#ifndef OBJECTS_OBJECT_DEMO_KEKKAI_H
#define OBJECTS_OBJECT_DEMO_KEKKAI_H 1

#include "align_asset_macro.h"

#define dobject_demo_kekkaiTex_000000 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_000000"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_000000[] = dobject_demo_kekkaiTex_000000;

#define dobject_demo_kekkaiTex_000800 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_000800"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_000800[] = dobject_demo_kekkaiTex_000800;

#define dobject_demo_kekkaiTex_001000 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_001000"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_001000[] = dobject_demo_kekkaiTex_001000;

#define dobject_demo_kekkaiTex_002450 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_002450"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_002450[] = dobject_demo_kekkaiTex_002450;

#define dobject_demo_kekkaiTex_0036A0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_0036A0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_0036A0[] = dobject_demo_kekkaiTex_0036A0;

#define dobject_demo_kekkaiTex_003EA0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_003EA0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_003EA0[] = dobject_demo_kekkaiTex_003EA0;

#define dobject_demo_kekkaiTex_004AC0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_004AC0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_004AC0[] = dobject_demo_kekkaiTex_004AC0;

#define dobject_demo_kekkaiTex_006140 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_006140"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_006140[] = dobject_demo_kekkaiTex_006140;

#define dobject_demo_kekkaiTex_006940 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_006940"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_006940[] = dobject_demo_kekkaiTex_006940;

#define dobject_demo_kekkaiTex_007DB0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_007DB0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_007DB0[] = dobject_demo_kekkaiTex_007DB0;

#define dobject_demo_kekkaiTex_0089D0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_0089D0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_0089D0[] = dobject_demo_kekkaiTex_0089D0;

#define dobject_demo_kekkaiTex_0092D0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_0092D0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_0092D0[] = dobject_demo_kekkaiTex_0092D0;

#define dobject_demo_kekkaiTex_00A440 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_00A440"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_00A440[] = dobject_demo_kekkaiTex_00A440;

#define dobject_demo_kekkaiTex_00B540 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_00B540"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_00B540[] = dobject_demo_kekkaiTex_00B540;

#define dobject_demo_kekkaiTex_00C0B0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_00C0B0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_00C0B0[] = dobject_demo_kekkaiTex_00C0B0;

#define dobject_demo_kekkaiTex_00C8B0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_00C8B0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_00C8B0[] = dobject_demo_kekkaiTex_00C8B0;

#define dgTowerBarrierDL "__OTR__objects/object_demo_kekkai/gTowerBarrierDL"
static const ALIGN_ASSET(2) char gTowerBarrierDL[] = dgTowerBarrierDL;

#define dgTrialBarrierFloorDL "__OTR__objects/object_demo_kekkai/gTrialBarrierFloorDL"
static const ALIGN_ASSET(2) char gTrialBarrierFloorDL[] = dgTrialBarrierFloorDL;

#define dgTrialBarrierEnergyVtx "__OTR__objects/object_demo_kekkai/gTrialBarrierEnergyVtx"
static const ALIGN_ASSET(2) char gTrialBarrierEnergyVtx[] = dgTrialBarrierEnergyVtx;

#define dgTrialBarrierEnergyDL "__OTR__objects/object_demo_kekkai/gTrialBarrierEnergyDL"
static const ALIGN_ASSET(2) char gTrialBarrierEnergyDL[] = dgTrialBarrierEnergyDL;

#define dgTrialBarrierOrbDL "__OTR__objects/object_demo_kekkai/gTrialBarrierOrbDL"
static const ALIGN_ASSET(2) char gTrialBarrierOrbDL[] = dgTrialBarrierOrbDL;

#define dgShadowTrialPathDL "__OTR__objects/object_demo_kekkai/gShadowTrialPathDL"
static const ALIGN_ASSET(2) char gShadowTrialPathDL[] = dgShadowTrialPathDL;

#define dgClearBlockDL "__OTR__objects/object_demo_kekkai/gClearBlockDL"
static const ALIGN_ASSET(2) char gClearBlockDL[] = dgClearBlockDL;

#define dgClearBlockCol "__OTR__objects/object_demo_kekkai/gClearBlockCol"
static const ALIGN_ASSET(2) char gClearBlockCol[] = dgClearBlockCol;

#define dgFireTrialPlatformDL "__OTR__objects/object_demo_kekkai/gFireTrialPlatformDL"
static const ALIGN_ASSET(2) char gFireTrialPlatformDL[] = dgFireTrialPlatformDL;

#define dgFireTrialPlatformCol "__OTR__objects/object_demo_kekkai/gFireTrialPlatformCol"
static const ALIGN_ASSET(2) char gFireTrialPlatformCol[] = dgFireTrialPlatformCol;

#define dgWaterTrialIceBlockDL "__OTR__objects/object_demo_kekkai/gWaterTrialIceBlockDL"
static const ALIGN_ASSET(2) char gWaterTrialIceBlockDL[] = dgWaterTrialIceBlockDL;

#define dgWaterTrialIceBlockCol "__OTR__objects/object_demo_kekkai/gWaterTrialIceBlockCol"
static const ALIGN_ASSET(2) char gWaterTrialIceBlockCol[] = dgWaterTrialIceBlockCol;

#define dgLightTrialFakeWallDL "__OTR__objects/object_demo_kekkai/gLightTrialFakeWallDL"
static const ALIGN_ASSET(2) char gLightTrialFakeWallDL[] = dgLightTrialFakeWallDL;

#define dgGanonsCastleUnusedFakeWallDL "__OTR__objects/object_demo_kekkai/gGanonsCastleUnusedFakeWallDL"
static const ALIGN_ASSET(2) char gGanonsCastleUnusedFakeWallDL[] = dgGanonsCastleUnusedFakeWallDL;

#define dgGanonsCastleScrubsFakeWallDL "__OTR__objects/object_demo_kekkai/gGanonsCastleScrubsFakeWallDL"
static const ALIGN_ASSET(2) char gGanonsCastleScrubsFakeWallDL[] = dgGanonsCastleScrubsFakeWallDL;

#define dgSpiritTrialWebDL "__OTR__objects/object_demo_kekkai/gSpiritTrialWebDL"
static const ALIGN_ASSET(2) char gSpiritTrialWebDL[] = dgSpiritTrialWebDL;

#define dgSpiritTrialLightSourceDL "__OTR__objects/object_demo_kekkai/gSpiritTrialLightSourceDL"
static const ALIGN_ASSET(2) char gSpiritTrialLightSourceDL[] = dgSpiritTrialLightSourceDL;

#define dgSpiritTrialLightFloorDL "__OTR__objects/object_demo_kekkai/gSpiritTrialLightFloorDL"
static const ALIGN_ASSET(2) char gSpiritTrialLightFloorDL[] = dgSpiritTrialLightFloorDL;

#define dgDemoKekkaiDL_005FF0 "__OTR__objects/object_demo_kekkai/gDemoKekkaiDL_005FF0"
static const ALIGN_ASSET(2) char gDemoKekkaiDL_005FF0[] = dgDemoKekkaiDL_005FF0;

#define dgGanonsCastleDoorDL "__OTR__objects/object_demo_kekkai/gGanonsCastleDoorDL"
static const ALIGN_ASSET(2) char gGanonsCastleDoorDL[] = dgGanonsCastleDoorDL;

#endif // OBJECTS_OBJECT_DEMO_KEKKAI_H
