#ifndef TEXTURES_VR_MNVR_STATIC_H
#define TEXTURES_VR_MNVR_STATIC_H 1

#include "align_asset_macro.h"

#define dgMarketNightBgTex "__OTR__textures/vr_MNVR_static/gMarketNightBgTex"
static const ALIGN_ASSET(2) char gMarketNightBgTex[] = dgMarketNightBgTex;

#define dgMarketNight2BgTex "__OTR__textures/vr_MNVR_static/gMarketNight2BgTex"
static const ALIGN_ASSET(2) char gMarketNight2BgTex[] = dgMarketNight2BgTex;

#define dgMarketNight3BgTex "__OTR__textures/vr_MNVR_static/gMarketNight3BgTex"
static const ALIGN_ASSET(2) char gMarketNight3BgTex[] = dgMarketNight3BgTex;

#define dgMarketNight4BgTex "__OTR__textures/vr_MNVR_static/gMarketNight4BgTex"
static const ALIGN_ASSET(2) char gMarketNight4BgTex[] = dgMarketNight4BgTex;

#endif // TEXTURES_VR_MNVR_STATIC_H
