#ifndef INDOORS_TAKARAYA_ROOM_4_H
#define INDOORS_TAKARAYA_ROOM_4_H 1

#include "align_asset_macro.h"

#define dtakaraya_room_4Tex_001820 "__OTR__scenes/shared/takaraya_scene/takaraya_room_4Tex_001820"
static const ALIGN_ASSET(2) char takaraya_room_4Tex_001820[] = dtakaraya_room_4Tex_001820;

#define dtakaraya_room_4Tex_002020 "__OTR__scenes/shared/takaraya_scene/takaraya_room_4Tex_002020"
static const ALIGN_ASSET(2) char takaraya_room_4Tex_002020[] = dtakaraya_room_4Tex_002020;

#define dtakaraya_room_4Tex_002820 "__OTR__scenes/shared/takaraya_scene/takaraya_room_4Tex_002820"
static const ALIGN_ASSET(2) char takaraya_room_4Tex_002820[] = dtakaraya_room_4Tex_002820;

#define dtakaraya_room_4DL_0017F8 "__OTR__scenes/shared/takaraya_scene/takaraya_room_4DL_0017F8"
static const ALIGN_ASSET(2) char takaraya_room_4DL_0017F8[] = dtakaraya_room_4DL_0017F8;


#endif // INDOORS_TAKARAYA_ROOM_4_H
