#ifndef OVERLAYS_OVL_EN_GANON_ORGAN_H
#define OVERLAYS_OVL_EN_GANON_ORGAN_H 1

#include "align_asset_macro.h"

#define dsRoomCarpetTex "__OTR__overlays/ovl_En_Ganon_Organ/sRoomCarpetTex"
static const ALIGN_ASSET(2) char sRoomCarpetTex[] = dsRoomCarpetTex;

#define dsRoomOrganPipeTex "__OTR__overlays/ovl_En_Ganon_Organ/sRoomOrganPipeTex"
static const ALIGN_ASSET(2) char sRoomOrganPipeTex[] = dsRoomOrganPipeTex;

#define dsRoomOrganCorbelsTex "__OTR__overlays/ovl_En_Ganon_Organ/sRoomOrganCorbelsTex"
static const ALIGN_ASSET(2) char sRoomOrganCorbelsTex[] = dsRoomOrganCorbelsTex;

#define dsRoomOrganGrillTex "__OTR__overlays/ovl_En_Ganon_Organ/sRoomOrganGrillTex"
static const ALIGN_ASSET(2) char sRoomOrganGrillTex[] = dsRoomOrganGrillTex;

#define dsRoomCrestFriezeTex "__OTR__overlays/ovl_En_Ganon_Organ/sRoomCrestFriezeTex"
static const ALIGN_ASSET(2) char sRoomCrestFriezeTex[] = dsRoomCrestFriezeTex;

#define dsRoomColumnFriezeAndCanopyTex "__OTR__overlays/ovl_En_Ganon_Organ/sRoomColumnFriezeAndCanopyTex"
static const ALIGN_ASSET(2) char sRoomColumnFriezeAndCanopyTex[] = dsRoomColumnFriezeAndCanopyTex;

#define dsRoomColumnMetalEdgingTex "__OTR__overlays/ovl_En_Ganon_Organ/sRoomColumnMetalEdgingTex"
static const ALIGN_ASSET(2) char sRoomColumnMetalEdgingTex[] = dsRoomColumnMetalEdgingTex;

#define dsRoomStatueWingTex "__OTR__overlays/ovl_En_Ganon_Organ/sRoomStatueWingTex"
static const ALIGN_ASSET(2) char sRoomStatueWingTex[] = dsRoomStatueWingTex;

#define dsRoomPillarTex "__OTR__overlays/ovl_En_Ganon_Organ/sRoomPillarTex"
static const ALIGN_ASSET(2) char sRoomPillarTex[] = dsRoomPillarTex;

#define dsRoomOrganKeyboardTex "__OTR__overlays/ovl_En_Ganon_Organ/sRoomOrganKeyboardTex"
static const ALIGN_ASSET(2) char sRoomOrganKeyboardTex[] = dsRoomOrganKeyboardTex;

#define dsRoomOrganKeyEndTex "__OTR__overlays/ovl_En_Ganon_Organ/sRoomOrganKeyEndTex"
static const ALIGN_ASSET(2) char sRoomOrganKeyEndTex[] = dsRoomOrganKeyEndTex;

#define dsRoomStepTex "__OTR__overlays/ovl_En_Ganon_Organ/sRoomStepTex"
static const ALIGN_ASSET(2) char sRoomStepTex[] = dsRoomStepTex;

#define dsRoomOrganAndFloorDL "__OTR__overlays/ovl_En_Ganon_Organ/sRoomOrganAndFloorDL"
static const ALIGN_ASSET(2) char sRoomOrganAndFloorDL[] = dsRoomOrganAndFloorDL;

#define dsRoomStatuesDL "__OTR__overlays/ovl_En_Ganon_Organ/sRoomStatuesDL"
static const ALIGN_ASSET(2) char sRoomStatuesDL[] = dsRoomStatuesDL;

#endif // OVERLAYS_OVL_EN_GANON_ORGAN_H
