#ifndef OBJECTS_OBJECT_SPOT11_OBJ_H
#define OBJECTS_OBJECT_SPOT11_OBJ_H 1

#include "align_asset_macro.h"

#define dgDesertColossusOasisWaterTex "__OTR__objects/object_spot11_obj/gDesertColossusOasisWaterTex"
static const ALIGN_ASSET(2) char gDesertColossusOasisWaterTex[] = dgDesertColossusOasisWaterTex;

#define dgDesertColossusOasisDL "__OTR__objects/object_spot11_obj/gDesertColossusOasisDL"
static const ALIGN_ASSET(2) char gDesertColossusOasisDL[] = dgDesertColossusOasisDL;

#define dgDesertColossusBombableWallTex "__OTR__objects/object_spot11_obj/gDesertColossusBombableWallTex"
static const ALIGN_ASSET(2) char gDesertColossusBombableWallTex[] = dgDesertColossusBombableWallTex;

#define dgDesertColossusBombableWallDL "__OTR__objects/object_spot11_obj/gDesertColossusBombableWallDL"
static const ALIGN_ASSET(2) char gDesertColossusBombableWallDL[] = dgDesertColossusBombableWallDL;

#define dgDesertColossusBombableWallCol "__OTR__objects/object_spot11_obj/gDesertColossusBombableWallCol"
static const ALIGN_ASSET(2) char gDesertColossusBombableWallCol[] = dgDesertColossusBombableWallCol;

#endif // OBJECTS_OBJECT_SPOT11_OBJ_H
