#ifndef OVERWORLD_SPOT10_ROOM_7_H
#define OVERWORLD_SPOT10_ROOM_7_H 1

#include "align_asset_macro.h"

#define dspot10_room_7DL_002588 "__OTR__scenes/shared/spot10_scene/spot10_room_7DL_002588"
static const ALIGN_ASSET(2) char spot10_room_7DL_002588[] = dspot10_room_7DL_002588;

#define dspot10_room_7Set_0000F0DL_002588 "__OTR__scenes/shared/spot10_scene/spot10_room_7Set_0000F0DL_002588"
static const ALIGN_ASSET(2) char spot10_room_7Set_0000F0DL_002588[] = dspot10_room_7Set_0000F0DL_002588;

#define dspot10_room_7Set_0001B0DL_002588 "__OTR__scenes/shared/spot10_scene/spot10_room_7Set_0001B0DL_002588"
static const ALIGN_ASSET(2) char spot10_room_7Set_0001B0DL_002588[] = dspot10_room_7Set_0001B0DL_002588;


#endif // OVERWORLD_SPOT10_ROOM_7_H
