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2026-08-13 16:21:22 -03:00

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CloudWorks attribution

The volumetric-cloud density and noise model in the VCS DirectX 12 presenter is adapted from CloudWorks Alpha 4.0 by Brian Tu (RTU), dated 2021-07-25.

Original project: https://github.com/keroroxzz

The original shader identifies its license as Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported (CC BY-NC-SA 3.0): https://creativecommons.org/licenses/by-nc-sa/3.0/

This adaptation replaces RenderHook/timecycle inputs with fixed parameters from ProperShaders.ini, uses the PSP GE camera captured by VCSNative, and composites the result in the native DirectX 12 presentation pass.