#ifndef OBJECTS_OBJECT_OE9_H
#define OBJECTS_OBJECT_OE9_H 1

#include "align_asset_macro.h"

#define dobject_oE9_DL_000800 "__OTR__objects/object_oE9/object_oE9_DL_000800"
static const ALIGN_ASSET(2) char object_oE9_DL_000800[] = dobject_oE9_DL_000800;

#define dobject_oE9_TLUT_000C90 "__OTR__objects/object_oE9/object_oE9_TLUT_000C90"
static const ALIGN_ASSET(2) char object_oE9_TLUT_000C90[] = dobject_oE9_TLUT_000C90;

#define dobject_oE9_Tex_000E90 "__OTR__objects/object_oE9/object_oE9_Tex_000E90"
static const ALIGN_ASSET(2) char object_oE9_Tex_000E90[] = dobject_oE9_Tex_000E90;

#define dobject_oE9_Blob_001290 "__OTR__objects/object_oE9/object_oE9_Blob_001290"
static const ALIGN_ASSET(2) char object_oE9_Blob_001290[] = dobject_oE9_Blob_001290;

#define dobject_oE9_TLUT_001A90 "__OTR__objects/object_oE9/object_oE9_TLUT_001A90"
static const ALIGN_ASSET(2) char object_oE9_TLUT_001A90[] = dobject_oE9_TLUT_001A90;

#define dobject_oE9_Tex_001C90 "__OTR__objects/object_oE9/object_oE9_Tex_001C90"
static const ALIGN_ASSET(2) char object_oE9_Tex_001C90[] = dobject_oE9_Tex_001C90;

#define dobject_oE9_Tex_001CD0 "__OTR__objects/object_oE9/object_oE9_Tex_001CD0"
static const ALIGN_ASSET(2) char object_oE9_Tex_001CD0[] = dobject_oE9_Tex_001CD0;

#define dobject_oE9_Tex_001DD0 "__OTR__objects/object_oE9/object_oE9_Tex_001DD0"
static const ALIGN_ASSET(2) char object_oE9_Tex_001DD0[] = dobject_oE9_Tex_001DD0;

#define dobject_oE9_Tex_001ED0 "__OTR__objects/object_oE9/object_oE9_Tex_001ED0"
static const ALIGN_ASSET(2) char object_oE9_Tex_001ED0[] = dobject_oE9_Tex_001ED0;

#define dobject_oE9_Tex_0026D0 "__OTR__objects/object_oE9/object_oE9_Tex_0026D0"
static const ALIGN_ASSET(2) char object_oE9_Tex_0026D0[] = dobject_oE9_Tex_0026D0;

#define dobject_oE9_Tex_002ED0 "__OTR__objects/object_oE9/object_oE9_Tex_002ED0"
static const ALIGN_ASSET(2) char object_oE9_Tex_002ED0[] = dobject_oE9_Tex_002ED0;

#endif // OBJECTS_OBJECT_OE9_H
