#ifndef DUNGEONS_JYASINBOSS_ROOM_0_H
#define DUNGEONS_JYASINBOSS_ROOM_0_H 1

#include "align_asset_macro.h"

#define djyasinboss_room_0Tex_0007C8 "__OTR__scenes/shared/jyasinboss_scene/jyasinboss_room_0Tex_0007C8"
static const ALIGN_ASSET(2) char jyasinboss_room_0Tex_0007C8[] = djyasinboss_room_0Tex_0007C8;

#define djyasinboss_room_0DL_0007B0 "__OTR__scenes/shared/jyasinboss_scene/jyasinboss_room_0DL_0007B0"
static const ALIGN_ASSET(2) char jyasinboss_room_0DL_0007B0[] = djyasinboss_room_0DL_0007B0;

#define djyasinboss_room_0Set_000080DL_0007B0 "__OTR__scenes/shared/jyasinboss_scene/jyasinboss_room_0Set_000080DL_0007B0"
static const ALIGN_ASSET(2) char jyasinboss_room_0Set_000080DL_0007B0[] = djyasinboss_room_0Set_000080DL_0007B0;

#define djyasinboss_room_0Set_0000C0DL_0007B0 "__OTR__scenes/shared/jyasinboss_scene/jyasinboss_room_0Set_0000C0DL_0007B0"
static const ALIGN_ASSET(2) char jyasinboss_room_0Set_0000C0DL_0007B0[] = djyasinboss_room_0Set_0000C0DL_0007B0;

#define djyasinboss_room_0Set_000100DL_0007B0 "__OTR__scenes/shared/jyasinboss_scene/jyasinboss_room_0Set_000100DL_0007B0"
static const ALIGN_ASSET(2) char jyasinboss_room_0Set_000100DL_0007B0[] = djyasinboss_room_0Set_000100DL_0007B0;


#endif // DUNGEONS_JYASINBOSS_ROOM_0_H
