Files
PS2Recomp/ps2xRuntime/src/lib/ps2_runtime.cpp
T
Ranieri f49ca4edbc refactor: refactor VU1 (#191)
* feat: implement fix and changes based on dark cloud report
fix: fix GS AFAIL for RGB/alpha/Z, ZMSK
fix: fix VU1 flags mask and pipeline
fix: small VU1 cache fix
feat: __ct__, __sinit_ are not sillent stubs anymore

* feat: fix song JP pulling

* feat: sound update for lotR

* feat: prevent guest execution to be very slow

* fix: small gs size bug

* feat: refactor VU
fix: fix cliping and other issues on gs
fix: fix wrong vu0 register on recompiler

* fix fix ACC scheduler stall
feat: remove unused test
fix: .fix overflow e underflow on FMAC

* feat: small setting  for windows test
2026-08-05 14:50:24 -03:00

2612 lines
83 KiB
C++

#include "ps2_runtime.h"
#include "ps2_log.h"
#include "ps2_stubs.h"
#include "ps2_syscalls.h"
#include "game_overrides.h"
#include "ps2_runtime_macros.h"
#include "runtime/ps2_gs_gpu.h"
#include "ThreadNaming.h"
#include "Kernel/Stubs/Audio.h"
#include "Kernel/Stubs/GS.h"
#include "Kernel/Stubs/MPEG.h"
#include "ps2_host_backend.h"
#include "ps2_iop_host.h"
#include "ps2x/iop/iop_subsystem.h"
#include <iostream>
#include <fstream>
#include <algorithm>
#include <array>
#include <cctype>
#include <cstring>
#include <limits>
#include <chrono>
#include <atomic>
#include <thread>
#include <unordered_map>
#include <sstream>
namespace ps2_stubs
{
void resetSifState();
}
#define ELF_MAGIC 0x464C457F // "\x7FELF" in little endian
#define ET_EXEC 2 // Executable file
#define EM_MIPS 8 // MIPS architecture
#define PT_LOAD 1 // Loadable segment
static constexpr int FB_WIDTH = 640;
static constexpr int FB_HEIGHT = 512;
static constexpr int DEFAULT_DISPLAY_HEIGHT = 448;
static constexpr uint32_t DEFAULT_FB_SIZE = FB_WIDTH * FB_HEIGHT * 4;
static constexpr uint32_t DEFAULT_FB_ADDR = (PS2_RAM_SIZE - DEFAULT_FB_SIZE - 0x10000u);
#if defined(PLATFORM_VITA)
static constexpr int HOST_WINDOW_WIDTH = 960;
static constexpr int HOST_WINDOW_HEIGHT = 544;
#else
static constexpr int HOST_WINDOW_WIDTH = FB_WIDTH;
static constexpr int HOST_WINDOW_HEIGHT = DEFAULT_DISPLAY_HEIGHT;
#endif
struct ElfHeader
{
uint32_t magic;
uint8_t elf_class;
uint8_t endianness;
uint8_t version;
uint8_t os_abi;
uint8_t abi_version;
uint8_t padding[7];
uint16_t type;
uint16_t machine;
uint32_t version2;
uint32_t entry;
uint32_t phoff;
uint32_t shoff;
uint32_t flags;
uint16_t ehsize;
uint16_t phentsize;
uint16_t phnum;
uint16_t shentsize;
uint16_t shnum;
uint16_t shstrndx;
};
struct ProgramHeader
{
uint32_t type;
uint32_t offset;
uint32_t vaddr;
uint32_t paddr;
uint32_t filesz;
uint32_t memsz;
uint32_t flags;
uint32_t align;
};
namespace
{
constexpr uint32_t kGuestHeapDefaultBase = 0x00100000u;
constexpr uint32_t kGuestHeapDefaultAlignment = 16u;
constexpr uint32_t kGuestHeapSafetyPad = 0x1000u;
constexpr uint32_t kGuestHeapHardLimit = 0x01F00000u;
constexpr uint32_t COP0_CAUSE_EXCCODE_MASK = 0x0000007Cu;
constexpr uint32_t COP0_CAUSE_BD = 0x80000000u;
constexpr uint32_t COP0_STATUS_EXL = 0x00000002u;
constexpr uint32_t COP0_STATUS_BEV = 0x00400000u;
constexpr uint32_t EXCEPTION_VECTOR_GENERAL = 0x80000080u;
constexpr uint32_t EXCEPTION_VECTOR_TLB_REFILL = 0x80000000u;
constexpr uint32_t EXCEPTION_VECTOR_BOOT = 0xBFC00200u;
struct DispatchHistory
{
std::array<uint32_t, 64> pcs{};
uint32_t next = 0u;
bool wrapped = false;
};
thread_local DispatchHistory g_dispatchHistory;
thread_local std::unordered_map<PS2Runtime *, uint32_t> g_guestExecutionDepths;
thread_local uint32_t g_deferredGuestYieldDepth = 0u;
thread_local bool g_deferredGuestYieldPending = false;
bool computeFileCrc32(const std::string &path, uint32_t &crcOut)
{
std::ifstream file(path, std::ios::binary);
if (!file.is_open())
{
return false;
}
static const std::array<uint32_t, 256> table = []
{
std::array<uint32_t, 256> values{};
for (uint32_t i = 0; i < values.size(); ++i)
{
uint32_t value = i;
for (uint32_t bit = 0; bit < 8; ++bit)
{
value = (value & 1u) ? (0xEDB88320u ^ (value >> 1u)) : (value >> 1u);
}
values[i] = value;
}
return values;
}();
uint32_t crc = 0xFFFFFFFFu;
std::array<uint8_t, 16 * 1024> buffer{};
while (file.good())
{
file.read(reinterpret_cast<char *>(buffer.data()), static_cast<std::streamsize>(buffer.size()));
const std::streamsize count = file.gcount();
for (std::streamsize i = 0; i < count; ++i)
{
crc = table[(crc ^ buffer[static_cast<size_t>(i)]) & 0xFFu] ^ (crc >> 8u);
}
}
if (file.bad())
{
return false;
}
crcOut = ~crc;
return true;
}
void pushDispatchPc(uint32_t pc)
{
DispatchHistory &h = g_dispatchHistory;
h.pcs[h.next] = pc;
h.next = (h.next + 1u) % static_cast<uint32_t>(h.pcs.size());
if (h.next == 0u)
{
h.wrapped = true;
}
}
std::string formatDispatchHistory()
{
const DispatchHistory &h = g_dispatchHistory;
const uint32_t count = h.wrapped ? static_cast<uint32_t>(h.pcs.size()) : h.next;
if (count == 0u)
{
return "(empty)";
}
std::ostringstream oss;
bool first = true;
for (uint32_t i = 0u; i < count; ++i)
{
const uint32_t idx = (h.next + h.pcs.size() - count + i) % static_cast<uint32_t>(h.pcs.size());
if (!first)
{
oss << " -> ";
}
first = false;
oss << "0x" << std::hex << h.pcs[idx];
}
return oss.str();
}
uint32_t selectExceptionVector(const R5900Context *ctx, bool tlbRefill)
{
if (ctx->cop0_status & COP0_STATUS_BEV)
{
return EXCEPTION_VECTOR_BOOT;
}
return tlbRefill ? EXCEPTION_VECTOR_TLB_REFILL : EXCEPTION_VECTOR_GENERAL;
}
void seedVu0IdleSuccess(R5900Context *ctx)
{
if (!ctx)
{
return;
}
ctx->vu0_clip_flags = 0;
ctx->vu0_clip_flags2 = 0;
ctx->vu0_mac_flags = 0;
ctx->vu0_status = 0;
ctx->vu0_q = 1.0f;
ctx->vu0_r = _mm_castsi128_ps(_mm_set1_epi32(0x3F800000));
ctx->vu0_vpu_stat = 0;
ctx->vu0_vpu_stat2 = 0;
}
void copyVu0ContextToState(const R5900Context *ctx, VU1State &state)
{
std::memset(&state, 0, sizeof(state));
for (uint32_t i = 0; i < 32u; ++i)
{
_mm_storeu_ps(state.vf[i], ctx->vu0_vf[i]);
}
for (uint32_t i = 0; i < 16u; ++i)
{
state.vi[i] = static_cast<int16_t>(ctx->vi[i]);
}
_mm_storeu_ps(state.acc, ctx->vu0_acc);
state.q = ctx->vu0_q;
state.p = ctx->vu0_p;
state.i = ctx->vu0_i;
alignas(16) uint32_t rWords[4]{};
_mm_storeu_si128(reinterpret_cast<__m128i *>(rWords), _mm_castps_si128(ctx->vu0_r));
state.r = 0x3F800000u | (rWords[0] & 0x007FFFFFu);
state.pc = ctx->vu0_pc;
state.mac = ctx->vu0_mac_flags;
state.clip = ctx->vu0_clip_flags;
state.status = ctx->vu0_status;
state.itop = ctx->vu0_itop;
state.dBitEnabled = (ctx->vu0_fbrst & (1u << 2)) != 0u;
state.tBitEnabled = (ctx->vu0_fbrst & (1u << 3)) != 0u;
state.vf[0][0] = 0.0f;
state.vf[0][1] = 0.0f;
state.vf[0][2] = 0.0f;
state.vf[0][3] = 1.0f;
state.vi[0] = 0;
}
void copyVu0StateToContext(const VU1State &state, R5900Context *ctx)
{
for (uint32_t i = 0; i < 32u; ++i)
{
ctx->vu0_vf[i] = _mm_loadu_ps(state.vf[i]);
}
for (uint32_t i = 0; i < 16u; ++i)
{
ctx->vi[i] = static_cast<uint16_t>(state.vi[i]);
}
ctx->vu0_acc = _mm_loadu_ps(state.acc);
ctx->vu0_q = state.q;
ctx->vu0_p = state.p;
ctx->vu0_i = state.i;
ctx->vu0_r = _mm_castsi128_ps(_mm_set1_epi32(static_cast<int32_t>(state.r)));
ctx->vu0_mac_flags = state.mac;
ctx->vu0_clip_flags = state.clip;
ctx->vu0_clip_flags2 = state.clip;
ctx->vu0_status = static_cast<uint16_t>(state.status);
ctx->vu0_itop = state.itop;
ctx->vu0_pc = state.pc;
ctx->vu0_tpc = state.pc;
ctx->vu0_vpu_stat = (ctx->vu0_vpu_stat & 0xFF00u) | (state.stoppedByD ? (1u << 1) : 0u) | (state.stoppedByT ? (1u << 2) : 0u);
ctx->vu0_vpu_stat2 = 0;
ctx->vu0_vf[0] = _mm_set_ps(1.0f, 0.0f, 0.0f, 0.0f);
ctx->vi[0] = 0;
}
void raiseCop0Exception(R5900Context *ctx, uint32_t exceptionCode, bool tlbRefill = false)
{
if (ctx->in_delay_slot)
{
ctx->cop0_epc = ctx->branch_pc;
ctx->cop0_cause = (ctx->cop0_cause & ~COP0_CAUSE_EXCCODE_MASK) |
((exceptionCode << 2) & COP0_CAUSE_EXCCODE_MASK) |
COP0_CAUSE_BD;
}
else
{
ctx->cop0_epc = ctx->pc;
ctx->cop0_cause = (ctx->cop0_cause & ~(COP0_CAUSE_EXCCODE_MASK | COP0_CAUSE_BD)) |
((exceptionCode << 2) & COP0_CAUSE_EXCCODE_MASK);
}
ctx->cop0_status |= COP0_STATUS_EXL;
ctx->pc = selectExceptionVector(ctx, tlbRefill);
ctx->in_delay_slot = false;
}
std::filesystem::path normalizeAbsolutePath(const std::filesystem::path &path)
{
if (path.empty())
{
return {};
}
#if defined(PLATFORM_VITA)
const std::string generic = path.generic_string();
const std::size_t colon = generic.find(':');
if (colon != std::string::npos && colon != 0u)
{
const std::size_t slash = generic.find_first_of("/\\");
if (slash == std::string::npos || colon < slash)
{
return path.lexically_normal();
}
}
#endif
std::error_code ec;
const std::filesystem::path absolute = std::filesystem::absolute(path, ec);
if (ec)
{
return path.lexically_normal();
}
return absolute.lexically_normal();
}
PS2Runtime::IoPaths &runtimeIoPaths()
{
static PS2Runtime::IoPaths paths = []()
{
PS2Runtime::IoPaths defaults;
std::error_code ec;
const std::filesystem::path cwd = std::filesystem::current_path(ec);
defaults.elfDirectory = ec ? std::filesystem::path(".") : cwd.lexically_normal();
defaults.hostRoot = defaults.elfDirectory;
defaults.cdRoot = defaults.elfDirectory;
defaults.mcRoot = defaults.elfDirectory / "mc0";
return defaults;
}();
return paths;
}
std::string readGuestPrintableString(const uint8_t *rdram, uint32_t addr, size_t maxLen)
{
std::string out;
if (!rdram || maxLen == 0)
{
return out;
}
out.reserve(std::min<size_t>(maxLen, 64));
for (size_t i = 0; i < maxLen; ++i)
{
const char ch = static_cast<char>(rdram[(addr + static_cast<uint32_t>(i)) & PS2_RAM_MASK]);
if (ch == '\0')
{
break;
}
if (ch >= 0x20 && ch < 0x7F)
{
out.push_back(ch);
}
else
{
out.push_back('.');
}
}
return out;
}
}
PS2Runtime::GuestExecutionScope::GuestExecutionScope(PS2Runtime *runtime) noexcept
: m_runtime(runtime)
{
if (m_runtime)
{
m_runtime->enterGuestExecution();
}
}
PS2Runtime::GuestExecutionScope::~GuestExecutionScope()
{
if (m_runtime)
{
m_runtime->leaveGuestExecution();
}
}
PS2Runtime::GuestExecutionReleaseScope::GuestExecutionReleaseScope(PS2Runtime *runtime) noexcept
: m_runtime(runtime)
{
if (m_runtime)
{
m_depth = m_runtime->releaseGuestExecution();
}
}
PS2Runtime::GuestExecutionReleaseScope::~GuestExecutionReleaseScope()
{
if (m_runtime && m_depth != 0u)
{
m_runtime->reacquireGuestExecution(m_depth);
}
}
static void UploadFrame(Texture2D &tex, PS2Runtime *rt, uint32_t &outWidth, uint32_t &outHeight)
{
static uint64_t s_lastPresentationTick = std::numeric_limits<uint64_t>::max();
static bool s_hasLatchedInitialFrame = false;
static uint32_t s_lastDisplayFbp = std::numeric_limits<uint32_t>::max();
static uint32_t s_lastSourceFbp = std::numeric_limits<uint32_t>::max();
static bool s_lastPreferred = false;
static uint32_t s_lastWidth = 0u;
static uint32_t s_lastHeight = 0u;
static bool s_hasUploadedFrame = false;
static std::vector<uint8_t> s_scratch;
static std::vector<uint8_t> s_uploadBuffer(DEFAULT_FB_SIZE, 0u);
const uint64_t currentTick = ps2_syscalls::GetCurrentVSyncTick();
const bool needsLatch = !s_hasLatchedInitialFrame || currentTick != s_lastPresentationTick;
if (needsLatch)
{
rt->gs().latchHostPresentationFrame();
s_lastPresentationTick = currentTick;
s_hasLatchedInitialFrame = true;
}
else if (s_hasUploadedFrame)
{
outWidth = (s_lastWidth != 0u) ? s_lastWidth : FB_WIDTH;
outHeight = (s_lastHeight != 0u) ? s_lastHeight : DEFAULT_DISPLAY_HEIGHT;
return;
}
s_scratch.clear();
uint32_t width = 0u;
uint32_t height = 0u;
uint32_t displayFbp = 0u;
uint32_t sourceFbp = 0u;
bool usedPreferredDisplaySource = false;
if (!rt->gs().copyLatchedHostPresentationFrame(s_scratch,
width,
height,
&displayFbp,
&sourceFbp,
&usedPreferredDisplaySource))
{
Image blank = GenImageColor(FB_WIDTH, FB_HEIGHT, MAGENTA);
UpdateTexture(tex, blank.data);
UnloadImage(blank);
outWidth = FB_WIDTH;
outHeight = DEFAULT_DISPLAY_HEIGHT;
s_lastWidth = outWidth;
s_lastHeight = outHeight;
s_hasUploadedFrame = true;
return;
}
PS2_IF_AGRESSIVE_LOGS({
static uint32_t s_uploadDebugCount = 0u;
if (s_uploadDebugCount < 128u ||
displayFbp != s_lastDisplayFbp ||
sourceFbp != s_lastSourceFbp ||
usedPreferredDisplaySource != s_lastPreferred ||
width != s_lastWidth ||
height != s_lastHeight)
{
std::cout << "[frame:upload] idx=" << s_uploadDebugCount
<< " tick=" << currentTick
<< " displayFbp=" << displayFbp
<< " sourceFbp=" << sourceFbp
<< " size=" << width << "x" << height
<< " preferred=" << static_cast<uint32_t>(usedPreferredDisplaySource ? 1u : 0u)
<< std::endl;
}
++s_uploadDebugCount;
});
s_lastDisplayFbp = displayFbp;
s_lastSourceFbp = sourceFbp;
s_lastPreferred = usedPreferredDisplaySource;
s_lastWidth = width;
s_lastHeight = height;
std::fill(s_uploadBuffer.begin(), s_uploadBuffer.end(), 0u);
if (!s_scratch.empty() && width != 0u && height != 0u)
{
const uint32_t copyWidth = std::min<uint32_t>(width, FB_WIDTH);
const uint32_t copyHeight = std::min<uint32_t>(height, FB_HEIGHT);
const size_t srcRowBytes = static_cast<size_t>(width) * 4u;
const size_t dstRowBytes = static_cast<size_t>(FB_WIDTH) * 4u;
const size_t copyRowBytes = static_cast<size_t>(copyWidth) * 4u;
for (uint32_t y = 0; y < copyHeight; ++y)
{
const size_t srcOffset = static_cast<size_t>(y) * srcRowBytes;
const size_t dstOffset = static_cast<size_t>(y) * dstRowBytes;
if (srcOffset + copyRowBytes > s_scratch.size() ||
dstOffset + copyRowBytes > s_uploadBuffer.size())
{
break;
}
std::memcpy(s_uploadBuffer.data() + dstOffset, s_scratch.data() + srcOffset, copyRowBytes);
}
}
UpdateTexture(tex, s_uploadBuffer.data());
outWidth = width;
outHeight = height;
s_hasUploadedFrame = true;
}
PS2Runtime::PS2Runtime()
{
m_iopHost = std::make_unique<PS2IopHostAdapter>(*this);
m_iopSubsystem = std::make_unique<ps2x::iop::IopSubsystem>(*m_iopHost);
#if defined(PS2X_IOP_ENABLE_PLUGINS) && PS2X_IOP_ENABLE_PLUGINS && \
!defined(PLATFORM_VITA) && (defined(_WIN32) || defined(__linux__))
if (const char *applicationDirectory = GetApplicationDirectory();
applicationDirectory && applicationDirectory[0] != '\0')
{
m_iopSubsystem->setPluginSearchPaths({std::filesystem::path(applicationDirectory) / "iop_plugins"});
}
#endif
std::memset(&m_cpuContext, 0, sizeof(m_cpuContext));
// R0 is always zero in MIPS
m_cpuContext.r[0] = _mm_set1_epi32(0);
m_cpuContext.vu0_vf[0] = _mm_set_ps(1.0f, 0.0f, 0.0f, 0.0f);
m_cpuContext.vu0_q = 1.0f;
m_cpuContext.vu0_r = _mm_castsi128_ps(_mm_set1_epi32(0x3F800000));
// Stack pointer (SP) and global pointer (GP) will be set by the loaded ELF
m_loadedModules.clear();
m_guestHeapBlocks.clear();
m_guestHeapBase = kGuestHeapDefaultBase;
m_guestHeapEnd = kGuestHeapDefaultBase;
m_guestHeapLimit = std::min(kGuestHeapHardLimit, PS2_RAM_SIZE);
m_guestHeapSuggestedBase = kGuestHeapDefaultBase;
m_guestHeapConfigured = false;
m_asyncCallbackStackFloor = std::min(kGuestHeapHardLimit, PS2_RAM_SIZE);
m_asyncCallbackStackTop = PS2_RAM_SIZE;
}
void PS2Runtime::setDebugUiCallbacks(DebugUiCallback initCallback,
DebugUiCallback drawCallback,
DebugUiCallback shutdownCallback,
void *userData)
{
if (m_debugUiInitialized && m_debugUiShutdownCallback)
{
m_debugUiShutdownCallback(*this, m_debugUiUserData);
m_debugUiInitialized = false;
}
m_debugUiInitCallback = initCallback;
m_debugUiDrawCallback = drawCallback;
m_debugUiShutdownCallback = shutdownCallback;
m_debugUiUserData = userData;
}
PS2Runtime::~PS2Runtime()
{
try
{
requestStop();
ps2_syscalls::detachAllGuestHostThreads();
m_iopSubsystem.reset();
m_iopHost.reset();
#if defined(PLATFORM_VITA)
m_audioBackend.stopAll();
m_audioBackend.setAudioReady(false);
#else
if (IsAudioDeviceReady())
{
CloseAudioDevice();
m_audioBackend.setAudioReady(false);
}
#endif
if (m_debugUiInitialized && m_debugUiShutdownCallback)
{
m_debugUiShutdownCallback(*this, m_debugUiUserData);
m_debugUiInitialized = false;
}
if (IsWindowReady())
{
CloseWindow();
}
m_loadedModules.clear();
}
catch (const std::exception &e)
{
std::cerr << "[~PS2Runtime] cleanup exception: " << e.what() << std::endl;
}
catch (...)
{
std::cerr << "[~PS2Runtime] cleanup exception: unknown" << std::endl;
}
}
void PS2Runtime::setIopPluginSearchPaths(std::vector<std::filesystem::path> paths)
{
m_iopSubsystem->setPluginSearchPaths(std::move(paths));
}
ps2x::iop::RpcAbi PS2Runtime::selectIopRpcAbi(const ps2x::iop::RpcAbiRequest &request) const
{
return m_iopSubsystem->selectRpcAbi(request);
}
ps2x::iop::RpcResult PS2Runtime::handleIopRpc(uint8_t *rdram, R5900Context *ctx, ps2x::iop::RpcRequest request)
{
auto scope = m_iopHost->enterCall(ctx, rdram);
request.callToken = scope.token();
return m_iopSubsystem->handleRpc(request);
}
void PS2Runtime::notifyIopSifTransfer(uint8_t *rdram, const ps2x::iop::SifTransfer &transfer)
{
auto scope = m_iopHost->enterCall(nullptr, rdram);
m_iopSubsystem->onSifTransfer(transfer);
}
void PS2Runtime::resetIop()
{
m_iopSubsystem->reset();
}
ps2x::iop::DebugSnapshot PS2Runtime::iopDebugSnapshot() const
{
return m_iopSubsystem->debugSnapshot();
}
bool PS2Runtime::syncCoreSubsystems()
{
uint8_t *const rdram = m_memory.getRDRAM();
uint8_t *const gsVram = m_memory.getGSVRAM();
if (!rdram || !gsVram)
{
return false;
}
if (m_boundRdram == rdram && m_boundGSVram == gsVram)
{
return true;
}
m_gs.init(gsVram, static_cast<uint32_t>(PS2_GS_VRAM_SIZE), &m_memory.gs());
m_gifArbiter.setProcessPacketFn([this](const uint8_t *data, uint32_t size)
{ m_gs.processGIFPacket(data, size); });
m_memory.setGifArbiter(&m_gifArbiter);
m_memory.setVu1MscalCallback([this](uint32_t startPC, uint32_t top, uint32_t itop)
{
m_vu1.state().dBitEnabled =
(m_cpuContext.vu0_fbrst & (1u << 10)) != 0u;
m_vu1.state().tBitEnabled =
(m_cpuContext.vu0_fbrst & (1u << 11)) != 0u;
m_vu1.execute(m_memory.getVU1Code(), PS2_VU1_CODE_SIZE,
m_memory.getVU1Data(), PS2_VU1_DATA_SIZE,
m_gs, &m_memory, startPC, top, itop, 65536);
m_cpuContext.vu0_vpu_stat =
(m_cpuContext.vu0_vpu_stat & ~0x0600u) |
(m_vu1.state().stoppedByD ? 0x0200u : 0u) |
(m_vu1.state().stoppedByT ? 0x0400u : 0u); });
m_memory.setVu1MscntCallback([this](uint32_t top, uint32_t itop)
{
m_vu1.state().dBitEnabled =
(m_cpuContext.vu0_fbrst & (1u << 10)) != 0u;
m_vu1.state().tBitEnabled =
(m_cpuContext.vu0_fbrst & (1u << 11)) != 0u;
m_vu1.resume(m_memory.getVU1Code(), PS2_VU1_CODE_SIZE,
m_memory.getVU1Data(), PS2_VU1_DATA_SIZE,
m_gs, &m_memory, top, itop, 65536);
m_cpuContext.vu0_vpu_stat =
(m_cpuContext.vu0_vpu_stat & ~0x0600u) |
(m_vu1.state().stoppedByD ? 0x0200u : 0u) |
(m_vu1.state().stoppedByT ? 0x0400u : 0u); });
resetIop();
m_vu0.reset();
m_vu1.reset();
m_boundRdram = rdram;
m_boundGSVram = gsVram;
return true;
}
bool PS2Runtime::initialize(const char *title)
{
try
{
if (!m_memory.initialize())
{
std::cerr << "Failed to initialize PS2 memory" << std::endl;
return false;
}
if (!syncCoreSubsystems())
{
std::cerr << "Failed to bind runtime core subsystems" << std::endl;
return false;
}
#if defined(PS2X_IOP_ENABLE_PLUGINS) && PS2X_IOP_ENABLE_PLUGINS && \
!defined(PLATFORM_VITA) && (defined(_WIN32) || defined(__linux__))
std::string pluginError;
if (!m_iopSubsystem->loadPlugins(&pluginError))
{
std::cerr << "Failed to load IOP plugins: " << pluginError << std::endl;
return false;
}
#endif
#if defined(PLATFORM_VITA)
InitWindow(HOST_WINDOW_WIDTH, HOST_WINDOW_HEIGHT, title); // raylib vita does not support audio
#else
SetConfigFlags(FLAG_WINDOW_RESIZABLE);
InitWindow(HOST_WINDOW_WIDTH, HOST_WINDOW_HEIGHT, title);
InitAudioDevice();
m_audioBackend.setAudioReady(IsAudioDeviceReady());
#endif
SetTargetFPS(60);
if (m_debugUiInitCallback)
{
m_debugUiInitCallback(*this, m_debugUiUserData);
m_debugUiInitialized = true;
}
return true;
}
catch (const std::exception &e)
{
std::cerr << "Failed to initialize PS2 runtime: " << e.what() << std::endl;
}
catch (...)
{
std::cerr << "Failed to initialize PS2 runtime: unknown exception" << std::endl;
}
return false;
}
bool PS2Runtime::loadELF(const std::string &elfPath)
{
configureIoPathsFromElf(elfPath);
std::ifstream file(elfPath, std::ios::binary);
if (!file)
{
std::cerr << "Failed to open ELF file: " << elfPath << std::endl;
return false;
}
file.seekg(0, std::ios::end);
const std::streamoff fileSize = file.tellg();
if (fileSize < static_cast<std::streamoff>(sizeof(ElfHeader)))
{
std::cerr << "ELF file is too small: " << elfPath << std::endl;
return false;
}
file.seekg(0, std::ios::beg);
ElfHeader header{};
if (!file.read(reinterpret_cast<char *>(&header), sizeof(header)))
{
std::cerr << "Failed to read ELF header from: " << elfPath << std::endl;
return false;
}
if (header.magic != ELF_MAGIC)
{
std::cerr << "Invalid ELF magic number" << std::endl;
return false;
}
if (header.elf_class != 1u || header.endianness != 1u)
{
std::cerr << "Unsupported ELF format (expected 32-bit little-endian)." << std::endl;
return false;
}
if (header.machine != EM_MIPS || header.type != ET_EXEC)
{
std::cerr << "Not a MIPS executable ELF file" << std::endl;
return false;
}
if (header.phnum != 0u && header.phentsize < sizeof(ProgramHeader))
{
std::cerr << "Unsupported ELF program-header entry size: " << header.phentsize << std::endl;
return false;
}
const uint64_t programHeaderTableEnd =
static_cast<uint64_t>(header.phoff) +
static_cast<uint64_t>(header.phnum) * static_cast<uint64_t>(header.phentsize);
if (programHeaderTableEnd > static_cast<uint64_t>(fileSize))
{
std::cerr << "ELF program-header table is out of range." << std::endl;
return false;
}
m_cpuContext.pc = header.entry;
m_debugPc.store(m_cpuContext.pc, std::memory_order_relaxed);
uint32_t maxLoadedRdramEnd = kGuestHeapDefaultBase;
uint32_t moduleBase = std::numeric_limits<uint32_t>::max();
uint32_t moduleEnd = 0u;
bool loadedAnySegment = false;
for (uint16_t i = 0; i < header.phnum; i++)
{
const uint64_t phOffset =
static_cast<uint64_t>(header.phoff) +
static_cast<uint64_t>(i) * static_cast<uint64_t>(header.phentsize);
if (phOffset + sizeof(ProgramHeader) > static_cast<uint64_t>(fileSize))
{
std::cerr << "ELF program header " << i << " is out of range." << std::endl;
return false;
}
ProgramHeader ph{};
file.seekg(static_cast<std::streamoff>(phOffset), std::ios::beg);
if (!file.read(reinterpret_cast<char *>(&ph), sizeof(ph)))
{
std::cerr << "Failed to read ELF program header " << i << std::endl;
return false;
}
if (ph.type != PT_LOAD || ph.memsz == 0u)
{
continue;
}
if (ph.filesz > ph.memsz)
{
std::cerr << "ELF segment " << i << " has filesz > memsz." << std::endl;
return false;
}
const uint64_t segmentFileEnd = static_cast<uint64_t>(ph.offset) + static_cast<uint64_t>(ph.filesz);
if (segmentFileEnd > static_cast<uint64_t>(fileSize))
{
std::cerr << "ELF segment " << i << " exceeds file bounds." << std::endl;
return false;
}
const bool scratch =
ph.vaddr >= PS2_SCRATCHPAD_BASE &&
ph.vaddr < (PS2_SCRATCHPAD_BASE + PS2_SCRATCHPAD_SIZE);
uint32_t physAddr = 0u;
try
{
physAddr = m_memory.translateAddress(ph.vaddr);
}
catch (const std::exception &e)
{
std::cerr << "Failed to translate ELF segment " << i
<< " virtual address 0x" << std::hex << ph.vaddr
<< std::dec << ": " << e.what() << std::endl;
return false;
}
const uint64_t regionSize = scratch ? static_cast<uint64_t>(PS2_SCRATCHPAD_SIZE)
: static_cast<uint64_t>(PS2_RAM_SIZE);
const uint64_t segmentMemEnd = static_cast<uint64_t>(physAddr) + static_cast<uint64_t>(ph.memsz);
if (segmentMemEnd > regionSize)
{
std::cerr << "ELF segment " << i << " exceeds "
<< (scratch ? "scratchpad" : "RDRAM")
<< " bounds (vaddr=0x" << std::hex << ph.vaddr
<< " memsz=0x" << ph.memsz << std::dec << ")." << std::endl;
return false;
}
uint8_t *destBase = scratch ? m_memory.getScratchpad() : m_memory.getRDRAM();
if (!destBase)
{
std::cerr << "ELF segment " << i << " has no destination memory backing." << std::endl;
return false;
}
uint8_t *dest = destBase + physAddr;
if (ph.filesz > 0u)
{
file.seekg(static_cast<std::streamoff>(ph.offset), std::ios::beg);
if (!file.read(reinterpret_cast<char *>(dest), ph.filesz))
{
std::cerr << "Failed to read ELF segment " << i << " payload." << std::endl;
return false;
}
}
if (ph.memsz > ph.filesz)
{
std::memset(dest + ph.filesz, 0, ph.memsz - ph.filesz);
}
RUNTIME_LOG("Loading segment: 0x" << std::hex << ph.vaddr
<< " - 0x" << (static_cast<uint64_t>(ph.vaddr) + static_cast<uint64_t>(ph.memsz))
<< " (filesz: 0x" << ph.filesz
<< ", memsz: 0x" << ph.memsz << ")"
<< std::dec << std::endl);
if (!scratch)
{
maxLoadedRdramEnd = std::max(maxLoadedRdramEnd, static_cast<uint32_t>(segmentMemEnd));
}
if (ph.flags & 0x1u) // PF_X
{
const uint64_t execEnd = static_cast<uint64_t>(ph.vaddr) + static_cast<uint64_t>(ph.filesz);
if (execEnd <= std::numeric_limits<uint32_t>::max())
{
m_memory.registerCodeRegion(ph.vaddr, static_cast<uint32_t>(execEnd));
}
}
loadedAnySegment = true;
moduleBase = std::min(moduleBase, ph.vaddr);
const uint64_t segmentVirtualEnd = static_cast<uint64_t>(ph.vaddr) + static_cast<uint64_t>(ph.memsz);
const uint32_t clampedVirtualEnd =
(segmentVirtualEnd > std::numeric_limits<uint32_t>::max())
? std::numeric_limits<uint32_t>::max()
: static_cast<uint32_t>(segmentVirtualEnd);
moduleEnd = std::max(moduleEnd, clampedVirtualEnd);
}
if (!loadedAnySegment)
{
std::cerr << "ELF contains no loadable PT_LOAD segments." << std::endl;
return false;
}
if (maxLoadedRdramEnd > PS2_RAM_SIZE)
{
maxLoadedRdramEnd = PS2_RAM_SIZE;
}
const uint32_t paddedEnd = (maxLoadedRdramEnd > (PS2_RAM_SIZE - kGuestHeapSafetyPad))
? PS2_RAM_SIZE
: (maxLoadedRdramEnd + kGuestHeapSafetyPad);
const uint32_t suggestedHeapBase = alignGuestHeapValue(paddedEnd, kGuestHeapDefaultAlignment);
{
std::lock_guard<std::mutex> lock(m_guestHeapMutex);
if (!m_guestHeapConfigured)
{
const uint32_t hardLimit = std::min(kGuestHeapHardLimit, PS2_RAM_SIZE);
m_guestHeapSuggestedBase = std::min(suggestedHeapBase, hardLimit);
m_guestHeapBase = m_guestHeapSuggestedBase;
m_guestHeapEnd = m_guestHeapSuggestedBase;
m_guestHeapLimit = hardLimit;
}
}
{
std::lock_guard<std::mutex> lock(m_asyncCallbackStackMutex);
const uint32_t hardLimit = std::min(kGuestHeapHardLimit, PS2_RAM_SIZE);
m_asyncCallbackStackFloor = std::min(std::max(hardLimit, suggestedHeapBase), PS2_RAM_SIZE);
m_asyncCallbackStackTop = PS2_RAM_SIZE;
}
LoadedModule module;
module.name = elfPath.substr(elfPath.find_last_of("/\\") + 1);
module.baseAddress = (moduleBase == std::numeric_limits<uint32_t>::max()) ? 0x00100000u : moduleBase;
module.size = (moduleEnd > module.baseAddress) ? static_cast<size_t>(moduleEnd - module.baseAddress) : 0u;
module.active = true;
m_loadedModules.push_back(module);
uint32_t elfCrc32 = 0u;
const bool elfCrc32Valid = computeFileCrc32(elfPath, elfCrc32);
if (!elfCrc32Valid)
{
std::cerr << "[ps2xIOP] failed to compute ELF CRC32 for '" << elfPath << "'" << std::endl;
}
ps2x::iop::GameIdentity identity;
identity.elfName = module.name;
identity.entryPoint = m_cpuContext.pc;
identity.crc32 = elfCrc32;
std::string iopError;
if (!m_iopSubsystem->configure(identity, &iopError))
{
std::cerr << "[ps2xIOP] failed to configure profile: " << iopError << std::endl;
return false;
}
ps2_game_overrides::applyMatching(*this,
elfPath,
m_cpuContext.pc,
elfCrc32,
elfCrc32Valid);
RUNTIME_LOG("ELF file loaded successfully. Entry point: 0x" << std::hex << m_cpuContext.pc << std::dec);
return true;
}
const PS2Runtime::IoPaths &PS2Runtime::getIoPaths()
{
return runtimeIoPaths();
}
void PS2Runtime::setIoPaths(const IoPaths &paths)
{
IoPaths normalized = paths;
normalized.elfPath = normalizeAbsolutePath(normalized.elfPath);
normalized.elfDirectory = normalizeAbsolutePath(normalized.elfDirectory);
normalized.hostRoot = normalizeAbsolutePath(normalized.hostRoot);
normalized.cdRoot = normalizeAbsolutePath(normalized.cdRoot);
normalized.mcRoot = normalizeAbsolutePath(normalized.mcRoot);
normalized.cdImage = normalizeAbsolutePath(normalized.cdImage);
if (normalized.elfDirectory.empty() && !normalized.elfPath.empty())
{
normalized.elfDirectory = normalized.elfPath.parent_path();
}
if (normalized.hostRoot.empty())
{
normalized.hostRoot = normalized.elfDirectory;
}
if (normalized.cdRoot.empty())
{
normalized.cdRoot = normalized.elfDirectory;
}
if (normalized.mcRoot.empty())
{
normalized.mcRoot = normalized.elfDirectory / "mc0";
}
runtimeIoPaths() = normalized;
}
void PS2Runtime::configureIoPathsFromElf(const std::string &elfPath)
{
IoPaths paths = runtimeIoPaths();
paths.elfPath = normalizeAbsolutePath(std::filesystem::path(elfPath));
if (!paths.elfPath.empty())
{
paths.elfDirectory = paths.elfPath.parent_path();
}
if (!paths.elfDirectory.empty())
{
paths.hostRoot = paths.elfDirectory;
paths.cdRoot = paths.elfDirectory;
paths.mcRoot = paths.elfDirectory / "mc0";
}
setIoPaths(paths);
}
namespace
{
bool generatedFunctionTableSlot(uint32_t address, uint32_t &slot)
{
if ((address & 3u) != 0u || g_ps2RecompiledFunctionTableSlotCount == 0u)
{
return false;
}
if (address < g_ps2RecompiledFunctionTableBase || address >= g_ps2RecompiledFunctionTableEnd)
{
return false;
}
const uint32_t offset = address - g_ps2RecompiledFunctionTableBase;
slot = offset >> 2;
return slot < g_ps2RecompiledFunctionTableSlotCount;
}
}
bool PS2Runtime::replaceFunction(uint32_t address, RecompiledFunction func)
{
uint32_t slot = 0u;
if (!generatedFunctionTableSlot(address, slot))
{
std::cerr << "[function-table] cannot replace guest PC 0x" << std::hex << address
<< ": outside generated dense table [0x" << g_ps2RecompiledFunctionTableBase
<< ", 0x" << g_ps2RecompiledFunctionTableEnd << ")"
<< std::dec << std::endl;
return false;
}
g_ps2RecompiledFunctionTable[slot] = func;
return true;
}
bool PS2Runtime::registerFunction(uint32_t address, RecompiledFunction func)
{
return replaceFunction(address, func);
}
bool PS2Runtime::hasFunction(uint32_t address) const
{
uint32_t slot = 0u;
return generatedFunctionTableSlot(address, slot) && g_ps2RecompiledFunctionTable[slot] != nullptr;
}
const char *describeGuestBranchKind(PS2Runtime::GuestBranchKind kind)
{
switch (kind)
{
case PS2Runtime::GuestBranchKind::DirectJump:
return "DirectJump";
case PS2Runtime::GuestBranchKind::DirectCall:
return "DirectCall";
case PS2Runtime::GuestBranchKind::IndirectJump:
return "IndirectJump";
case PS2Runtime::GuestBranchKind::IndirectCall:
return "IndirectCall";
case PS2Runtime::GuestBranchKind::Return:
return "Return";
default:
return "Unknown";
}
}
PS2Runtime::RecompiledFunction PS2Runtime::lookupFunction(uint32_t address)
{
pushDispatchPc(address);
uint32_t slot = 0u;
if (generatedFunctionTableSlot(address, slot))
{
RecompiledFunction fn = g_ps2RecompiledFunctionTable[slot];
if (fn != nullptr)
{
return fn;
}
}
std::cerr << "Error: No exact recompiled function for guest PC 0x" << std::hex << address
<< " tableBase=0x" << g_ps2RecompiledFunctionTableBase
<< " tableEnd=0x" << g_ps2RecompiledFunctionTableEnd
<< " codeRegion=" << (m_memory.isCodeAddress(address) ? "yes" : "no")
<< " trace=" << formatDispatchHistory()
<< std::dec << std::endl;
static RecompiledFunction missingFunction = [](uint8_t *rdram, R5900Context *ctx, PS2Runtime *runtime)
{
const uint32_t badPc = ctx->pc;
runtime->reportMissingFunction(rdram,
ctx,
badPc,
0u,
PS2Runtime::GuestBranchKind::IndirectJump,
"dispatch");
};
return missingFunction;
}
void PS2Runtime::setMissingFunctionPolicy(MissingFunctionPolicy policy)
{
m_missingFunctionPolicy.store(static_cast<uint32_t>(policy), std::memory_order_release);
}
PS2Runtime::MissingFunctionPolicy PS2Runtime::missingFunctionPolicy() const
{
return static_cast<MissingFunctionPolicy>(m_missingFunctionPolicy.load(std::memory_order_acquire));
}
void PS2Runtime::resetMissingFunctionReportOnce()
{
m_missingFunctionReported.store(false, std::memory_order_release);
}
void PS2Runtime::reportMissingFunction(uint8_t *rdram,
R5900Context *ctx,
uint32_t targetPc,
uint32_t sourcePc,
GuestBranchKind kind,
const char *debugName)
{
const MissingFunctionPolicy policy = missingFunctionPolicy();
const bool firstReport = !m_missingFunctionReported.exchange(true, std::memory_order_acq_rel);
const uint32_t pc = ctx->pc;
const uint32_t ra = static_cast<uint32_t>(_mm_extract_epi32(ctx->r[31], 0));
const uint32_t sp = static_cast<uint32_t>(_mm_extract_epi32(ctx->r[29], 0));
const uint32_t gp = static_cast<uint32_t>(_mm_extract_epi32(ctx->r[28], 0));
const uint32_t a0 = static_cast<uint32_t>(_mm_extract_epi32(ctx->r[4], 0));
const uint32_t a1 = static_cast<uint32_t>(_mm_extract_epi32(ctx->r[5], 0));
const uint32_t a2 = static_cast<uint32_t>(_mm_extract_epi32(ctx->r[6], 0));
const uint32_t a3 = static_cast<uint32_t>(_mm_extract_epi32(ctx->r[7], 0));
const uint32_t s0 = static_cast<uint32_t>(_mm_extract_epi32(ctx->r[16], 0));
const uint32_t s1 = static_cast<uint32_t>(_mm_extract_epi32(ctx->r[17], 0));
const uint32_t v0 = static_cast<uint32_t>(_mm_extract_epi32(ctx->r[2], 0));
const uint32_t v1 = static_cast<uint32_t>(_mm_extract_epi32(ctx->r[3], 0));
auto readGuestU32At = [rdram](uint32_t addr, uint32_t &out) -> bool
{
// TODO this !rdram exist only because of test fix those test later
if (!rdram || addr > PS2_RAM_SIZE - sizeof(uint32_t))
{
out = 0u;
return false;
}
std::memcpy(&out, rdram + addr, sizeof(uint32_t));
return true;
};
auto readGuestU32Offset = [&readGuestU32At](uint32_t base, uint32_t offset, uint32_t &out) -> bool
{
if (base > PS2_RAM_SIZE - sizeof(uint32_t) || offset > PS2_RAM_SIZE - sizeof(uint32_t) - base)
{
out = 0u;
return false;
}
return readGuestU32At(base + offset, out);
};
uint32_t a0Word0 = 0u;
uint32_t a0Word4 = 0u;
uint32_t a0Word8 = 0u;
uint32_t a0WordC = 0u;
const bool a0Readable =
readGuestU32Offset(a0, 0x00u, a0Word0) &&
readGuestU32Offset(a0, 0x04u, a0Word4) &&
readGuestU32Offset(a0, 0x08u, a0Word8) &&
readGuestU32Offset(a0, 0x0cu, a0WordC);
uint32_t s0Word0 = 0u;
uint32_t s0Word4 = 0u;
uint32_t s0Word8 = 0u;
uint32_t s0WordC = 0u;
const bool s0Readable =
readGuestU32Offset(s0, 0x00u, s0Word0) &&
readGuestU32Offset(s0, 0x04u, s0Word4) &&
readGuestU32Offset(s0, 0x08u, s0Word8) &&
readGuestU32Offset(s0, 0x0cu, s0WordC);
uint32_t recordWord0 = 0u;
uint32_t recordWord4 = 0u;
uint32_t recordWord8 = 0u;
uint32_t recordWordC = 0u;
const bool recordReadable =
s0Readable && s0Word4 != 0u &&
readGuestU32Offset(s0Word4, 0x00u, recordWord0) &&
readGuestU32Offset(s0Word4, 0x04u, recordWord4) &&
readGuestU32Offset(s0Word4, 0x08u, recordWord8) &&
readGuestU32Offset(s0Word4, 0x0cu, recordWordC);
uint32_t vtableSlot0 = 0u;
uint32_t vtableSlot4 = 0u;
uint32_t vtableSlot8 = 0u;
uint32_t vtableSlotC = 0u;
const bool vtableReadable =
a0Readable && a0Word0 != 0u &&
readGuestU32Offset(a0Word0, 0x00u, vtableSlot0) &&
readGuestU32Offset(a0Word0, 0x04u, vtableSlot4) &&
readGuestU32Offset(a0Word0, 0x08u, vtableSlot8) &&
readGuestU32Offset(a0Word0, 0x0cu, vtableSlotC);
if (firstReport)
{
std::ostringstream oss;
oss << "[guest-branch:missing-target] kind=" << describeGuestBranchKind(kind)
<< " op=" << (debugName ? debugName : "<unknown>")
<< " source=0x" << std::hex << sourcePc
<< " target=0x" << targetPc
<< " pc=0x" << pc
<< " ra=0x" << ra
<< " sp=0x" << sp
<< " gp=0x" << gp
<< " a0=0x" << a0
<< " a1=0x" << a1
<< " a2=0x" << a2
<< " a3=0x" << a3
<< " s0=0x" << s0
<< " s1=0x" << s1
<< " v0=0x" << v0
<< " v1=0x" << v1
<< " a0Readable=" << (a0Readable ? "yes" : "no")
<< " a0[0]=0x" << a0Word0
<< " a0[4]=0x" << a0Word4
<< " a0[8]=0x" << a0Word8
<< " a0[c]=0x" << a0WordC
<< " s0Readable=" << (s0Readable ? "yes" : "no")
<< " s0[0]=0x" << s0Word0
<< " s0[4]=0x" << s0Word4
<< " s0[8]=0x" << s0Word8
<< " s0[c]=0x" << s0WordC
<< " recordReadable=" << (recordReadable ? "yes" : "no")
<< " record[0]=0x" << recordWord0
<< " record[4]=0x" << recordWord4
<< " record[8]=0x" << recordWord8
<< " record[c]=0x" << recordWordC
<< " vtableReadable=" << (vtableReadable ? "yes" : "no")
<< " vtbl[0]=0x" << vtableSlot0
<< " vtbl[4]=0x" << vtableSlot4
<< " vtbl[8]=0x" << vtableSlot8
<< " vtbl[c]=0x" << vtableSlotC
<< " codeRegion=" << (m_memory.isCodeAddress(targetPc) ? "yes" : "no")
<< " policy=" << static_cast<uint32_t>(policy)
<< " trace=" << formatDispatchHistory()
<< std::dec;
static std::mutex s_missingFunctionLogMutex;
{
std::lock_guard<std::mutex> lock(s_missingFunctionLogMutex);
std::cerr << oss.str() << std::endl;
}
}
if (firstReport && policy == MissingFunctionPolicy::BreakOnce)
{
#if defined(_MSC_VER)
__debugbreak();
#endif // TODO others breakpoints
}
if (ctx)
{
ctx->pc = targetPc;
}
if (policy == MissingFunctionPolicy::Stop)
{
requestStop();
}
}
bool PS2Runtime::dispatchGuestBranch(uint8_t *rdram,
R5900Context *ctx,
uint32_t targetPc,
uint32_t sourcePc,
uint32_t fallthroughPc,
GuestBranchKind kind,
const char *debugName)
{
ctx->pc = targetPc;
const bool isCall = (kind == GuestBranchKind::DirectCall || kind == GuestBranchKind::IndirectCall);
if (kind == GuestBranchKind::Return)
{
if (!hasFunction(targetPc))
{
reportMissingFunction(rdram, ctx, targetPc, sourcePc, kind, debugName);
}
// Prevent nested dispatch.
ctx->pc = targetPc;
return false;
}
if (!hasFunction(targetPc))
{
reportMissingFunction(rdram, ctx, targetPc, sourcePc, kind, debugName);
const MissingFunctionPolicy policy = missingFunctionPolicy();
if (policy == MissingFunctionPolicy::SkipCallDebug && isCall)
{
ctx->pc = fallthroughPc;
return true;
}
if (policy == MissingFunctionPolicy::ContinueToTarget)
{
ctx->pc = targetPc;
return true;
}
return false;
}
RecompiledFunction targetFn = lookupFunction(targetPc);
const uint32_t entryPc = ctx->pc;
targetFn(rdram, ctx, this);
if (isStopRequested() || ctx->pc == 0u)
{
return false;
}
if (!isCall)
{
return false;
}
if (ctx->pc == entryPc)
{
ctx->pc = fallthroughPc;
}
return ctx->pc == fallthroughPc;
}
void PS2Runtime::SignalException(R5900Context *ctx, PS2Exception exception)
{
if (exception == EXCEPTION_INTEGER_OVERFLOW)
{
HandleIntegerOverflow(ctx);
return;
}
raiseCop0Exception(ctx, static_cast<uint32_t>(exception),
exception == EXCEPTION_TLB_REFILL);
}
void PS2Runtime::executeVU0Microprogram(uint8_t *rdram, R5900Context *ctx, uint32_t address)
{
(void)rdram;
uint8_t *const vu0Code = m_memory.getVU0Code();
uint8_t *const vu0Data = m_memory.getVU0Data();
const uint32_t startPC = address & ~0x7u;
if (!vu0Code || !vu0Data || startPC + 8u > PS2_VU0_CODE_SIZE)
{
seedVu0IdleSuccess(ctx);
return;
}
m_vu0.reset();
copyVu0ContextToState(ctx, m_vu0.state());
m_vu0.execute(vu0Code, PS2_VU0_CODE_SIZE,
vu0Data, PS2_VU0_DATA_SIZE,
m_gs, &m_memory,
startPC, 0u, ctx->vu0_itop, 4096);
copyVu0StateToContext(m_vu0.state(), ctx);
}
void PS2Runtime::vu0StartMicroProgram(uint8_t *rdram, R5900Context *ctx, uint32_t address)
{
// VCALLMS and VCALLMSR both route here.
executeVU0Microprogram(rdram, ctx, address);
}
void PS2Runtime::handleSyscall(uint8_t *rdram, R5900Context *ctx)
{
handleSyscall(rdram, ctx, 0);
}
void PS2Runtime::handleSyscall(uint8_t *rdram, R5900Context *ctx, uint32_t encodedSyscallId)
{
if (ctx->in_delay_slot)
{
throw std::runtime_error("Attempted to execute a syscall inside a branch delay slot! "
"This breaks the atomic basic block model and is structurally unsupported by the emulator.");
}
const uint32_t syscallId = (encodedSyscallId != 0u)
? encodedSyscallId
: getRegU32(ctx, 3); // $v1 / $3 is the EE kernel syscall number
if (ps2_syscalls::dispatchNumericSyscall(syscallId, rdram, ctx, this))
{
return;
}
// God help you
ps2_syscalls::TODO(rdram, ctx, this, encodedSyscallId);
}
void PS2Runtime::handleBreak(uint8_t *rdram, R5900Context *ctx)
{
raiseCop0Exception(ctx, EXCEPTION_BREAKPOINT);
}
void PS2Runtime::drainCompletedDmacHandlers(uint8_t *rdram)
{
for (uint32_t cause : m_memory.consumeCompletedDmacCauses())
{
ps2_syscalls::dispatchDmacHandlersForCause(rdram, this, cause);
}
}
void PS2Runtime::handleTrap(uint8_t *rdram, R5900Context *ctx)
{
raiseCop0Exception(ctx, EXCEPTION_TRAP);
}
void PS2Runtime::handleTLBR(uint8_t *rdram, R5900Context *ctx)
{
uint32_t vpn = 0;
uint32_t pfn = 0;
uint32_t mask = 0;
bool valid = false;
const uint32_t index = ctx->cop0_index & 0x3Fu;
if (!m_memory.tlbRead(index, vpn, pfn, mask, valid))
{
raiseCop0Exception(ctx, EXCEPTION_RESERVED_INSTRUCTION);
return;
}
// Preserve low ASID bits in EntryHi.
ctx->cop0_entryhi = (ctx->cop0_entryhi & 0x00000FFFu) | (vpn & 0xFFFFF000u);
ctx->cop0_entrylo0 = (ctx->cop0_entrylo0 & ~0x03FFFFC2u) |
((pfn & 0x000FFFFFu) << 6) |
(valid ? 0x2u : 0u);
ctx->cop0_pagemask = mask & 0x01FFE000u;
}
void PS2Runtime::handleTLBWI(uint8_t *rdram, R5900Context *ctx)
{
const uint32_t index = ctx->cop0_index & 0x3Fu;
const uint32_t vpn = ctx->cop0_entryhi & 0xFFFFF000u;
const uint32_t pfn = (ctx->cop0_entrylo0 >> 6) & 0x000FFFFFu;
const uint32_t mask = ctx->cop0_pagemask & 0x01FFE000u;
const bool valid = (ctx->cop0_entrylo0 & 0x2u) != 0u;
if (!m_memory.tlbWrite(index, vpn, pfn, mask, valid))
{
raiseCop0Exception(ctx, EXCEPTION_RESERVED_INSTRUCTION);
}
}
void PS2Runtime::handleTLBWR(uint8_t *rdram, R5900Context *ctx)
{
const uint32_t entryCount = static_cast<uint32_t>(m_memory.tlbEntryCount());
if (entryCount == 0)
{
raiseCop0Exception(ctx, EXCEPTION_RESERVED_INSTRUCTION);
return;
}
const uint32_t wired = std::min(ctx->cop0_wired, entryCount - 1);
uint32_t random = ctx->cop0_random % entryCount;
if (random < wired)
{
random = wired;
}
const uint32_t vpn = ctx->cop0_entryhi & 0xFFFFF000u;
const uint32_t pfn = (ctx->cop0_entrylo0 >> 6) & 0x000FFFFFu;
const uint32_t mask = ctx->cop0_pagemask & 0x01FFE000u;
const bool valid = (ctx->cop0_entrylo0 & 0x2u) != 0u;
if (!m_memory.tlbWrite(random, vpn, pfn, mask, valid))
{
raiseCop0Exception(ctx, EXCEPTION_RESERVED_INSTRUCTION);
return;
}
// Keep COP0 bookkeeping in sync with the selected slot.
ctx->cop0_index = (ctx->cop0_index & ~0x3Fu) | (random & 0x3Fu);
ctx->cop0_random = (random <= wired) ? (entryCount - 1) : (random - 1);
}
void PS2Runtime::handleTLBP(uint8_t *rdram, R5900Context *ctx)
{
const int32_t index = m_memory.tlbProbe(ctx->cop0_entryhi & 0xFFFFF000u);
if (index >= 0)
{
ctx->cop0_index = (ctx->cop0_index & ~0x8000003Fu) |
(static_cast<uint32_t>(index) & 0x3Fu);
}
else
{
// MIPS sets probe failure bit (P) in Index[31].
ctx->cop0_index |= 0x80000000u;
}
}
void PS2Runtime::clearLLBit(R5900Context *ctx)
{
// LL/SC reservation is tracked separately from COP0 Status.
ctx->llbit = 0;
ctx->lladdr = 0;
}
uint32_t PS2Runtime::alignGuestHeapValue(uint32_t value, uint32_t alignment)
{
if (alignment == 0)
{
return value;
}
const uint32_t mask = alignment - 1u;
if (value > (std::numeric_limits<uint32_t>::max() - mask))
{
return std::numeric_limits<uint32_t>::max();
}
return (value + mask) & ~mask;
}
bool PS2Runtime::isGuestHeapAlignmentValid(uint32_t alignment)
{
return alignment != 0u && (alignment & (alignment - 1u)) == 0u;
}
uint32_t PS2Runtime::normalizeGuestHeapAlignment(uint32_t alignment)
{
if (!isGuestHeapAlignmentValid(alignment))
{
return kGuestHeapDefaultAlignment;
}
return std::max(alignment, kGuestHeapDefaultAlignment);
}
uint32_t PS2Runtime::clampGuestHeapBase(uint32_t guestBase) const
{
uint32_t normalized = guestBase;
if (normalized >= PS2_RAM_SIZE)
{
normalized &= PS2_RAM_MASK;
}
const uint32_t hardLimit = std::min(kGuestHeapHardLimit, PS2_RAM_SIZE);
return std::min(normalized, hardLimit);
}
uint32_t PS2Runtime::clampGuestHeapLimit(uint32_t guestLimit) const
{
const uint32_t hardLimit = std::min(kGuestHeapHardLimit, PS2_RAM_SIZE);
if (guestLimit == 0u || guestLimit > hardLimit)
{
return hardLimit;
}
return guestLimit;
}
void PS2Runtime::resetGuestHeapLocked(uint32_t guestBase, uint32_t guestLimit)
{
uint32_t base = alignGuestHeapValue(clampGuestHeapBase(guestBase), kGuestHeapDefaultAlignment);
uint32_t limit = clampGuestHeapLimit(guestLimit);
if (base == 0u)
{
const uint32_t fallbackBase = (m_guestHeapSuggestedBase != 0u) ? m_guestHeapSuggestedBase : kGuestHeapDefaultBase;
base = alignGuestHeapValue(clampGuestHeapBase(fallbackBase), kGuestHeapDefaultAlignment);
}
if (limit <= base)
{
base = alignGuestHeapValue(clampGuestHeapBase(m_guestHeapSuggestedBase), kGuestHeapDefaultAlignment);
limit = clampGuestHeapLimit(0u);
}
if (limit <= base)
{
base = 0u;
limit = 0u;
}
m_guestHeapBlocks.clear();
if (limit > base)
{
m_guestHeapBlocks.push_back({base, limit - base, true});
}
m_guestHeapBase = base;
m_guestHeapEnd = base;
m_guestHeapLimit = limit;
m_guestHeapConfigured = true;
}
void PS2Runtime::ensureGuestHeapInitializedLocked()
{
if (m_guestHeapConfigured)
{
return;
}
const uint32_t suggested = (m_guestHeapSuggestedBase == 0u) ? kGuestHeapDefaultBase : m_guestHeapSuggestedBase;
resetGuestHeapLocked(suggested, clampGuestHeapLimit(0u));
}
int32_t PS2Runtime::findGuestHeapBlockIndexLocked(uint32_t guestAddr) const
{
const uint32_t normalizedAddr = guestAddr & PS2_RAM_MASK;
for (size_t i = 0; i < m_guestHeapBlocks.size(); ++i)
{
const GuestHeapBlock &block = m_guestHeapBlocks[i];
if (!block.free && block.addr == normalizedAddr)
{
return static_cast<int32_t>(i);
}
}
return -1;
}
uint32_t PS2Runtime::allocateGuestBlockLocked(uint32_t size, uint32_t alignment)
{
if (size == 0u)
{
return 0u;
}
const uint32_t normalizedAlignment = normalizeGuestHeapAlignment(alignment);
if (size > (std::numeric_limits<uint32_t>::max() - (kGuestHeapDefaultAlignment - 1u)))
{
return 0u;
}
const uint32_t allocSize = alignGuestHeapValue(size, kGuestHeapDefaultAlignment);
if (allocSize == 0u)
{
return 0u;
}
for (size_t i = 0; i < m_guestHeapBlocks.size(); ++i)
{
const GuestHeapBlock block = m_guestHeapBlocks[i];
if (!block.free)
{
continue;
}
const uint64_t blockStart = block.addr;
const uint64_t blockEnd = blockStart + static_cast<uint64_t>(block.size);
const uint32_t alignedAddr = alignGuestHeapValue(block.addr, normalizedAlignment);
if (alignedAddr < block.addr)
{
continue;
}
const uint64_t alignedStart = alignedAddr;
if (alignedStart > blockEnd)
{
continue;
}
const uint64_t allocEnd = alignedStart + static_cast<uint64_t>(allocSize);
if (allocEnd > blockEnd)
{
continue;
}
const uint32_t prefixSize = static_cast<uint32_t>(alignedStart - blockStart);
const uint32_t suffixSize = static_cast<uint32_t>(blockEnd - allocEnd);
std::vector<GuestHeapBlock> replacement;
replacement.reserve(3);
if (prefixSize > 0u)
{
replacement.push_back({block.addr, prefixSize, true});
}
replacement.push_back({alignedAddr, allocSize, false});
if (suffixSize > 0u)
{
replacement.push_back({static_cast<uint32_t>(allocEnd), suffixSize, true});
}
m_guestHeapBlocks.erase(m_guestHeapBlocks.begin() + static_cast<std::ptrdiff_t>(i));
m_guestHeapBlocks.insert(m_guestHeapBlocks.begin() + static_cast<std::ptrdiff_t>(i),
replacement.begin(),
replacement.end());
m_guestHeapEnd = std::max(m_guestHeapEnd, static_cast<uint32_t>(allocEnd));
return alignedAddr;
}
return 0u;
}
void PS2Runtime::coalesceGuestHeapLocked()
{
if (m_guestHeapBlocks.empty())
{
return;
}
size_t i = 1;
while (i < m_guestHeapBlocks.size())
{
GuestHeapBlock &prev = m_guestHeapBlocks[i - 1];
GuestHeapBlock &curr = m_guestHeapBlocks[i];
const uint64_t prevEnd = static_cast<uint64_t>(prev.addr) + static_cast<uint64_t>(prev.size);
if (prev.free && curr.free && prevEnd == curr.addr)
{
prev.size += curr.size;
m_guestHeapBlocks.erase(m_guestHeapBlocks.begin() + static_cast<std::ptrdiff_t>(i));
continue;
}
++i;
}
}
void PS2Runtime::freeGuestBlockLocked(uint32_t guestAddr)
{
const int32_t index = findGuestHeapBlockIndexLocked(guestAddr);
if (index < 0)
{
return;
}
m_guestHeapBlocks[static_cast<size_t>(index)].free = true;
coalesceGuestHeapLocked();
}
void PS2Runtime::configureGuestHeap(uint32_t guestBase, uint32_t guestLimit)
{
std::lock_guard<std::mutex> lock(m_guestHeapMutex);
uint32_t normalizedBase = alignGuestHeapValue(clampGuestHeapBase(guestBase), kGuestHeapDefaultAlignment);
if (normalizedBase == 0u)
{
normalizedBase = (m_guestHeapSuggestedBase != 0u) ? m_guestHeapSuggestedBase : kGuestHeapDefaultBase;
}
m_guestHeapSuggestedBase = normalizedBase;
resetGuestHeapLocked(normalizedBase, guestLimit);
}
uint32_t PS2Runtime::guestMalloc(uint32_t size, uint32_t alignment)
{
std::lock_guard<std::mutex> lock(m_guestHeapMutex);
ensureGuestHeapInitializedLocked();
return allocateGuestBlockLocked(size, alignment);
}
uint32_t PS2Runtime::guestCalloc(uint32_t count, uint32_t size, uint32_t alignment)
{
if (count == 0u || size == 0u)
{
return 0u;
}
if (count > (std::numeric_limits<uint32_t>::max() / size))
{
return 0u;
}
const uint32_t totalSize = count * size;
const uint32_t guestAddr = guestMalloc(totalSize, alignment);
if (guestAddr != 0u)
{
uint8_t *rdram = m_memory.getRDRAM();
if (rdram)
{
uint32_t physAddr = guestAddr & PS2_RAM_MASK;
if (physAddr + totalSize <= PS2_RAM_SIZE)
std::memset(rdram + physAddr, 0, totalSize);
}
}
return guestAddr;
}
uint32_t PS2Runtime::guestRealloc(uint32_t guestAddr, uint32_t newSize, uint32_t alignment)
{
if (guestAddr == 0u)
{
return guestMalloc(newSize, alignment);
}
if (newSize == 0u)
{
guestFree(guestAddr);
return 0u;
}
if (newSize > (std::numeric_limits<uint32_t>::max() - (kGuestHeapDefaultAlignment - 1u)))
{
return 0u;
}
const uint32_t normalizedAlignment = normalizeGuestHeapAlignment(alignment);
const uint32_t requestedSize = alignGuestHeapValue(newSize, kGuestHeapDefaultAlignment);
std::lock_guard<std::mutex> lock(m_guestHeapMutex);
ensureGuestHeapInitializedLocked();
const int32_t index = findGuestHeapBlockIndexLocked(guestAddr);
if (index < 0)
{
return 0u;
}
const size_t blockIndex = static_cast<size_t>(index);
const uint32_t oldAddr = m_guestHeapBlocks[blockIndex].addr;
const uint32_t oldSize = m_guestHeapBlocks[blockIndex].size;
if (requestedSize <= oldSize)
{
if (requestedSize < oldSize)
{
const uint32_t tailAddr = oldAddr + requestedSize;
const uint32_t tailSize = oldSize - requestedSize;
m_guestHeapBlocks[blockIndex].size = requestedSize;
m_guestHeapBlocks.insert(m_guestHeapBlocks.begin() + static_cast<std::ptrdiff_t>(blockIndex + 1u),
GuestHeapBlock{tailAddr, tailSize, true});
coalesceGuestHeapLocked();
}
return oldAddr;
}
if (blockIndex + 1u < m_guestHeapBlocks.size())
{
GuestHeapBlock &next = m_guestHeapBlocks[blockIndex + 1u];
const uint64_t blockEnd = static_cast<uint64_t>(m_guestHeapBlocks[blockIndex].addr) +
static_cast<uint64_t>(m_guestHeapBlocks[blockIndex].size);
if (next.free && blockEnd == next.addr)
{
const uint64_t combined = static_cast<uint64_t>(m_guestHeapBlocks[blockIndex].size) +
static_cast<uint64_t>(next.size);
if (combined >= requestedSize)
{
const uint32_t extraNeeded = requestedSize - m_guestHeapBlocks[blockIndex].size;
m_guestHeapBlocks[blockIndex].size = requestedSize;
if (next.size == extraNeeded)
{
m_guestHeapBlocks.erase(m_guestHeapBlocks.begin() + static_cast<std::ptrdiff_t>(blockIndex + 1u));
}
else
{
next.addr += extraNeeded;
next.size -= extraNeeded;
}
m_guestHeapEnd = std::max(m_guestHeapEnd, oldAddr + requestedSize);
return oldAddr;
}
}
}
const uint32_t newAddr = allocateGuestBlockLocked(newSize, normalizedAlignment);
if (newAddr == 0u)
{
return 0u;
}
uint8_t *rdram = m_memory.getRDRAM();
if (rdram)
{
const uint32_t copyBytes = std::min(oldSize, newSize);
uint32_t dstPhys = newAddr & PS2_RAM_MASK;
uint32_t srcPhys = oldAddr & PS2_RAM_MASK;
if (dstPhys + copyBytes <= PS2_RAM_SIZE && srcPhys + copyBytes <= PS2_RAM_SIZE)
std::memmove(rdram + dstPhys, rdram + srcPhys, copyBytes);
}
freeGuestBlockLocked(oldAddr);
return newAddr;
}
void PS2Runtime::guestFree(uint32_t guestAddr)
{
if (guestAddr == 0u)
{
return;
}
std::lock_guard<std::mutex> lock(m_guestHeapMutex);
ensureGuestHeapInitializedLocked();
freeGuestBlockLocked(guestAddr);
}
uint32_t PS2Runtime::guestHeapBase() const
{
std::lock_guard<std::mutex> lock(m_guestHeapMutex);
return m_guestHeapConfigured ? m_guestHeapBase : m_guestHeapSuggestedBase;
}
uint32_t PS2Runtime::guestHeapEnd() const
{
std::lock_guard<std::mutex> lock(m_guestHeapMutex);
return m_guestHeapConfigured ? m_guestHeapEnd : m_guestHeapSuggestedBase;
}
uint32_t PS2Runtime::guestHeapLimit() const
{
std::lock_guard<std::mutex> lock(m_guestHeapMutex);
return m_guestHeapConfigured ? m_guestHeapLimit : m_guestHeapSuggestedBase;
}
uint32_t PS2Runtime::reserveAsyncCallbackStack(uint32_t size, uint32_t alignment)
{
if (size == 0u)
{
return 0u;
}
const uint32_t normalizedAlignment = normalizeGuestHeapAlignment(alignment);
const uint32_t allocSize = alignGuestHeapValue(size, kGuestHeapDefaultAlignment);
if (allocSize == 0u)
{
return 0u;
}
std::lock_guard<std::mutex> lock(m_asyncCallbackStackMutex);
uint32_t top = m_asyncCallbackStackTop;
if (top > PS2_RAM_SIZE)
{
top = PS2_RAM_SIZE;
}
top &= ~(kGuestHeapDefaultAlignment - 1u);
if (top <= allocSize)
{
return 0u;
}
uint32_t base = top - allocSize;
base &= ~(normalizedAlignment - 1u);
if (base < m_asyncCallbackStackFloor || base >= top)
{
return 0u;
}
m_asyncCallbackStackTop = base;
return top - 0x10u;
}
void PS2Runtime::dispatchLoop(uint8_t *rdram, R5900Context *ctx)
{
uint32_t lastPc = std::numeric_limits<uint32_t>::max();
uint32_t samePcCount = 0;
constexpr uint32_t kSamePcYieldInterval = 0x4000u;
while (!isStopRequested())
{
const uint32_t pc = ctx->pc;
if (pc == lastPc)
{
++samePcCount;
if ((samePcCount % kSamePcYieldInterval) == 0u)
{
PS2_IF_AGRESSIVE_LOGS({
RUNTIME_LOG("CPU is doing some work at PC 0x" << std::hex << pc << ". PC not updating.");
});
std::this_thread::yield();
}
}
else
{
samePcCount = 0;
lastPc = pc;
}
m_debugPc.store(pc, std::memory_order_relaxed);
m_debugRa.store(static_cast<uint32_t>(_mm_extract_epi32(ctx->r[31], 0)), std::memory_order_relaxed);
m_debugSp.store(static_cast<uint32_t>(_mm_extract_epi32(ctx->r[29], 0)), std::memory_order_relaxed);
m_debugGp.store(static_cast<uint32_t>(_mm_extract_epi32(ctx->r[28], 0)), std::memory_order_relaxed);
RecompiledFunction fn = lookupFunction(pc);
const uint32_t dispatchedPc = pc;
const uint32_t dispatchedRa = static_cast<uint32_t>(_mm_extract_epi32(ctx->r[31], 0));
uint64_t handoffBaseline = 0u;
{
GuestExecutionScope guestExecution(this);
fn(rdram, ctx, this);
handoffBaseline = guestExecutionHandoffEpochSnapshot();
}
waitForGuestExecutionHandoff(handoffBaseline);
if (ctx->pc == 0u)
{
const uint32_t ra = static_cast<uint32_t>(_mm_extract_epi32(ctx->r[31], 0));
const uint32_t sp = static_cast<uint32_t>(_mm_extract_epi32(ctx->r[29], 0));
const uint32_t gp = static_cast<uint32_t>(_mm_extract_epi32(ctx->r[28], 0));
PS2_IF_AGRESSIVE_LOGS({
std::cerr << "[dispatch:pc-zero] from=0x" << std::hex << dispatchedPc
<< " fromRa=0x" << dispatchedRa
<< " ra=0x" << ra
<< " sp=0x" << sp
<< " gp=0x" << gp
<< " trace=" << formatDispatchHistory()
<< std::dec << std::endl;
});
// PC=0 means this guest thread returned (usually via jr $ra with RA=0).
// Do not request a global runtime stop here: other guest threads may still run.
break;
}
}
}
void PS2Runtime::enterGuestExecution()
{
uint32_t &depth = g_guestExecutionDepths[this];
if (depth != 0u)
{
m_guestExecutionMutex.lock();
++depth;
return;
}
m_guestExecutionWaiters.fetch_add(1u, std::memory_order_acq_rel);
m_guestExecutionMutex.lock();
m_guestExecutionWaiters.fetch_sub(1u, std::memory_order_acq_rel);
depth = 1u;
markGuestExecutionAcquired();
}
void PS2Runtime::leaveGuestExecution()
{
auto it = g_guestExecutionDepths.find(this);
if (it == g_guestExecutionDepths.end() || it->second == 0u)
{
return;
}
--it->second;
m_guestExecutionMutex.unlock();
if (it->second == 0u)
{
g_guestExecutionDepths.erase(it);
}
}
uint32_t PS2Runtime::releaseGuestExecution()
{
auto it = g_guestExecutionDepths.find(this);
if (it == g_guestExecutionDepths.end() || it->second == 0u)
{
return 0u;
}
const uint32_t depth = it->second;
for (uint32_t i = 0; i < depth; ++i)
{
m_guestExecutionMutex.unlock();
}
g_guestExecutionDepths.erase(it);
return depth;
}
void PS2Runtime::reacquireGuestExecution(uint32_t depth)
{
if (depth == 0u)
{
return;
}
uint32_t &heldDepth = g_guestExecutionDepths[this];
uint32_t remaining = depth;
if (heldDepth == 0u)
{
m_guestExecutionWaiters.fetch_add(1u, std::memory_order_acq_rel);
m_guestExecutionMutex.lock();
m_guestExecutionWaiters.fetch_sub(1u, std::memory_order_acq_rel);
heldDepth = 1u;
markGuestExecutionAcquired();
--remaining;
}
for (uint32_t i = 0; i < remaining; ++i)
{
m_guestExecutionMutex.lock();
++heldDepth;
}
}
void PS2Runtime::markGuestExecutionAcquired()
{
{
std::lock_guard<std::mutex> lock(m_guestExecutionHandoffMutex);
m_guestExecutionHandoffEpoch.fetch_add(1u, std::memory_order_acq_rel);
}
m_guestExecutionHandoffCv.notify_all();
}
void PS2Runtime::waitForGuestExecutionHandoff()
{
waitForGuestExecutionHandoff(guestExecutionHandoffEpochSnapshot());
}
void PS2Runtime::waitForGuestExecutionHandoff(uint64_t baselineEpoch)
{
// Lock-free fast path
if (m_guestExecutionWaiters.load(std::memory_order_acquire) == 0u)
{
return;
}
std::unique_lock<std::mutex> lock(m_guestExecutionHandoffMutex);
if (m_guestExecutionWaiters.load(std::memory_order_acquire) == 0u)
{
return;
}
const bool handedOff = m_guestExecutionHandoffCv.wait_for(
lock,
std::chrono::milliseconds(2),
[&]()
{
return m_guestExecutionWaiters.load(std::memory_order_acquire) == 0u ||
m_guestExecutionHandoffEpoch.load(std::memory_order_relaxed) != baselineEpoch ||
isStopRequested();
});
if (!handedOff)
{
m_guestExecutionHandoffTimeouts.fetch_add(1u, std::memory_order_relaxed);
}
}
PS2Runtime::DeferredGuestYieldScope::DeferredGuestYieldScope(bool &pendingOut) noexcept
: m_pendingOut(pendingOut)
{
++g_deferredGuestYieldDepth;
}
PS2Runtime::DeferredGuestYieldScope::~DeferredGuestYieldScope()
{
if (--g_deferredGuestYieldDepth == 0u && g_deferredGuestYieldPending)
{
g_deferredGuestYieldPending = false;
m_pendingOut = true;
}
}
void PS2Runtime::yieldGuestExecutionAfterWake()
{
if (g_deferredGuestYieldDepth != 0u)
{
g_deferredGuestYieldPending = true;
return;
}
auto it = g_guestExecutionDepths.find(this);
if (it == g_guestExecutionDepths.end() || it->second == 0u)
{
std::this_thread::yield();
return;
}
const uint64_t handoffEpoch = m_guestExecutionHandoffEpoch.load(std::memory_order_acquire);
{
GuestExecutionReleaseScope releaseGuestExecution(this);
std::unique_lock<std::mutex> lock(m_guestExecutionHandoffMutex);
m_guestExecutionHandoffCv.wait_for(lock, std::chrono::milliseconds(1), [&]()
{ return m_guestExecutionHandoffEpoch.load(std::memory_order_acquire) != handoffEpoch; });
}
}
bool PS2Runtime::shouldPreemptGuestExecution()
{
constexpr uint32_t kContendedYieldInterval = 1024u;
constexpr uint32_t kUncontendedYieldInterval = 16384u;
thread_local uint32_t s_backEdgeYieldCounter = 0u;
const uint32_t waiterCount = m_guestExecutionWaiters.load(std::memory_order_acquire);
const uint32_t yieldInterval = (waiterCount != 0u) ? kContendedYieldInterval : kUncontendedYieldInterval;
if (++s_backEdgeYieldCounter < yieldInterval)
{
return false;
}
s_backEdgeYieldCounter = 0u;
return true;
}
uint8_t PS2Runtime::Load8(uint8_t *rdram, R5900Context *ctx, uint32_t vaddr)
{
try
{
return m_memory.read8(vaddr);
}
catch (const std::exception &)
{
SignalException(ctx, EXCEPTION_ADDRESS_ERROR_LOAD);
return 0;
}
}
uint16_t PS2Runtime::Load16(uint8_t *rdram, R5900Context *ctx, uint32_t vaddr)
{
try
{
return m_memory.read16(vaddr);
}
catch (const std::exception &)
{
SignalException(ctx, EXCEPTION_ADDRESS_ERROR_LOAD);
return 0;
}
}
uint32_t PS2Runtime::Load32(uint8_t *rdram, R5900Context *ctx, uint32_t vaddr)
{
try
{
return m_memory.read32(vaddr);
}
catch (const std::exception &)
{
SignalException(ctx, EXCEPTION_ADDRESS_ERROR_LOAD);
return 0;
}
}
uint64_t PS2Runtime::Load64(uint8_t *rdram, R5900Context *ctx, uint32_t vaddr)
{
try
{
return m_memory.read64(vaddr);
}
catch (const std::exception &)
{
SignalException(ctx, EXCEPTION_ADDRESS_ERROR_LOAD);
return 0;
}
}
__m128i PS2Runtime::Load128(uint8_t *rdram, R5900Context *ctx, uint32_t vaddr)
{
try
{
return m_memory.read128(vaddr);
}
catch (const std::exception &)
{
SignalException(ctx, EXCEPTION_ADDRESS_ERROR_LOAD);
return _mm_setzero_si128();
}
}
void PS2Runtime::Store8(uint8_t *rdram, R5900Context *ctx, uint32_t vaddr, uint8_t value)
{
ps2TraceGuestWrite(rdram, vaddr, 1u, value, 0u, "WRITE8", ctx);
try
{
m_memory.write8(vaddr, value);
}
catch (const std::exception &)
{
SignalException(ctx, EXCEPTION_ADDRESS_ERROR_STORE);
}
}
void PS2Runtime::Store16(uint8_t *rdram, R5900Context *ctx, uint32_t vaddr, uint16_t value)
{
ps2TraceGuestWrite(rdram, vaddr, 2u, value, 0u, "WRITE16", ctx);
try
{
m_memory.write16(vaddr, value);
}
catch (const std::exception &)
{
SignalException(ctx, EXCEPTION_ADDRESS_ERROR_STORE);
}
}
void PS2Runtime::Store32(uint8_t *rdram, R5900Context *ctx, uint32_t vaddr, uint32_t value)
{
ps2TraceGuestWrite(rdram, vaddr, 4u, value, 0u, "WRITE32", ctx);
try
{
m_memory.write32(vaddr, value);
drainCompletedDmacHandlers(rdram);
}
catch (const std::exception &)
{
SignalException(ctx, EXCEPTION_ADDRESS_ERROR_STORE);
}
}
void PS2Runtime::Store64(uint8_t *rdram, R5900Context *ctx, uint32_t vaddr, uint64_t value)
{
ps2TraceGuestWrite(rdram, vaddr, 8u, value, 0u, "WRITE64", ctx);
try
{
m_memory.write64(vaddr, value);
}
catch (const std::exception &)
{
SignalException(ctx, EXCEPTION_ADDRESS_ERROR_STORE);
}
}
void PS2Runtime::Store128(uint8_t *rdram, R5900Context *ctx, uint32_t vaddr, __m128i value)
{
alignas(16) uint64_t _parts[2];
_mm_storeu_si128(reinterpret_cast<__m128i *>(_parts), value);
ps2TraceGuestWrite(rdram, vaddr, 16u, _parts[0], _parts[1], "WRITE128", ctx);
try
{
m_memory.write128(vaddr, value);
}
catch (const std::exception &)
{
SignalException(ctx, EXCEPTION_ADDRESS_ERROR_STORE);
}
}
void PS2Runtime::kickGifDmaChainFromMMIO(uint8_t *rdram,
R5900Context *ctx,
uint32_t dPcrValue,
uint32_t dStatValue,
uint32_t tadr,
uint32_t chcr)
{
constexpr uint32_t D_PCR = 0x1000E020u;
constexpr uint32_t D_STAT = 0x1000E010u;
constexpr uint32_t GIF_TADR = 0x1000A030u;
constexpr uint32_t GIF_CHCR = 0x1000A000u;
ps2TraceGuestWrite(rdram, D_PCR, 4u, dPcrValue, 0u, "WRITE32", ctx);
m_memory.writeIORegister(D_PCR, dPcrValue);
ps2TraceGuestWrite(rdram, D_STAT, 4u, dStatValue, 0u, "WRITE32", ctx);
m_memory.writeIORegister(D_STAT, dStatValue);
ps2TraceGuestWrite(rdram, GIF_TADR, 4u, tadr, 0u, "WRITE32", ctx);
m_memory.writeIORegister(GIF_TADR, tadr);
ps2TraceGuestWrite(rdram, GIF_CHCR, 4u, chcr, 0u, "WRITE32", ctx);
if (m_memory.tryProcessNativeGifImageUploadChain(m_gs, tadr, chcr))
{
drainCompletedDmacHandlers(rdram);
return;
}
if (m_memory.tryProcessNativeGifPackedChain(m_gs, tadr, chcr))
{
drainCompletedDmacHandlers(rdram);
return;
}
m_memory.writeIORegister(GIF_CHCR, chcr);
m_memory.processPendingTransfers();
drainCompletedDmacHandlers(rdram);
}
void PS2Runtime::requestStop()
{
m_stopRequested.store(true, std::memory_order_relaxed);
ps2_syscalls::notifyRuntimeStop();
}
bool PS2Runtime::isStopRequested() const
{
return m_stopRequested.load(std::memory_order_relaxed);
}
void PS2Runtime::HandleIntegerOverflow(R5900Context *ctx)
{
raiseCop0Exception(ctx, EXCEPTION_INTEGER_OVERFLOW);
}
void PS2Runtime::run()
{
m_stopRequested.store(false, std::memory_order_relaxed);
ps2_stubs::resetSifState();
resetIop();
ps2_stubs::resetAudioStubState();
ps2_stubs::resetGsSyncVCallbackState();
ps2_stubs::resetMpegStubState();
ps2_syscalls::initializeGuestKernelState(m_memory.getRDRAM());
m_cpuContext.r[4] = _mm_setzero_si128();
m_cpuContext.r[5] = _mm_setzero_si128();
m_cpuContext.r[29] = _mm_set_epi64x(0, static_cast<int64_t>(PS2_RAM_SIZE - 0x10u));
m_debugPc.store(m_cpuContext.pc, std::memory_order_relaxed);
m_debugRa.store(static_cast<uint32_t>(_mm_extract_epi32(m_cpuContext.r[31], 0)), std::memory_order_relaxed);
m_debugSp.store(static_cast<uint32_t>(_mm_extract_epi32(m_cpuContext.r[29], 0)), std::memory_order_relaxed);
m_debugGp.store(static_cast<uint32_t>(_mm_extract_epi32(m_cpuContext.r[28], 0)), std::memory_order_relaxed);
RUNTIME_LOG("Starting execution at address 0x" << std::hex << m_cpuContext.pc << std::dec);
// A blank image to use as a framebuffer
Image blank = GenImageColor(FB_WIDTH, FB_HEIGHT, BLANK);
Texture2D frameTex = LoadTextureFromImage(blank);
UnloadImage(blank);
g_activeThreads.store(1, std::memory_order_relaxed);
std::atomic<bool> gameThreadFinished{false};
std::thread gameThread([&]()
{
ThreadNaming::SetCurrentThreadName("GameThread");
try
{
dispatchLoop(m_memory.getRDRAM(), &m_cpuContext);
uint32_t pc = m_debugPc.load(std::memory_order_relaxed);
RUNTIME_LOG("Game thread returned. PC=0x" << std::hex << pc
<< " RA=0x" << static_cast<uint32_t>(_mm_extract_epi32(m_cpuContext.r[31], 0)) << std::dec << std::endl);
}
catch (const std::exception &e)
{
std::cerr << "Error during program execution: " << e.what() << std::endl;
}
catch (...)
{
std::cerr << "Error during program execution: unknown exception" << std::endl;
}
g_activeThreads.fetch_sub(1, std::memory_order_relaxed);
gameThreadFinished.store(true, std::memory_order_release); });
ps2_syscalls::EnsureVSyncWorkerRunning(m_memory.getRDRAM(), this);
uint64_t tick = 0;
while (!isStopRequested() && g_activeThreads.load(std::memory_order_relaxed) > 0)
{
PS2_IF_AGRESSIVE_LOGS({
tick++;
if ((tick % 120) == 0)
{
uint64_t curDma = m_memory.dmaStartCount();
uint64_t curGif = m_memory.gifCopyCount();
uint64_t curGs = m_memory.gsWriteCount();
uint64_t curVif = m_memory.vifWriteCount();
const GSRegisters &gs = m_memory.gs();
const uint32_t dbgPc = m_debugPc.load(std::memory_order_relaxed);
const uint32_t dbgRa = m_debugRa.load(std::memory_order_relaxed);
const uint32_t dbgSp = m_debugSp.load(std::memory_order_relaxed);
const uint32_t dbgGp = m_debugGp.load(std::memory_order_relaxed);
const int activeThreads = g_activeThreads.load(std::memory_order_relaxed);
RUNTIME_LOG("[run:tick] tick=" << tick
<< " pc=0x" << std::hex << dbgPc
<< " ra=0x" << dbgRa
<< " sp=0x" << dbgSp
<< " gp=0x" << dbgGp
<< " dispfb1=0x" << gs.dispfb1
<< " display1=0x" << gs.display1
<< std::dec
<< " activeThreads=" << activeThreads
<< " dma=" << curDma
<< " gif=" << curGif
<< " gsw=" << curGs
<< " vif=" << curVif
<< std::endl);
}
});
uint32_t presentWidth = FB_WIDTH;
uint32_t presentHeight = DEFAULT_DISPLAY_HEIGHT;
UploadFrame(frameTex, this, presentWidth, presentHeight);
BeginDrawing();
ClearBackground(BLACK);
const float srcWidth = static_cast<float>(std::max<uint32_t>(1u, presentWidth));
const float srcHeight = static_cast<float>(std::max<uint32_t>(1u, presentHeight));
const float screenWidth = static_cast<float>(GetScreenWidth());
const float screenHeight = static_cast<float>(GetScreenHeight());
const float scale = std::min(screenWidth / srcWidth, screenHeight / srcHeight);
const float dstWidth = srcWidth * scale;
const float dstHeight = srcHeight * scale;
const Rectangle srcRect{0.0f, 0.0f, srcWidth, srcHeight};
const Rectangle dstRect{
(screenWidth - dstWidth) * 0.5f,
(screenHeight - dstHeight) * 0.5f,
dstWidth,
dstHeight};
DrawTexturePro(frameTex, srcRect, dstRect, Vector2{0.0f, 0.0f}, 0.0f, WHITE);
if (m_debugUiInitialized && m_debugUiDrawCallback)
{
m_debugUiDrawCallback(*this, m_debugUiUserData);
}
EndDrawing();
if (WindowShouldClose())
{
RUNTIME_LOG("[run] window close requested, breaking out of loop");
requestStop();
break;
}
}
requestStop();
const auto joinDeadline = std::chrono::steady_clock::now() + std::chrono::seconds(2);
while (!gameThreadFinished.load(std::memory_order_acquire) &&
std::chrono::steady_clock::now() < joinDeadline)
{
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
if (gameThread.joinable())
{
if (gameThreadFinished.load(std::memory_order_acquire))
{
gameThread.join();
}
else
{
std::cerr << "[run] game thread did not stop within timeout; detaching" << std::endl;
gameThread.detach();
}
}
const auto workerDeadline = std::chrono::steady_clock::now() + std::chrono::milliseconds(1000);
while (g_activeThreads.load(std::memory_order_relaxed) > 0 &&
std::chrono::steady_clock::now() < workerDeadline)
{
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
if (g_activeThreads.load(std::memory_order_relaxed) > 0)
{
requestStop();
const auto finalWorkerDeadline = std::chrono::steady_clock::now() + std::chrono::milliseconds(1000);
while (g_activeThreads.load(std::memory_order_relaxed) > 0 &&
std::chrono::steady_clock::now() < finalWorkerDeadline)
{
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
}
if (g_activeThreads.load(std::memory_order_relaxed) == 0)
{
ps2_syscalls::joinAllGuestHostThreads();
}
else
{
std::cerr << "[run] guest host threads did not stop within timeout; detaching remaining worker threads"
<< std::endl;
ps2_syscalls::detachAllGuestHostThreads();
}
if (m_debugUiInitialized && m_debugUiShutdownCallback)
{
m_debugUiShutdownCallback(*this, m_debugUiUserData);
m_debugUiInitialized = false;
}
UnloadTexture(frameTex);
CloseWindow();
const int remainingThreads = g_activeThreads.load(std::memory_order_relaxed);
RUNTIME_LOG("[run] exiting loop, activeThreads=" << remainingThreads);
if (remainingThreads > 0)
{
std::cerr << "[run] warning: " << remainingThreads
<< " guest worker thread(s) still active during shutdown." << std::endl;
}
}