#ifndef DUNGEONS_MIZUSIN_ROOM_18_H
#define DUNGEONS_MIZUSIN_ROOM_18_H 1

#include "align_asset_macro.h"

#define dMIZUsin_room_18Tex_0018F8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_18Tex_0018F8"
static const ALIGN_ASSET(2) char MIZUsin_room_18Tex_0018F8[] = dMIZUsin_room_18Tex_0018F8;

#define dMIZUsin_room_18Tex_0020F8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_18Tex_0020F8"
static const ALIGN_ASSET(2) char MIZUsin_room_18Tex_0020F8[] = dMIZUsin_room_18Tex_0020F8;

#define dMIZUsin_room_18Tex_0028F8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_18Tex_0028F8"
static const ALIGN_ASSET(2) char MIZUsin_room_18Tex_0028F8[] = dMIZUsin_room_18Tex_0028F8;

#define dMIZUsin_room_18Tex_0030F8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_18Tex_0030F8"
static const ALIGN_ASSET(2) char MIZUsin_room_18Tex_0030F8[] = dMIZUsin_room_18Tex_0030F8;

#define dMIZUsin_room_18Tex_0038F8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_18Tex_0038F8"
static const ALIGN_ASSET(2) char MIZUsin_room_18Tex_0038F8[] = dMIZUsin_room_18Tex_0038F8;

#define dMIZUsin_room_18DL_0006B0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_18DL_0006B0"
static const ALIGN_ASSET(2) char MIZUsin_room_18DL_0006B0[] = dMIZUsin_room_18DL_0006B0;

#define dMIZUsin_room_18DL_000240 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_18DL_000240"
static const ALIGN_ASSET(2) char MIZUsin_room_18DL_000240[] = dMIZUsin_room_18DL_000240;

#define dMIZUsin_room_18DL_0008F8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_18DL_0008F8"
static const ALIGN_ASSET(2) char MIZUsin_room_18DL_0008F8[] = dMIZUsin_room_18DL_0008F8;

#define dMIZUsin_room_18DL_000B38 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_18DL_000B38"
static const ALIGN_ASSET(2) char MIZUsin_room_18DL_000B38[] = dMIZUsin_room_18DL_000B38;

#define dMIZUsin_room_18DL_0011A0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_18DL_0011A0"
static const ALIGN_ASSET(2) char MIZUsin_room_18DL_0011A0[] = dMIZUsin_room_18DL_0011A0;

#define dMIZUsin_room_18DL_000E00 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_18DL_000E00"
static const ALIGN_ASSET(2) char MIZUsin_room_18DL_000E00[] = dMIZUsin_room_18DL_000E00;

#define dMIZUsin_room_18DL_001740 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_18DL_001740"
static const ALIGN_ASSET(2) char MIZUsin_room_18DL_001740[] = dMIZUsin_room_18DL_001740;


#endif // DUNGEONS_MIZUSIN_ROOM_18_H
