#ifndef OBJECTS_OBJECT_GI_TRUTH_MASK_H
#define OBJECTS_OBJECT_GI_TRUTH_MASK_H 1

#include "align_asset_macro.h"

#define dobject_gi_truth_maskTex_000000 "__OTR__objects/object_gi_truth_mask/object_gi_truth_maskTex_000000"
static const ALIGN_ASSET(2) char object_gi_truth_maskTex_000000[] = dobject_gi_truth_maskTex_000000;

#define dobject_gi_truth_maskTex_000400 "__OTR__objects/object_gi_truth_mask/object_gi_truth_maskTex_000400"
static const ALIGN_ASSET(2) char object_gi_truth_maskTex_000400[] = dobject_gi_truth_maskTex_000400;

#define dgGiMaskOfTruthDL "__OTR__objects/object_gi_truth_mask/gGiMaskOfTruthDL"
static const ALIGN_ASSET(2) char gGiMaskOfTruthDL[] = dgGiMaskOfTruthDL;

#define dgGiMaskOfTruthAccentsDL "__OTR__objects/object_gi_truth_mask/gGiMaskOfTruthAccentsDL"
static const ALIGN_ASSET(2) char gGiMaskOfTruthAccentsDL[] = dgGiMaskOfTruthAccentsDL;

#endif // OBJECTS_OBJECT_GI_TRUTH_MASK_H
