#ifndef OBJECTS_OBJECT_GI_BOW_H
#define OBJECTS_OBJECT_GI_BOW_H 1

#include "align_asset_macro.h"

#define dgGiBowDL "__OTR__objects/object_gi_bow/gGiBowDL"
static const ALIGN_ASSET(2) char gGiBowDL[] = dgGiBowDL;

#endif // OBJECTS_OBJECT_GI_BOW_H
