#ifndef OBJECTS_OBJECT_GI_BOOMERANG_H
#define OBJECTS_OBJECT_GI_BOOMERANG_H 1

#include "align_asset_macro.h"

#define dgGiBoomerangDL "__OTR__objects/object_gi_boomerang/gGiBoomerangDL"
static const ALIGN_ASSET(2) char gGiBoomerangDL[] = dgGiBoomerangDL;

#endif // OBJECTS_OBJECT_GI_BOOMERANG_H
