mirror of
https://github.com/ran-j/PS2Recomp.git
synced 2026-09-28 09:24:41 -04:00
7ca6a866c9
* docs: deprecate the local analyzer workflow in favor of Ghidra
feat: improve the Ghidra exporter for stripped games and internal entry points
fix: correct FindAddress behavior in the runtime
fix: emit missing delay-slot code in recompiler edge cases
feat: add SetSyscall support from @Whoneon
feat: add dispatchSyscallOverride support from @Whoneon
fix: fix Unmatched '{' due to missing newlines from issue #96
feat: delete python ghidra script I never updated it anyway
feat: added a lot more of regression test
feat: added a lot of logs to help debug on runtime
fix: fix wrong syscall ID on runtime
33 lines
991 B
C++
33 lines
991 B
C++
#ifndef PS2_SYSCALLS_H
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#define PS2_SYSCALLS_H
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#include "ps2_runtime.h"
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#include "ps2_call_list.h"
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#include <mutex>
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#include <atomic>
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#include <cstdint>
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#include <cstring>
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#include <string>
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std::string translatePs2Path(const char *ps2Path);
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extern std::atomic<int> g_activeThreads;
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static std::mutex g_sys_fd_mutex;
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namespace ps2_syscalls
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{
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#define PS2_DECLARE_SYSCALL(name) void name(uint8_t *rdram, R5900Context *ctx, PS2Runtime *runtime);
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PS2_SYSCALL_LIST(PS2_DECLARE_SYSCALL)
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#undef PS2_DECLARE_SYSCALL
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bool dispatchNumericSyscall(uint32_t syscallNumber, uint8_t *rdram, R5900Context *ctx, PS2Runtime *runtime);
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void dispatchDmacHandlersForCause(uint8_t *rdram, PS2Runtime *runtime, uint32_t cause);
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void initializeGuestKernelState(uint8_t *rdram);
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void TODO(uint8_t *rdram, R5900Context *ctx, PS2Runtime *runtime, uint32_t encodedSyscallId);
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void notifyRuntimeStop();
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void WaitVSyncTick(uint8_t *rdram, PS2Runtime *runtime);
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}
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#endif // PS2_SYSCALLS_H
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