#ifndef TEXTURES_VR_GLVR_PAL_STATIC_H
#define TEXTURES_VR_GLVR_PAL_STATIC_H 1

#include "align_asset_macro.h"

#define dgGoronShopBgTLUT "__OTR__textures/vr_GLVR_pal_static/gGoronShopBgTLUT"
static const ALIGN_ASSET(2) char gGoronShopBgTLUT[] = dgGoronShopBgTLUT;

#define dgGoronShopBg2TLUT "__OTR__textures/vr_GLVR_pal_static/gGoronShopBg2TLUT"
static const ALIGN_ASSET(2) char gGoronShopBg2TLUT[] = dgGoronShopBg2TLUT;

#endif // TEXTURES_VR_GLVR_PAL_STATIC_H
