#ifndef OBJECTS_OBJECT_JYA_DOOR_H
#define OBJECTS_OBJECT_JYA_DOOR_H 1

#include "align_asset_macro.h"

#define dgSpiritDoorDL "__OTR__objects/object_jya_door/gSpiritDoorDL"
static const ALIGN_ASSET(2) char gSpiritDoorDL[] = dgSpiritDoorDL;

#define dgJyaDoorMetalBarsDL "__OTR__objects/object_jya_door/gJyaDoorMetalBarsDL"
static const ALIGN_ASSET(2) char gJyaDoorMetalBarsDL[] = dgJyaDoorMetalBarsDL;

#define dgSpiritDoorTex "__OTR__objects/object_jya_door/gSpiritDoorTex"
static const ALIGN_ASSET(2) char gSpiritDoorTex[] = dgSpiritDoorTex;

#define dgSpiritDoorMetalBarsTex "__OTR__objects/object_jya_door/gSpiritDoorMetalBarsTex"
static const ALIGN_ASSET(2) char gSpiritDoorMetalBarsTex[] = dgSpiritDoorMetalBarsTex;

#endif // OBJECTS_OBJECT_JYA_DOOR_H
