#ifndef OBJECTS_OBJECT_OE2_H
#define OBJECTS_OBJECT_OE2_H 1

#include "align_asset_macro.h"

#define dobject_oE2_Skel_000260 "__OTR__objects/object_oE2/object_oE2_Skel_000260"
static const ALIGN_ASSET(2) char object_oE2_Skel_000260[] = dobject_oE2_Skel_000260;

#define dobject_oE2_DL_0025A8 "__OTR__objects/object_oE2/object_oE2_DL_0025A8"
static const ALIGN_ASSET(2) char object_oE2_DL_0025A8[] = dobject_oE2_DL_0025A8;

#define dobject_oE2_DL_002718 "__OTR__objects/object_oE2/object_oE2_DL_002718"
static const ALIGN_ASSET(2) char object_oE2_DL_002718[] = dobject_oE2_DL_002718;

#define dobject_oE2_DL_002C70 "__OTR__objects/object_oE2/object_oE2_DL_002C70"
static const ALIGN_ASSET(2) char object_oE2_DL_002C70[] = dobject_oE2_DL_002C70;

#define dobject_oE2_DL_002DB0 "__OTR__objects/object_oE2/object_oE2_DL_002DB0"
static const ALIGN_ASSET(2) char object_oE2_DL_002DB0[] = dobject_oE2_DL_002DB0;

#define dobject_oE2_DL_002F60 "__OTR__objects/object_oE2/object_oE2_DL_002F60"
static const ALIGN_ASSET(2) char object_oE2_DL_002F60[] = dobject_oE2_DL_002F60;

#define dobject_oE2_DL_003050 "__OTR__objects/object_oE2/object_oE2_DL_003050"
static const ALIGN_ASSET(2) char object_oE2_DL_003050[] = dobject_oE2_DL_003050;

#define dobject_oE2_DL_003150 "__OTR__objects/object_oE2/object_oE2_DL_003150"
static const ALIGN_ASSET(2) char object_oE2_DL_003150[] = dobject_oE2_DL_003150;

#define dobject_oE2_DL_003210 "__OTR__objects/object_oE2/object_oE2_DL_003210"
static const ALIGN_ASSET(2) char object_oE2_DL_003210[] = dobject_oE2_DL_003210;

#define dobject_oE2_DL_003350 "__OTR__objects/object_oE2/object_oE2_DL_003350"
static const ALIGN_ASSET(2) char object_oE2_DL_003350[] = dobject_oE2_DL_003350;

#define dobject_oE2_DL_003510 "__OTR__objects/object_oE2/object_oE2_DL_003510"
static const ALIGN_ASSET(2) char object_oE2_DL_003510[] = dobject_oE2_DL_003510;

#define dobject_oE2_DL_0036C0 "__OTR__objects/object_oE2/object_oE2_DL_0036C0"
static const ALIGN_ASSET(2) char object_oE2_DL_0036C0[] = dobject_oE2_DL_0036C0;

#define dobject_oE2_DL_0037B0 "__OTR__objects/object_oE2/object_oE2_DL_0037B0"
static const ALIGN_ASSET(2) char object_oE2_DL_0037B0[] = dobject_oE2_DL_0037B0;

#define dobject_oE2_DL_0038B0 "__OTR__objects/object_oE2/object_oE2_DL_0038B0"
static const ALIGN_ASSET(2) char object_oE2_DL_0038B0[] = dobject_oE2_DL_0038B0;

#define dobject_oE2_DL_003970 "__OTR__objects/object_oE2/object_oE2_DL_003970"
static const ALIGN_ASSET(2) char object_oE2_DL_003970[] = dobject_oE2_DL_003970;

#define dobject_oE2_DL_003AB0 "__OTR__objects/object_oE2/object_oE2_DL_003AB0"
static const ALIGN_ASSET(2) char object_oE2_DL_003AB0[] = dobject_oE2_DL_003AB0;

#define dobject_oE2_TLUT_003C70 "__OTR__objects/object_oE2/object_oE2_TLUT_003C70"
static const ALIGN_ASSET(2) char object_oE2_TLUT_003C70[] = dobject_oE2_TLUT_003C70;

#define dobject_oE2_Tex_003E70 "__OTR__objects/object_oE2/object_oE2_Tex_003E70"
static const ALIGN_ASSET(2) char object_oE2_Tex_003E70[] = dobject_oE2_Tex_003E70;

#define dobject_oE2_Blob_004270 "__OTR__objects/object_oE2/object_oE2_Blob_004270"
static const ALIGN_ASSET(2) char object_oE2_Blob_004270[] = dobject_oE2_Blob_004270;

#define dobject_oE2_TLUT_004A70 "__OTR__objects/object_oE2/object_oE2_TLUT_004A70"
static const ALIGN_ASSET(2) char object_oE2_TLUT_004A70[] = dobject_oE2_TLUT_004A70;

#define dobject_oE2_Tex_004C70 "__OTR__objects/object_oE2/object_oE2_Tex_004C70"
static const ALIGN_ASSET(2) char object_oE2_Tex_004C70[] = dobject_oE2_Tex_004C70;

#define dobject_oE2_Tex_005070 "__OTR__objects/object_oE2/object_oE2_Tex_005070"
static const ALIGN_ASSET(2) char object_oE2_Tex_005070[] = dobject_oE2_Tex_005070;

#define dobject_oE2_Tex_005170 "__OTR__objects/object_oE2/object_oE2_Tex_005170"
static const ALIGN_ASSET(2) char object_oE2_Tex_005170[] = dobject_oE2_Tex_005170;

#define dobject_oE2_Tex_005270 "__OTR__objects/object_oE2/object_oE2_Tex_005270"
static const ALIGN_ASSET(2) char object_oE2_Tex_005270[] = dobject_oE2_Tex_005270;

#define dobject_oE2_Tex_005670 "__OTR__objects/object_oE2/object_oE2_Tex_005670"
static const ALIGN_ASSET(2) char object_oE2_Tex_005670[] = dobject_oE2_Tex_005670;

#define dobject_oE2_Tex_005870 "__OTR__objects/object_oE2/object_oE2_Tex_005870"
static const ALIGN_ASSET(2) char object_oE2_Tex_005870[] = dobject_oE2_Tex_005870;

#define dobject_oE2_Tex_005970 "__OTR__objects/object_oE2/object_oE2_Tex_005970"
static const ALIGN_ASSET(2) char object_oE2_Tex_005970[] = dobject_oE2_Tex_005970;

#define dobject_oE2_Tex_0059F0 "__OTR__objects/object_oE2/object_oE2_Tex_0059F0"
static const ALIGN_ASSET(2) char object_oE2_Tex_0059F0[] = dobject_oE2_Tex_0059F0;

#define dobject_oE2_Tex_005A30 "__OTR__objects/object_oE2/object_oE2_Tex_005A30"
static const ALIGN_ASSET(2) char object_oE2_Tex_005A30[] = dobject_oE2_Tex_005A30;


#endif // OBJECTS_OBJECT_OE2_H
