#ifndef INDOORS_SYATEKIJYOU_ROOM_0_H
#define INDOORS_SYATEKIJYOU_ROOM_0_H 1

#include "align_asset_macro.h"

#define dsyatekijyou_room_0DL_006548 "__OTR__scenes/shared/syatekijyou_scene/syatekijyou_room_0DL_006548"
static const ALIGN_ASSET(2) char syatekijyou_room_0DL_006548[] = dsyatekijyou_room_0DL_006548;

#define dsyatekijyou_room_0DL_0076D8 "__OTR__scenes/shared/syatekijyou_scene/syatekijyou_room_0DL_0076D8"
static const ALIGN_ASSET(2) char syatekijyou_room_0DL_0076D8[] = dsyatekijyou_room_0DL_0076D8;

#define dsyatekijyou_room_0Set_0000C0DL_006548 "__OTR__scenes/shared/syatekijyou_scene/syatekijyou_room_0Set_0000C0DL_006548"
static const ALIGN_ASSET(2) char syatekijyou_room_0Set_0000C0DL_006548[] = dsyatekijyou_room_0Set_0000C0DL_006548;

#define dsyatekijyou_room_0Set_0000C0DL_0076D8 "__OTR__scenes/shared/syatekijyou_scene/syatekijyou_room_0Set_0000C0DL_0076D8"
static const ALIGN_ASSET(2) char syatekijyou_room_0Set_0000C0DL_0076D8[] = dsyatekijyou_room_0Set_0000C0DL_0076D8;

#define dsyatekijyou_room_0Set_0000F0DL_006548 "__OTR__scenes/shared/syatekijyou_scene/syatekijyou_room_0Set_0000F0DL_006548"
static const ALIGN_ASSET(2) char syatekijyou_room_0Set_0000F0DL_006548[] = dsyatekijyou_room_0Set_0000F0DL_006548;

#define dsyatekijyou_room_0Set_0000F0DL_0076D8 "__OTR__scenes/shared/syatekijyou_scene/syatekijyou_room_0Set_0000F0DL_0076D8"
static const ALIGN_ASSET(2) char syatekijyou_room_0Set_0000F0DL_0076D8[] = dsyatekijyou_room_0Set_0000F0DL_0076D8;

#define dsyatekijyou_room_0Set_0001A0DL_006548 "__OTR__scenes/shared/syatekijyou_scene/syatekijyou_room_0Set_0001A0DL_006548"
static const ALIGN_ASSET(2) char syatekijyou_room_0Set_0001A0DL_006548[] = dsyatekijyou_room_0Set_0001A0DL_006548;

#define dsyatekijyou_room_0Set_0001A0DL_0076D8 "__OTR__scenes/shared/syatekijyou_scene/syatekijyou_room_0Set_0001A0DL_0076D8"
static const ALIGN_ASSET(2) char syatekijyou_room_0Set_0001A0DL_0076D8[] = dsyatekijyou_room_0Set_0001A0DL_0076D8;


#endif // INDOORS_SYATEKIJYOU_ROOM_0_H
