#ifndef OVERWORLD_ENTRA_ROOM_0_H
#define OVERWORLD_ENTRA_ROOM_0_H 1

#include "align_asset_macro.h"

#define dentra_room_0DL_000348 "__OTR__scenes/shared/entra_scene/entra_room_0DL_000348"
static const ALIGN_ASSET(2) char entra_room_0DL_000348[] = dentra_room_0DL_000348;


#endif // OVERWORLD_ENTRA_ROOM_0_H
