Files
PS2Recomp/ps2xRuntime/include/ps2_gs_gpu.h
T
Ranieri cad1ca0bb5 Feature/added execution guess gs psmt (#104)
* fix: CRITICAL fix on code gen on generating BEQ translation, I added a small yeld because goto could spin forever and monopolize guest execution

* feat: add scratchpad alias base and improve scratchpad address handling

* feat: added debug logging on GifArbiter for submit and drain operations

* feat: add interrupt and thread management syscall implementations
fix: change some IDs calls to match ps2sdk

* feat: added vif1 logs

* feat: added logs on gs gpu
feat: added performLocalToLocalTransfer to GS emulation path for TRXDIR = 2. (emulates the PS2 GS “copy this rectangle from one place in VRAM to another”)

* feat: added PSMT8 and refactor PSMT4

* feat: some identation on vu1
feat: added some logs on vu1

* feat: added GuestExecutionScope to temporarily stop owning guest execution, then restore it exactly as it was.
feat: added vsync wizardry
feat: added some regression test

* fix: fix gs logger

* feat: remove extra logs I think they will help no one
feat: move join all threads to prevent the app to get stuck on close, but now it random crash on closing
feat: one more small test on psmt4 to try fix ghosting on re code veronica

* feat: added a small case for exporter from ghidra for metal slug 3

* feat: added ugly code to pass on test
2026-03-18 19:14:40 -03:00

277 lines
5.3 KiB
C++

#ifndef PS2_GS_GPU_H
#define PS2_GS_GPU_H
#include "ps2_gs_rasterizer.h"
#include <cstdint>
#include <cstring>
#include <mutex>
#include <vector>
enum GSPrimType : uint8_t
{
GS_PRIM_POINT = 0,
GS_PRIM_LINE = 1,
GS_PRIM_LINESTRIP = 2,
GS_PRIM_TRIANGLE = 3,
GS_PRIM_TRISTRIP = 4,
GS_PRIM_TRIFAN = 5,
GS_PRIM_SPRITE = 6,
};
enum GSPsm : uint8_t
{
GS_PSM_CT32 = 0,
GS_PSM_CT24 = 1,
GS_PSM_CT16 = 2,
GS_PSM_CT16S = 10,
GS_PSM_T8 = 19,
GS_PSM_T4 = 20,
GS_PSM_T8H = 27,
GS_PSM_T4HL = 36,
GS_PSM_T4HH = 44,
GS_PSM_Z32 = 48,
GS_PSM_Z24 = 49,
GS_PSM_Z16 = 50,
GS_PSM_Z16S = 58,
};
enum GSGifFormat : uint8_t
{
GIF_FMT_PACKED = 0,
GIF_FMT_REGLIST = 1,
GIF_FMT_IMAGE = 2,
GIF_FMT_DISABLED = 3,
};
enum GSRegId : uint8_t
{
GS_REG_PRIM = 0x00,
GS_REG_RGBAQ = 0x01,
GS_REG_ST = 0x02,
GS_REG_UV = 0x03,
GS_REG_XYZF2 = 0x04,
GS_REG_XYZ2 = 0x05,
GS_REG_TEX0_1 = 0x06,
GS_REG_TEX0_2 = 0x07,
GS_REG_CLAMP_1 = 0x08,
GS_REG_CLAMP_2 = 0x09,
GS_REG_FOG = 0x0A,
GS_REG_XYZF3 = 0x0C,
GS_REG_XYZ3 = 0x0D,
GS_REG_AD = 0x0F,
GS_REG_TEX1_1 = 0x14,
GS_REG_TEX1_2 = 0x15,
GS_REG_TEX2_1 = 0x16,
GS_REG_TEX2_2 = 0x17,
GS_REG_XYOFFSET_1 = 0x18,
GS_REG_XYOFFSET_2 = 0x19,
GS_REG_PRMODECONT = 0x1A,
GS_REG_PRMODE = 0x1B,
GS_REG_TEXCLUT = 0x1C,
GS_REG_SCANMSK = 0x22,
GS_REG_MIPTBP1_1 = 0x34,
GS_REG_MIPTBP1_2 = 0x35,
GS_REG_MIPTBP2_1 = 0x36,
GS_REG_MIPTBP2_2 = 0x37,
GS_REG_TEXA = 0x3B,
GS_REG_FOGCOL = 0x3D,
GS_REG_TEXFLUSH = 0x3F,
GS_REG_SCISSOR_1 = 0x40,
GS_REG_SCISSOR_2 = 0x41,
GS_REG_ALPHA_1 = 0x42,
GS_REG_ALPHA_2 = 0x43,
GS_REG_DIMX = 0x44,
GS_REG_DTHE = 0x45,
GS_REG_COLCLAMP = 0x46,
GS_REG_TEST_1 = 0x47,
GS_REG_TEST_2 = 0x48,
GS_REG_PABE = 0x49,
GS_REG_FBA_1 = 0x4A,
GS_REG_FBA_2 = 0x4B,
GS_REG_FRAME_1 = 0x4C,
GS_REG_FRAME_2 = 0x4D,
GS_REG_ZBUF_1 = 0x4E,
GS_REG_ZBUF_2 = 0x4F,
GS_REG_BITBLTBUF = 0x50,
GS_REG_TRXPOS = 0x51,
GS_REG_TRXREG = 0x52,
GS_REG_TRXDIR = 0x53,
GS_REG_HWREG = 0x54,
GS_REG_SIGNAL = 0x60,
GS_REG_FINISH = 0x61,
GS_REG_LABEL = 0x62,
};
struct GSVertex
{
float x, y, z;
uint8_t r, g, b, a;
float q;
float s, t;
uint16_t u, v;
uint8_t fog;
};
struct GSFrameReg
{
uint32_t fbp;
uint32_t fbw;
uint8_t psm;
uint32_t fbmsk;
};
struct GSScissorReg
{
uint16_t x0, x1, y0, y1;
};
struct GSTex0Reg
{
uint32_t tbp0;
uint8_t tbw;
uint8_t psm;
uint8_t tw;
uint8_t th;
uint8_t tcc;
uint8_t tfx;
uint32_t cbp;
uint8_t cpsm;
uint8_t csm;
uint8_t csa;
uint8_t cld;
};
struct GSXYOffsetReg
{
uint16_t ofx;
uint16_t ofy;
};
struct GSContext
{
GSFrameReg frame;
GSScissorReg scissor;
GSTex0Reg tex0;
GSXYOffsetReg xyoffset;
uint64_t zbuf;
uint64_t tex1;
uint64_t clamp;
uint64_t alpha;
uint64_t test;
uint64_t fba;
};
struct GSPrimReg
{
GSPrimType type;
bool iip;
bool tme;
bool fge;
bool abe;
bool aa1;
bool fst;
bool ctxt;
bool fix;
};
struct GSBitBltBuf
{
uint32_t sbp;
uint8_t sbw;
uint8_t spsm;
uint32_t dbp;
uint8_t dbw;
uint8_t dpsm;
};
struct GSTrxPos
{
uint16_t ssax, ssay;
uint16_t dsax, dsay;
uint8_t dir;
};
struct GSTrxReg
{
uint16_t rrw, rrh;
};
class GSRasterizer;
class GS
{
friend class GSRasterizer;
public:
GS();
~GS() = default;
void init(uint8_t *vram, uint32_t vramSize, struct GSRegisters *privRegs = nullptr);
void reset();
void processGIFPacket(const uint8_t *data, uint32_t sizeBytes);
void writeRegister(uint8_t regAddr, uint64_t value);
const uint8_t *lockDisplaySnapshot(uint32_t &outSize);
void unlockDisplaySnapshot();
uint32_t getLastDisplayBaseBytes() const;
const GSFrameReg &getContextFrame(int index) const
{
return m_ctx[(index != 0) ? 1 : 0].frame;
}
uint32_t consumeLocalToHostBytes(uint8_t *dst, uint32_t maxBytes);
void refreshDisplaySnapshot();
private:
void snapshotVRAM();
void writeRegisterPacked(uint8_t regDesc, uint64_t lo, uint64_t hi);
void vertexKick(bool drawing);
void processImageData(const uint8_t *data, uint32_t sizeBytes);
void performLocalToLocalTransfer();
void performLocalToHostToBuffer();
GSContext &activeContext();
uint8_t *m_vram = nullptr;
uint32_t m_vramSize = 0;
struct GSRegisters *m_privRegs = nullptr;
GSContext m_ctx[2];
GSPrimReg m_prim{};
uint8_t m_curR = 0x80, m_curG = 0x80, m_curB = 0x80, m_curA = 0x80;
float m_curQ = 1.0f;
float m_curS = 0.0f, m_curT = 0.0f;
uint16_t m_curU = 0, m_curV = 0;
uint8_t m_curFog = 0;
bool m_prmodecont = true;
GSBitBltBuf m_bitbltbuf{};
GSTrxPos m_trxpos{};
GSTrxReg m_trxreg{};
uint32_t m_trxdir = 3;
uint32_t m_hwregX = 0;
uint32_t m_hwregY = 0;
static constexpr int kMaxVerts = 6;
GSVertex m_vtxQueue[kMaxVerts];
int m_vtxCount = 0;
int m_vtxIndex = 0;
std::vector<uint8_t> m_displaySnapshot;
std::mutex m_snapshotMutex;
uint32_t m_lastDisplayBaseBytes = 0;
std::vector<uint8_t> m_localToHostBuffer;
size_t m_localToHostReadPos = 0;
GSRasterizer m_rasterizer;
};
#endif