#ifndef OVERWORLD_SOUKO_ROOM_0_H
#define OVERWORLD_SOUKO_ROOM_0_H 1

#include "align_asset_macro.h"

#define dsouko_room_0Tex_0054F8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_0054F8"
static const ALIGN_ASSET(2) char souko_room_0Tex_0054F8[] = dsouko_room_0Tex_0054F8;

#define dsouko_room_0Tex_005CF8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_005CF8"
static const ALIGN_ASSET(2) char souko_room_0Tex_005CF8[] = dsouko_room_0Tex_005CF8;

#define dsouko_room_0Tex_0064F8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_0064F8"
static const ALIGN_ASSET(2) char souko_room_0Tex_0064F8[] = dsouko_room_0Tex_0064F8;

#define dsouko_room_0Tex_006CF8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_006CF8"
static const ALIGN_ASSET(2) char souko_room_0Tex_006CF8[] = dsouko_room_0Tex_006CF8;

#define dsouko_room_0Tex_0070F8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_0070F8"
static const ALIGN_ASSET(2) char souko_room_0Tex_0070F8[] = dsouko_room_0Tex_0070F8;

#define dsouko_room_0Tex_0078F8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_0078F8"
static const ALIGN_ASSET(2) char souko_room_0Tex_0078F8[] = dsouko_room_0Tex_0078F8;

#define dsouko_room_0Tex_0080F8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_0080F8"
static const ALIGN_ASSET(2) char souko_room_0Tex_0080F8[] = dsouko_room_0Tex_0080F8;

#define dsouko_room_0Tex_0090F8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_0090F8"
static const ALIGN_ASSET(2) char souko_room_0Tex_0090F8[] = dsouko_room_0Tex_0090F8;

#define dsouko_room_0DL_001E30 "__OTR__scenes/shared/souko_scene/souko_room_0DL_001E30"
static const ALIGN_ASSET(2) char souko_room_0DL_001E30[] = dsouko_room_0DL_001E30;

#define dsouko_room_0DL_003950 "__OTR__scenes/shared/souko_scene/souko_room_0DL_003950"
static const ALIGN_ASSET(2) char souko_room_0DL_003950[] = dsouko_room_0DL_003950;

#define dsouko_room_0DL_009440 "__OTR__scenes/shared/souko_scene/souko_room_0DL_009440"
static const ALIGN_ASSET(2) char souko_room_0DL_009440[] = dsouko_room_0DL_009440;

#define dsouko_room_0DL_000FE0 "__OTR__scenes/shared/souko_scene/souko_room_0DL_000FE0"
static const ALIGN_ASSET(2) char souko_room_0DL_000FE0[] = dsouko_room_0DL_000FE0;

#define dsouko_room_0DL_0016C0 "__OTR__scenes/shared/souko_scene/souko_room_0DL_0016C0"
static const ALIGN_ASSET(2) char souko_room_0DL_0016C0[] = dsouko_room_0DL_0016C0;

#define dsouko_room_0DL_004A40 "__OTR__scenes/shared/souko_scene/souko_room_0DL_004A40"
static const ALIGN_ASSET(2) char souko_room_0DL_004A40[] = dsouko_room_0DL_004A40;

#define dsouko_room_0DL_001908 "__OTR__scenes/shared/souko_scene/souko_room_0DL_001908"
static const ALIGN_ASSET(2) char souko_room_0DL_001908[] = dsouko_room_0DL_001908;

#define dsouko_room_0DL_0052A0 "__OTR__scenes/shared/souko_scene/souko_room_0DL_0052A0"
static const ALIGN_ASSET(2) char souko_room_0DL_0052A0[] = dsouko_room_0DL_0052A0;

#define dsouko_room_0DL_0008B0 "__OTR__scenes/shared/souko_scene/souko_room_0DL_0008B0"
static const ALIGN_ASSET(2) char souko_room_0DL_0008B0[] = dsouko_room_0DL_0008B0;

#define dsouko_room_0DL_002480 "__OTR__scenes/shared/souko_scene/souko_room_0DL_002480"
static const ALIGN_ASSET(2) char souko_room_0DL_002480[] = dsouko_room_0DL_002480;

#define dsouko_room_0DL_000C58 "__OTR__scenes/shared/souko_scene/souko_room_0DL_000C58"
static const ALIGN_ASSET(2) char souko_room_0DL_000C58[] = dsouko_room_0DL_000C58;


#endif // OVERWORLD_SOUKO_ROOM_0_H
