#ifndef CODE_Z_FBDEMO_CIRCLE_H
#define CODE_Z_FBDEMO_CIRCLE_H 1

#include "align_asset_macro.h"

#define dsTransCircleNormalTex "__OTR__code/z_fbdemo_circle/sTransCircleNormalTex"
static const ALIGN_ASSET(2) char sTransCircleNormalTex[] = dsTransCircleNormalTex;

#define dsTransCircleWaveTex "__OTR__code/z_fbdemo_circle/sTransCircleWaveTex"
static const ALIGN_ASSET(2) char sTransCircleWaveTex[] = dsTransCircleWaveTex;

#define dsTransCircleRippleTex "__OTR__code/z_fbdemo_circle/sTransCircleRippleTex"
static const ALIGN_ASSET(2) char sTransCircleRippleTex[] = dsTransCircleRippleTex;

#define dsTransCircleStarburstTex "__OTR__code/z_fbdemo_circle/sTransCircleStarburstTex"
static const ALIGN_ASSET(2) char sTransCircleStarburstTex[] = dsTransCircleStarburstTex;

#define dsTransCircleVtx "__OTR__code/z_fbdemo_circle/sTransCircleVtx"
static const ALIGN_ASSET(2) char sTransCircleVtx[] = dsTransCircleVtx;

#endif // CODE_Z_FBDEMO_CIRCLE_H
