GS_REG_PABE = 0x49,
GS_REG_FBA_1 = 0x4A,
GS_REG_FBA_2 = 0x4B,
GS_REG_FRAME_1 = 0x4C,
GS_REG_FRAME_2 = 0x4D,
GS_REG_ZBUF_1 = 0x4E,
GS_REG_ZBUF_2 = 0x4F,
GS_REG_BITBLTBUF = 0x50,
GS_REG_TRXPOS = 0x51,
GS_REG_TRXREG = 0x52,
GS_REG_TRXDIR = 0x53,
GS_REG_HWREG = 0x54,
GS_REG_SIGNAL = 0x60,
GS_REG_FINISH = 0x61,
GS_REG_LABEL = 0x62,
};
struct GSVertex
{
float x, y;
// double because float isnt accurate enough for values near UINT32_MAX
double z;
uint8_t r, g, b, a;
float q;
float s, t;
uint16_t u, v;
uint8_t fog;
};
struct GSFrameReg
{
uint32_t fbp;
uint32_t fbw;
uint8_t psm;
uint32_t fbmsk;
};
struct GSZbufReg
{
u32 zbp;
u8 psm;
bool zmask;
};
struct GSScissorReg
{
uint16_t x0, x1, y0, y1;
};
struct GSTex0Reg
{
uint32_t tbp0;
uint8_t tbw;
uint8_t psm;
uint8_t tw;
uint8_t th;
uint8_t tcc;
uint8_t tfx;
uint32_t cbp;
uint8_t cpsm;
uint8_t csm;
uint8_t csa;
uint8_t cld;
};
struct GSXYOffsetReg
{
uint16_t ofx;
uint16_t ofy;
};
struct GSTexaReg
{
uint8_t ta0;
bool aem;
uint8_t ta1;
};
struct GSTexClutReg
{
uint8_t cbw;
uint8_t cou;
uint16_t cov;
};
struct GSContext
{
GSFrameReg frame;
GSScissorReg scissor;
GSTex0Reg tex0;
GSXYOffsetReg xyoffset;
GSZbufReg zbuf;
uint64_t tex1;
uint64_t clamp;
uint64_t alpha;
uint64_t test;
uint64_t fba;
};
struct GSPrimReg
{
GSPrimType type;
bool iip;
bool tme;
bool fge;
bool abe;
bool aa1;
bool fst;
bool ctxt;
bool fix;
};
struct GSBitBltBuf
{
uint32_t sbp;
uint8_t sbw;
uint8_t spsm;
uint32_t dbp;
uint8_t dbw;
uint8_t dpsm;
};
struct GSTrxPos
{
uint16_t ssax, ssay;
uint16_t dsax, dsay;
uint8_t dir;
};
struct GSTrxReg
{
uint16_t rrw, rrh;
};
struct GSDebugSnapshot
{
GSContext ctx[2]{};
GSPrimReg prim{};
GSTexaReg texa{};
GSTexClutReg texclut{};
GSBitBltBuf bitbltbuf{};
GSTrxPos trxpos{};
GSTrxReg trxreg{};
uint32_t trxdir = 0;
uint32_t transferX = 0;
uint32_t transferY = 0;
uint32_t transferTotalPixels = 0;
uint32_t transferCopiedPixels = 0;
uint32_t lastDisplayBaseBytes = 0;
GSFrameReg preferredDisplaySourceFrame{};
uint32_t preferredDisplayDestFbp = 0;
bool hasPreferredDisplaySource = false;
uint32_t hostPresentationWidth = 0;
uint32_t hostPresentationHeight = 0;
uint32_t hostPresentationDisplayFbp = 0;
uint32_t hostPresentationSourceFbp = 0;
bool hostPresentationUsedPreferred = false;
bool hasHostPresentationFrame = false;
size_t localToHostPendingBytes = 0;
};
enum class GSDebugEventKind : uint8_t
{
GifTag = 0,
Register = 1,
Draw = 2,
Transfer = 3,
Present = 4,
};
struct GSDebugHistoryEntry
{
uint64_t seq = 0;
uint64_t vsyncTick = 0;
uint32_t frameIndex = 0;
GSDebugEventKind kind = GSDebugEventKind::Register;
uint8_t reg = 0;
uint64_t regValue = 0;
uint32_t gifSizeBytes = 0;
uint32_t gifNloop = 0;
uint8_t gifFlg = 0;
uint8_t gifNreg = 0;
GSPrimReg prim{};
GSFrameReg frame{};
GSZbufReg zbuf{};
GSTex0Reg tex0{};
GSScissorReg scissor{};
uint64_t test = 0;
uint64_t alpha = 0;
uint32_t vertexCount = 0;
float xMin = 0.0f;
float xMax = 0.0f;
float yMin = 0.0f;
float yMax = 0.0f;
double zMin = 0.0;
double zMax = 0.0;
uint8_t aMin = 0;
uint8_t aMax = 0;
GSBitBltBuf bitbltbuf{};
GSTrxPos trxpos{};
GSTrxReg trxreg{};
uint32_t trxdir = 0;
uint32_t transferPixels = 0;
uint32_t displayFbp = 0;
uint32_t sourceFbp = 0;
uint32_t width = 0;
uint32_t height = 0;
bool usedPreferred = false;
};
class GSRasterizer;
class GS
{
friend class GSRasterizer;
public:
GS();
~GS() = default;
void init(uint8_t *vram, uint32_t vramSize, struct GSRegisters *privRegs = nullptr);
void reset();
void processGIFPacket(const uint8_t *data, uint32_t sizeBytes);
bool processNativePackedGIFPacket(const uint8_t *data, uint32_t sizeBytes);
void uploadImageNative(uint64_t bitbltbuf,
uint64_t trxpos,
uint64_t trxreg,
uint64_t trxdir,
const uint8_t *data,
uint32_t sizeBytes);
void writeRegister(uint8_t regAddr, uint64_t value);
const uint8_t *lockDisplaySnapshot(uint32_t &outSize);
void unlockDisplaySnapshot();
uint32_t getLastDisplayBaseBytes() const;
const GSFrameReg &getContextFrame(int index) const
{
return m_ctx[(index != 0) ? 1 : 0].frame;
}
GSDebugSnapshot getDebugSnapshot() const;
std::vector<GSDebugHistoryEntry> getDebugHistory() const;
void clearDebugHistory();
bool isDebugHistoryPaused() const;
void setDebugHistoryPaused(bool paused);
bool getPreferredDisplaySource(GSFrameReg &outSource, uint32_t &outDestFbp) const;
void latchHostPresentationFrame();
bool tryLatchHostPresentationFrame();
bool copyLatchedHostPresentationFrame(std::vector<uint8_t> &outPixels,
uint32_t &outWidth,
uint32_t &outHeight,
uint32_t *outDisplayFbp = nullptr,
uint32_t *outSourceFbp = nullptr,
bool *outUsedPreferred = nullptr) const;
bool clearFramebufferContext(uint32_t contextIndex, uint32_t rgba);
bool clearActiveFramebuffer(uint32_t rgba);
uint64_t nativeImageUploadCount() const { return m_nativeImageUploadCount; }
uint64_t nativePackedGIFPacketCount() const { return m_nativePackedGIFPacketCount; }
uint32_t consumeLocalToHostBytes(uint8_t *dst, uint32_t maxBytes);
void refreshDisplaySnapshot();
inline void WriteVram(u32 psm, uint32_t base, uint32_t bw, uint32_t x, uint32_t y, uint32_t value);
inline u32 ReadVram(u32 psm, u32 base, u32 bw, u32 x, u32 y) const;
private:
void snapshotVRAM();
void writeRegisterPacked(uint8_t regDesc, uint64_t lo, uint64_t hi);
void vertexKick(bool drawing);
void latchHostPresentationFrameUnlocked();
void recordDebugEventUnlocked(GSDebugHistoryEntry entry);
GSDebugHistoryEntry makeDebugEventUnlocked(GSDebugEventKind kind) const;
void recordGifTagDebugEventUnlocked(uint32_t sizeBytes, uint32_t nloop, uint8_t flg, uint32_t nreg);
void recordRegisterDebugEventUnlocked(uint8_t regAddr, uint64_t value);
void recordDrawDebugEventUnlocked(int vertexCount);
void recordTransferDebugEventUnlocked();
void recordPresentDebugEventUnlocked(uint32_t displayFbp, uint32_t sourceFbp, uint32_t width, uint32_t height, bool usedPreferred);
void processImageData(const uint8_t *data, uint32_t sizeBytes);
bool tryProcessNativeImageUploadPacket(const uint8_t *data, uint32_t sizeBytes);
void performLocalToLocalTransfer();
void performLocalToHostToBuffer();
bool copyFrameToHostRgbaUnlocked(const GSFrameReg &frame,
uint32_t width,
uint32_t height,
std::vector<uint8_t> &outPixels,
bool preserveAlpha = false,
bool useLocalMemoryLayout = false,
bool frameBaseIsPages = true,
uint32_t sourceOriginX = 0u,
uint32_t sourceOriginY = 0u) const;
GSContext &activeContext();
uint8_t *m_vram = nullptr;
uint32_t m_vramSize = 0;
struct GSRegisters *m_privRegs = nullptr;
mutable std::recursive_mutex m_stateMutex;
GSContext m_ctx[2];
GSPrimReg m_prim{};
uint8_t m_curR = 0x80, m_curG = 0x80, m_curB = 0x80, m_curA = 0x80;
float m_curQ = 1.0f;
float m_curS = 0.0f, m_curT = 0.0f;
uint16_t m_curU = 0, m_curV = 0;
uint8_t m_curFog = 0;
bool m_prmodecont = true;
bool m_pabe = false;
GSTexaReg m_texa{0u, false, 0u};
GSTexClutReg m_texclut{0u, 0u, 0u};
GSBitBltBuf m_bitbltbuf{};
GSTrxPos m_trxpos{};
GSTrxReg m_trxreg{};
uint32_t m_trxdir = 3;
struct
{
uint32_t x{ 0 };
uint32_t y{ 0 };
uint32_t total_pixels{ 0 };
uint32_t copied_pixels{ 0 };
} m_transferState;
static constexpr int kMaxVerts = 6;
GSVertex m_vtxQueue[kMaxVerts];
int m_vtxCount = 0;
int m_vtxIndex = 0;
std::vector<uint8_t> m_displaySnapshot;
std::mutex m_snapshotMutex;
uint32_t m_lastDisplayBaseBytes = 0;
GSFrameReg m_preferredDisplaySourceFrame{};
uint32_t m_preferredDisplayDestFbp = 0;
bool m_hasPreferredDisplaySource = false;
std::vector<uint8_t> m_hostPresentationFrame;
uint32_t m_hostPresentationWidth = 0;
uint32_t m_hostPresentationHeight = 0;
uint32_t m_hostPresentationDisplayFbp = 0;
uint32_t m_hostPresentationSourceFbp = 0;
bool m_hostPresentationUsedPreferred = false;
bool m_hasHostPresentationFrame = false;
uint64_t m_nativeImageUploadCount = 0;
uint64_t m_nativePackedGIFPacketCount = 0;
std::vector<uint8_t> m_localToHostBuffer;
size_t m_localToHostReadPos = 0;
static constexpr size_t kDebugHistoryCapacity = 512;
std::array<GSDebugHistoryEntry, kDebugHistoryCapacity> m_debugHistory{};
size_t m_debugHistoryWrite = 0;
size_t m_debugHistoryCount = 0;
uint64_t m_debugNextSeq = 1;
uint32_t m_debugFrameIndex = 0;
uint64_t m_debugLastVsyncTick = UINT64_MAX;
bool m_debugHistoryPaused = false;
GSRasterizer m_rasterizer;
using WriteVramFunc = std::function<void(u8*, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t)>;
using ReadVramFunc = std::function<u32(u8*, u32, u32, u32, u32)>;
std::array<ReadVramFunc, 0x3F> m_read_vram_funcs{ };
std::array<WriteVramFunc, 0x3F> m_write_vram_funcs{ };
};
inline u32 GS::ReadVram(u32 psm, u32 base, u32 bw, u32 x, u32 y) const
{
return m_read_vram_funcs[psm & 0x3F](m_vram, base, bw, x, y);
}
inline void GS::WriteVram(u32 psm, u32 base, u32 bw, u32 x, u32 y, u32 value)
{
m_write_vram_funcs[psm & 0x3F](m_vram, base, bw, x, y, value);
}
#endif