#ifndef DUNGEONS_GANON_ROOM_8_H
#define DUNGEONS_GANON_ROOM_8_H 1

#include "align_asset_macro.h"

#define dganon_room_8Tex_004A20 "__OTR__scenes/shared/ganon_scene/ganon_room_8Tex_004A20"
static const ALIGN_ASSET(2) char ganon_room_8Tex_004A20[] = dganon_room_8Tex_004A20;

#define dganon_room_8Tex_005220 "__OTR__scenes/shared/ganon_scene/ganon_room_8Tex_005220"
static const ALIGN_ASSET(2) char ganon_room_8Tex_005220[] = dganon_room_8Tex_005220;

#define dganon_room_8Tex_005320 "__OTR__scenes/shared/ganon_scene/ganon_room_8Tex_005320"
static const ALIGN_ASSET(2) char ganon_room_8Tex_005320[] = dganon_room_8Tex_005320;

#define dganon_room_8Tex_005360 "__OTR__scenes/shared/ganon_scene/ganon_room_8Tex_005360"
static const ALIGN_ASSET(2) char ganon_room_8Tex_005360[] = dganon_room_8Tex_005360;

#define dganon_room_8Tex_0053E0 "__OTR__scenes/shared/ganon_scene/ganon_room_8Tex_0053E0"
static const ALIGN_ASSET(2) char ganon_room_8Tex_0053E0[] = dganon_room_8Tex_0053E0;

#define dganon_room_8Tex_005BE0 "__OTR__scenes/shared/ganon_scene/ganon_room_8Tex_005BE0"
static const ALIGN_ASSET(2) char ganon_room_8Tex_005BE0[] = dganon_room_8Tex_005BE0;

#define dganon_room_8Tex_005FE0 "__OTR__scenes/shared/ganon_scene/ganon_room_8Tex_005FE0"
static const ALIGN_ASSET(2) char ganon_room_8Tex_005FE0[] = dganon_room_8Tex_005FE0;

#define dganon_room_8Tex_0063E0 "__OTR__scenes/shared/ganon_scene/ganon_room_8Tex_0063E0"
static const ALIGN_ASSET(2) char ganon_room_8Tex_0063E0[] = dganon_room_8Tex_0063E0;

#define dganon_room_8TLUT_004950 "__OTR__scenes/shared/ganon_scene/ganon_room_8TLUT_004950"
static const ALIGN_ASSET(2) char ganon_room_8TLUT_004950[] = dganon_room_8TLUT_004950;

#define dganon_room_8DL_004940 "__OTR__scenes/shared/ganon_scene/ganon_room_8DL_004940"
static const ALIGN_ASSET(2) char ganon_room_8DL_004940[] = dganon_room_8DL_004940;


#endif // DUNGEONS_GANON_ROOM_8_H
