#ifndef OBJECTS_OBJECT_ZO_H
#define OBJECTS_OBJECT_ZO_H 1

#include "align_asset_macro.h"

#define dgZoraSkel "__OTR__objects/object_zo/gZoraSkel"
static const ALIGN_ASSET(2) char gZoraSkel[] = dgZoraSkel;

#define dgZoraPelvisDL "__OTR__objects/object_zo/gZoraPelvisDL"
static const ALIGN_ASSET(2) char gZoraPelvisDL[] = dgZoraPelvisDL;

#define dgZoraLeftThighsDL "__OTR__objects/object_zo/gZoraLeftThighsDL"
static const ALIGN_ASSET(2) char gZoraLeftThighsDL[] = dgZoraLeftThighsDL;

#define dgZoraLeftShinDL "__OTR__objects/object_zo/gZoraLeftShinDL"
static const ALIGN_ASSET(2) char gZoraLeftShinDL[] = dgZoraLeftShinDL;

#define dgZoraLeftFootDL "__OTR__objects/object_zo/gZoraLeftFootDL"
static const ALIGN_ASSET(2) char gZoraLeftFootDL[] = dgZoraLeftFootDL;

#define dgZoraRightThighsDL "__OTR__objects/object_zo/gZoraRightThighsDL"
static const ALIGN_ASSET(2) char gZoraRightThighsDL[] = dgZoraRightThighsDL;

#define dgZoraRightShinDL "__OTR__objects/object_zo/gZoraRightShinDL"
static const ALIGN_ASSET(2) char gZoraRightShinDL[] = dgZoraRightShinDL;

#define dgZoraRightFootDL "__OTR__objects/object_zo/gZoraRightFootDL"
static const ALIGN_ASSET(2) char gZoraRightFootDL[] = dgZoraRightFootDL;

#define dgZoraTorsoDL "__OTR__objects/object_zo/gZoraTorsoDL"
static const ALIGN_ASSET(2) char gZoraTorsoDL[] = dgZoraTorsoDL;

#define dgZoraLeftArmDL "__OTR__objects/object_zo/gZoraLeftArmDL"
static const ALIGN_ASSET(2) char gZoraLeftArmDL[] = dgZoraLeftArmDL;

#define dgZoraLeftForearmDL "__OTR__objects/object_zo/gZoraLeftForearmDL"
static const ALIGN_ASSET(2) char gZoraLeftForearmDL[] = dgZoraLeftForearmDL;

#define dgZoraLeftHandDL "__OTR__objects/object_zo/gZoraLeftHandDL"
static const ALIGN_ASSET(2) char gZoraLeftHandDL[] = dgZoraLeftHandDL;

#define dgZoraRightArmDL "__OTR__objects/object_zo/gZoraRightArmDL"
static const ALIGN_ASSET(2) char gZoraRightArmDL[] = dgZoraRightArmDL;

#define dgZoraRightForearmDL "__OTR__objects/object_zo/gZoraRightForearmDL"
static const ALIGN_ASSET(2) char gZoraRightForearmDL[] = dgZoraRightForearmDL;

#define dgZoraRightHandDL "__OTR__objects/object_zo/gZoraRightHandDL"
static const ALIGN_ASSET(2) char gZoraRightHandDL[] = dgZoraRightHandDL;

#define dgZoraHeadDL "__OTR__objects/object_zo/gZoraHeadDL"
static const ALIGN_ASSET(2) char gZoraHeadDL[] = dgZoraHeadDL;

#define dgZoraHeadTail1DL "__OTR__objects/object_zo/gZoraHeadTail1DL"
static const ALIGN_ASSET(2) char gZoraHeadTail1DL[] = dgZoraHeadTail1DL;

#define dgZoraHeadTail2DL "__OTR__objects/object_zo/gZoraHeadTail2DL"
static const ALIGN_ASSET(2) char gZoraHeadTail2DL[] = dgZoraHeadTail2DL;

#define dgZoraHeadTail3DL "__OTR__objects/object_zo/gZoraHeadTail3DL"
static const ALIGN_ASSET(2) char gZoraHeadTail3DL[] = dgZoraHeadTail3DL;

#define dgZoraHeadTailFinDL "__OTR__objects/object_zo/gZoraHeadTailFinDL"
static const ALIGN_ASSET(2) char gZoraHeadTailFinDL[] = dgZoraHeadTailFinDL;

#define dgZoraIdleAnim "__OTR__objects/object_zo/gZoraIdleAnim"
static const ALIGN_ASSET(2) char gZoraIdleAnim[] = dgZoraIdleAnim;

#define dgZoraSurfaceAnim "__OTR__objects/object_zo/gZoraSurfaceAnim"
static const ALIGN_ASSET(2) char gZoraSurfaceAnim[] = dgZoraSurfaceAnim;

#define dgZoraThrowRupeesAnim "__OTR__objects/object_zo/gZoraThrowRupeesAnim"
static const ALIGN_ASSET(2) char gZoraThrowRupeesAnim[] = dgZoraThrowRupeesAnim;

#define dgZoraHandsOnHipsTappingFootAnim "__OTR__objects/object_zo/gZoraHandsOnHipsTappingFootAnim"
static const ALIGN_ASSET(2) char gZoraHandsOnHipsTappingFootAnim[] = dgZoraHandsOnHipsTappingFootAnim;

#define dgZoraOpenArmsAnim "__OTR__objects/object_zo/gZoraOpenArmsAnim"
static const ALIGN_ASSET(2) char gZoraOpenArmsAnim[] = dgZoraOpenArmsAnim;

#define dgZoraEyeOpenTex "__OTR__objects/object_zo/gZoraEyeOpenTex"
static const ALIGN_ASSET(2) char gZoraEyeOpenTex[] = dgZoraEyeOpenTex;

#define dgZoraEyeHalfTex "__OTR__objects/object_zo/gZoraEyeHalfTex"
static const ALIGN_ASSET(2) char gZoraEyeHalfTex[] = dgZoraEyeHalfTex;

#define dgZoraEyeClosedTex "__OTR__objects/object_zo/gZoraEyeClosedTex"
static const ALIGN_ASSET(2) char gZoraEyeClosedTex[] = dgZoraEyeClosedTex;

#define dgZoraMouthTex "__OTR__objects/object_zo/gZoraMouthTex"
static const ALIGN_ASSET(2) char gZoraMouthTex[] = dgZoraMouthTex;

#define dgZoraHeadTailTex "__OTR__objects/object_zo/gZoraHeadTailTex"
static const ALIGN_ASSET(2) char gZoraHeadTailTex[] = dgZoraHeadTailTex;

#define dgZoraHandTex "__OTR__objects/object_zo/gZoraHandTex"
static const ALIGN_ASSET(2) char gZoraHandTex[] = dgZoraHandTex;

#define dgZoraKneeTex "__OTR__objects/object_zo/gZoraKneeTex"
static const ALIGN_ASSET(2) char gZoraKneeTex[] = dgZoraKneeTex;

#define dgZoraHeadTex "__OTR__objects/object_zo/gZoraHeadTex"
static const ALIGN_ASSET(2) char gZoraHeadTex[] = dgZoraHeadTex;

#define dgZoraFinTex "__OTR__objects/object_zo/gZoraFinTex"
static const ALIGN_ASSET(2) char gZoraFinTex[] = dgZoraFinTex;

#define dgZoraTLUT "__OTR__objects/object_zo/gZoraTLUT"
static const ALIGN_ASSET(2) char gZoraTLUT[] = dgZoraTLUT;

#define dgZoraBubblesTex "__OTR__objects/object_zo/gZoraBubblesTex"
static const ALIGN_ASSET(2) char gZoraBubblesTex[] = dgZoraBubblesTex;

#define dgZoraBubblesMaterialDL "__OTR__objects/object_zo/gZoraBubblesMaterialDL"
static const ALIGN_ASSET(2) char gZoraBubblesMaterialDL[] = dgZoraBubblesMaterialDL;

#define dgZoraBubblesModelDL "__OTR__objects/object_zo/gZoraBubblesModelDL"
static const ALIGN_ASSET(2) char gZoraBubblesModelDL[] = dgZoraBubblesModelDL;

#define dgZoraSplashesTex "__OTR__objects/object_zo/gZoraSplashesTex"
static const ALIGN_ASSET(2) char gZoraSplashesTex[] = dgZoraSplashesTex;

#define dgZoraSplashesMaterialDL "__OTR__objects/object_zo/gZoraSplashesMaterialDL"
static const ALIGN_ASSET(2) char gZoraSplashesMaterialDL[] = dgZoraSplashesMaterialDL;

#define dgZoraSplashesModelDL "__OTR__objects/object_zo/gZoraSplashesModelDL"
static const ALIGN_ASSET(2) char gZoraSplashesModelDL[] = dgZoraSplashesModelDL;

#define dgZoraRipplesMaterialDL "__OTR__objects/object_zo/gZoraRipplesMaterialDL"
static const ALIGN_ASSET(2) char gZoraRipplesMaterialDL[] = dgZoraRipplesMaterialDL;

#define dgZoraRipplesModelDL "__OTR__objects/object_zo/gZoraRipplesModelDL"
static const ALIGN_ASSET(2) char gZoraRipplesModelDL[] = dgZoraRipplesModelDL;


#endif // OBJECTS_OBJECT_ZO_H
