mirror of
https://github.com/ran-j/PS2Recomp.git
synced 2026-10-03 11:06:40 -04:00
93e221feaa
* feat: remove memory and pad from stub section * feat: add support for resume entry targets in CodeGenerator (this allow jumps in address outside function) feat: refactor entry point discovery one more try to reduce big generated file * feat: optmizations for release build * feat: remove unused file * feat: added some test cases for code gen * feat: added log macro and remove win specific code * feat: refactor runtime folder structure feat: added reset sound driver RPC state and compatibility layout feat: rename and added new test feat: update RPC calls to use defined constants feat: added more PSMC(16, 32) feat: change cd read to try find the asset ignoring case sensitive fix: fix some render problems feat: add logs on pad feat: added more RPC handles * feat: added game override for code veronica * feat: apply vita patch * feat: flags to disable build * feat: fix merges feat: break a lot of tests * feat: better throw error on empty cd path feat: remove recompiler unusde function feat: apply missing patch * feat: gamedp is now part of lib feat: missing file * feat: small cleanup * feat: missing vita changes * feat: fix more merge * feat: fix tests * feat: last missing feature * feat: added missing import * feat: rename test local functions * feat: init syscall on ps2 list * feat: added DMA helpers * feat: faster builds feat: more implement for darkcloud * feat: back missing file * feat: added missing includes * feat: remove test * feat: missing include * feat: read register funtion * feat: build fix * feat: force exit on detach thread
41 lines
1.3 KiB
C++
41 lines
1.3 KiB
C++
#ifndef PS2_GS_PSMCT32_H
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#define PS2_GS_PSMCT32_H
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#include <cstdint>
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namespace GSPSMCT32
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{
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static constexpr uint8_t blockTable32[4][8] = {
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{0, 1, 4, 5, 16, 17, 20, 21},
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{2, 3, 6, 7, 18, 19, 22, 23},
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{8, 9, 12, 13, 24, 25, 28, 29},
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{10, 11, 14, 15, 26, 27, 30, 31},
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};
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static constexpr uint8_t columnTable32[8][8] = {
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{0, 1, 4, 5, 8, 9, 12, 13},
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{2, 3, 6, 7, 10, 11, 14, 15},
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{16, 17, 20, 21, 24, 25, 28, 29},
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{18, 19, 22, 23, 26, 27, 30, 31},
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{32, 33, 36, 37, 40, 41, 44, 45},
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{34, 35, 38, 39, 42, 43, 46, 47},
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{48, 49, 52, 53, 56, 57, 60, 61},
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{50, 51, 54, 55, 58, 59, 62, 63},
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};
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inline uint32_t addrPSMCT32(uint32_t block, uint32_t width, uint32_t x, uint32_t y)
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{
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const uint32_t pagesPerRow = (width != 0u) ? width : 1u;
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const uint32_t page = (block >> 5u) + (y >> 5u) * pagesPerRow + (x >> 6u);
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const uint32_t blockId = (block & 0x1Fu) + blockTable32[(y >> 3u) & 3u][(x >> 3u) & 7u];
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const uint32_t pageOffset = (blockId >> 5u) << 13u;
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const uint32_t localBlock = blockId & 0x1Fu;
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return (page << 13u) + pageOffset + localBlock * 256u +
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static_cast<uint32_t>(columnTable32[y & 0x7u][x & 0x7u]) * 4u;
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}
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}
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#endif
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