Files
PS2Recomp/ps2xRuntime/include/ps2_runtime_macros.h
T
Ranieri 934672ac9a Feature/code gen entry (#62)
* feat: multipass discover additional entrypoints

* feat: added helpers for returning
feat: added game overrides

* added missing PS2_SHUFFLE_EPI8 macro after report from @playmer
2026-02-18 15:10:49 -03:00

486 lines
22 KiB
C++

#ifndef PS2_RUNTIME_MACROS_H
#define PS2_RUNTIME_MACROS_H
#include <cstdint>
#include <bit>
#if defined(_MSC_VER)
#include <intrin.h>
#elif defined(USE_SSE2NEON)
#include "sse2neon.h"
#else
#include <immintrin.h> // For SSE/AVX intrinsics
#endif
#include "ps2_runtime.h"
static inline int32_t Ps2ExtractEpi32(__m128i v, int index)
{
switch (index & 3)
{
case 0:
return _mm_extract_epi32(v, 0);
case 1:
return _mm_extract_epi32(v, 1);
case 2:
return _mm_extract_epi32(v, 2);
default:
return _mm_extract_epi32(v, 3);
}
}
static inline int64_t Ps2ExtractEpi64(__m128i v, int index)
{
if ((index & 1) == 0)
{
return _mm_cvtsi128_si64(v);
}
else
{
return _mm_extract_epi64(v, 1);
}
}
static inline uint32_t ps2_clz32(uint32_t x)
{
return static_cast<uint32_t>(std::countl_zero(x));
}
#define PS2_BLENDV_PS(a, b, mask) _mm_blendv_ps((a), (b), (mask))
#define PS2_MIN_EPI32(a, b) _mm_min_epi32((a), (b))
#define PS2_MAX_EPI32(a, b) _mm_max_epi32((a), (b))
#define PS2_SHUFFLE_EPI8(v, mask) _mm_shuffle_epi8((v), (mask))
#define PS2_EXTRACT_EPI32(v, i) Ps2ExtractEpi32((v), (i))
#define PS2_EXTRACT_EPI64(v, i) Ps2ExtractEpi64((v), (i))
#define PS2_EXTRACT_EPI32_0(v) Ps2ExtractEpi32((v), 0)
#define PS2_EXTRACT_EPI32_1(v) Ps2ExtractEpi32((v), 1)
#define PS2_EXTRACT_EPI32_2(v) Ps2ExtractEpi32((v), 2)
#define PS2_EXTRACT_EPI32_3(v) Ps2ExtractEpi32((v), 3)
#define PS2_EXTRACT_EPI64_0(v) Ps2ExtractEpi64((v), 0)
#define PS2_EXTRACT_EPI64_1(v) Ps2ExtractEpi64((v), 1)
// Basic MIPS arithmetic operations
#define ADD32(a, b) ((uint32_t)((a) + (b)))
#define ADD32_OV(rs, rt, result32, overflow) \
do \
{ \
int32_t _a = (int32_t)(rs); \
int32_t _b = (int32_t)(rt); \
int32_t _r = _a + _b; \
overflow = (((_a ^ _b) >= 0) && ((_a ^ _r) < 0)); \
result32 = (uint32_t)_r; \
} while (0);
#define SUB32(a, b) ((uint32_t)((a) - (b)))
#define SUB32_OV(rs, rt, result32, overflow) \
do \
{ \
int32_t _a = (int32_t)(rs); \
int32_t _b = (int32_t)(rt); \
int32_t _r = _a - _b; \
overflow = (((_a ^ _b) < 0) && ((_a ^ _r) < 0)); \
result32 = (uint32_t)_r; \
} while (0);
#define MUL32(a, b) ((uint32_t)((a) * (b)))
#define DIV32(a, b) ((uint32_t)((a) / (b)))
#define AND32(a, b) ((uint32_t)((a) & (b)))
#define OR32(a, b) ((uint32_t)((a) | (b)))
#define XOR32(a, b) ((uint32_t)((a) ^ (b)))
#define NOR32(a, b) ((uint32_t)(~((a) | (b))))
#define SLL32(a, b) ((uint32_t)((a) << (b)))
#define SRL32(a, b) ((uint32_t)((a) >> (b)))
#define SRA32(a, b) ((uint32_t)((int32_t)(a) >> (b)))
#define SLT32(a, b) ((uint32_t)((int32_t)(a) < (int32_t)(b) ? 1 : 0))
#define SLTU32(a, b) ((uint32_t)((a) < (b) ? 1 : 0))
// PS2-specific 128-bit MMI operations
#define PS2_PEXTLW(a, b) _mm_unpacklo_epi32((__m128i)(b), (__m128i)(a))
#define PS2_PEXTUW(a, b) _mm_unpackhi_epi32((__m128i)(b), (__m128i)(a))
#define PS2_PEXTLH(a, b) _mm_unpacklo_epi16((__m128i)(b), (__m128i)(a))
#define PS2_PEXTUH(a, b) _mm_unpackhi_epi16((__m128i)(b), (__m128i)(a))
#define PS2_PEXTLB(a, b) _mm_unpacklo_epi8((__m128i)(b), (__m128i)(a))
#define PS2_PEXTUB(a, b) _mm_unpackhi_epi8((__m128i)(b), (__m128i)(a))
#define PS2_PADDW(a, b) _mm_add_epi32((__m128i)(a), (__m128i)(b))
#define PS2_PSUBW(a, b) _mm_sub_epi32((__m128i)(a), (__m128i)(b))
#define PS2_PMAXW(a, b) PS2_MAX_EPI32((__m128i)(a), (__m128i)(b))
#define PS2_PMINW(a, b) PS2_MIN_EPI32((__m128i)(a), (__m128i)(b))
#define PS2_PADDH(a, b) _mm_add_epi16((__m128i)(a), (__m128i)(b))
#define PS2_PSUBH(a, b) _mm_sub_epi16((__m128i)(a), (__m128i)(b))
#define PS2_PMAXH(a, b) _mm_max_epi16((__m128i)(a), (__m128i)(b))
#define PS2_PMINH(a, b) _mm_min_epi16((__m128i)(a), (__m128i)(b))
#define PS2_PADDB(a, b) _mm_add_epi8((__m128i)(a), (__m128i)(b))
#define PS2_PSUBB(a, b) _mm_sub_epi8((__m128i)(a), (__m128i)(b))
#define PS2_PAND(a, b) _mm_and_si128((__m128i)(a), (__m128i)(b))
#define PS2_POR(a, b) _mm_or_si128((__m128i)(a), (__m128i)(b))
#define PS2_PXOR(a, b) _mm_xor_si128((__m128i)(a), (__m128i)(b))
#define PS2_PNOR(a, b) _mm_xor_si128(_mm_or_si128((__m128i)(a), (__m128i)(b)), _mm_set1_epi32(0xFFFFFFFF))
// PS2 VU (Vector Unit) operations
#define PS2_VADD(a, b) _mm_add_ps((__m128)(a), (__m128)(b))
#define PS2_VSUB(a, b) _mm_sub_ps((__m128)(a), (__m128)(b))
#define PS2_VMUL(a, b) _mm_mul_ps((__m128)(a), (__m128)(b))
#define PS2_VDIV(a, b) _mm_div_ps((__m128)(a), (__m128)(b))
#define PS2_VMULQ(a, q) _mm_mul_ps((__m128)(a), _mm_set1_ps(q))
#define PS2_VBLEND(a, b, mask) PS2_BLENDV_PS((__m128)(a), (__m128)(b), (__m128)(mask))
// Memory access helpers - Hybrid Fast/Slow Path
// Fast path: Direct RDRAM access (masked).
// Slow path: Full runtime->Load/Store
static inline uint8_t Ps2FastRead8(const uint8_t *rdram, uint32_t addr)
{
return rdram[addr & PS2_RAM_MASK];
}
static inline uint16_t Ps2FastRead16(const uint8_t *rdram, uint32_t addr)
{
uint16_t value;
std::memcpy(&value, rdram + (addr & PS2_RAM_MASK), sizeof(value));
return value;
}
static inline uint32_t Ps2FastRead32(const uint8_t *rdram, uint32_t addr)
{
uint32_t value;
std::memcpy(&value, rdram + (addr & PS2_RAM_MASK), sizeof(value));
return value;
}
static inline uint64_t Ps2FastRead64(const uint8_t *rdram, uint32_t addr)
{
uint64_t value;
std::memcpy(&value, rdram + (addr & PS2_RAM_MASK), sizeof(value));
return value;
}
static inline __m128i Ps2FastRead128(const uint8_t *rdram, uint32_t addr)
{
__m128i value;
std::memcpy(&value, rdram + (addr & PS2_RAM_MASK), sizeof(value));
return value;
}
static inline void Ps2FastWrite8(uint8_t *rdram, uint32_t addr, uint8_t value)
{
rdram[addr & PS2_RAM_MASK] = value;
}
static inline void Ps2FastWrite16(uint8_t *rdram, uint32_t addr, uint16_t value)
{
std::memcpy(rdram + (addr & PS2_RAM_MASK), &value, sizeof(value));
}
static inline void Ps2FastWrite32(uint8_t *rdram, uint32_t addr, uint32_t value)
{
std::memcpy(rdram + (addr & PS2_RAM_MASK), &value, sizeof(value));
}
static inline void Ps2FastWrite64(uint8_t *rdram, uint32_t addr, uint64_t value)
{
std::memcpy(rdram + (addr & PS2_RAM_MASK), &value, sizeof(value));
}
static inline void Ps2FastWrite128(uint8_t *rdram, uint32_t addr, __m128i value)
{
std::memcpy(rdram + (addr & PS2_RAM_MASK), &value, sizeof(value));
}
#define FAST_READ8(addr) Ps2FastRead8(rdram, (uint32_t)(addr))
#define FAST_READ16(addr) Ps2FastRead16(rdram, (uint32_t)(addr))
#define FAST_READ32(addr) Ps2FastRead32(rdram, (uint32_t)(addr))
#define FAST_READ64(addr) Ps2FastRead64(rdram, (uint32_t)(addr))
#define FAST_READ128(addr) Ps2FastRead128(rdram, (uint32_t)(addr))
#define FAST_WRITE8(addr, val) Ps2FastWrite8(rdram, (uint32_t)(addr), (uint8_t)(val))
#define FAST_WRITE16(addr, val) Ps2FastWrite16(rdram, (uint32_t)(addr), (uint16_t)(val))
#define FAST_WRITE32(addr, val) Ps2FastWrite32(rdram, (uint32_t)(addr), (uint32_t)(val))
#define FAST_WRITE64(addr, val) Ps2FastWrite64(rdram, (uint32_t)(addr), (uint64_t)(val))
#define FAST_WRITE128(addr, val) Ps2FastWrite128(rdram, (uint32_t)(addr), (val))
#define READ8(addr) ([&]() -> uint8_t { \
uint32_t _addr = (uint32_t)(addr); \
return PS2Runtime::isSpecialAddress(_addr) \
? runtime->Load8(rdram, ctx, _addr) \
: FAST_READ8(_addr); }())
#define READ16(addr) ([&]() -> uint16_t { \
uint32_t _addr = (uint32_t)(addr); \
return PS2Runtime::isSpecialAddress(_addr) \
? runtime->Load16(rdram, ctx, _addr) \
: FAST_READ16(_addr); }())
#define READ32(addr) ([&]() -> uint32_t { \
uint32_t _addr = (uint32_t)(addr); \
return PS2Runtime::isSpecialAddress(_addr) \
? runtime->Load32(rdram, ctx, _addr) \
: FAST_READ32(_addr); }())
#define READ64(addr) ([&]() -> uint64_t { \
uint32_t _addr = (uint32_t)(addr); \
return PS2Runtime::isSpecialAddress(_addr) \
? runtime->Load64(rdram, ctx, _addr) \
: FAST_READ64(_addr); }())
#define READ128(addr) ([&]() -> __m128i { \
uint32_t _addr = (uint32_t)(addr); \
return PS2Runtime::isSpecialAddress(_addr) \
? runtime->Load128(rdram, ctx, _addr) \
: FAST_READ128(_addr); }())
#define WRITE8(addr, val) \
do \
{ \
uint32_t _addr = (addr); \
if (PS2Runtime::isSpecialAddress(_addr)) \
runtime->Store8(rdram, ctx, _addr, (val)); \
else \
{ \
ps2TraceGuestWrite(rdram, _addr, 1u, (uint8_t)(val), 0u, "WRITE8", ctx); \
FAST_WRITE8(_addr, (val)); \
} \
} while (0)
#define WRITE16(addr, val) \
do \
{ \
uint32_t _addr = (addr); \
if (PS2Runtime::isSpecialAddress(_addr)) \
runtime->Store16(rdram, ctx, _addr, (val)); \
else \
{ \
ps2TraceGuestWrite(rdram, _addr, 2u, (uint16_t)(val), 0u, "WRITE16", ctx); \
FAST_WRITE16(_addr, (val)); \
} \
} while (0)
#define WRITE32(addr, val) \
do \
{ \
uint32_t _addr = (addr); \
if (PS2Runtime::isSpecialAddress(_addr)) \
runtime->Store32(rdram, ctx, _addr, (val)); \
else \
{ \
ps2TraceGuestWrite(rdram, _addr, 4u, (uint32_t)(val), 0u, "WRITE32", ctx); \
FAST_WRITE32(_addr, (val)); \
} \
} while (0)
#define WRITE64(addr, val) \
do \
{ \
uint32_t _addr = (addr); \
if (PS2Runtime::isSpecialAddress(_addr)) \
runtime->Store64(rdram, ctx, _addr, (val)); \
else \
{ \
ps2TraceGuestWrite(rdram, _addr, 8u, (uint64_t)(val), 0u, "WRITE64", ctx); \
FAST_WRITE64(_addr, (val)); \
} \
} while (0)
#define WRITE128(addr, val) \
do \
{ \
uint32_t _addr = (addr); \
if (PS2Runtime::isSpecialAddress(_addr)) \
runtime->Store128(rdram, ctx, _addr, (val)); \
else \
{ \
FAST_WRITE128(_addr, (val)); \
} \
} while (0)
// Packed Compare Greater Than (PCGT)
#define PS2_PCGTW(a, b) _mm_cmpgt_epi32((__m128i)(a), (__m128i)(b))
#define PS2_PCGTH(a, b) _mm_cmpgt_epi16((__m128i)(a), (__m128i)(b))
#define PS2_PCGTB(a, b) _mm_cmpgt_epi8((__m128i)(a), (__m128i)(b))
// Packed Compare Equal (PCEQ)
#define PS2_PCEQW(a, b) _mm_cmpeq_epi32((__m128i)(a), (__m128i)(b))
#define PS2_PCEQH(a, b) _mm_cmpeq_epi16((__m128i)(a), (__m128i)(b))
#define PS2_PCEQB(a, b) _mm_cmpeq_epi8((__m128i)(a), (__m128i)(b))
// Packed Absolute (PABS)
#define PS2_PABSW(a) _mm_abs_epi32((__m128i)(a))
#define PS2_PABSH(a) _mm_abs_epi16((__m128i)(a))
#define PS2_PABSB(a) _mm_abs_epi8((__m128i)(a))
// Packed Pack (PPAC) - Packs larger elements into smaller ones
#define PS2_PPACW(a, b) _mm_packs_epi32((__m128i)(b), (__m128i)(a))
#define PS2_PPACH(a, b) _mm_packs_epi16((__m128i)(b), (__m128i)(a))
#define PS2_PPACB(a, b) _mm_packus_epi16(_mm_packs_epi32((__m128i)(b), (__m128i)(a)), _mm_setzero_si128())
// Packed Interleave (PINT)
#define PS2_PINTH(a, b) _mm_unpacklo_epi16(_mm_shuffle_epi32((__m128i)(b), _MM_SHUFFLE(3, 2, 1, 0)), _mm_shuffle_epi32((__m128i)(a), _MM_SHUFFLE(3, 2, 1, 0)))
#define PS2_PINTEH(a, b) _mm_unpackhi_epi16(_mm_shuffle_epi32((__m128i)(b), _MM_SHUFFLE(3, 2, 1, 0)), _mm_shuffle_epi32((__m128i)(a), _MM_SHUFFLE(3, 2, 1, 0)))
// Packed Multiply-Add (PMADD)
#define PS2_PMADDW(a, b) _mm_add_epi32(_mm_mullo_epi32(_mm_shuffle_epi32((__m128i)(a), _MM_SHUFFLE(1, 0, 3, 2)), _mm_shuffle_epi32((__m128i)(b), _MM_SHUFFLE(1, 0, 3, 2))), _mm_mullo_epi32(_mm_shuffle_epi32((__m128i)(a), _MM_SHUFFLE(3, 2, 1, 0)), _mm_shuffle_epi32((__m128i)(b), _MM_SHUFFLE(3, 2, 1, 0))))
// Packed Variable Shifts
#define PS2_PSLLVW(a, b) _mm_custom_sllv_epi32((__m128i)(a), (__m128i)(b))
#define PS2_PSRLVW(a, b) _mm_custom_srlv_epi32((__m128i)(a), (__m128i)(b))
#define PS2_PSRAVW(a, b) _mm_custom_srav_epi32((__m128i)(a), (__m128i)(b))
inline __m128i _mm_custom_sllv_epi32(__m128i a, __m128i count)
{
alignas(16) int32_t a_arr[4];
alignas(16) int32_t count_arr[4];
alignas(16) int32_t result[4];
std::memcpy(a_arr, &a, sizeof(a));
std::memcpy(count_arr, &count, sizeof(count));
for (int i = 0; i < 4; i++)
{
result[i] = a_arr[i] << (count_arr[i] & 0x1F);
}
__m128i out;
std::memcpy(&out, result, sizeof(out));
return out;
}
inline __m128i _mm_custom_srlv_epi32(__m128i a, __m128i count)
{
int32_t a_arr[4], count_arr[4], result[4];
_mm_storeu_si128((__m128i *)a_arr, a);
_mm_storeu_si128((__m128i *)count_arr, count);
for (int i = 0; i < 4; i++)
{
result[i] = (uint32_t)a_arr[i] >> (count_arr[i] & 0x1F);
}
return _mm_loadu_si128((__m128i *)result);
}
inline __m128i _mm_custom_srav_epi32(__m128i a, __m128i count)
{
int32_t a_arr[4], count_arr[4], result[4];
_mm_storeu_si128((__m128i *)a_arr, a);
_mm_storeu_si128((__m128i *)count_arr, count);
for (int i = 0; i < 4; i++)
{
result[i] = a_arr[i] >> (count_arr[i] & 0x1F);
}
return _mm_loadu_si128((__m128i *)result);
}
// PMFHL function implementations
inline __m128i ps2_u64_to_epi64_pair(uint64_t value)
{
return _mm_set1_epi64x(static_cast<long long>(value));
}
#define PS2_PMFHL_LW(hi, lo) _mm_unpacklo_epi64(ps2_u64_to_epi64_pair(lo), ps2_u64_to_epi64_pair(hi))
#define PS2_PMFHL_UW(hi, lo) _mm_unpackhi_epi64(ps2_u64_to_epi64_pair(lo), ps2_u64_to_epi64_pair(hi))
#define PS2_PMFHL_SLW(hi, lo) _mm_packs_epi32(ps2_u64_to_epi64_pair(lo), ps2_u64_to_epi64_pair(hi))
#define PS2_PMFHL_LH(hi, lo) _mm_shuffle_epi32(_mm_packs_epi32(ps2_u64_to_epi64_pair(lo), ps2_u64_to_epi64_pair(hi)), _MM_SHUFFLE(3, 1, 2, 0))
#define PS2_PMFHL_SH(hi, lo) _mm_shufflehi_epi16(_mm_shufflelo_epi16(_mm_packs_epi32(ps2_u64_to_epi64_pair(lo), ps2_u64_to_epi64_pair(hi)), _MM_SHUFFLE(3, 1, 2, 0)), _MM_SHUFFLE(3, 1, 2, 0))
// FPU (COP1) operations
#define FPU_ADD_S(a, b) ((float)(a) + (float)(b))
#define FPU_SUB_S(a, b) ((float)(a) - (float)(b))
#define FPU_MUL_S(a, b) ((float)(a) * (float)(b))
#define FPU_DIV_S(a, b) ((float)(a) / (float)(b))
#define FPU_SQRT_S(a) sqrtf((float)(a))
#define FPU_ABS_S(a) fabsf((float)(a))
#define FPU_MOV_S(a) ((float)(a))
#define FPU_NEG_S(a) (-(float)(a))
#define FPU_ROUND_L_S(a) ((int64_t)roundf((float)(a)))
#define FPU_TRUNC_L_S(a) ((int64_t)(float)(a))
#define FPU_CEIL_L_S(a) ((int64_t)ceilf((float)(a)))
#define FPU_FLOOR_L_S(a) ((int64_t)floorf((float)(a)))
#define FPU_ROUND_W_S(a) ((int32_t)roundf((float)(a)))
#define FPU_TRUNC_W_S(a) ((int32_t)(float)(a))
#define FPU_CEIL_W_S(a) ((int32_t)ceilf((float)(a)))
#define FPU_FLOOR_W_S(a) ((int32_t)floorf((float)(a)))
#define FPU_CVT_S_W(a) ((float)(int32_t)(a))
#define FPU_CVT_S_L(a) ((float)(int64_t)(a))
#define FPU_CVT_W_S(a) ((int32_t)(float)(a))
#define FPU_CVT_L_S(a) ((int64_t)(float)(a))
#define FPU_C_F_S(a, b) (0)
#define FPU_C_UN_S(a, b) (isnan((float)(a)) || isnan((float)(b)))
#define FPU_C_EQ_S(a, b) ((float)(a) == (float)(b))
#define FPU_C_UEQ_S(a, b) ((float)(a) == (float)(b) || isnan((float)(a)) || isnan((float)(b)))
#define FPU_C_OLT_S(a, b) ((float)(a) < (float)(b))
#define FPU_C_ULT_S(a, b) ((float)(a) < (float)(b) || isnan((float)(a)) || isnan((float)(b)))
#define FPU_C_OLE_S(a, b) ((float)(a) <= (float)(b))
#define FPU_C_ULE_S(a, b) ((float)(a) <= (float)(b) || isnan((float)(a)) || isnan((float)(b)))
#define FPU_C_SF_S(a, b) (0)
#define FPU_C_NGLE_S(a, b) (isnan((float)(a)) || isnan((float)(b)))
#define FPU_C_SEQ_S(a, b) ((float)(a) == (float)(b))
#define FPU_C_NGL_S(a, b) ((float)(a) == (float)(b) || isnan((float)(a)) || isnan((float)(b)))
#define FPU_C_LT_S(a, b) ((float)(a) < (float)(b))
#define FPU_C_NGE_S(a, b) ((float)(a) < (float)(b) || isnan((float)(a)) || isnan((float)(b)))
#define FPU_C_LE_S(a, b) ((float)(a) <= (float)(b))
#define FPU_C_NGT_S(a, b) ((float)(a) <= (float)(b) || isnan((float)(a)) || isnan((float)(b)))
#define PS2_QFSRV(rs, rt, sa) _mm_or_si128(_mm_srl_epi32(rt, _mm_cvtsi32_si128(sa)), _mm_sll_epi32(rs, _mm_cvtsi32_si128(32 - sa)))
#define PS2_PCPYLD(rs, rt) _mm_unpacklo_epi64(rt, rs)
#define PS2_PEXEH(rs) _mm_shufflelo_epi16(_mm_shufflehi_epi16(rs, _MM_SHUFFLE(2, 3, 0, 1)), _MM_SHUFFLE(2, 3, 0, 1))
#define PS2_PEXEW(rs) _mm_shuffle_epi32(rs, _MM_SHUFFLE(2, 3, 0, 1))
#define PS2_PROT3W(rs) _mm_shuffle_epi32(rs, _MM_SHUFFLE(0, 3, 2, 1))
// Additional VU0 operations
#define PS2_VSQRT(x) sqrtf(x)
#define PS2_VRSQRT(x) (1.0f / sqrtf(x))
#define PS2_VCALLMS(addr) // VU0 microprogram calls not supported directly
#define PS2_VCALLMSR(reg) // VU0 microprogram calls not supported directly
#define GPR_U32(ctx_ptr, reg_idx) ((reg_idx == 0) ? 0U : static_cast<uint32_t>(PS2_EXTRACT_EPI32_0(ctx_ptr->r[reg_idx])))
#define GPR_S32(ctx_ptr, reg_idx) ((reg_idx == 0) ? 0 : PS2_EXTRACT_EPI32_0(ctx_ptr->r[reg_idx]))
#define GPR_U64(ctx_ptr, reg_idx) ((reg_idx == 0) ? 0ULL : static_cast<uint64_t>(PS2_EXTRACT_EPI64_0(ctx_ptr->r[reg_idx])))
#define GPR_S64(ctx_ptr, reg_idx) ((reg_idx == 0) ? 0LL : PS2_EXTRACT_EPI64_0(ctx_ptr->r[reg_idx]))
#define GPR_VEC(ctx_ptr, reg_idx) ((reg_idx == 0) ? _mm_setzero_si128() : ctx_ptr->r[reg_idx])
static inline void Ps2SetGprLow64(R5900Context *ctx, int reg, __m128i new_low)
{
if (reg != 0)
{
ctx->r[reg] = _mm_castpd_si128(_mm_move_sd(_mm_castsi128_pd(ctx->r[reg]), _mm_castsi128_pd(new_low)));
}
}
#define SET_GPR_U32(ctx_ptr, reg_idx, val) \
do \
{ \
if ((reg_idx) != 0) \
{ \
__m128i _newVal = _mm_cvtsi32_si128((int)(val)); \
\
Ps2SetGprLow64(ctx_ptr, reg_idx, _newVal); \
} \
} while (0)
#define SET_GPR_S32(ctx_ptr, reg_idx, val) \
do \
{ \
if ((reg_idx) != 0) \
{ \
__m128i _newVal = _mm_cvtsi64_si128((int64_t)(int32_t)(val)); \
Ps2SetGprLow64(ctx_ptr, reg_idx, _newVal); \
} \
} while (0)
#define SET_GPR_U64(ctx_ptr, reg_idx, val) \
do \
{ \
if ((reg_idx) != 0) \
{ \
__m128i _newVal = _mm_cvtsi64_si128((int64_t)(val)); \
Ps2SetGprLow64(ctx_ptr, reg_idx, _newVal); \
} \
} while (0)
#define SET_GPR_S64(ctx_ptr, reg_idx, val) SET_GPR_U64(ctx_ptr, reg_idx, val)
#define SET_GPR_VEC(ctx_ptr, reg_idx, val) \
do \
{ \
if (reg_idx != 0) \
ctx_ptr->r[reg_idx] = (val); \
} while (0)
#endif // PS2_RUNTIME_MACROS_H