#ifndef TEXTURES_G_PN_37_H
#define TEXTURES_G_PN_37_H 1

#include "align_asset_macro.h"

#define dgHauntedWastelandTitleCardENGTex "__OTR__textures/g_pn_37/gHauntedWastelandTitleCardENGTex"
static const ALIGN_ASSET(2) char gHauntedWastelandTitleCardENGTex[] = dgHauntedWastelandTitleCardENGTex;

#define dgHauntedWastelandTitleCardGERTex "__OTR__textures/g_pn_37/gHauntedWastelandTitleCardGERTex"
static const ALIGN_ASSET(2) char gHauntedWastelandTitleCardGERTex[] = dgHauntedWastelandTitleCardGERTex;

#define dgHauntedWastelandTitleCardFRATex "__OTR__textures/g_pn_37/gHauntedWastelandTitleCardFRATex"
static const ALIGN_ASSET(2) char gHauntedWastelandTitleCardFRATex[] = dgHauntedWastelandTitleCardFRATex;

#endif // TEXTURES_G_PN_37_H
