#ifndef OBJECTS_OBJECT_SHOP_DUNGEN_H
#define OBJECTS_OBJECT_SHOP_DUNGEN_H 1

#include "align_asset_macro.h"

#define dgShopDungenWoodenShelvesDL "__OTR__objects/object_shop_dungen/gShopDungenWoodenShelvesDL"
static const ALIGN_ASSET(2) char gShopDungenWoodenShelvesDL[] = dgShopDungenWoodenShelvesDL;

#define dgShopDungenStoneTLUT "__OTR__objects/object_shop_dungen/gShopDungenStoneTLUT"
static const ALIGN_ASSET(2) char gShopDungenStoneTLUT[] = dgShopDungenStoneTLUT;

#define dgShopDungenStone1Tex "__OTR__objects/object_shop_dungen/gShopDungenStone1Tex"
static const ALIGN_ASSET(2) char gShopDungenStone1Tex[] = dgShopDungenStone1Tex;

#define dgShopDungenStone2Tex "__OTR__objects/object_shop_dungen/gShopDungenStone2Tex"
static const ALIGN_ASSET(2) char gShopDungenStone2Tex[] = dgShopDungenStone2Tex;

#define dgShopDungenStoneShelvesDL "__OTR__objects/object_shop_dungen/gShopDungenStoneShelvesDL"
static const ALIGN_ASSET(2) char gShopDungenStoneShelvesDL[] = dgShopDungenStoneShelvesDL;

#define dgShopDungenWoodPlankTex "__OTR__objects/object_shop_dungen/gShopDungenWoodPlankTex"
static const ALIGN_ASSET(2) char gShopDungenWoodPlankTex[] = dgShopDungenWoodPlankTex;

#endif // OBJECTS_OBJECT_SHOP_DUNGEN_H
