#ifndef OBJECTS_OBJECT_MASTERKOKIRI_H
#define OBJECTS_OBJECT_MASTERKOKIRI_H 1

#include "align_asset_macro.h"

#define dobject_masterkokiri_Anim_0004A8 "__OTR__objects/object_masterkokiri/object_masterkokiri_Anim_0004A8"
static const ALIGN_ASSET(2) char object_masterkokiri_Anim_0004A8[] = dobject_masterkokiri_Anim_0004A8;

#endif // OBJECTS_OBJECT_MASTERKOKIRI_H
