#ifndef TEXTURES_G_PN_32_H
#define TEXTURES_G_PN_32_H 1

#include "align_asset_macro.h"

#define dgLakeHyliaTitleCardENGTex "__OTR__textures/g_pn_32/gLakeHyliaTitleCardENGTex"
static const ALIGN_ASSET(2) char gLakeHyliaTitleCardENGTex[] = dgLakeHyliaTitleCardENGTex;

#define dgLakeHyliaTitleCardGERTex "__OTR__textures/g_pn_32/gLakeHyliaTitleCardGERTex"
static const ALIGN_ASSET(2) char gLakeHyliaTitleCardGERTex[] = dgLakeHyliaTitleCardGERTex;

#define dgLakeHyliaTitleCardFRATex "__OTR__textures/g_pn_32/gLakeHyliaTitleCardFRATex"
static const ALIGN_ASSET(2) char gLakeHyliaTitleCardFRATex[] = dgLakeHyliaTitleCardFRATex;

#endif // TEXTURES_G_PN_32_H
