#ifndef INDOORS_KOKIRI_HOME5_SCENE_H
#define INDOORS_KOKIRI_HOME5_SCENE_H 1

#include "align_asset_macro.h"

#define dkokiri_home5_sceneCollisionHeader_0013DC "__OTR__scenes/shared/kokiri_home5_scene/kokiri_home5_sceneCollisionHeader_0013DC"
static const ALIGN_ASSET(2) char kokiri_home5_sceneCollisionHeader_0013DC[] = dkokiri_home5_sceneCollisionHeader_0013DC;


#endif // INDOORS_KOKIRI_HOME5_SCENE_H
