#ifndef OBJECTS_OBJECT_GI_LIQUID_H
#define OBJECTS_OBJECT_GI_LIQUID_H 1

#include "align_asset_macro.h"

#define dobject_gi_liquidTex_000000 "__OTR__objects/object_gi_liquid/object_gi_liquidTex_000000"
static const ALIGN_ASSET(2) char object_gi_liquidTex_000000[] = dobject_gi_liquidTex_000000;

#define dobject_gi_liquidTex_000200 "__OTR__objects/object_gi_liquid/object_gi_liquidTex_000200"
static const ALIGN_ASSET(2) char object_gi_liquidTex_000200[] = dobject_gi_liquidTex_000200;

#define dobject_gi_liquidTex_000400 "__OTR__objects/object_gi_liquid/object_gi_liquidTex_000400"
static const ALIGN_ASSET(2) char object_gi_liquidTex_000400[] = dobject_gi_liquidTex_000400;

#define dgGiGreenPotColorDL "__OTR__objects/object_gi_liquid/gGiGreenPotColorDL"
static const ALIGN_ASSET(2) char gGiGreenPotColorDL[] = dgGiGreenPotColorDL;

#define dgGiRedPotColorDL "__OTR__objects/object_gi_liquid/gGiRedPotColorDL"
static const ALIGN_ASSET(2) char gGiRedPotColorDL[] = dgGiRedPotColorDL;

#define dgGiBluePotColorDL "__OTR__objects/object_gi_liquid/gGiBluePotColorDL"
static const ALIGN_ASSET(2) char gGiBluePotColorDL[] = dgGiBluePotColorDL;

#define dgGiGreenLiquidColorDL "__OTR__objects/object_gi_liquid/gGiGreenLiquidColorDL"
static const ALIGN_ASSET(2) char gGiGreenLiquidColorDL[] = dgGiGreenLiquidColorDL;

#define dgGiRedLiquidColorDL "__OTR__objects/object_gi_liquid/gGiRedLiquidColorDL"
static const ALIGN_ASSET(2) char gGiRedLiquidColorDL[] = dgGiRedLiquidColorDL;

#define dgGiBlueLiquidColorDL "__OTR__objects/object_gi_liquid/gGiBlueLiquidColorDL"
static const ALIGN_ASSET(2) char gGiBlueLiquidColorDL[] = dgGiBlueLiquidColorDL;

#define dgGiGreenPatternColorDL "__OTR__objects/object_gi_liquid/gGiGreenPatternColorDL"
static const ALIGN_ASSET(2) char gGiGreenPatternColorDL[] = dgGiGreenPatternColorDL;

#define dgGiRedPatternColorDL "__OTR__objects/object_gi_liquid/gGiRedPatternColorDL"
static const ALIGN_ASSET(2) char gGiRedPatternColorDL[] = dgGiRedPatternColorDL;

#define dgGiBluePatternColorDL "__OTR__objects/object_gi_liquid/gGiBluePatternColorDL"
static const ALIGN_ASSET(2) char gGiBluePatternColorDL[] = dgGiBluePatternColorDL;

#define dgGiPotionPotDL "__OTR__objects/object_gi_liquid/gGiPotionPotDL"
static const ALIGN_ASSET(2) char gGiPotionPotDL[] = dgGiPotionPotDL;

#define dgGiPotionLiquidDL "__OTR__objects/object_gi_liquid/gGiPotionLiquidDL"
static const ALIGN_ASSET(2) char gGiPotionLiquidDL[] = dgGiPotionLiquidDL;

#define dgGiPotionPatternDL "__OTR__objects/object_gi_liquid/gGiPotionPatternDL"
static const ALIGN_ASSET(2) char gGiPotionPatternDL[] = dgGiPotionPatternDL;

#endif // OBJECTS_OBJECT_GI_LIQUID_H
