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PSPRecomp/profiles/vcs/host/propershaders/PrivateShaderStubs.cpp
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Jessica_Natalia 261f2d962b improving graphics
improving graphics
2026-08-20 02:45:26 -03:00

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531 B
C++

#include "propershaders/ProperShadersBridge.hpp"
namespace vcs {
bool proper_shaders_private_available() noexcept { return false; }
std::string proper_shaders_make_pipe_hlsl(GeShaderPipe, std::string_view native_ge_hlsl, bool) {
return std::string(native_ge_hlsl);
}
const char *proper_shaders_volumetric_clouds_hlsl() noexcept { return nullptr; }
const char *proper_shaders_realtime_shadows_hlsl() noexcept { return nullptr; }
const char *proper_shaders_material_shadow_hlsl() noexcept { return nullptr; }
} // namespace vcs