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Jessica_Natalia 98d6b05477 mais otimizaçoes
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2026-08-13 11:20:36 -03:00

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INI

; VCSNative default DirectX 12 performance configuration.
; Uses asynchronous GE execution, the cross-unit AOT hot-register cache, native
; indexed/strip submission, packed 0x0115 GPU decode, hardware culling and batch
; merging. Visual/input/audio follow-ups remain tracked separately under the local
; progress directory.
[Display]
Enabled=true
; Output resolution mode: PSP | Desktop | Custom
; PSP = 480x272 logical output
; Desktop = current Windows desktop/monitor resolution
; Custom = uses Width and Height below
ResolutionMode=Desktop
; Used by ResolutionMode=Custom. Valid ranges: Width 320-16384, Height 180-16384.
Width=1920
Height=1080
; Fullscreen=true uses a borderless desktop-sized window. In that mode Width/Height
; still define the Custom logical output size, but the window itself fills the desktop.
Fullscreen=true
AspectRatio=Stretch
UpscaleFilter=Bilinear
IntegerScale=false
ShowFPS=false
[Rendering]
Backend=DirectX12
HardwareTransform=true
DX12GEColor=true
TextureCacheEntries=8192
TextureCacheMB=512
; Internal render resolution mode: PSP | Scale | Desktop | Custom
; PSP = native 480x272 rendering
; Scale = 480x272 multiplied by InternalScale (1-8)
; Desktop = current Windows desktop/monitor resolution
; Custom = uses InternalWidth and InternalHeight below
InternalResolutionMode=Desktop
; Used only by InternalResolutionMode=Scale.
InternalScale=2
; Used only by InternalResolutionMode=Custom.
; Valid ranges: InternalWidth 480-16384, InternalHeight 272-16384.
InternalWidth=1920
InternalHeight=1080
MSAA=1
SMAA=false
AnisotropicFiltering=1
DepthPrecision=24
ExperimentalGpuColorPreview=false
GeometryDebugColors=false
DumpGpuFrameVblank=0
[Timing]
FrameRate=120
RealtimeSpeedDiagnostics=false
RealtimeSpeedIntervalVblanks=240
[Audio]
Enabled=true
Volume=100
Diagnostics=false
PrebufferBlocks=8
RecoveryPrebufferBlocks=14
[Widescreen]
Enabled=true
AspectRatio=auto
[Project2DFX]
Enabled=false
PerformanceLog=false
[SimulateHDR]
Enabled=false
[DrawDistance]
Enabled=false
World=1.00
Vehicles=1.00
NPCs=1.00
[Controls]
CameraStick=true
MouseSensitivity=12
InvertCameraY=false
PedCameraUpLimitDegrees=10
ModernControlScheme=false
[Diagnostics]
LogToFile=true
LogFile=VCSNative.log
FlushEveryLine=false