#ifndef TEST_LEVELS_SYOTES2_ROOM_0_H
#define TEST_LEVELS_SYOTES2_ROOM_0_H 1

#include "align_asset_macro.h"

#define dsyotes2_room_0Tex_0046F8 "__OTR__scenes/shared/syotes2_scene/syotes2_room_0Tex_0046F8"
static const ALIGN_ASSET(2) char syotes2_room_0Tex_0046F8[] = dsyotes2_room_0Tex_0046F8;

#define dsyotes2_room_0Tex_004EF8 "__OTR__scenes/shared/syotes2_scene/syotes2_room_0Tex_004EF8"
static const ALIGN_ASSET(2) char syotes2_room_0Tex_004EF8[] = dsyotes2_room_0Tex_004EF8;

#define dsyotes2_room_0Tex_0056F8 "__OTR__scenes/shared/syotes2_scene/syotes2_room_0Tex_0056F8"
static const ALIGN_ASSET(2) char syotes2_room_0Tex_0056F8[] = dsyotes2_room_0Tex_0056F8;

#define dsyotes2_room_0Tex_0066F8 "__OTR__scenes/shared/syotes2_scene/syotes2_room_0Tex_0066F8"
static const ALIGN_ASSET(2) char syotes2_room_0Tex_0066F8[] = dsyotes2_room_0Tex_0066F8;

#define dsyotes2_room_0Tex_006EF8 "__OTR__scenes/shared/syotes2_scene/syotes2_room_0Tex_006EF8"
static const ALIGN_ASSET(2) char syotes2_room_0Tex_006EF8[] = dsyotes2_room_0Tex_006EF8;

#define dsyotes2_room_0Tex_007EF8 "__OTR__scenes/shared/syotes2_scene/syotes2_room_0Tex_007EF8"
static const ALIGN_ASSET(2) char syotes2_room_0Tex_007EF8[] = dsyotes2_room_0Tex_007EF8;

#define dsyotes2_room_0Tex_008EF8 "__OTR__scenes/shared/syotes2_scene/syotes2_room_0Tex_008EF8"
static const ALIGN_ASSET(2) char syotes2_room_0Tex_008EF8[] = dsyotes2_room_0Tex_008EF8;

#define dsyotes2_room_0DL_0046B8 "__OTR__scenes/shared/syotes2_scene/syotes2_room_0DL_0046B8"
static const ALIGN_ASSET(2) char syotes2_room_0DL_0046B8[] = dsyotes2_room_0DL_0046B8;


#endif // TEST_LEVELS_SYOTES2_ROOM_0_H
