#ifndef INDOORS_TAKARAYA_ROOM_6_H
#define INDOORS_TAKARAYA_ROOM_6_H 1

#include "align_asset_macro.h"

#define dtakaraya_room_6Tex_0012F8 "__OTR__scenes/shared/takaraya_scene/takaraya_room_6Tex_0012F8"
static const ALIGN_ASSET(2) char takaraya_room_6Tex_0012F8[] = dtakaraya_room_6Tex_0012F8;

#define dtakaraya_room_6Tex_001AF8 "__OTR__scenes/shared/takaraya_scene/takaraya_room_6Tex_001AF8"
static const ALIGN_ASSET(2) char takaraya_room_6Tex_001AF8[] = dtakaraya_room_6Tex_001AF8;

#define dtakaraya_room_6Tex_0022F8 "__OTR__scenes/shared/takaraya_scene/takaraya_room_6Tex_0022F8"
static const ALIGN_ASSET(2) char takaraya_room_6Tex_0022F8[] = dtakaraya_room_6Tex_0022F8;

#define dtakaraya_room_6DL_0012D0 "__OTR__scenes/shared/takaraya_scene/takaraya_room_6DL_0012D0"
static const ALIGN_ASSET(2) char takaraya_room_6DL_0012D0[] = dtakaraya_room_6DL_0012D0;


#endif // INDOORS_TAKARAYA_ROOM_6_H
