#ifndef OBJECTS_OBJECT_IN_H
#define OBJECTS_OBJECT_IN_H 1

#include "align_asset_macro.h"

#define dobject_in_Anim_0003B4 "__OTR__objects/object_in/object_in_Anim_0003B4"
static const ALIGN_ASSET(2) char object_in_Anim_0003B4[] = dobject_in_Anim_0003B4;

#define dobject_in_Anim_000CB0 "__OTR__objects/object_in/object_in_Anim_000CB0"
static const ALIGN_ASSET(2) char object_in_Anim_000CB0[] = dobject_in_Anim_000CB0;

#define dobject_in_Anim_001BE0 "__OTR__objects/object_in/object_in_Anim_001BE0"
static const ALIGN_ASSET(2) char object_in_Anim_001BE0[] = dobject_in_Anim_001BE0;

#define dobject_in_Anim_001CC0 "__OTR__objects/object_in/object_in_Anim_001CC0"
static const ALIGN_ASSET(2) char object_in_Anim_001CC0[] = dobject_in_Anim_001CC0;

#define dgIngoTLUT "__OTR__objects/object_in/gIngoTLUT"
static const ALIGN_ASSET(2) char gIngoTLUT[] = dgIngoTLUT;

#define dgIngoSkinGradientTLUT "__OTR__objects/object_in/gIngoSkinGradientTLUT"
static const ALIGN_ASSET(2) char gIngoSkinGradientTLUT[] = dgIngoSkinGradientTLUT;

#define dgIngoUnusedEyeTex "__OTR__objects/object_in/gIngoUnusedEyeTex"
static const ALIGN_ASSET(2) char gIngoUnusedEyeTex[] = dgIngoUnusedEyeTex;

#define dgIngoSkinGradientTex "__OTR__objects/object_in/gIngoSkinGradientTex"
static const ALIGN_ASSET(2) char gIngoSkinGradientTex[] = dgIngoSkinGradientTex;

#define dgIngoArmHairTex "__OTR__objects/object_in/gIngoArmHairTex"
static const ALIGN_ASSET(2) char gIngoArmHairTex[] = dgIngoArmHairTex;

#define dgIngoFingersTex "__OTR__objects/object_in/gIngoFingersTex"
static const ALIGN_ASSET(2) char gIngoFingersTex[] = dgIngoFingersTex;

#define dgIngoShirtSleeveTex "__OTR__objects/object_in/gIngoShirtSleeveTex"
static const ALIGN_ASSET(2) char gIngoShirtSleeveTex[] = dgIngoShirtSleeveTex;

#define dgIngoShirtButtonsTex "__OTR__objects/object_in/gIngoShirtButtonsTex"
static const ALIGN_ASSET(2) char gIngoShirtButtonsTex[] = dgIngoShirtButtonsTex;

#define dgIngoClothTex "__OTR__objects/object_in/gIngoClothTex"
static const ALIGN_ASSET(2) char gIngoClothTex[] = dgIngoClothTex;

#define dgIngoClothStainTex "__OTR__objects/object_in/gIngoClothStainTex"
static const ALIGN_ASSET(2) char gIngoClothStainTex[] = dgIngoClothStainTex;

#define dgIngoPocketTex "__OTR__objects/object_in/gIngoPocketTex"
static const ALIGN_ASSET(2) char gIngoPocketTex[] = dgIngoPocketTex;

#define dgIngoHeadTLUT "__OTR__objects/object_in/gIngoHeadTLUT"
static const ALIGN_ASSET(2) char gIngoHeadTLUT[] = dgIngoHeadTLUT;

#define dgIngoTLUT2 "__OTR__objects/object_in/gIngoTLUT2"
static const ALIGN_ASSET(2) char gIngoTLUT2[] = dgIngoTLUT2;

#define dgIngoHeadGradient2Tex "__OTR__objects/object_in/gIngoHeadGradient2Tex"
static const ALIGN_ASSET(2) char gIngoHeadGradient2Tex[] = dgIngoHeadGradient2Tex;

#define dgIngoEarTex "__OTR__objects/object_in/gIngoEarTex"
static const ALIGN_ASSET(2) char gIngoEarTex[] = dgIngoEarTex;

#define dgIngoBrownTex "__OTR__objects/object_in/gIngoBrownTex"
static const ALIGN_ASSET(2) char gIngoBrownTex[] = dgIngoBrownTex;

#define dgIngoEyebrowEdgeTex "__OTR__objects/object_in/gIngoEyebrowEdgeTex"
static const ALIGN_ASSET(2) char gIngoEyebrowEdgeTex[] = dgIngoEyebrowEdgeTex;

#define dgIngoHairTex "__OTR__objects/object_in/gIngoHairTex"
static const ALIGN_ASSET(2) char gIngoHairTex[] = dgIngoHairTex;

#define dgIngoSideburnsTex "__OTR__objects/object_in/gIngoSideburnsTex"
static const ALIGN_ASSET(2) char gIngoSideburnsTex[] = dgIngoSideburnsTex;

#define dgIngoPitchforkTex "__OTR__objects/object_in/gIngoPitchforkTex"
static const ALIGN_ASSET(2) char gIngoPitchforkTex[] = dgIngoPitchforkTex;

#define dgIngoBasketTex "__OTR__objects/object_in/gIngoBasketTex"
static const ALIGN_ASSET(2) char gIngoBasketTex[] = dgIngoBasketTex;

#define dgIngoBeardTex "__OTR__objects/object_in/gIngoBeardTex"
static const ALIGN_ASSET(2) char gIngoBeardTex[] = dgIngoBeardTex;

#define dgIngoBasketInsideTex "__OTR__objects/object_in/gIngoBasketInsideTex"
static const ALIGN_ASSET(2) char gIngoBasketInsideTex[] = dgIngoBasketInsideTex;

#define dgIngoBootSideTex "__OTR__objects/object_in/gIngoBootSideTex"
static const ALIGN_ASSET(2) char gIngoBootSideTex[] = dgIngoBootSideTex;

#define dgIngoBootTopTex "__OTR__objects/object_in/gIngoBootTopTex"
static const ALIGN_ASSET(2) char gIngoBootTopTex[] = dgIngoBootTopTex;

#define dgIngoHeadGradientTex "__OTR__objects/object_in/gIngoHeadGradientTex"
static const ALIGN_ASSET(2) char gIngoHeadGradientTex[] = dgIngoHeadGradientTex;

#define dgIngoEyeOpenTex "__OTR__objects/object_in/gIngoEyeOpenTex"
static const ALIGN_ASSET(2) char gIngoEyeOpenTex[] = dgIngoEyeOpenTex;

#define dgIngoRedTex "__OTR__objects/object_in/gIngoRedTex"
static const ALIGN_ASSET(2) char gIngoRedTex[] = dgIngoRedTex;

#define dgIngoEyeHalfTex "__OTR__objects/object_in/gIngoEyeHalfTex"
static const ALIGN_ASSET(2) char gIngoEyeHalfTex[] = dgIngoEyeHalfTex;

#define dgIngoEyeClosedTex "__OTR__objects/object_in/gIngoEyeClosedTex"
static const ALIGN_ASSET(2) char gIngoEyeClosedTex[] = dgIngoEyeClosedTex;

#define dgIngoEyeClosed2Tex "__OTR__objects/object_in/gIngoEyeClosed2Tex"
static const ALIGN_ASSET(2) char gIngoEyeClosed2Tex[] = dgIngoEyeClosed2Tex;

#define dgIngoChildEraHeadDL "__OTR__objects/object_in/gIngoChildEraHeadDL"
static const ALIGN_ASSET(2) char gIngoChildEraHeadDL[] = dgIngoChildEraHeadDL;

#define dgIngoChildEraRightEyebrowDL "__OTR__objects/object_in/gIngoChildEraRightEyebrowDL"
static const ALIGN_ASSET(2) char gIngoChildEraRightEyebrowDL[] = dgIngoChildEraRightEyebrowDL;

#define dgIngoChildEraLeftEyebrowDL "__OTR__objects/object_in/gIngoChildEraLeftEyebrowDL"
static const ALIGN_ASSET(2) char gIngoChildEraLeftEyebrowDL[] = dgIngoChildEraLeftEyebrowDL;

#define dgIngoChildEraMustacheDL "__OTR__objects/object_in/gIngoChildEraMustacheDL"
static const ALIGN_ASSET(2) char gIngoChildEraMustacheDL[] = dgIngoChildEraMustacheDL;

#define dgIngoChildEraLeftFootDL "__OTR__objects/object_in/gIngoChildEraLeftFootDL"
static const ALIGN_ASSET(2) char gIngoChildEraLeftFootDL[] = dgIngoChildEraLeftFootDL;

#define dgIngoChildEraRightFootDL "__OTR__objects/object_in/gIngoChildEraRightFootDL"
static const ALIGN_ASSET(2) char gIngoChildEraRightFootDL[] = dgIngoChildEraRightFootDL;

#define dgIngoChildEraBasketDL "__OTR__objects/object_in/gIngoChildEraBasketDL"
static const ALIGN_ASSET(2) char gIngoChildEraBasketDL[] = dgIngoChildEraBasketDL;

#define dgIngoChildEraPitchForkDL "__OTR__objects/object_in/gIngoChildEraPitchForkDL"
static const ALIGN_ASSET(2) char gIngoChildEraPitchForkDL[] = dgIngoChildEraPitchForkDL;

#define dgIngoChildEraChestDL "__OTR__objects/object_in/gIngoChildEraChestDL"
static const ALIGN_ASSET(2) char gIngoChildEraChestDL[] = dgIngoChildEraChestDL;

#define dgIngoChildEraRightShoulderDL "__OTR__objects/object_in/gIngoChildEraRightShoulderDL"
static const ALIGN_ASSET(2) char gIngoChildEraRightShoulderDL[] = dgIngoChildEraRightShoulderDL;

#define dgIngoChildEraRightArmDL "__OTR__objects/object_in/gIngoChildEraRightArmDL"
static const ALIGN_ASSET(2) char gIngoChildEraRightArmDL[] = dgIngoChildEraRightArmDL;

#define dgIngoChildEraRightHandDL "__OTR__objects/object_in/gIngoChildEraRightHandDL"
static const ALIGN_ASSET(2) char gIngoChildEraRightHandDL[] = dgIngoChildEraRightHandDL;

#define dgIngoChildEraLeftShoulderDL "__OTR__objects/object_in/gIngoChildEraLeftShoulderDL"
static const ALIGN_ASSET(2) char gIngoChildEraLeftShoulderDL[] = dgIngoChildEraLeftShoulderDL;

#define dgIngoChildEraLeftArmDL "__OTR__objects/object_in/gIngoChildEraLeftArmDL"
static const ALIGN_ASSET(2) char gIngoChildEraLeftArmDL[] = dgIngoChildEraLeftArmDL;

#define dgIngoChildEraLeftHandDL "__OTR__objects/object_in/gIngoChildEraLeftHandDL"
static const ALIGN_ASSET(2) char gIngoChildEraLeftHandDL[] = dgIngoChildEraLeftHandDL;

#define dgIngoChildEraTorsoDL "__OTR__objects/object_in/gIngoChildEraTorsoDL"
static const ALIGN_ASSET(2) char gIngoChildEraTorsoDL[] = dgIngoChildEraTorsoDL;

#define dgIngoChildEraRightThighDL "__OTR__objects/object_in/gIngoChildEraRightThighDL"
static const ALIGN_ASSET(2) char gIngoChildEraRightThighDL[] = dgIngoChildEraRightThighDL;

#define dgIngoChildEraRightLegDL "__OTR__objects/object_in/gIngoChildEraRightLegDL"
static const ALIGN_ASSET(2) char gIngoChildEraRightLegDL[] = dgIngoChildEraRightLegDL;

#define dgIngoChildEraLeftThighDL "__OTR__objects/object_in/gIngoChildEraLeftThighDL"
static const ALIGN_ASSET(2) char gIngoChildEraLeftThighDL[] = dgIngoChildEraLeftThighDL;

#define dgIngoChildEraLeftLegDL "__OTR__objects/object_in/gIngoChildEraLeftLegDL"
static const ALIGN_ASSET(2) char gIngoChildEraLeftLegDL[] = dgIngoChildEraLeftLegDL;

#define dgIngoAdultEraTLUT "__OTR__objects/object_in/gIngoAdultEraTLUT"
static const ALIGN_ASSET(2) char gIngoAdultEraTLUT[] = dgIngoAdultEraTLUT;

#define dgIngoAdultEraEyebrowEdgeTex "__OTR__objects/object_in/gIngoAdultEraEyebrowEdgeTex"
static const ALIGN_ASSET(2) char gIngoAdultEraEyebrowEdgeTex[] = dgIngoAdultEraEyebrowEdgeTex;

#define dgIngoAdultEraFaceHairTex "__OTR__objects/object_in/gIngoAdultEraFaceHairTex"
static const ALIGN_ASSET(2) char gIngoAdultEraFaceHairTex[] = dgIngoAdultEraFaceHairTex;

#define dgIngoAdultEraGradientTex "__OTR__objects/object_in/gIngoAdultEraGradientTex"
static const ALIGN_ASSET(2) char gIngoAdultEraGradientTex[] = dgIngoAdultEraGradientTex;

#define dgIngoAdultEraEarTex "__OTR__objects/object_in/gIngoAdultEraEarTex"
static const ALIGN_ASSET(2) char gIngoAdultEraEarTex[] = dgIngoAdultEraEarTex;

#define dobject_in_Tex_00C758 "__OTR__objects/object_in/object_in_Tex_00C758"
static const ALIGN_ASSET(2) char object_in_Tex_00C758[] = dobject_in_Tex_00C758;

#define dgIngoAdultEraHairTex "__OTR__objects/object_in/gIngoAdultEraHairTex"
static const ALIGN_ASSET(2) char gIngoAdultEraHairTex[] = dgIngoAdultEraHairTex;

#define dgIngoAdultEraSideburnsTex "__OTR__objects/object_in/gIngoAdultEraSideburnsTex"
static const ALIGN_ASSET(2) char gIngoAdultEraSideburnsTex[] = dgIngoAdultEraSideburnsTex;

#define dgIngoAdultEraGradient2Tex "__OTR__objects/object_in/gIngoAdultEraGradient2Tex"
static const ALIGN_ASSET(2) char gIngoAdultEraGradient2Tex[] = dgIngoAdultEraGradient2Tex;

#define dgIngoUnusedEyeOpenTex "__OTR__objects/object_in/gIngoUnusedEyeOpenTex"
static const ALIGN_ASSET(2) char gIngoUnusedEyeOpenTex[] = dgIngoUnusedEyeOpenTex;

#define dgIngoUnusedEyeHalfTex "__OTR__objects/object_in/gIngoUnusedEyeHalfTex"
static const ALIGN_ASSET(2) char gIngoUnusedEyeHalfTex[] = dgIngoUnusedEyeHalfTex;

#define dgIngoUnusedEyeClosedTex "__OTR__objects/object_in/gIngoUnusedEyeClosedTex"
static const ALIGN_ASSET(2) char gIngoUnusedEyeClosedTex[] = dgIngoUnusedEyeClosedTex;

#define dgIngoAdultEraFingersTex "__OTR__objects/object_in/gIngoAdultEraFingersTex"
static const ALIGN_ASSET(2) char gIngoAdultEraFingersTex[] = dgIngoAdultEraFingersTex;

#define dgIngoAdultEraArmHairTex "__OTR__objects/object_in/gIngoAdultEraArmHairTex"
static const ALIGN_ASSET(2) char gIngoAdultEraArmHairTex[] = dgIngoAdultEraArmHairTex;

#define dgIngoAdultEraSleeveTex "__OTR__objects/object_in/gIngoAdultEraSleeveTex"
static const ALIGN_ASSET(2) char gIngoAdultEraSleeveTex[] = dgIngoAdultEraSleeveTex;

#define dgIngoAdultEraCollarTex "__OTR__objects/object_in/gIngoAdultEraCollarTex"
static const ALIGN_ASSET(2) char gIngoAdultEraCollarTex[] = dgIngoAdultEraCollarTex;

#define dgIngoAdultEraCollar2Tex "__OTR__objects/object_in/gIngoAdultEraCollar2Tex"
static const ALIGN_ASSET(2) char gIngoAdultEraCollar2Tex[] = dgIngoAdultEraCollar2Tex;

#define dgIngoAdultEraShirtTex "__OTR__objects/object_in/gIngoAdultEraShirtTex"
static const ALIGN_ASSET(2) char gIngoAdultEraShirtTex[] = dgIngoAdultEraShirtTex;

#define dgIngoAdultEraShoesTex "__OTR__objects/object_in/gIngoAdultEraShoesTex"
static const ALIGN_ASSET(2) char gIngoAdultEraShoesTex[] = dgIngoAdultEraShoesTex;

#define dgIngoAdultEraPantsTex "__OTR__objects/object_in/gIngoAdultEraPantsTex"
static const ALIGN_ASSET(2) char gIngoAdultEraPantsTex[] = dgIngoAdultEraPantsTex;

#define dgIngoAdultEraChestDL "__OTR__objects/object_in/gIngoAdultEraChestDL"
static const ALIGN_ASSET(2) char gIngoAdultEraChestDL[] = dgIngoAdultEraChestDL;

#define dgIngoAdultEraHeadDL "__OTR__objects/object_in/gIngoAdultEraHeadDL"
static const ALIGN_ASSET(2) char gIngoAdultEraHeadDL[] = dgIngoAdultEraHeadDL;

#define dgIngoAdultEraMustacheDL "__OTR__objects/object_in/gIngoAdultEraMustacheDL"
static const ALIGN_ASSET(2) char gIngoAdultEraMustacheDL[] = dgIngoAdultEraMustacheDL;

#define dgIngoAdultEraRightEyebrowDL "__OTR__objects/object_in/gIngoAdultEraRightEyebrowDL"
static const ALIGN_ASSET(2) char gIngoAdultEraRightEyebrowDL[] = dgIngoAdultEraRightEyebrowDL;

#define dgIngoAdultEraLeftEyebrowDL "__OTR__objects/object_in/gIngoAdultEraLeftEyebrowDL"
static const ALIGN_ASSET(2) char gIngoAdultEraLeftEyebrowDL[] = dgIngoAdultEraLeftEyebrowDL;

#define dgIngoAdultEraRightShoulderDL "__OTR__objects/object_in/gIngoAdultEraRightShoulderDL"
static const ALIGN_ASSET(2) char gIngoAdultEraRightShoulderDL[] = dgIngoAdultEraRightShoulderDL;

#define dgIngoAdultEraRightArmDL "__OTR__objects/object_in/gIngoAdultEraRightArmDL"
static const ALIGN_ASSET(2) char gIngoAdultEraRightArmDL[] = dgIngoAdultEraRightArmDL;

#define dgIngoAdultEraRightHandDL "__OTR__objects/object_in/gIngoAdultEraRightHandDL"
static const ALIGN_ASSET(2) char gIngoAdultEraRightHandDL[] = dgIngoAdultEraRightHandDL;

#define dgIngoAdultEraLeftShoulderDL "__OTR__objects/object_in/gIngoAdultEraLeftShoulderDL"
static const ALIGN_ASSET(2) char gIngoAdultEraLeftShoulderDL[] = dgIngoAdultEraLeftShoulderDL;

#define dgIngoAdultEraLeftArmDL "__OTR__objects/object_in/gIngoAdultEraLeftArmDL"
static const ALIGN_ASSET(2) char gIngoAdultEraLeftArmDL[] = dgIngoAdultEraLeftArmDL;

#define dgIngoAdultEraLeftHandDL "__OTR__objects/object_in/gIngoAdultEraLeftHandDL"
static const ALIGN_ASSET(2) char gIngoAdultEraLeftHandDL[] = dgIngoAdultEraLeftHandDL;

#define dgIngoAdultEraTorsoDL "__OTR__objects/object_in/gIngoAdultEraTorsoDL"
static const ALIGN_ASSET(2) char gIngoAdultEraTorsoDL[] = dgIngoAdultEraTorsoDL;

#define dgIngoAdultEraRightThighDL "__OTR__objects/object_in/gIngoAdultEraRightThighDL"
static const ALIGN_ASSET(2) char gIngoAdultEraRightThighDL[] = dgIngoAdultEraRightThighDL;

#define dgIngoAdultEraRightLegDL "__OTR__objects/object_in/gIngoAdultEraRightLegDL"
static const ALIGN_ASSET(2) char gIngoAdultEraRightLegDL[] = dgIngoAdultEraRightLegDL;

#define dgIngoAdultEraRightFootDL "__OTR__objects/object_in/gIngoAdultEraRightFootDL"
static const ALIGN_ASSET(2) char gIngoAdultEraRightFootDL[] = dgIngoAdultEraRightFootDL;

#define dgIngoAdultEraLeftThighDL "__OTR__objects/object_in/gIngoAdultEraLeftThighDL"
static const ALIGN_ASSET(2) char gIngoAdultEraLeftThighDL[] = dgIngoAdultEraLeftThighDL;

#define dgIngoAdultEraLeftLegDL "__OTR__objects/object_in/gIngoAdultEraLeftLegDL"
static const ALIGN_ASSET(2) char gIngoAdultEraLeftLegDL[] = dgIngoAdultEraLeftLegDL;

#define dgIngoAdultEraLeftFootDL "__OTR__objects/object_in/gIngoAdultEraLeftFootDL"
static const ALIGN_ASSET(2) char gIngoAdultEraLeftFootDL[] = dgIngoAdultEraLeftFootDL;

#define dgIngoSkel "__OTR__objects/object_in/gIngoSkel"
static const ALIGN_ASSET(2) char gIngoSkel[] = dgIngoSkel;

#define dobject_in_Anim_013C6C "__OTR__objects/object_in/object_in_Anim_013C6C"
static const ALIGN_ASSET(2) char object_in_Anim_013C6C[] = dobject_in_Anim_013C6C;

#define dobject_in_Anim_013D60 "__OTR__objects/object_in/object_in_Anim_013D60"
static const ALIGN_ASSET(2) char object_in_Anim_013D60[] = dobject_in_Anim_013D60;

#define dobject_in_Anim_01431C "__OTR__objects/object_in/object_in_Anim_01431C"
static const ALIGN_ASSET(2) char object_in_Anim_01431C[] = dobject_in_Anim_01431C;

#define dobject_in_Anim_014CA8 "__OTR__objects/object_in/object_in_Anim_014CA8"
static const ALIGN_ASSET(2) char object_in_Anim_014CA8[] = dobject_in_Anim_014CA8;

#define dobject_in_Anim_0151C8 "__OTR__objects/object_in/object_in_Anim_0151C8"
static const ALIGN_ASSET(2) char object_in_Anim_0151C8[] = dobject_in_Anim_0151C8;

#define dobject_in_Anim_015814 "__OTR__objects/object_in/object_in_Anim_015814"
static const ALIGN_ASSET(2) char object_in_Anim_015814[] = dobject_in_Anim_015814;

#define dobject_in_Anim_015DF0 "__OTR__objects/object_in/object_in_Anim_015DF0"
static const ALIGN_ASSET(2) char object_in_Anim_015DF0[] = dobject_in_Anim_015DF0;

#define dobject_in_Anim_01646C "__OTR__objects/object_in/object_in_Anim_01646C"
static const ALIGN_ASSET(2) char object_in_Anim_01646C[] = dobject_in_Anim_01646C;

#define dobject_in_Anim_016B3C "__OTR__objects/object_in/object_in_Anim_016B3C"
static const ALIGN_ASSET(2) char object_in_Anim_016B3C[] = dobject_in_Anim_016B3C;

#define dobject_in_Anim_0175D0 "__OTR__objects/object_in/object_in_Anim_0175D0"
static const ALIGN_ASSET(2) char object_in_Anim_0175D0[] = dobject_in_Anim_0175D0;

#define dobject_in_Anim_017B58 "__OTR__objects/object_in/object_in_Anim_017B58"
static const ALIGN_ASSET(2) char object_in_Anim_017B58[] = dobject_in_Anim_017B58;

#define dobject_in_Anim_018C38 "__OTR__objects/object_in/object_in_Anim_018C38"
static const ALIGN_ASSET(2) char object_in_Anim_018C38[] = dobject_in_Anim_018C38;

#define dgIngoBlob_0020D0 "__OTR__objects/object_in/gIngoBlob_0020D0"
static const ALIGN_ASSET(2) char gIngoBlob_0020D0[] = dgIngoBlob_0020D0;

#define dgIngoBlob_003150 "__OTR__objects/object_in/gIngoBlob_003150"
static const ALIGN_ASSET(2) char gIngoBlob_003150[] = dgIngoBlob_003150;


#endif // OBJECTS_OBJECT_IN_H
