Files
PS2Recomp/ps2xRuntime/include/ps2_runtime.h
T
Ranieri 93e221feaa Feature/runtime ecosystem refactor (#107)
* feat: remove memory and pad from stub section

* feat: add support for resume entry targets in CodeGenerator (this allow jumps in address outside function)
feat: refactor entry point discovery one more try to reduce big generated file

* feat: optmizations for release build

* feat: remove unused  file

* feat: added some test cases for code gen

* feat: added log macro and remove win specific code

* feat: refactor runtime folder structure
feat: added reset sound driver RPC state and compatibility layout
feat: rename and added new test
feat: update RPC calls to use defined constants
feat: added more PSMC(16, 32)
feat: change cd read to try find the asset ignoring case sensitive
fix: fix some render problems
feat: add logs on pad
feat: added more RPC handles

* feat: added game override for code veronica

* feat: apply vita patch

* feat: flags to disable build

* feat: fix merges
feat: break a lot of tests

* feat: better throw error on empty cd path
feat: remove recompiler unusde function
feat: apply missing patch

* feat: gamedp is now part of lib
feat: missing file

* feat: small cleanup

* feat: missing vita changes

* feat: fix more merge

* feat: fix tests

* feat: last missing feature

* feat: added missing import

* feat: rename test local functions

* feat: init syscall on ps2 list

* feat: added DMA helpers

* feat: faster builds
feat: more implement for darkcloud

* feat: back missing file

* feat: added missing includes

* feat: remove test

* feat: missing include

* feat: read register funtion

* feat: build  fix

* feat: force  exit on detach thread
2026-04-04 23:09:56 -03:00

662 lines
22 KiB
C++

#ifndef PS2_RUNTIME_H
#define PS2_RUNTIME_H
#include <cstring>
#include <cstdint>
#include <vector>
#include <unordered_map>
#include <string>
#include <functional>
#if defined(_MSC_VER)
#include <intrin.h>
#elif defined(USE_SSE2NEON)
#include "sse2neon.h"
#else
#include <immintrin.h> // For SSE/AVX instructions
#include <smmintrin.h> // For SSE4.1 instructions
#endif
#include <atomic>
#include <array>
#include <mutex>
#include <filesystem>
#include <iostream>
#include <iomanip>
#include "ps2_log.h"
#include "runtime/ps2_gif_arbiter.h"
#include "runtime/ps2_memory.h"
#include "runtime/ps2_gs_gpu.h"
#include "runtime/ps2_iop.h"
#include "runtime/ps2_vu1.h"
#include "runtime/ps2_audio.h"
#include "runtime/ps2_pad.h"
enum PS2Exception
{
EXCEPTION_TLB_REFILL = 0x02, // TLB refill/load exception
EXCEPTION_ADDRESS_ERROR_LOAD = 0x04, // Address error on load
EXCEPTION_ADDRESS_ERROR_STORE = 0x05, // Address error on store
EXCEPTION_SYSCALL = 0x08, // SYSCALL instruction
EXCEPTION_BREAKPOINT = 0x09, // BREAK instruction
EXCEPTION_RESERVED_INSTRUCTION = 0x0A,
EXCEPTION_INTEGER_OVERFLOW = 0x0C, // From MIPS spec
EXCEPTION_TRAP = 0x0D, // Trap instruction condition met
};
// PS2 CPU context (R5900)
struct alignas(16) R5900Context
{
// General Purpose Registers (128-bit)
__m128i r[32]; // Main registers
// Control registers
uint32_t pc; // Program counter
uint64_t insn_count; // Instruction counter
uint64_t hi, lo; // HI/LO registers for mult/div results
uint64_t hi1, lo1; // Secondary HI/LO registers for MULT1/DIV1
uint32_t sa; // Shift amount register
// VU0 registers (when used in macro mode)
__m128 vu0_vf[32]; // VU0 vector float registers
uint16_t vi[16]; // VU0 vector integer registers
float vu0_q; // VU0 Q register (quotient)
float vu0_p; // VU0 P register (EFU result)
float vu0_i; // VU0 I register (integer value)
__m128 vu0_r; // VU0 R register
__m128 vu0_acc; // VU0 ACC accumulator register
uint16_t vu0_status; // VU0 status register
uint32_t vu0_mac_flags; // VU0 MAC flags
uint32_t vu0_clip_flags; // VU0 clipping flags
uint32_t vu0_clip_flags2; // VU0 clipping flags
uint32_t vu0_cmsar0; // VU0 microprogram start address
uint32_t vu0_cmsar1; // VU0 microprogram start address
uint32_t vu0_cmsar2; // VU0 microprogram start address
uint32_t vu0_cmsar3; // VU0 microprogram start address
uint32_t vu0_vpu_stat;
uint32_t vu0_vpu_stat2; // extra VPU status (used by CR_VPU_STAT2)
uint32_t vu0_vpu_stat3; // extra VPU status 3
uint32_t vu0_vpu_stat4; // extra VPU status 4
uint32_t vu0_tpc; // TPC (VU0 PC)
uint32_t vu0_tpc2; // second TPC
uint32_t vu0_fbrst; // VIF/VU reset register
uint32_t vu0_fbrst2; // FBRST2
uint32_t vu0_fbrst3; // FBRST3
uint32_t vu0_fbrst4; // FBRST4
uint32_t vu0_itop;
uint32_t vu0_top;
uint32_t vu0_info;
uint32_t vu0_xitop; // VU0 XITOP - input ITOP for VIF/VU sync
uint32_t vu0_pc;
float vu0_cf[4]; // VU0 FMAC control floating-point registers
// COP0 System control registers
uint32_t cop0_index;
uint32_t cop0_random;
uint32_t cop0_entrylo0;
uint32_t cop0_entrylo1;
uint32_t cop0_context;
uint32_t cop0_pagemask;
uint32_t cop0_wired;
uint32_t cop0_badvaddr;
uint32_t cop0_count;
uint32_t cop0_entryhi;
uint32_t cop0_compare;
uint32_t cop0_status;
uint32_t cop0_cause;
uint32_t cop0_epc;
uint32_t cop0_prid;
uint32_t cop0_config;
uint32_t cop0_badpaddr;
uint32_t cop0_debug;
uint32_t cop0_perf;
uint32_t cop0_taglo;
uint32_t cop0_taghi;
uint32_t cop0_errorepc;
// LL/SC reservation state (not part of COP0 Status bits).
uint32_t llbit;
uint32_t lladdr;
// Delay slot state tracking
bool in_delay_slot;
uint32_t branch_pc;
// COP2 control registers (VU0 integer + control)
uint32_t cop2_ccr[32];
// FPU registers (COP1)
float f[32];
uint32_t fcr31; // Control/status register
R5900Context()
{
std::memset(this, 0, sizeof(*this));
// Initialize VU0 registers
vu0_q = 1.0f; // Q register usually initialized to 1.0
// Reset COP0 registers
cop0_random = 47; // Start at maximum value
// cop0_status = 0x400000; // BEV set, ERL clear, kernel mode
// 0x00400000 = BEV (Boot Exception Vectors).
// 0x00000000 = Normal mode (after BIOS handoff).
cop0_status = 0x00000000;
cop0_prid = 0x00002e20; // CPU ID for R5900
in_delay_slot = false;
branch_pc = 0;
}
void dump() const
{
std::ios_base::fmtflags flags = std::cout.flags();
std::cout << std::hex << std::setfill('0');
std::cout << "--- R5900 Context Dump ---\n";
std::cout << "PC: 0x" << std::setw(8) << pc << "\n";
std::cout << "HI: 0x" << std::setw(8) << hi << " LO: 0x" << std::setw(8) << lo << "\n";
std::cout << "HI1:0x" << std::setw(8) << hi1 << " LO1:0x" << std::setw(8) << lo1 << "\n";
std::cout << "SA: 0x" << std::setw(8) << sa << "\n";
for (int i = 0; i < 32; ++i)
{
std::cout << "R" << std::setw(2) << std::dec << i << ": 0x" << std::hex
<< std::setw(8) << static_cast<uint32_t>(_mm_extract_epi32(r[i], 3))
<< std::setw(8) << static_cast<uint32_t>(_mm_extract_epi32(r[i], 2)) << "_"
<< std::setw(8) << static_cast<uint32_t>(_mm_extract_epi32(r[i], 1))
<< std::setw(8) << static_cast<uint32_t>(_mm_extract_epi32(r[i], 0)) << "\n";
}
std::cout << "Status: 0x" << std::setw(8) << cop0_status
<< " Cause: 0x" << std::setw(8) << cop0_cause
<< " EPC: 0x" << std::setw(8) << cop0_epc << "\n";
std::cout << "--- End Context Dump ---\n";
std::cout.flags(flags); // Restore format flags
}
~R5900Context() = default;
};
inline uint32_t getRegU32(const R5900Context *ctx, int reg)
{
// Check if reg is valid (0-31)
if (reg < 0 || reg > 31)
return 0;
if (reg == 0)
return 0;
return static_cast<uint32_t>(_mm_extract_epi32(ctx->r[reg], 0));
}
inline void setReturnU32(R5900Context *ctx, uint32_t value)
{
// R5900 sign-extends 32-bit results into 64-bit GPR, even for unsigned values.
ctx->r[2] = _mm_set_epi64x(0, static_cast<int64_t>(static_cast<int32_t>(value))); // $v0
}
inline void setReturnS32(R5900Context *ctx, int32_t value)
{
// Signed 32-bit return should be sign-extended when observed as 64-bit.
ctx->r[2] = _mm_set_epi64x(0, static_cast<int64_t>(value)); // $v0
}
inline void setReturnU64(R5900Context *ctx, uint64_t value)
{
// Keep both conventions: full 64-bit value in $v0 and high 32-bit in $v1.
ctx->r[2] = _mm_set_epi64x(0, static_cast<int64_t>(value));
ctx->r[3] = _mm_set_epi64x(0, static_cast<int64_t>(static_cast<uint32_t>(value >> 32)));
}
inline constexpr uint32_t PS2_PATH_WATCH_ADDR = 0x01EFFFA0u;
inline constexpr uint32_t PS2_PATH_WATCH_BYTES = 0x200u;
inline constexpr uint32_t PS2_PATH_WATCH_MAX_LOGS = 4096u;
inline std::atomic<uint32_t> g_ps2PathWatchLogCount{0};
inline uint32_t ps2PathWatchPhysAddr()
{
return PS2_PATH_WATCH_ADDR & PS2_RAM_MASK;
}
inline bool ps2PathWatchIntersects(uint32_t writeAddr, uint32_t writeSize)
{
const uint64_t writeStart = writeAddr;
const uint64_t writeEnd = writeStart + static_cast<uint64_t>(writeSize);
const uint64_t watchStart = ps2PathWatchPhysAddr();
const uint64_t watchEnd = watchStart + static_cast<uint64_t>(PS2_PATH_WATCH_BYTES);
return writeEnd > watchStart && writeStart < watchEnd;
}
inline void ps2PathWatchDumpPrefix(const uint8_t *rdram)
{
if (!rdram)
{
return;
}
const uint32_t base = ps2PathWatchPhysAddr();
auto flags = std::cout.flags();
std::cout << " buf=" << std::hex;
for (uint32_t i = 0; i < 16u; ++i)
{
const uint32_t addr = (base + i) & PS2_RAM_MASK;
std::cout << static_cast<uint32_t>(rdram[addr]);
if (i + 1u < 16u)
{
std::cout << '.';
}
}
std::cout.flags(flags);
}
inline uint8_t ps2PathWatchExtractByteFromWrite(uint32_t writeAddr, uint32_t watchAddr, uint64_t valueLo, uint64_t valueHi)
{
const uint32_t byteIndex = watchAddr - writeAddr;
if (byteIndex < 8u)
{
return static_cast<uint8_t>((valueLo >> (byteIndex * 8u)) & 0xFFu);
}
return static_cast<uint8_t>((valueHi >> ((byteIndex - 8u) * 8u)) & 0xFFu);
}
inline void ps2TraceGuestWrite(uint8_t *rdram,
uint32_t guestAddr,
uint32_t size,
uint64_t valueLo,
uint64_t valueHi,
const char *op,
const R5900Context *ctx)
{
if (!rdram || size == 0u)
{
return;
}
const uint32_t writeAddr = guestAddr & PS2_RAM_MASK;
if (!ps2PathWatchIntersects(writeAddr, size))
{
return;
}
const uint32_t logIndex = g_ps2PathWatchLogCount.fetch_add(1, std::memory_order_relaxed);
if (logIndex >= PS2_PATH_WATCH_MAX_LOGS)
{
return;
}
const uint32_t watchAddr = ps2PathWatchPhysAddr();
const bool touchesFirstByte = (watchAddr >= writeAddr) && (watchAddr < writeAddr + size);
const uint8_t oldByte = rdram[watchAddr];
const uint8_t newByte = touchesFirstByte ? ps2PathWatchExtractByteFromWrite(writeAddr, watchAddr, valueLo, valueHi) : oldByte;
const uint32_t pc = ctx ? ctx->pc : 0u;
const uint32_t ra = ctx ? static_cast<uint32_t>(_mm_extract_epi32(ctx->r[31], 0)) : 0u;
const uint32_t sp = ctx ? static_cast<uint32_t>(_mm_extract_epi32(ctx->r[29], 0)) : 0u;
auto flags = std::cout.flags();
std::cout << "[watch:path-write] #" << (logIndex + 1u)
<< " op=" << op
<< " addr=0x" << std::hex << writeAddr
<< " size=0x" << size
<< " pc=0x" << pc
<< " ra=0x" << ra
<< " sp=0x" << sp
<< " vLo=0x" << valueLo;
if (size > 8u)
{
std::cout << " vHi=0x" << valueHi;
}
if (touchesFirstByte)
{
std::cout << " firstByte:" << static_cast<uint32_t>(oldByte)
<< "->" << static_cast<uint32_t>(newByte);
if (oldByte != 0u && newByte == 0u)
{
std::cout << " (ZEROED)";
}
}
ps2PathWatchDumpPrefix(rdram);
std::cout.flags(flags);
std::cout << std::endl;
}
inline void ps2TraceGuestRangeWrite(uint8_t *rdram,
uint32_t guestAddr,
uint32_t size,
const char *op,
const R5900Context *ctx)
{
if (!rdram || size == 0u)
{
return;
}
const uint32_t writeAddr = guestAddr & PS2_RAM_MASK;
if (!ps2PathWatchIntersects(writeAddr, size))
{
return;
}
const uint32_t logIndex = g_ps2PathWatchLogCount.fetch_add(1, std::memory_order_relaxed);
if (logIndex >= PS2_PATH_WATCH_MAX_LOGS)
{
return;
}
const uint32_t pc = ctx ? ctx->pc : 0u;
const uint32_t ra = ctx ? static_cast<uint32_t>(_mm_extract_epi32(ctx->r[31], 0)) : 0u;
const uint32_t sp = ctx ? static_cast<uint32_t>(_mm_extract_epi32(ctx->r[29], 0)) : 0u;
const uint8_t firstByte = rdram[ps2PathWatchPhysAddr()];
auto flags = std::cout.flags();
std::cout << "[watch:path-range] #" << (logIndex + 1u)
<< " op=" << op
<< " addr=0x" << std::hex << writeAddr
<< " size=0x" << size
<< " pc=0x" << pc
<< " ra=0x" << ra
<< " sp=0x" << sp
<< " firstByte=" << static_cast<uint32_t>(firstByte);
ps2PathWatchDumpPrefix(rdram);
std::cout.flags(flags);
std::cout << std::endl;
}
struct PS2SoundDriverCompatLayout
{
uint32_t primarySeCheckAddr = 0;
uint32_t primaryMidiCheckAddr = 0;
uint32_t fallbackSeCheckAddr = 0;
uint32_t fallbackMidiCheckAddr = 0;
uint32_t busyFlagAddr = 0;
std::array<uint32_t, 4> completionCallbacks{};
std::array<uint32_t, 2> clearBusyCallbacks{};
[[nodiscard]] bool hasChecksumTables() const
{
return primarySeCheckAddr != 0u || primaryMidiCheckAddr != 0u ||
fallbackSeCheckAddr != 0u || fallbackMidiCheckAddr != 0u;
}
[[nodiscard]] bool matchesCompletionCallback(uint32_t addr) const
{
for (const uint32_t candidate : completionCallbacks)
{
if (candidate != 0u && candidate == addr)
{
return true;
}
}
return false;
}
[[nodiscard]] bool matchesClearBusyCallback(uint32_t addr) const
{
for (const uint32_t candidate : clearBusyCallbacks)
{
if (candidate != 0u && candidate == addr)
{
return true;
}
}
return false;
}
};
struct PS2DtxCompatLayout
{
uint32_t rpcSid = 0;
uint32_t urpcObjBase = 0;
uint32_t urpcObjLimit = 0;
uint32_t urpcObjStride = 0x20u;
uint32_t urpcFnTableBase = 0;
uint32_t urpcObjTableBase = 0;
uint32_t dispatcherFuncAddr = 0;
[[nodiscard]] bool isConfigured() const
{
return rpcSid != 0u;
}
[[nodiscard]] bool hasUrpcObjectRange() const
{
return urpcObjBase != 0u && urpcObjLimit > urpcObjBase && urpcObjStride != 0u;
}
[[nodiscard]] bool hasUrpcTables() const
{
return urpcFnTableBase != 0u && urpcObjTableBase != 0u;
}
[[nodiscard]] bool isUrpcRpc(uint32_t sid, uint32_t rpcNum) const
{
return isConfigured() && sid == rpcSid && rpcNum >= 0x400u && rpcNum < 0x500u;
}
};
class PS2Runtime
{
public:
struct IoPaths
{
std::filesystem::path elfPath;
std::filesystem::path elfDirectory;
std::filesystem::path hostRoot;
std::filesystem::path cdRoot;
std::filesystem::path mcRoot;
std::filesystem::path cdImage;
};
PS2Runtime();
~PS2Runtime();
bool initialize(const char *title = "PS2 Game");
bool syncCoreSubsystems();
bool loadELF(const std::string &elfPath);
void run();
using RecompiledFunction = void (*)(uint8_t *, R5900Context *, PS2Runtime *);
class GuestExecutionScope
{
public:
explicit GuestExecutionScope(PS2Runtime *runtime) noexcept;
~GuestExecutionScope();
GuestExecutionScope(const GuestExecutionScope &) = delete;
GuestExecutionScope &operator=(const GuestExecutionScope &) = delete;
private:
PS2Runtime *m_runtime = nullptr;
};
class GuestExecutionReleaseScope
{
public:
explicit GuestExecutionReleaseScope(PS2Runtime *runtime) noexcept;
~GuestExecutionReleaseScope();
GuestExecutionReleaseScope(const GuestExecutionReleaseScope &) = delete;
GuestExecutionReleaseScope &operator=(const GuestExecutionReleaseScope &) = delete;
private:
PS2Runtime *m_runtime = nullptr;
uint32_t m_depth = 0u;
};
void registerFunction(uint32_t address, RecompiledFunction func);
RecompiledFunction lookupFunction(uint32_t address);
bool hasFunction(uint32_t address) const;
static const IoPaths &getIoPaths();
static void setIoPaths(const IoPaths &paths);
static void configureIoPathsFromElf(const std::string &elfPath);
void SignalException(R5900Context *ctx, PS2Exception exception);
void executeVU0Microprogram(uint8_t *rdram, R5900Context *ctx, uint32_t address);
void vu0StartMicroProgram(uint8_t *rdram, R5900Context *ctx, uint32_t address);
public:
void handleSyscall(uint8_t *rdram, R5900Context *ctx);
void handleSyscall(uint8_t *rdram, R5900Context *ctx, uint32_t encodedSyscallId);
void handleBreak(uint8_t *rdram, R5900Context *ctx);
void handleTrap(uint8_t *rdram, R5900Context *ctx);
void handleTLBR(uint8_t *rdram, R5900Context *ctx);
void handleTLBWI(uint8_t *rdram, R5900Context *ctx);
void handleTLBWR(uint8_t *rdram, R5900Context *ctx);
void handleTLBP(uint8_t *rdram, R5900Context *ctx);
void clearLLBit(R5900Context *ctx);
void configureGuestHeap(uint32_t guestBase, uint32_t guestLimit = PS2_RAM_SIZE);
uint32_t guestMalloc(uint32_t size, uint32_t alignment = 16u);
uint32_t guestCalloc(uint32_t count, uint32_t size, uint32_t alignment = 16u);
uint32_t guestRealloc(uint32_t guestAddr, uint32_t newSize, uint32_t alignment = 16u);
void guestFree(uint32_t guestAddr);
uint32_t guestHeapBase() const;
uint32_t guestHeapEnd() const;
uint32_t reserveAsyncCallbackStack(uint32_t size, uint32_t alignment = 16u);
void dispatchLoop(uint8_t *rdram, R5900Context *ctx);
bool shouldPreemptGuestExecution();
void requestStop();
bool isStopRequested() const;
uint32_t guestExecutionWaiterCountForTesting() const
{
return m_guestExecutionWaiters.load(std::memory_order_acquire);
}
uint8_t Load8(uint8_t *rdram, R5900Context *ctx, uint32_t vaddr);
uint16_t Load16(uint8_t *rdram, R5900Context *ctx, uint32_t vaddr);
uint32_t Load32(uint8_t *rdram, R5900Context *ctx, uint32_t vaddr);
uint64_t Load64(uint8_t *rdram, R5900Context *ctx, uint32_t vaddr);
__m128i Load128(uint8_t *rdram, R5900Context *ctx, uint32_t vaddr);
void Store8(uint8_t *rdram, R5900Context *ctx, uint32_t vaddr, uint8_t value);
void Store16(uint8_t *rdram, R5900Context *ctx, uint32_t vaddr, uint16_t value);
void Store32(uint8_t *rdram, R5900Context *ctx, uint32_t vaddr, uint32_t value);
void Store64(uint8_t *rdram, R5900Context *ctx, uint32_t vaddr, uint64_t value);
void Store128(uint8_t *rdram, R5900Context *ctx, uint32_t vaddr, __m128i value);
static inline bool isSpecialAddress(uint32_t addr)
{
auto inRange = [](uint32_t value, uint32_t base, uint32_t size) -> bool
{
return (value - base) < size;
};
auto isPhysicalSpecial = [&](uint32_t physAddr) -> bool
{
if (inRange(physAddr, PS2_BIOS_BASE, PS2_BIOS_SIZE))
return true;
if (inRange(physAddr, PS2_SCRATCHPAD_BASE, PS2_SCRATCHPAD_SIZE))
return true;
if (inRange(physAddr, PS2_IO_BASE, PS2_IO_SIZE))
return true;
if (inRange(physAddr, PS2_GS_PRIV_REG_BASE, PS2_GS_PRIV_REG_SIZE))
return true;
if (physAddr >= PS2_VU0_CODE_BASE && physAddr < (PS2_VU1_DATA_BASE + PS2_VU1_DATA_SIZE))
return true;
return false;
};
// KSEG2/KSEG3 (TLB mapped)
if (addr >= 0xC0000000u)
return true;
// KSEG0/KSEG1 aliases → physical
const uint32_t physAddr = (addr >= 0x80000000u) ? (addr & 0x1FFFFFFFu) : addr;
return isPhysicalSpecial(physAddr);
}
public:
inline R5900Context &cpu() { return m_cpuContext; }
inline const R5900Context &cpu() const { return m_cpuContext; }
inline PS2Memory &memory() { return m_memory; }
inline const PS2Memory &memory() const { return m_memory; }
inline GS &gs() { return m_gs; }
inline const GS &gs() const { return m_gs; }
inline GifArbiter &gifArbiter() { return m_gifArbiter; }
inline const GifArbiter &gifArbiter() const { return m_gifArbiter; }
inline VU1Interpreter &vu1() { return m_vu1; }
inline const VU1Interpreter &vu1() const { return m_vu1; }
inline ps2_iop &iop() { return m_iop; }
inline const ps2_iop &iop() const { return m_iop; }
inline PS2AudioBackend &audioBackend() { return m_audioBackend; }
inline const PS2AudioBackend &audioBackend() const { return m_audioBackend; }
inline PSPadBackend &padBackend() { return m_padBackend; }
inline const PSPadBackend &padBackend() const { return m_padBackend; }
private:
struct GuestHeapBlock
{
uint32_t addr = 0;
uint32_t size = 0;
bool free = true;
};
static uint32_t alignGuestHeapValue(uint32_t value, uint32_t alignment);
static bool isGuestHeapAlignmentValid(uint32_t alignment);
static uint32_t normalizeGuestHeapAlignment(uint32_t alignment);
uint32_t clampGuestHeapBase(uint32_t guestBase) const;
uint32_t clampGuestHeapLimit(uint32_t guestLimit) const;
void resetGuestHeapLocked(uint32_t guestBase, uint32_t guestLimit);
void ensureGuestHeapInitializedLocked();
int32_t findGuestHeapBlockIndexLocked(uint32_t guestAddr) const;
uint32_t allocateGuestBlockLocked(uint32_t size, uint32_t alignment);
void freeGuestBlockLocked(uint32_t guestAddr);
void coalesceGuestHeapLocked();
void enterGuestExecution();
void leaveGuestExecution();
uint32_t releaseGuestExecution();
void reacquireGuestExecution(uint32_t depth);
void HandleIntegerOverflow(R5900Context *ctx);
friend class GuestExecutionScope;
friend class GuestExecutionReleaseScope;
private:
PS2Memory m_memory;
GifArbiter m_gifArbiter;
GS m_gs;
ps2_iop m_iop;
PS2AudioBackend m_audioBackend;
PSPadBackend m_padBackend;
VU1Interpreter m_vu1;
R5900Context m_cpuContext;
mutable std::recursive_mutex m_guestExecutionMutex;
mutable std::atomic<uint32_t> m_guestExecutionWaiters{0u};
mutable std::mutex m_guestHeapMutex;
mutable std::mutex m_asyncCallbackStackMutex;
std::vector<GuestHeapBlock> m_guestHeapBlocks;
uint32_t m_guestHeapBase = 0x00100000u;
uint32_t m_guestHeapEnd = 0x00100000u;
uint32_t m_guestHeapLimit = PS2_RAM_SIZE;
uint32_t m_guestHeapSuggestedBase = 0x00100000u;
bool m_guestHeapConfigured = false;
uint32_t m_asyncCallbackStackFloor = 0x01F00000u;
uint32_t m_asyncCallbackStackTop = PS2_RAM_SIZE;
std::unordered_map<uint32_t, RecompiledFunction> m_functionTable;
std::atomic<bool> m_stopRequested{false};
// TODO remove this later
std::atomic<uint32_t> m_debugPc{0};
std::atomic<uint32_t> m_debugRa{0};
std::atomic<uint32_t> m_debugSp{0};
std::atomic<uint32_t> m_debugGp{0};
struct LoadedModule
{
std::string name;
uint32_t baseAddress;
size_t size;
bool active;
};
std::vector<LoadedModule> m_loadedModules;
uint8_t *m_boundRdram = nullptr;
uint8_t *m_boundGSVram = nullptr;
};
#endif // PS2_RUNTIME_H