#ifndef DUNGEONS_GANON_SONOGO_SCENE_H
#define DUNGEONS_GANON_SONOGO_SCENE_H 1

#include "align_asset_macro.h"

#define dganon_sonogo_sceneTex_006710 "__OTR__scenes/shared/ganon_sonogo_scene/ganon_sonogo_sceneTex_006710"
static const ALIGN_ASSET(2) char ganon_sonogo_sceneTex_006710[] = dganon_sonogo_sceneTex_006710;

#define dganon_sonogo_sceneTex_006F10 "__OTR__scenes/shared/ganon_sonogo_scene/ganon_sonogo_sceneTex_006F10"
static const ALIGN_ASSET(2) char ganon_sonogo_sceneTex_006F10[] = dganon_sonogo_sceneTex_006F10;

#define dganon_sonogo_sceneTex_007310 "__OTR__scenes/shared/ganon_sonogo_scene/ganon_sonogo_sceneTex_007310"
static const ALIGN_ASSET(2) char ganon_sonogo_sceneTex_007310[] = dganon_sonogo_sceneTex_007310;

#define dganon_sonogo_sceneTex_007710 "__OTR__scenes/shared/ganon_sonogo_scene/ganon_sonogo_sceneTex_007710"
static const ALIGN_ASSET(2) char ganon_sonogo_sceneTex_007710[] = dganon_sonogo_sceneTex_007710;

#define dganon_sonogo_sceneTLUT_006300 "__OTR__scenes/shared/ganon_sonogo_scene/ganon_sonogo_sceneTLUT_006300"
static const ALIGN_ASSET(2) char ganon_sonogo_sceneTLUT_006300[] = dganon_sonogo_sceneTLUT_006300;

#define dganon_sonogo_sceneTLUT_006508 "__OTR__scenes/shared/ganon_sonogo_scene/ganon_sonogo_sceneTLUT_006508"
static const ALIGN_ASSET(2) char ganon_sonogo_sceneTLUT_006508[] = dganon_sonogo_sceneTLUT_006508;

#define dganon_sonogo_sceneCollisionHeader_0062CC "__OTR__scenes/shared/ganon_sonogo_scene/ganon_sonogo_sceneCollisionHeader_0062CC"
static const ALIGN_ASSET(2) char ganon_sonogo_sceneCollisionHeader_0062CC[] = dganon_sonogo_sceneCollisionHeader_0062CC;


#endif // DUNGEONS_GANON_SONOGO_SCENE_H
