#ifndef OBJECTS_OBJECT_KZ_H
#define OBJECTS_OBJECT_KZ_H 1

#include "align_asset_macro.h"

#define dgKzMweepAnim "__OTR__objects/object_kz/gKzMweepAnim"
static const ALIGN_ASSET(2) char gKzMweepAnim[] = dgKzMweepAnim;

#define dgKzIdleAnim "__OTR__objects/object_kz/gKzIdleAnim"
static const ALIGN_ASSET(2) char gKzIdleAnim[] = dgKzIdleAnim;

#define dgKzTLUT "__OTR__objects/object_kz/gKzTLUT"
static const ALIGN_ASSET(2) char gKzTLUT[] = dgKzTLUT;

#define dgKzEyeTLUT "__OTR__objects/object_kz/gKzEyeTLUT"
static const ALIGN_ASSET(2) char gKzEyeTLUT[] = dgKzEyeTLUT;

#define dgKzFaceScalesTex "__OTR__objects/object_kz/gKzFaceScalesTex"
static const ALIGN_ASSET(2) char gKzFaceScalesTex[] = dgKzFaceScalesTex;

#define dgKzSkinGradient1Tex "__OTR__objects/object_kz/gKzSkinGradient1Tex"
static const ALIGN_ASSET(2) char gKzSkinGradient1Tex[] = dgKzSkinGradient1Tex;

#define dgKzCrownTex "__OTR__objects/object_kz/gKzCrownTex"
static const ALIGN_ASSET(2) char gKzCrownTex[] = dgKzCrownTex;

#define dgKzSkinGradient2Tex "__OTR__objects/object_kz/gKzSkinGradient2Tex"
static const ALIGN_ASSET(2) char gKzSkinGradient2Tex[] = dgKzSkinGradient2Tex;

#define dobject_kz_Tex_001430 "__OTR__objects/object_kz/object_kz_Tex_001430"
static const ALIGN_ASSET(2) char object_kz_Tex_001430[] = dobject_kz_Tex_001430;

#define dgKzEyeOpenTex "__OTR__objects/object_kz/gKzEyeOpenTex"
static const ALIGN_ASSET(2) char gKzEyeOpenTex[] = dgKzEyeOpenTex;

#define dgKzEyeHalfTex "__OTR__objects/object_kz/gKzEyeHalfTex"
static const ALIGN_ASSET(2) char gKzEyeHalfTex[] = dgKzEyeHalfTex;

#define dgKzEyeClosedTex "__OTR__objects/object_kz/gKzEyeClosedTex"
static const ALIGN_ASSET(2) char gKzEyeClosedTex[] = dgKzEyeClosedTex;

#define dgKzEyeOpen2Tex "__OTR__objects/object_kz/gKzEyeOpen2Tex"
static const ALIGN_ASSET(2) char gKzEyeOpen2Tex[] = dgKzEyeOpen2Tex;

#define dgKzHandAndFootTex "__OTR__objects/object_kz/gKzHandAndFootTex"
static const ALIGN_ASSET(2) char gKzHandAndFootTex[] = dgKzHandAndFootTex;

#define dobject_kz_Tex_002570 "__OTR__objects/object_kz/object_kz_Tex_002570"
static const ALIGN_ASSET(2) char object_kz_Tex_002570[] = dobject_kz_Tex_002570;

#define dgKzCloakOutlineTex "__OTR__objects/object_kz/gKzCloakOutlineTex"
static const ALIGN_ASSET(2) char gKzCloakOutlineTex[] = dgKzCloakOutlineTex;

#define dgKzCloakAndTorsoDL "__OTR__objects/object_kz/gKzCloakAndTorsoDL"
static const ALIGN_ASSET(2) char gKzCloakAndTorsoDL[] = dgKzCloakAndTorsoDL;

#define dgKzHeadDL "__OTR__objects/object_kz/gKzHeadDL"
static const ALIGN_ASSET(2) char gKzHeadDL[] = dgKzHeadDL;

#define dgKzRightHandDL "__OTR__objects/object_kz/gKzRightHandDL"
static const ALIGN_ASSET(2) char gKzRightHandDL[] = dgKzRightHandDL;

#define dgKzLeftHandDL "__OTR__objects/object_kz/gKzLeftHandDL"
static const ALIGN_ASSET(2) char gKzLeftHandDL[] = dgKzLeftHandDL;

#define dgKzPelvisDL "__OTR__objects/object_kz/gKzPelvisDL"
static const ALIGN_ASSET(2) char gKzPelvisDL[] = dgKzPelvisDL;

#define dgKzRightThighDL "__OTR__objects/object_kz/gKzRightThighDL"
static const ALIGN_ASSET(2) char gKzRightThighDL[] = dgKzRightThighDL;

#define dgKzRightLegDL "__OTR__objects/object_kz/gKzRightLegDL"
static const ALIGN_ASSET(2) char gKzRightLegDL[] = dgKzRightLegDL;

#define dgKzRightFootDL "__OTR__objects/object_kz/gKzRightFootDL"
static const ALIGN_ASSET(2) char gKzRightFootDL[] = dgKzRightFootDL;

#define dgKzLeftThighDL "__OTR__objects/object_kz/gKzLeftThighDL"
static const ALIGN_ASSET(2) char gKzLeftThighDL[] = dgKzLeftThighDL;

#define dgKzLeftLegDL "__OTR__objects/object_kz/gKzLeftLegDL"
static const ALIGN_ASSET(2) char gKzLeftLegDL[] = dgKzLeftLegDL;

#define dgKzLeftFootDL "__OTR__objects/object_kz/gKzLeftFootDL"
static const ALIGN_ASSET(2) char gKzLeftFootDL[] = dgKzLeftFootDL;

#define dgKzSkel "__OTR__objects/object_kz/gKzSkel"
static const ALIGN_ASSET(2) char gKzSkel[] = dgKzSkel;


#endif // OBJECTS_OBJECT_KZ_H
