mirror of
https://github.com/ran-j/PS2Recomp.git
synced 2026-09-26 08:51:05 -04:00
cf4a90c4ab
fix: remove wrong logic on frameupload fix: fix option to enable and disable logs
480 lines
12 KiB
C++
480 lines
12 KiB
C++
#ifndef PS2_GS_GPU_H
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#define PS2_GS_GPU_H
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#include <array>
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#include <cstddef>
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#include <functional>
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#include <cstdint>
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#include <cstring>
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#include <mutex>
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#include <vector>
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#include "ps2_gs_rasterizer.h"
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#include "ps2_gs_memory.h"
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enum GSPrimType : uint8_t
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{
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GS_PRIM_POINT = 0,
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GS_PRIM_LINE = 1,
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GS_PRIM_LINESTRIP = 2,
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GS_PRIM_TRIANGLE = 3,
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GS_PRIM_TRISTRIP = 4,
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GS_PRIM_TRIFAN = 5,
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GS_PRIM_SPRITE = 6,
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};
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enum GSPsm : uint8_t
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{
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GS_PSM_CT32 = 0,
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GS_PSM_CT24 = 1,
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GS_PSM_CT16 = 2,
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GS_PSM_CT16S = 10,
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GS_PSM_T8 = 19,
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GS_PSM_T4 = 20,
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GS_PSM_T8H = 27,
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GS_PSM_T4HL = 36,
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GS_PSM_T4HH = 44,
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GS_PSM_Z32 = 48,
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GS_PSM_Z24 = 49,
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GS_PSM_Z16 = 50,
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GS_PSM_Z16S = 58,
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};
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enum GSGifFormat : uint8_t
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{
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GIF_FMT_PACKED = 0,
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GIF_FMT_REGLIST = 1,
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GIF_FMT_IMAGE = 2,
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GIF_FMT_DISABLED = 3,
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};
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enum GSRegId : uint8_t
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{
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GS_REG_PRIM = 0x00,
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GS_REG_RGBAQ = 0x01,
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GS_REG_ST = 0x02,
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GS_REG_UV = 0x03,
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GS_REG_XYZF2 = 0x04,
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GS_REG_XYZ2 = 0x05,
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GS_REG_TEX0_1 = 0x06,
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GS_REG_TEX0_2 = 0x07,
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GS_REG_CLAMP_1 = 0x08,
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GS_REG_CLAMP_2 = 0x09,
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GS_REG_FOG = 0x0A,
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GS_REG_XYZF3 = 0x0C,
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GS_REG_XYZ3 = 0x0D,
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GS_REG_AD = 0x0F,
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GS_REG_TEX1_1 = 0x14,
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GS_REG_TEX1_2 = 0x15,
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GS_REG_TEX2_1 = 0x16,
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GS_REG_TEX2_2 = 0x17,
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GS_REG_XYOFFSET_1 = 0x18,
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GS_REG_XYOFFSET_2 = 0x19,
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GS_REG_PRMODECONT = 0x1A,
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GS_REG_PRMODE = 0x1B,
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GS_REG_TEXCLUT = 0x1C,
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GS_REG_SCANMSK = 0x22,
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GS_REG_MIPTBP1_1 = 0x34,
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GS_REG_MIPTBP1_2 = 0x35,
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GS_REG_MIPTBP2_1 = 0x36,
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GS_REG_MIPTBP2_2 = 0x37,
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GS_REG_TEXA = 0x3B,
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GS_REG_FOGCOL = 0x3D,
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GS_REG_TEXFLUSH = 0x3F,
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GS_REG_SCISSOR_1 = 0x40,
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GS_REG_SCISSOR_2 = 0x41,
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GS_REG_ALPHA_1 = 0x42,
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GS_REG_ALPHA_2 = 0x43,
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GS_REG_DIMX = 0x44,
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GS_REG_DTHE = 0x45,
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GS_REG_COLCLAMP = 0x46,
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GS_REG_TEST_1 = 0x47,
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GS_REG_TEST_2 = 0x48,
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GS_REG_PABE = 0x49,
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GS_REG_FBA_1 = 0x4A,
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GS_REG_FBA_2 = 0x4B,
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GS_REG_FRAME_1 = 0x4C,
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GS_REG_FRAME_2 = 0x4D,
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GS_REG_ZBUF_1 = 0x4E,
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GS_REG_ZBUF_2 = 0x4F,
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GS_REG_BITBLTBUF = 0x50,
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GS_REG_TRXPOS = 0x51,
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GS_REG_TRXREG = 0x52,
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GS_REG_TRXDIR = 0x53,
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GS_REG_HWREG = 0x54,
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GS_REG_SIGNAL = 0x60,
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GS_REG_FINISH = 0x61,
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GS_REG_LABEL = 0x62,
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};
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struct GSVertex
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{
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float x, y;
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// double because float isnt accurate enough for values near UINT32_MAX
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double z;
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uint8_t r, g, b, a;
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float q;
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float s, t;
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uint16_t u, v;
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uint8_t fog;
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};
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struct GSFrameReg
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{
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uint32_t fbp;
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uint32_t fbw;
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uint8_t psm;
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uint32_t fbmsk;
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};
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struct GSZbufReg
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{
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u32 zbp;
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u8 psm;
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bool zmask;
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};
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struct GSScissorReg
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{
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uint16_t x0, x1, y0, y1;
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};
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struct GSTex0Reg
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{
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uint32_t tbp0;
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uint8_t tbw;
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uint8_t psm;
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uint8_t tw;
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uint8_t th;
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uint8_t tcc;
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uint8_t tfx;
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uint32_t cbp;
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uint8_t cpsm;
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uint8_t csm;
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uint8_t csa;
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uint8_t cld;
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};
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struct GSXYOffsetReg
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{
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uint16_t ofx;
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uint16_t ofy;
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};
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struct GSTexaReg
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{
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uint8_t ta0;
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bool aem;
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uint8_t ta1;
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};
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struct GSTexClutReg
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{
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uint8_t cbw;
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uint8_t cou;
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uint16_t cov;
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};
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struct GSContext
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{
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GSFrameReg frame;
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GSScissorReg scissor;
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GSTex0Reg tex0;
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GSXYOffsetReg xyoffset;
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GSZbufReg zbuf;
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uint64_t tex1;
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uint64_t clamp;
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uint64_t alpha;
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uint64_t test;
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uint64_t fba;
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};
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struct GSPrimReg
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{
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GSPrimType type;
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bool iip;
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bool tme;
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bool fge;
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bool abe;
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bool aa1;
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bool fst;
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bool ctxt;
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bool fix;
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};
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struct GSBitBltBuf
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{
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uint32_t sbp;
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uint8_t sbw;
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uint8_t spsm;
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uint32_t dbp;
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uint8_t dbw;
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uint8_t dpsm;
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};
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struct GSTrxPos
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{
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uint16_t ssax, ssay;
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uint16_t dsax, dsay;
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uint8_t dir;
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};
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struct GSTrxReg
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{
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uint16_t rrw, rrh;
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};
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struct GSDebugSnapshot
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{
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GSContext ctx[2]{};
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GSPrimReg prim{};
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GSTexaReg texa{};
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GSTexClutReg texclut{};
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GSBitBltBuf bitbltbuf{};
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GSTrxPos trxpos{};
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GSTrxReg trxreg{};
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uint32_t trxdir = 0;
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uint32_t transferX = 0;
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uint32_t transferY = 0;
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uint32_t transferTotalPixels = 0;
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uint32_t transferCopiedPixels = 0;
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uint32_t lastDisplayBaseBytes = 0;
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GSFrameReg preferredDisplaySourceFrame{};
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uint32_t preferredDisplayDestFbp = 0;
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bool hasPreferredDisplaySource = false;
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uint32_t hostPresentationWidth = 0;
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uint32_t hostPresentationHeight = 0;
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uint32_t hostPresentationDisplayFbp = 0;
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uint32_t hostPresentationSourceFbp = 0;
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bool hostPresentationUsedPreferred = false;
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bool hasHostPresentationFrame = false;
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size_t localToHostPendingBytes = 0;
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};
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enum class GSDebugEventKind : uint8_t
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{
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GifTag = 0,
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Register = 1,
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Draw = 2,
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Transfer = 3,
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Present = 4,
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};
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struct GSDebugHistoryEntry
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{
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uint64_t seq = 0;
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uint64_t vsyncTick = 0;
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uint32_t frameIndex = 0;
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GSDebugEventKind kind = GSDebugEventKind::Register;
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uint8_t reg = 0;
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uint64_t regValue = 0;
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uint32_t gifSizeBytes = 0;
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uint32_t gifNloop = 0;
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uint8_t gifFlg = 0;
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uint8_t gifNreg = 0;
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GSPrimReg prim{};
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GSFrameReg frame{};
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GSZbufReg zbuf{};
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GSTex0Reg tex0{};
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GSScissorReg scissor{};
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uint64_t test = 0;
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uint64_t alpha = 0;
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uint32_t vertexCount = 0;
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float xMin = 0.0f;
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float xMax = 0.0f;
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float yMin = 0.0f;
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float yMax = 0.0f;
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double zMin = 0.0;
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double zMax = 0.0;
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uint8_t aMin = 0;
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uint8_t aMax = 0;
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GSBitBltBuf bitbltbuf{};
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GSTrxPos trxpos{};
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GSTrxReg trxreg{};
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uint32_t trxdir = 0;
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uint32_t transferPixels = 0;
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uint32_t displayFbp = 0;
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uint32_t sourceFbp = 0;
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uint32_t width = 0;
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uint32_t height = 0;
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bool usedPreferred = false;
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};
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class GSRasterizer;
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class GS
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{
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friend class GSRasterizer;
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public:
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GS();
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~GS() = default;
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void init(uint8_t *vram, uint32_t vramSize, struct GSRegisters *privRegs = nullptr);
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void reset();
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void processGIFPacket(const uint8_t *data, uint32_t sizeBytes);
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bool processNativePackedGIFPacket(const uint8_t *data, uint32_t sizeBytes);
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void uploadImageNative(uint64_t bitbltbuf,
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uint64_t trxpos,
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uint64_t trxreg,
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uint64_t trxdir,
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const uint8_t *data,
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uint32_t sizeBytes);
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void writeRegister(uint8_t regAddr, uint64_t value);
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const uint8_t *lockDisplaySnapshot(uint32_t &outSize);
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void unlockDisplaySnapshot();
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uint32_t getLastDisplayBaseBytes() const;
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const GSFrameReg &getContextFrame(int index) const
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{
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return m_ctx[(index != 0) ? 1 : 0].frame;
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}
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GSDebugSnapshot getDebugSnapshot() const;
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std::vector<GSDebugHistoryEntry> getDebugHistory() const;
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void clearDebugHistory();
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bool isDebugHistoryPaused() const;
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void setDebugHistoryPaused(bool paused);
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bool getPreferredDisplaySource(GSFrameReg &outSource, uint32_t &outDestFbp) const;
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void latchHostPresentationFrame();
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bool copyLatchedHostPresentationFrame(std::vector<uint8_t> &outPixels,
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uint32_t &outWidth,
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uint32_t &outHeight,
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uint32_t *outDisplayFbp = nullptr,
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uint32_t *outSourceFbp = nullptr,
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bool *outUsedPreferred = nullptr) const;
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bool clearFramebufferContext(uint32_t contextIndex, uint32_t rgba);
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bool clearActiveFramebuffer(uint32_t rgba);
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uint64_t nativeImageUploadCount() const { return m_nativeImageUploadCount; }
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uint64_t nativePackedGIFPacketCount() const { return m_nativePackedGIFPacketCount; }
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uint32_t consumeLocalToHostBytes(uint8_t *dst, uint32_t maxBytes);
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void refreshDisplaySnapshot();
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inline void WriteVram(u32 psm, uint32_t base, uint32_t bw, uint32_t x, uint32_t y, uint32_t value);
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inline u32 ReadVram(u32 psm, u32 base, u32 bw, u32 x, u32 y) const;
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private:
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void snapshotVRAM();
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void writeRegisterPacked(uint8_t regDesc, uint64_t lo, uint64_t hi);
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void vertexKick(bool drawing);
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void latchHostPresentationFrameUnlocked();
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void recordDebugEventUnlocked(GSDebugHistoryEntry entry);
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GSDebugHistoryEntry makeDebugEventUnlocked(GSDebugEventKind kind) const;
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void recordGifTagDebugEventUnlocked(uint32_t sizeBytes, uint32_t nloop, uint8_t flg, uint32_t nreg);
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void recordRegisterDebugEventUnlocked(uint8_t regAddr, uint64_t value);
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void recordDrawDebugEventUnlocked(int vertexCount);
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void recordTransferDebugEventUnlocked();
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void recordPresentDebugEventUnlocked(uint32_t displayFbp, uint32_t sourceFbp, uint32_t width, uint32_t height, bool usedPreferred);
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void processImageData(const uint8_t *data, uint32_t sizeBytes);
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bool tryProcessNativeImageUploadPacket(const uint8_t *data, uint32_t sizeBytes);
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void performLocalToLocalTransfer();
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void performLocalToHostToBuffer();
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bool copyFrameToHostRgbaUnlocked(const GSFrameReg &frame,
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uint32_t width,
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uint32_t height,
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std::vector<uint8_t> &outPixels,
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bool preserveAlpha = false,
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bool useLocalMemoryLayout = false,
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bool frameBaseIsPages = true,
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uint32_t sourceOriginX = 0u,
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uint32_t sourceOriginY = 0u) const;
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GSContext &activeContext();
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uint8_t *m_vram = nullptr;
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uint32_t m_vramSize = 0;
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struct GSRegisters *m_privRegs = nullptr;
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mutable std::recursive_mutex m_stateMutex;
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GSContext m_ctx[2];
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GSPrimReg m_prim{};
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uint8_t m_curR = 0x80, m_curG = 0x80, m_curB = 0x80, m_curA = 0x80;
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float m_curQ = 1.0f;
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float m_curS = 0.0f, m_curT = 0.0f;
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uint16_t m_curU = 0, m_curV = 0;
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uint8_t m_curFog = 0;
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bool m_prmodecont = true;
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bool m_pabe = false;
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GSTexaReg m_texa{0u, false, 0u};
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GSTexClutReg m_texclut{0u, 0u, 0u};
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GSBitBltBuf m_bitbltbuf{};
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GSTrxPos m_trxpos{};
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GSTrxReg m_trxreg{};
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uint32_t m_trxdir = 3;
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struct
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{
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uint32_t x{ 0 };
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uint32_t y{ 0 };
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uint32_t total_pixels{ 0 };
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uint32_t copied_pixels{ 0 };
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} m_transferState;
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static constexpr int kMaxVerts = 6;
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GSVertex m_vtxQueue[kMaxVerts];
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int m_vtxCount = 0;
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int m_vtxIndex = 0;
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std::vector<uint8_t> m_displaySnapshot;
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std::mutex m_snapshotMutex;
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uint32_t m_lastDisplayBaseBytes = 0;
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GSFrameReg m_preferredDisplaySourceFrame{};
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uint32_t m_preferredDisplayDestFbp = 0;
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bool m_hasPreferredDisplaySource = false;
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std::vector<uint8_t> m_hostPresentationFrame;
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uint32_t m_hostPresentationWidth = 0;
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uint32_t m_hostPresentationHeight = 0;
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uint32_t m_hostPresentationDisplayFbp = 0;
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uint32_t m_hostPresentationSourceFbp = 0;
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bool m_hostPresentationUsedPreferred = false;
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bool m_hasHostPresentationFrame = false;
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uint64_t m_nativeImageUploadCount = 0;
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uint64_t m_nativePackedGIFPacketCount = 0;
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std::vector<uint8_t> m_localToHostBuffer;
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size_t m_localToHostReadPos = 0;
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static constexpr size_t kDebugHistoryCapacity = 512;
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std::array<GSDebugHistoryEntry, kDebugHistoryCapacity> m_debugHistory{};
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size_t m_debugHistoryWrite = 0;
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size_t m_debugHistoryCount = 0;
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uint64_t m_debugNextSeq = 1;
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uint32_t m_debugFrameIndex = 0;
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uint64_t m_debugLastVsyncTick = UINT64_MAX;
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bool m_debugHistoryPaused = true;
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GSRasterizer m_rasterizer;
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using WriteVramFunc = std::function<void(u8*, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t)>;
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using ReadVramFunc = std::function<u32(u8*, u32, u32, u32, u32)>;
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std::array<ReadVramFunc, 0x3F> m_read_vram_funcs{ };
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std::array<WriteVramFunc, 0x3F> m_write_vram_funcs{ };
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};
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inline u32 GS::ReadVram(u32 psm, u32 base, u32 bw, u32 x, u32 y) const
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{
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return m_read_vram_funcs[psm & 0x3F](m_vram, base, bw, x, y);
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}
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inline void GS::WriteVram(u32 psm, u32 base, u32 bw, u32 x, u32 y, u32 value)
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{
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m_write_vram_funcs[psm & 0x3F](m_vram, base, bw, x, y, value);
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}
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#endif
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