#ifndef OBJECTS_OBJECT_SPOT00_BREAK_H
#define OBJECTS_OBJECT_SPOT00_BREAK_H 1

#include "align_asset_macro.h"

#define dgBrokenDrawbridgeDL "__OTR__objects/object_spot00_break/gBrokenDrawbridgeDL"
static const ALIGN_ASSET(2) char gBrokenDrawbridgeDL[] = dgBrokenDrawbridgeDL;

#define dgBrokenDrawbridgeBoltTex "__OTR__objects/object_spot00_break/gBrokenDrawbridgeBoltTex"
static const ALIGN_ASSET(2) char gBrokenDrawbridgeBoltTex[] = dgBrokenDrawbridgeBoltTex;

#define dgBrokenDrawbridgeDirtTex "__OTR__objects/object_spot00_break/gBrokenDrawbridgeDirtTex"
static const ALIGN_ASSET(2) char gBrokenDrawbridgeDirtTex[] = dgBrokenDrawbridgeDirtTex;

#define dgBrokenDrawbridgeChainTex "__OTR__objects/object_spot00_break/gBrokenDrawbridgeChainTex"
static const ALIGN_ASSET(2) char gBrokenDrawbridgeChainTex[] = dgBrokenDrawbridgeChainTex;

#define dgBrokenDrawbridgeCol "__OTR__objects/object_spot00_break/gBrokenDrawbridgeCol"
static const ALIGN_ASSET(2) char gBrokenDrawbridgeCol[] = dgBrokenDrawbridgeCol;

#define dgBarbedWireFenceDL "__OTR__objects/object_spot00_break/gBarbedWireFenceDL"
static const ALIGN_ASSET(2) char gBarbedWireFenceDL[] = dgBarbedWireFenceDL;

#define dgBarbedWireFenceTex "__OTR__objects/object_spot00_break/gBarbedWireFenceTex"
static const ALIGN_ASSET(2) char gBarbedWireFenceTex[] = dgBarbedWireFenceTex;

#define dgBarbedWireFenceCol "__OTR__objects/object_spot00_break/gBarbedWireFenceCol"
static const ALIGN_ASSET(2) char gBarbedWireFenceCol[] = dgBarbedWireFenceCol;

#endif // OBJECTS_OBJECT_SPOT00_BREAK_H
