#ifndef OBJECTS_OBJECT_HNI_H
#define OBJECTS_OBJECT_HNI_H 1

#include "align_asset_macro.h"

#define dgHorseIngoSkel "__OTR__objects/object_hni/gHorseIngoSkel"
static const ALIGN_ASSET(2) char gHorseIngoSkel[] = dgHorseIngoSkel;

#define dgHorseIngoIdleAnim "__OTR__objects/object_hni/gHorseIngoIdleAnim"
static const ALIGN_ASSET(2) char gHorseIngoIdleAnim[] = dgHorseIngoIdleAnim;

#define dgHorseIngoWhinnyAnim "__OTR__objects/object_hni/gHorseIngoWhinnyAnim"
static const ALIGN_ASSET(2) char gHorseIngoWhinnyAnim[] = dgHorseIngoWhinnyAnim;

#define dgHorseIngoRefuseAnim "__OTR__objects/object_hni/gHorseIngoRefuseAnim"
static const ALIGN_ASSET(2) char gHorseIngoRefuseAnim[] = dgHorseIngoRefuseAnim;

#define dgHorseIngoRearingAnim "__OTR__objects/object_hni/gHorseIngoRearingAnim"
static const ALIGN_ASSET(2) char gHorseIngoRearingAnim[] = dgHorseIngoRearingAnim;

#define dgHorseIngoWalkingAnim "__OTR__objects/object_hni/gHorseIngoWalkingAnim"
static const ALIGN_ASSET(2) char gHorseIngoWalkingAnim[] = dgHorseIngoWalkingAnim;

#define dgHorseIngoTrottingAnim "__OTR__objects/object_hni/gHorseIngoTrottingAnim"
static const ALIGN_ASSET(2) char gHorseIngoTrottingAnim[] = dgHorseIngoTrottingAnim;

#define dgHorseIngoGallopingAnim "__OTR__objects/object_hni/gHorseIngoGallopingAnim"
static const ALIGN_ASSET(2) char gHorseIngoGallopingAnim[] = dgHorseIngoGallopingAnim;

#define dgHorseIngoJumpingAnim "__OTR__objects/object_hni/gHorseIngoJumpingAnim"
static const ALIGN_ASSET(2) char gHorseIngoJumpingAnim[] = dgHorseIngoJumpingAnim;

#define dgHorseIngoJumpingHighAnim "__OTR__objects/object_hni/gHorseIngoJumpingHighAnim"
static const ALIGN_ASSET(2) char gHorseIngoJumpingHighAnim[] = dgHorseIngoJumpingHighAnim;

#define dgHorseIngoManeTex "__OTR__objects/object_hni/gHorseIngoManeTex"
static const ALIGN_ASSET(2) char gHorseIngoManeTex[] = dgHorseIngoManeTex;

#define dgHorseIngoNostrilsTex "__OTR__objects/object_hni/gHorseIngoNostrilsTex"
static const ALIGN_ASSET(2) char gHorseIngoNostrilsTex[] = dgHorseIngoNostrilsTex;

#define dgHorseIngoNoseTex "__OTR__objects/object_hni/gHorseIngoNoseTex"
static const ALIGN_ASSET(2) char gHorseIngoNoseTex[] = dgHorseIngoNoseTex;

#define dgHorseIngoForeheadTex "__OTR__objects/object_hni/gHorseIngoForeheadTex"
static const ALIGN_ASSET(2) char gHorseIngoForeheadTex[] = dgHorseIngoForeheadTex;

#define dgHorseIngoNeckTex "__OTR__objects/object_hni/gHorseIngoNeckTex"
static const ALIGN_ASSET(2) char gHorseIngoNeckTex[] = dgHorseIngoNeckTex;

#define dgHorseIngoThighTex "__OTR__objects/object_hni/gHorseIngoThighTex"
static const ALIGN_ASSET(2) char gHorseIngoThighTex[] = dgHorseIngoThighTex;

#define dgHorseIngoShoulderTex "__OTR__objects/object_hni/gHorseIngoShoulderTex"
static const ALIGN_ASSET(2) char gHorseIngoShoulderTex[] = dgHorseIngoShoulderTex;

#define dgHorseIngoSaddleGirthTex "__OTR__objects/object_hni/gHorseIngoSaddleGirthTex"
static const ALIGN_ASSET(2) char gHorseIngoSaddleGirthTex[] = dgHorseIngoSaddleGirthTex;

#define dgHorseIngoSaddlePadTex "__OTR__objects/object_hni/gHorseIngoSaddlePadTex"
static const ALIGN_ASSET(2) char gHorseIngoSaddlePadTex[] = dgHorseIngoSaddlePadTex;

#define dgHorseIngoSaddleTex "__OTR__objects/object_hni/gHorseIngoSaddleTex"
static const ALIGN_ASSET(2) char gHorseIngoSaddleTex[] = dgHorseIngoSaddleTex;

#define dgHorseIngoSaddleFlapTex "__OTR__objects/object_hni/gHorseIngoSaddleFlapTex"
static const ALIGN_ASSET(2) char gHorseIngoSaddleFlapTex[] = dgHorseIngoSaddleFlapTex;

#define dgHorseIngoHorseshoeTex "__OTR__objects/object_hni/gHorseIngoHorseshoeTex"
static const ALIGN_ASSET(2) char gHorseIngoHorseshoeTex[] = dgHorseIngoHorseshoeTex;

#define dgHorseIngoFeatheringTex "__OTR__objects/object_hni/gHorseIngoFeatheringTex"
static const ALIGN_ASSET(2) char gHorseIngoFeatheringTex[] = dgHorseIngoFeatheringTex;

#define dgHorseIngoGerudoSaddleDL "__OTR__objects/object_hni/gHorseIngoGerudoSaddleDL"
static const ALIGN_ASSET(2) char gHorseIngoGerudoSaddleDL[] = dgHorseIngoGerudoSaddleDL;

#define dgHorseIngoGerudoSaddleTex "__OTR__objects/object_hni/gHorseIngoGerudoSaddleTex"
static const ALIGN_ASSET(2) char gHorseIngoGerudoSaddleTex[] = dgHorseIngoGerudoSaddleTex;

#define dgHorseIngoGerudoSaddleFlapTex "__OTR__objects/object_hni/gHorseIngoGerudoSaddleFlapTex"
static const ALIGN_ASSET(2) char gHorseIngoGerudoSaddleFlapTex[] = dgHorseIngoGerudoSaddleFlapTex;

#define dgHorseIngoEyeTex "__OTR__objects/object_hni/gHorseIngoEyeTex"
static const ALIGN_ASSET(2) char gHorseIngoEyeTex[] = dgHorseIngoEyeTex;

#define dgHorseIngoHeadLimbDL_002290 "__OTR__objects/object_hni/gHorseIngoHeadLimbDL_002290"
static const ALIGN_ASSET(2) char gHorseIngoHeadLimbDL_002290[] = dgHorseIngoHeadLimbDL_002290;

#define dgHorseIngoBodyLimbSkinLimbDL_006ED0 "__OTR__objects/object_hni/gHorseIngoBodyLimbSkinLimbDL_006ED0"
static const ALIGN_ASSET(2) char gHorseIngoBodyLimbSkinLimbDL_006ED0[] = dgHorseIngoBodyLimbSkinLimbDL_006ED0;

#define dgHorseIngoSaddleLimbDL_0025D8 "__OTR__objects/object_hni/gHorseIngoSaddleLimbDL_0025D8"
static const ALIGN_ASSET(2) char gHorseIngoSaddleLimbDL_0025D8[] = dgHorseIngoSaddleLimbDL_0025D8;

#define dgHorseIngoHoof1LimbDL_001D08 "__OTR__objects/object_hni/gHorseIngoHoof1LimbDL_001D08"
static const ALIGN_ASSET(2) char gHorseIngoHoof1LimbDL_001D08[] = dgHorseIngoHoof1LimbDL_001D08;

#define dgHorseIngoHoof2LimbDL_001E88 "__OTR__objects/object_hni/gHorseIngoHoof2LimbDL_001E88"
static const ALIGN_ASSET(2) char gHorseIngoHoof2LimbDL_001E88[] = dgHorseIngoHoof2LimbDL_001E88;

#define dgHorseIngoHoof3LimbDL_002008 "__OTR__objects/object_hni/gHorseIngoHoof3LimbDL_002008"
static const ALIGN_ASSET(2) char gHorseIngoHoof3LimbDL_002008[] = dgHorseIngoHoof3LimbDL_002008;

#define dgHorseIngoHoof4LimbDL_002188 "__OTR__objects/object_hni/gHorseIngoHoof4LimbDL_002188"
static const ALIGN_ASSET(2) char gHorseIngoHoof4LimbDL_002188[] = dgHorseIngoHoof4LimbDL_002188;

#define dgHorseIngoSkelLimbsLimb_0047C8DL_002110 "__OTR__objects/object_hni/gHorseIngoSkelLimbsLimb_0047C8DL_002110"
static const ALIGN_ASSET(2) char gHorseIngoSkelLimbsLimb_0047C8DL_002110[] = dgHorseIngoSkelLimbsLimb_0047C8DL_002110;

#define dgHorseIngoSkelLimbsLimb_004848DL_001C90 "__OTR__objects/object_hni/gHorseIngoSkelLimbsLimb_004848DL_001C90"
static const ALIGN_ASSET(2) char gHorseIngoSkelLimbsLimb_004848DL_001C90[] = dgHorseIngoSkelLimbsLimb_004848DL_001C90;

#define dgHorseIngoSkelLimbsLimb_0048D8DL_001F90 "__OTR__objects/object_hni/gHorseIngoSkelLimbsLimb_0048D8DL_001F90"
static const ALIGN_ASSET(2) char gHorseIngoSkelLimbsLimb_0048D8DL_001F90[] = dgHorseIngoSkelLimbsLimb_0048D8DL_001F90;

#define dgHorseIngoSkelLimbsLimb_004958DL_001E10 "__OTR__objects/object_hni/gHorseIngoSkelLimbsLimb_004958DL_001E10"
static const ALIGN_ASSET(2) char gHorseIngoSkelLimbsLimb_004958DL_001E10[] = dgHorseIngoSkelLimbsLimb_004958DL_001E10;


#endif // OBJECTS_OBJECT_HNI_H
