#ifndef OBJECTS_OBJECT_MORI_OBJECTS_H
#define OBJECTS_OBJECT_MORI_OBJECTS_H 1

#include "align_asset_macro.h"

#define dgMoriHashiraTLUT "__OTR__objects/object_mori_objects/gMoriHashiraTLUT"
static const ALIGN_ASSET(2) char gMoriHashiraTLUT[] = dgMoriHashiraTLUT;

#define dgMoriHashiraTex "__OTR__objects/object_mori_objects/gMoriHashiraTex"
static const ALIGN_ASSET(2) char gMoriHashiraTex[] = dgMoriHashiraTex;

#define dgMoriHashigoClaspTLUT "__OTR__objects/object_mori_objects/gMoriHashigoClaspTLUT"
static const ALIGN_ASSET(2) char gMoriHashigoClaspTLUT[] = dgMoriHashigoClaspTLUT;

#define dgMoriHashigoClaspTex "__OTR__objects/object_mori_objects/gMoriHashigoClaspTex"
static const ALIGN_ASSET(2) char gMoriHashigoClaspTex[] = dgMoriHashigoClaspTex;

#define dgMoriBigstCol "__OTR__objects/object_mori_objects/gMoriBigstCol"
static const ALIGN_ASSET(2) char gMoriBigstCol[] = dgMoriBigstCol;

#define dgMoriBigstDL "__OTR__objects/object_mori_objects/gMoriBigstDL"
static const ALIGN_ASSET(2) char gMoriBigstDL[] = dgMoriBigstDL;

#define dgMoriElevatorCol "__OTR__objects/object_mori_objects/gMoriElevatorCol"
static const ALIGN_ASSET(2) char gMoriElevatorCol[] = dgMoriElevatorCol;

#define dgMoriElevatorDL "__OTR__objects/object_mori_objects/gMoriElevatorDL"
static const ALIGN_ASSET(2) char gMoriElevatorDL[] = dgMoriElevatorDL;

#define dgMoriHashigoCol "__OTR__objects/object_mori_objects/gMoriHashigoCol"
static const ALIGN_ASSET(2) char gMoriHashigoCol[] = dgMoriHashigoCol;

#define dgMoriHashigoLadderDL "__OTR__objects/object_mori_objects/gMoriHashigoLadderDL"
static const ALIGN_ASSET(2) char gMoriHashigoLadderDL[] = dgMoriHashigoLadderDL;

#define dgMoriHashigoClaspDL "__OTR__objects/object_mori_objects/gMoriHashigoClaspDL"
static const ALIGN_ASSET(2) char gMoriHashigoClaspDL[] = dgMoriHashigoClaspDL;

#define dgMoriHashira1Col "__OTR__objects/object_mori_objects/gMoriHashira1Col"
static const ALIGN_ASSET(2) char gMoriHashira1Col[] = dgMoriHashira1Col;

#define dgMoriHashira2Col "__OTR__objects/object_mori_objects/gMoriHashira2Col"
static const ALIGN_ASSET(2) char gMoriHashira2Col[] = dgMoriHashira2Col;

#define dgMoriHashiraPlatformsDL "__OTR__objects/object_mori_objects/gMoriHashiraPlatformsDL"
static const ALIGN_ASSET(2) char gMoriHashiraPlatformsDL[] = dgMoriHashiraPlatformsDL;

#define dgMoriHashiraGateDL "__OTR__objects/object_mori_objects/gMoriHashiraGateDL"
static const ALIGN_ASSET(2) char gMoriHashiraGateDL[] = dgMoriHashiraGateDL;

#define dgMoriIdomizuWaterDL "__OTR__objects/object_mori_objects/gMoriIdomizuWaterDL"
static const ALIGN_ASSET(2) char gMoriIdomizuWaterDL[] = dgMoriIdomizuWaterDL;

#define dgMoriKaitenkabeCol "__OTR__objects/object_mori_objects/gMoriKaitenkabeCol"
static const ALIGN_ASSET(2) char gMoriKaitenkabeCol[] = dgMoriKaitenkabeCol;

#define dgMoriKaitenkabeDL "__OTR__objects/object_mori_objects/gMoriKaitenkabeDL"
static const ALIGN_ASSET(2) char gMoriKaitenkabeDL[] = dgMoriKaitenkabeDL;

#define dgMoriRakkatenjoCol "__OTR__objects/object_mori_objects/gMoriRakkatenjoCol"
static const ALIGN_ASSET(2) char gMoriRakkatenjoCol[] = dgMoriRakkatenjoCol;

#define dgMoriRakkatenjoDL "__OTR__objects/object_mori_objects/gMoriRakkatenjoDL"
static const ALIGN_ASSET(2) char gMoriRakkatenjoDL[] = dgMoriRakkatenjoDL;

#endif // OBJECTS_OBJECT_MORI_OBJECTS_H
