#ifndef INDOORS_HAKASITARELAY_ROOM_4_H
#define INDOORS_HAKASITARELAY_ROOM_4_H 1

#include "align_asset_macro.h"

#define dhakasitarelay_room_4Tex_001E80 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_4Tex_001E80"
static const ALIGN_ASSET(2) char hakasitarelay_room_4Tex_001E80[] = dhakasitarelay_room_4Tex_001E80;

#define dhakasitarelay_room_4Tex_002080 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_4Tex_002080"
static const ALIGN_ASSET(2) char hakasitarelay_room_4Tex_002080[] = dhakasitarelay_room_4Tex_002080;

#define dhakasitarelay_room_4Tex_002880 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_4Tex_002880"
static const ALIGN_ASSET(2) char hakasitarelay_room_4Tex_002880[] = dhakasitarelay_room_4Tex_002880;

#define dhakasitarelay_room_4Tex_003080 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_4Tex_003080"
static const ALIGN_ASSET(2) char hakasitarelay_room_4Tex_003080[] = dhakasitarelay_room_4Tex_003080;

#define dhakasitarelay_room_4Tex_003480 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_4Tex_003480"
static const ALIGN_ASSET(2) char hakasitarelay_room_4Tex_003480[] = dhakasitarelay_room_4Tex_003480;

#define dhakasitarelay_room_4Tex_003C80 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_4Tex_003C80"
static const ALIGN_ASSET(2) char hakasitarelay_room_4Tex_003C80[] = dhakasitarelay_room_4Tex_003C80;

#define dhakasitarelay_room_4DL_001E60 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_4DL_001E60"
static const ALIGN_ASSET(2) char hakasitarelay_room_4DL_001E60[] = dhakasitarelay_room_4DL_001E60;


#endif // INDOORS_HAKASITARELAY_ROOM_4_H
