#ifndef TEXTURES_DO_ACTION_STATIC_H
#define TEXTURES_DO_ACTION_STATIC_H 1

#include "align_asset_macro.h"

#define dgAttackDoActionENGTex "__OTR__textures/do_action_static/gAttackDoActionENGTex"
static const ALIGN_ASSET(2) char gAttackDoActionENGTex[] = dgAttackDoActionENGTex;

#define dgCheckDoActionENGTex "__OTR__textures/do_action_static/gCheckDoActionENGTex"
static const ALIGN_ASSET(2) char gCheckDoActionENGTex[] = dgCheckDoActionENGTex;

#define dgEnterDoActionENGTex "__OTR__textures/do_action_static/gEnterDoActionENGTex"
static const ALIGN_ASSET(2) char gEnterDoActionENGTex[] = dgEnterDoActionENGTex;

#define dgReturnDoActionENGTex "__OTR__textures/do_action_static/gReturnDoActionENGTex"
static const ALIGN_ASSET(2) char gReturnDoActionENGTex[] = dgReturnDoActionENGTex;

#define dgOpenDoActionENGTex "__OTR__textures/do_action_static/gOpenDoActionENGTex"
static const ALIGN_ASSET(2) char gOpenDoActionENGTex[] = dgOpenDoActionENGTex;

#define dgJumpDoActionENGTex "__OTR__textures/do_action_static/gJumpDoActionENGTex"
static const ALIGN_ASSET(2) char gJumpDoActionENGTex[] = dgJumpDoActionENGTex;

#define dgDecideDoActionENGTex "__OTR__textures/do_action_static/gDecideDoActionENGTex"
static const ALIGN_ASSET(2) char gDecideDoActionENGTex[] = dgDecideDoActionENGTex;

#define dgDiveDoActionENGTex "__OTR__textures/do_action_static/gDiveDoActionENGTex"
static const ALIGN_ASSET(2) char gDiveDoActionENGTex[] = dgDiveDoActionENGTex;

#define dgFasterDoActionENGTex "__OTR__textures/do_action_static/gFasterDoActionENGTex"
static const ALIGN_ASSET(2) char gFasterDoActionENGTex[] = dgFasterDoActionENGTex;

#define dgThrowDoActionENGTex "__OTR__textures/do_action_static/gThrowDoActionENGTex"
static const ALIGN_ASSET(2) char gThrowDoActionENGTex[] = dgThrowDoActionENGTex;

#define dgUnusedNaviDoActionENGTex "__OTR__textures/do_action_static/gUnusedNaviDoActionENGTex"
static const ALIGN_ASSET(2) char gUnusedNaviDoActionENGTex[] = dgUnusedNaviDoActionENGTex;

#define dgClimbDoActionENGTex "__OTR__textures/do_action_static/gClimbDoActionENGTex"
static const ALIGN_ASSET(2) char gClimbDoActionENGTex[] = dgClimbDoActionENGTex;

#define dgDropDoActionENGTex "__OTR__textures/do_action_static/gDropDoActionENGTex"
static const ALIGN_ASSET(2) char gDropDoActionENGTex[] = dgDropDoActionENGTex;

#define dgDownDoActionENGTex "__OTR__textures/do_action_static/gDownDoActionENGTex"
static const ALIGN_ASSET(2) char gDownDoActionENGTex[] = dgDownDoActionENGTex;

#define dgSaveDoActionENGTex "__OTR__textures/do_action_static/gSaveDoActionENGTex"
static const ALIGN_ASSET(2) char gSaveDoActionENGTex[] = dgSaveDoActionENGTex;

#define dgSpeakDoActionENGTex "__OTR__textures/do_action_static/gSpeakDoActionENGTex"
static const ALIGN_ASSET(2) char gSpeakDoActionENGTex[] = dgSpeakDoActionENGTex;

#define dgNextDoActionENGTex "__OTR__textures/do_action_static/gNextDoActionENGTex"
static const ALIGN_ASSET(2) char gNextDoActionENGTex[] = dgNextDoActionENGTex;

#define dgGrabDoActionENGTex "__OTR__textures/do_action_static/gGrabDoActionENGTex"
static const ALIGN_ASSET(2) char gGrabDoActionENGTex[] = dgGrabDoActionENGTex;

#define dgStopDoActionENGTex "__OTR__textures/do_action_static/gStopDoActionENGTex"
static const ALIGN_ASSET(2) char gStopDoActionENGTex[] = dgStopDoActionENGTex;

#define dgPutAwayDoActionENGTex "__OTR__textures/do_action_static/gPutAwayDoActionENGTex"
static const ALIGN_ASSET(2) char gPutAwayDoActionENGTex[] = dgPutAwayDoActionENGTex;

#define dgReelDoActionENGTex "__OTR__textures/do_action_static/gReelDoActionENGTex"
static const ALIGN_ASSET(2) char gReelDoActionENGTex[] = dgReelDoActionENGTex;

#define dgNum1DoActionENGTex "__OTR__textures/do_action_static/gNum1DoActionENGTex"
static const ALIGN_ASSET(2) char gNum1DoActionENGTex[] = dgNum1DoActionENGTex;

#define dgNum2DoActionENGTex "__OTR__textures/do_action_static/gNum2DoActionENGTex"
static const ALIGN_ASSET(2) char gNum2DoActionENGTex[] = dgNum2DoActionENGTex;

#define dgNum3DoActionENGTex "__OTR__textures/do_action_static/gNum3DoActionENGTex"
static const ALIGN_ASSET(2) char gNum3DoActionENGTex[] = dgNum3DoActionENGTex;

#define dgNum4DoActionENGTex "__OTR__textures/do_action_static/gNum4DoActionENGTex"
static const ALIGN_ASSET(2) char gNum4DoActionENGTex[] = dgNum4DoActionENGTex;

#define dgNum5DoActionENGTex "__OTR__textures/do_action_static/gNum5DoActionENGTex"
static const ALIGN_ASSET(2) char gNum5DoActionENGTex[] = dgNum5DoActionENGTex;

#define dgNum6DoActionENGTex "__OTR__textures/do_action_static/gNum6DoActionENGTex"
static const ALIGN_ASSET(2) char gNum6DoActionENGTex[] = dgNum6DoActionENGTex;

#define dgNum7DoActionENGTex "__OTR__textures/do_action_static/gNum7DoActionENGTex"
static const ALIGN_ASSET(2) char gNum7DoActionENGTex[] = dgNum7DoActionENGTex;

#define dgNum8DoActionENGTex "__OTR__textures/do_action_static/gNum8DoActionENGTex"
static const ALIGN_ASSET(2) char gNum8DoActionENGTex[] = dgNum8DoActionENGTex;

#define dgAttackDoActionGERTex "__OTR__textures/do_action_static/gAttackDoActionGERTex"
static const ALIGN_ASSET(2) char gAttackDoActionGERTex[] = dgAttackDoActionGERTex;

#define dgCheckDoActionGERTex "__OTR__textures/do_action_static/gCheckDoActionGERTex"
static const ALIGN_ASSET(2) char gCheckDoActionGERTex[] = dgCheckDoActionGERTex;

#define dgEnterDoActionGERTex "__OTR__textures/do_action_static/gEnterDoActionGERTex"
static const ALIGN_ASSET(2) char gEnterDoActionGERTex[] = dgEnterDoActionGERTex;

#define dgReturnDoActionGERTex "__OTR__textures/do_action_static/gReturnDoActionGERTex"
static const ALIGN_ASSET(2) char gReturnDoActionGERTex[] = dgReturnDoActionGERTex;

#define dgOpenDoActionGERTex "__OTR__textures/do_action_static/gOpenDoActionGERTex"
static const ALIGN_ASSET(2) char gOpenDoActionGERTex[] = dgOpenDoActionGERTex;

#define dgJumpDoActionGERTex "__OTR__textures/do_action_static/gJumpDoActionGERTex"
static const ALIGN_ASSET(2) char gJumpDoActionGERTex[] = dgJumpDoActionGERTex;

#define dgDecideDoActionGERTex "__OTR__textures/do_action_static/gDecideDoActionGERTex"
static const ALIGN_ASSET(2) char gDecideDoActionGERTex[] = dgDecideDoActionGERTex;

#define dgDiveDoActionGERTex "__OTR__textures/do_action_static/gDiveDoActionGERTex"
static const ALIGN_ASSET(2) char gDiveDoActionGERTex[] = dgDiveDoActionGERTex;

#define dgFasterDoActionGERTex "__OTR__textures/do_action_static/gFasterDoActionGERTex"
static const ALIGN_ASSET(2) char gFasterDoActionGERTex[] = dgFasterDoActionGERTex;

#define dgThrowDoActionGERTex "__OTR__textures/do_action_static/gThrowDoActionGERTex"
static const ALIGN_ASSET(2) char gThrowDoActionGERTex[] = dgThrowDoActionGERTex;

#define dgUnusedNaviDoActionGERTex "__OTR__textures/do_action_static/gUnusedNaviDoActionGERTex"
static const ALIGN_ASSET(2) char gUnusedNaviDoActionGERTex[] = dgUnusedNaviDoActionGERTex;

#define dgClimbDoActionGERTex "__OTR__textures/do_action_static/gClimbDoActionGERTex"
static const ALIGN_ASSET(2) char gClimbDoActionGERTex[] = dgClimbDoActionGERTex;

#define dgDropDoActionGERTex "__OTR__textures/do_action_static/gDropDoActionGERTex"
static const ALIGN_ASSET(2) char gDropDoActionGERTex[] = dgDropDoActionGERTex;

#define dgDownDoActionGERTex "__OTR__textures/do_action_static/gDownDoActionGERTex"
static const ALIGN_ASSET(2) char gDownDoActionGERTex[] = dgDownDoActionGERTex;

#define dgSaveDoActionGERTex "__OTR__textures/do_action_static/gSaveDoActionGERTex"
static const ALIGN_ASSET(2) char gSaveDoActionGERTex[] = dgSaveDoActionGERTex;

#define dgSpeakDoActionGERTex "__OTR__textures/do_action_static/gSpeakDoActionGERTex"
static const ALIGN_ASSET(2) char gSpeakDoActionGERTex[] = dgSpeakDoActionGERTex;

#define dgNextDoActionGERTex "__OTR__textures/do_action_static/gNextDoActionGERTex"
static const ALIGN_ASSET(2) char gNextDoActionGERTex[] = dgNextDoActionGERTex;

#define dgGrabDoActionGERTex "__OTR__textures/do_action_static/gGrabDoActionGERTex"
static const ALIGN_ASSET(2) char gGrabDoActionGERTex[] = dgGrabDoActionGERTex;

#define dgStopDoActionGERTex "__OTR__textures/do_action_static/gStopDoActionGERTex"
static const ALIGN_ASSET(2) char gStopDoActionGERTex[] = dgStopDoActionGERTex;

#define dgPutAwayDoActionGERTex "__OTR__textures/do_action_static/gPutAwayDoActionGERTex"
static const ALIGN_ASSET(2) char gPutAwayDoActionGERTex[] = dgPutAwayDoActionGERTex;

#define dgReelDoActionGERTex "__OTR__textures/do_action_static/gReelDoActionGERTex"
static const ALIGN_ASSET(2) char gReelDoActionGERTex[] = dgReelDoActionGERTex;

#define dgNum1DoActionGERTex "__OTR__textures/do_action_static/gNum1DoActionGERTex"
static const ALIGN_ASSET(2) char gNum1DoActionGERTex[] = dgNum1DoActionGERTex;

#define dgNum2DoActionGERTex "__OTR__textures/do_action_static/gNum2DoActionGERTex"
static const ALIGN_ASSET(2) char gNum2DoActionGERTex[] = dgNum2DoActionGERTex;

#define dgNum3DoActionGERTex "__OTR__textures/do_action_static/gNum3DoActionGERTex"
static const ALIGN_ASSET(2) char gNum3DoActionGERTex[] = dgNum3DoActionGERTex;

#define dgNum4DoActionGERTex "__OTR__textures/do_action_static/gNum4DoActionGERTex"
static const ALIGN_ASSET(2) char gNum4DoActionGERTex[] = dgNum4DoActionGERTex;

#define dgNum5DoActionGERTex "__OTR__textures/do_action_static/gNum5DoActionGERTex"
static const ALIGN_ASSET(2) char gNum5DoActionGERTex[] = dgNum5DoActionGERTex;

#define dgNum6DoActionGERTex "__OTR__textures/do_action_static/gNum6DoActionGERTex"
static const ALIGN_ASSET(2) char gNum6DoActionGERTex[] = dgNum6DoActionGERTex;

#define dgNum7DoActionGERTex "__OTR__textures/do_action_static/gNum7DoActionGERTex"
static const ALIGN_ASSET(2) char gNum7DoActionGERTex[] = dgNum7DoActionGERTex;

#define dgNum8DoActionGERTex "__OTR__textures/do_action_static/gNum8DoActionGERTex"
static const ALIGN_ASSET(2) char gNum8DoActionGERTex[] = dgNum8DoActionGERTex;

#define dgAttackDoActionFRATex "__OTR__textures/do_action_static/gAttackDoActionFRATex"
static const ALIGN_ASSET(2) char gAttackDoActionFRATex[] = dgAttackDoActionFRATex;

#define dgCheckDoActionFRATex "__OTR__textures/do_action_static/gCheckDoActionFRATex"
static const ALIGN_ASSET(2) char gCheckDoActionFRATex[] = dgCheckDoActionFRATex;

#define dgEnterDoActionFRATex "__OTR__textures/do_action_static/gEnterDoActionFRATex"
static const ALIGN_ASSET(2) char gEnterDoActionFRATex[] = dgEnterDoActionFRATex;

#define dgReturnDoActionFRATex "__OTR__textures/do_action_static/gReturnDoActionFRATex"
static const ALIGN_ASSET(2) char gReturnDoActionFRATex[] = dgReturnDoActionFRATex;

#define dgOpenDoActionFRATex "__OTR__textures/do_action_static/gOpenDoActionFRATex"
static const ALIGN_ASSET(2) char gOpenDoActionFRATex[] = dgOpenDoActionFRATex;

#define dgJumpDoActionFRATex "__OTR__textures/do_action_static/gJumpDoActionFRATex"
static const ALIGN_ASSET(2) char gJumpDoActionFRATex[] = dgJumpDoActionFRATex;

#define dgDecideDoActionFRATex "__OTR__textures/do_action_static/gDecideDoActionFRATex"
static const ALIGN_ASSET(2) char gDecideDoActionFRATex[] = dgDecideDoActionFRATex;

#define dgDiveDoActionFRATex "__OTR__textures/do_action_static/gDiveDoActionFRATex"
static const ALIGN_ASSET(2) char gDiveDoActionFRATex[] = dgDiveDoActionFRATex;

#define dgFasterDoActionFRATex "__OTR__textures/do_action_static/gFasterDoActionFRATex"
static const ALIGN_ASSET(2) char gFasterDoActionFRATex[] = dgFasterDoActionFRATex;

#define dgThrowDoActionFRATex "__OTR__textures/do_action_static/gThrowDoActionFRATex"
static const ALIGN_ASSET(2) char gThrowDoActionFRATex[] = dgThrowDoActionFRATex;

#define dgUnusedNaviDoActionFRATex "__OTR__textures/do_action_static/gUnusedNaviDoActionFRATex"
static const ALIGN_ASSET(2) char gUnusedNaviDoActionFRATex[] = dgUnusedNaviDoActionFRATex;

#define dgClimbDoActionFRATex "__OTR__textures/do_action_static/gClimbDoActionFRATex"
static const ALIGN_ASSET(2) char gClimbDoActionFRATex[] = dgClimbDoActionFRATex;

#define dgDropDoActionFRATex "__OTR__textures/do_action_static/gDropDoActionFRATex"
static const ALIGN_ASSET(2) char gDropDoActionFRATex[] = dgDropDoActionFRATex;

#define dgDownDoActionFRATex "__OTR__textures/do_action_static/gDownDoActionFRATex"
static const ALIGN_ASSET(2) char gDownDoActionFRATex[] = dgDownDoActionFRATex;

#define dgSaveDoActionFRATex "__OTR__textures/do_action_static/gSaveDoActionFRATex"
static const ALIGN_ASSET(2) char gSaveDoActionFRATex[] = dgSaveDoActionFRATex;

#define dgSpeakDoActionFRATex "__OTR__textures/do_action_static/gSpeakDoActionFRATex"
static const ALIGN_ASSET(2) char gSpeakDoActionFRATex[] = dgSpeakDoActionFRATex;

#define dgNextDoActionFRATex "__OTR__textures/do_action_static/gNextDoActionFRATex"
static const ALIGN_ASSET(2) char gNextDoActionFRATex[] = dgNextDoActionFRATex;

#define dgGrabDoActionFRATex "__OTR__textures/do_action_static/gGrabDoActionFRATex"
static const ALIGN_ASSET(2) char gGrabDoActionFRATex[] = dgGrabDoActionFRATex;

#define dgStopDoActionFRATex "__OTR__textures/do_action_static/gStopDoActionFRATex"
static const ALIGN_ASSET(2) char gStopDoActionFRATex[] = dgStopDoActionFRATex;

#define dgPutAwayDoActionFRATex "__OTR__textures/do_action_static/gPutAwayDoActionFRATex"
static const ALIGN_ASSET(2) char gPutAwayDoActionFRATex[] = dgPutAwayDoActionFRATex;

#define dgReelDoActionFRATex "__OTR__textures/do_action_static/gReelDoActionFRATex"
static const ALIGN_ASSET(2) char gReelDoActionFRATex[] = dgReelDoActionFRATex;

#define dgNum1DoActionFRATex "__OTR__textures/do_action_static/gNum1DoActionFRATex"
static const ALIGN_ASSET(2) char gNum1DoActionFRATex[] = dgNum1DoActionFRATex;

#define dgNum2DoActionFRATex "__OTR__textures/do_action_static/gNum2DoActionFRATex"
static const ALIGN_ASSET(2) char gNum2DoActionFRATex[] = dgNum2DoActionFRATex;

#define dgNum3DoActionFRATex "__OTR__textures/do_action_static/gNum3DoActionFRATex"
static const ALIGN_ASSET(2) char gNum3DoActionFRATex[] = dgNum3DoActionFRATex;

#define dgNum4DoActionFRATex "__OTR__textures/do_action_static/gNum4DoActionFRATex"
static const ALIGN_ASSET(2) char gNum4DoActionFRATex[] = dgNum4DoActionFRATex;

#define dgNum5DoActionFRATex "__OTR__textures/do_action_static/gNum5DoActionFRATex"
static const ALIGN_ASSET(2) char gNum5DoActionFRATex[] = dgNum5DoActionFRATex;

#define dgNum6DoActionFRATex "__OTR__textures/do_action_static/gNum6DoActionFRATex"
static const ALIGN_ASSET(2) char gNum6DoActionFRATex[] = dgNum6DoActionFRATex;

#define dgNum7DoActionFRATex "__OTR__textures/do_action_static/gNum7DoActionFRATex"
static const ALIGN_ASSET(2) char gNum7DoActionFRATex[] = dgNum7DoActionFRATex;

#define dgNum8DoActionFRATex "__OTR__textures/do_action_static/gNum8DoActionFRATex"
static const ALIGN_ASSET(2) char gNum8DoActionFRATex[] = dgNum8DoActionFRATex;

#define dgAttackDoActionJPNTex "__OTR__textures/do_action_static/gAttackDoActionJPNTex"
static const ALIGN_ASSET(2) char gAttackDoActionJPNTex[] = dgAttackDoActionJPNTex;

#define dgCheckDoActionJPNTex "__OTR__textures/do_action_static/gCheckDoActionJPNTex"
static const ALIGN_ASSET(2) char gCheckDoActionJPNTex[] = dgCheckDoActionJPNTex;

#define dgEnterDoActionJPNTex "__OTR__textures/do_action_static/gEnterDoActionJPNTex"
static const ALIGN_ASSET(2) char gEnterDoActionJPNTex[] = dgEnterDoActionJPNTex;

#define dgReturnDoActionJPNTex "__OTR__textures/do_action_static/gReturnDoActionJPNTex"
static const ALIGN_ASSET(2) char gReturnDoActionJPNTex[] = dgReturnDoActionJPNTex;

#define dgOpenDoActionJPNTex "__OTR__textures/do_action_static/gOpenDoActionJPNTex"
static const ALIGN_ASSET(2) char gOpenDoActionJPNTex[] = dgOpenDoActionJPNTex;

#define dgJumpDoActionJPNTex "__OTR__textures/do_action_static/gJumpDoActionJPNTex"
static const ALIGN_ASSET(2) char gJumpDoActionJPNTex[] = dgJumpDoActionJPNTex;

#define dgDecideDoActionJPNTex "__OTR__textures/do_action_static/gDecideDoActionJPNTex"
static const ALIGN_ASSET(2) char gDecideDoActionJPNTex[] = dgDecideDoActionJPNTex;

#define dgDiveDoActionJPNTex "__OTR__textures/do_action_static/gDiveDoActionJPNTex"
static const ALIGN_ASSET(2) char gDiveDoActionJPNTex[] = dgDiveDoActionJPNTex;

#define dgFasterDoActionJPNTex "__OTR__textures/do_action_static/gFasterDoActionJPNTex"
static const ALIGN_ASSET(2) char gFasterDoActionJPNTex[] = dgFasterDoActionJPNTex;

#define dgThrowDoActionJPNTex "__OTR__textures/do_action_static/gThrowDoActionJPNTex"
static const ALIGN_ASSET(2) char gThrowDoActionJPNTex[] = dgThrowDoActionJPNTex;

#define dgUnusedNaviDoActionJPNTex "__OTR__textures/do_action_static/gUnusedNaviDoActionJPNTex"
static const ALIGN_ASSET(2) char gUnusedNaviDoActionJPNTex[] = dgUnusedNaviDoActionJPNTex;

#define dgClimbDoActionJPNTex "__OTR__textures/do_action_static/gClimbDoActionJPNTex"
static const ALIGN_ASSET(2) char gClimbDoActionJPNTex[] = dgClimbDoActionJPNTex;

#define dgDropDoActionJPNTex "__OTR__textures/do_action_static/gDropDoActionJPNTex"
static const ALIGN_ASSET(2) char gDropDoActionJPNTex[] = dgDropDoActionJPNTex;

#define dgDownDoActionJPNTex "__OTR__textures/do_action_static/gDownDoActionJPNTex"
static const ALIGN_ASSET(2) char gDownDoActionJPNTex[] = dgDownDoActionJPNTex;

#define dgSaveDoActionJPNTex "__OTR__textures/do_action_static/gSaveDoActionJPNTex"
static const ALIGN_ASSET(2) char gSaveDoActionJPNTex[] = dgSaveDoActionJPNTex;

#define dgSpeakDoActionJPNTex "__OTR__textures/do_action_static/gSpeakDoActionJPNTex"
static const ALIGN_ASSET(2) char gSpeakDoActionJPNTex[] = dgSpeakDoActionJPNTex;

#define dgNextDoActionJPNTex "__OTR__textures/do_action_static/gNextDoActionJPNTex"
static const ALIGN_ASSET(2) char gNextDoActionJPNTex[] = dgNextDoActionJPNTex;

#define dgGrabDoActionJPNTex "__OTR__textures/do_action_static/gGrabDoActionJPNTex"
static const ALIGN_ASSET(2) char gGrabDoActionJPNTex[] = dgGrabDoActionJPNTex;

#define dgStopDoActionJPNTex "__OTR__textures/do_action_static/gStopDoActionJPNTex"
static const ALIGN_ASSET(2) char gStopDoActionJPNTex[] = dgStopDoActionJPNTex;

#define dgPutAwayDoActionJPNTex "__OTR__textures/do_action_static/gPutAwayDoActionJPNTex"
static const ALIGN_ASSET(2) char gPutAwayDoActionJPNTex[] = dgPutAwayDoActionJPNTex;

#define dgReelDoActionJPNTex "__OTR__textures/do_action_static/gReelDoActionJPNTex"
static const ALIGN_ASSET(2) char gReelDoActionJPNTex[] = dgReelDoActionJPNTex;

#define dgNum1DoActionJPNTex "__OTR__textures/do_action_static/gNum1DoActionJPNTex"
static const ALIGN_ASSET(2) char gNum1DoActionJPNTex[] = dgNum1DoActionJPNTex;

#define dgNum2DoActionJPNTex "__OTR__textures/do_action_static/gNum2DoActionJPNTex"
static const ALIGN_ASSET(2) char gNum2DoActionJPNTex[] = dgNum2DoActionJPNTex;

#define dgNum3DoActionJPNTex "__OTR__textures/do_action_static/gNum3DoActionJPNTex"
static const ALIGN_ASSET(2) char gNum3DoActionJPNTex[] = dgNum3DoActionJPNTex;

#define dgNum4DoActionJPNTex "__OTR__textures/do_action_static/gNum4DoActionJPNTex"
static const ALIGN_ASSET(2) char gNum4DoActionJPNTex[] = dgNum4DoActionJPNTex;

#define dgNum5DoActionJPNTex "__OTR__textures/do_action_static/gNum5DoActionJPNTex"
static const ALIGN_ASSET(2) char gNum5DoActionJPNTex[] = dgNum5DoActionJPNTex;

#define dgNum6DoActionJPNTex "__OTR__textures/do_action_static/gNum6DoActionJPNTex"
static const ALIGN_ASSET(2) char gNum6DoActionJPNTex[] = dgNum6DoActionJPNTex;

#define dgNum7DoActionJPNTex "__OTR__textures/do_action_static/gNum7DoActionJPNTex"
static const ALIGN_ASSET(2) char gNum7DoActionJPNTex[] = dgNum7DoActionJPNTex;

#define dgNum8DoActionJPNTex "__OTR__textures/do_action_static/gNum8DoActionJPNTex"
static const ALIGN_ASSET(2) char gNum8DoActionJPNTex[] = dgNum8DoActionJPNTex;


#endif // TEXTURES_DO_ACTION_STATIC_H
