# Build output /out/ /build/ CMakeUserPresets.json # Build directories created outside /out/ (per-stage trees use names like b457_perf) b*_perf/ cmake-build-*/ # Binary build artifacts, wherever they land *.exe *.dll *.lib *.obj *.exp *.iobj *.ipdb *.res *.tlog # Copyrighted game data. Never publish: the PSP executable, its decrypted ELF # and save data are the user's own dumped media, not part of this source tree. PSP_DATA/ SAVEDATA/ *.ELF *.elf *.iso *.cso # User-owned game data and reverse-engineering workspace /profiles/*/game/ /profiles/*/analysis/ /profiles/*/progress/ /profiles/*/captures/ # Generated scratch output (the checked-in profile corpus is not ignored) *.generated *.tmp *.log *.pdb *.ilk # IDE files .vs/ .vscode/ .idea/ *.user *.suo # Python __pycache__/ *.pyc