#ifndef OBJECTS_OBJECT_MA1_H
#define OBJECTS_OBJECT_MA1_H 1

#include "align_asset_macro.h"

#define dgMalonChildSkel "__OTR__objects/object_ma1/gMalonChildSkel"
static const ALIGN_ASSET(2) char gMalonChildSkel[] = dgMalonChildSkel;

#define dgMalonChildRaiseHandsAnim "__OTR__objects/object_ma1/gMalonChildRaiseHandsAnim"
static const ALIGN_ASSET(2) char gMalonChildRaiseHandsAnim[] = dgMalonChildRaiseHandsAnim;

#define dgMalonChildIdleAnim "__OTR__objects/object_ma1/gMalonChildIdleAnim"
static const ALIGN_ASSET(2) char gMalonChildIdleAnim[] = dgMalonChildIdleAnim;

#define dgMalonChildSingAnim "__OTR__objects/object_ma1/gMalonChildSingAnim"
static const ALIGN_ASSET(2) char gMalonChildSingAnim[] = dgMalonChildSingAnim;

#define dgMalonChildDressTLUT "__OTR__objects/object_ma1/gMalonChildDressTLUT"
static const ALIGN_ASSET(2) char gMalonChildDressTLUT[] = dgMalonChildDressTLUT;

#define dgMalonChildDressDesignTex "__OTR__objects/object_ma1/gMalonChildDressDesignTex"
static const ALIGN_ASSET(2) char gMalonChildDressDesignTex[] = dgMalonChildDressDesignTex;

#define dgMalonChildFingersTex "__OTR__objects/object_ma1/gMalonChildFingersTex"
static const ALIGN_ASSET(2) char gMalonChildFingersTex[] = dgMalonChildFingersTex;

#define dgMalonChildBowserTex "__OTR__objects/object_ma1/gMalonChildBowserTex"
static const ALIGN_ASSET(2) char gMalonChildBowserTex[] = dgMalonChildBowserTex;

#define dgMalonChildScarfTex "__OTR__objects/object_ma1/gMalonChildScarfTex"
static const ALIGN_ASSET(2) char gMalonChildScarfTex[] = dgMalonChildScarfTex;

#define dgMalonChildBootTex "__OTR__objects/object_ma1/gMalonChildBootTex"
static const ALIGN_ASSET(2) char gMalonChildBootTex[] = dgMalonChildBootTex;

#define dgMalonChildHairTLUT "__OTR__objects/object_ma1/gMalonChildHairTLUT"
static const ALIGN_ASSET(2) char gMalonChildHairTLUT[] = dgMalonChildHairTLUT;

#define dgMalonChildSkinGradientTex "__OTR__objects/object_ma1/gMalonChildSkinGradientTex"
static const ALIGN_ASSET(2) char gMalonChildSkinGradientTex[] = dgMalonChildSkinGradientTex;

#define dgMalonChildBrownCircleTex "__OTR__objects/object_ma1/gMalonChildBrownCircleTex"
static const ALIGN_ASSET(2) char gMalonChildBrownCircleTex[] = dgMalonChildBrownCircleTex;

#define dgMalonChildEarTex "__OTR__objects/object_ma1/gMalonChildEarTex"
static const ALIGN_ASSET(2) char gMalonChildEarTex[] = dgMalonChildEarTex;

#define dgMalonChildHairTex "__OTR__objects/object_ma1/gMalonChildHairTex"
static const ALIGN_ASSET(2) char gMalonChildHairTex[] = dgMalonChildHairTex;

#define dgMalonChildNeutralMouthTex "__OTR__objects/object_ma1/gMalonChildNeutralMouthTex"
static const ALIGN_ASSET(2) char gMalonChildNeutralMouthTex[] = dgMalonChildNeutralMouthTex;

#define dgMalonChildSmilingMouthTex "__OTR__objects/object_ma1/gMalonChildSmilingMouthTex"
static const ALIGN_ASSET(2) char gMalonChildSmilingMouthTex[] = dgMalonChildSmilingMouthTex;

#define dgMalonChildTalkingMouthTex "__OTR__objects/object_ma1/gMalonChildTalkingMouthTex"
static const ALIGN_ASSET(2) char gMalonChildTalkingMouthTex[] = dgMalonChildTalkingMouthTex;

#define dgMalonChildEyeTLUT "__OTR__objects/object_ma1/gMalonChildEyeTLUT"
static const ALIGN_ASSET(2) char gMalonChildEyeTLUT[] = dgMalonChildEyeTLUT;

#define dgMalonChildEyeOpenTex "__OTR__objects/object_ma1/gMalonChildEyeOpenTex"
static const ALIGN_ASSET(2) char gMalonChildEyeOpenTex[] = dgMalonChildEyeOpenTex;

#define dgMalonChildEyeHalfTex "__OTR__objects/object_ma1/gMalonChildEyeHalfTex"
static const ALIGN_ASSET(2) char gMalonChildEyeHalfTex[] = dgMalonChildEyeHalfTex;

#define dgMalonChildEyeClosedTex "__OTR__objects/object_ma1/gMalonChildEyeClosedTex"
static const ALIGN_ASSET(2) char gMalonChildEyeClosedTex[] = dgMalonChildEyeClosedTex;

#define dgMalonChildHeadDL "__OTR__objects/object_ma1/gMalonChildHeadDL"
static const ALIGN_ASSET(2) char gMalonChildHeadDL[] = dgMalonChildHeadDL;

#define dgMalonChildDressLowerDL "__OTR__objects/object_ma1/gMalonChildDressLowerDL"
static const ALIGN_ASSET(2) char gMalonChildDressLowerDL[] = dgMalonChildDressLowerDL;

#define dgMalonChildDressMiddleDL "__OTR__objects/object_ma1/gMalonChildDressMiddleDL"
static const ALIGN_ASSET(2) char gMalonChildDressMiddleDL[] = dgMalonChildDressMiddleDL;

#define dgMalonChildChestDL "__OTR__objects/object_ma1/gMalonChildChestDL"
static const ALIGN_ASSET(2) char gMalonChildChestDL[] = dgMalonChildChestDL;

#define dgMalonChildRightShoulderDL "__OTR__objects/object_ma1/gMalonChildRightShoulderDL"
static const ALIGN_ASSET(2) char gMalonChildRightShoulderDL[] = dgMalonChildRightShoulderDL;

#define dgMalonChildRightArmDL "__OTR__objects/object_ma1/gMalonChildRightArmDL"
static const ALIGN_ASSET(2) char gMalonChildRightArmDL[] = dgMalonChildRightArmDL;

#define dgMalonChildRightHandDL "__OTR__objects/object_ma1/gMalonChildRightHandDL"
static const ALIGN_ASSET(2) char gMalonChildRightHandDL[] = dgMalonChildRightHandDL;

#define dgMalonChildLeftShoulderDL "__OTR__objects/object_ma1/gMalonChildLeftShoulderDL"
static const ALIGN_ASSET(2) char gMalonChildLeftShoulderDL[] = dgMalonChildLeftShoulderDL;

#define dgMalonChildLeftArmDL "__OTR__objects/object_ma1/gMalonChildLeftArmDL"
static const ALIGN_ASSET(2) char gMalonChildLeftArmDL[] = dgMalonChildLeftArmDL;

#define dgMalonChildLeftHandDL "__OTR__objects/object_ma1/gMalonChildLeftHandDL"
static const ALIGN_ASSET(2) char gMalonChildLeftHandDL[] = dgMalonChildLeftHandDL;

#define dgMalonChildDressUpperDL "__OTR__objects/object_ma1/gMalonChildDressUpperDL"
static const ALIGN_ASSET(2) char gMalonChildDressUpperDL[] = dgMalonChildDressUpperDL;

#define dgMalonChildRightThighDL "__OTR__objects/object_ma1/gMalonChildRightThighDL"
static const ALIGN_ASSET(2) char gMalonChildRightThighDL[] = dgMalonChildRightThighDL;

#define dgMalonChildRightShinDL "__OTR__objects/object_ma1/gMalonChildRightShinDL"
static const ALIGN_ASSET(2) char gMalonChildRightShinDL[] = dgMalonChildRightShinDL;

#define dgMalonChildRightFoorDL "__OTR__objects/object_ma1/gMalonChildRightFoorDL"
static const ALIGN_ASSET(2) char gMalonChildRightFoorDL[] = dgMalonChildRightFoorDL;

#define dgMalonChildLeftThighDL "__OTR__objects/object_ma1/gMalonChildLeftThighDL"
static const ALIGN_ASSET(2) char gMalonChildLeftThighDL[] = dgMalonChildLeftThighDL;

#define dgMalonChildLeftShinDL "__OTR__objects/object_ma1/gMalonChildLeftShinDL"
static const ALIGN_ASSET(2) char gMalonChildLeftShinDL[] = dgMalonChildLeftShinDL;

#define dgMalonChildLeftFootDL "__OTR__objects/object_ma1/gMalonChildLeftFootDL"
static const ALIGN_ASSET(2) char gMalonChildLeftFootDL[] = dgMalonChildLeftFootDL;


#endif // OBJECTS_OBJECT_MA1_H
