#ifndef DUNGEONS_ICE_DOUKUTU_SCENE_H
#define DUNGEONS_ICE_DOUKUTU_SCENE_H 1

#include "align_asset_macro.h"

#define dice_doukutu_sceneTex_00FCC0 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_sceneTex_00FCC0"
static const ALIGN_ASSET(2) char ice_doukutu_sceneTex_00FCC0[] = dice_doukutu_sceneTex_00FCC0;

#define dice_doukutu_sceneTex_0100C0 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_sceneTex_0100C0"
static const ALIGN_ASSET(2) char ice_doukutu_sceneTex_0100C0[] = dice_doukutu_sceneTex_0100C0;

#define dice_doukutu_sceneTex_0108C0 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_sceneTex_0108C0"
static const ALIGN_ASSET(2) char ice_doukutu_sceneTex_0108C0[] = dice_doukutu_sceneTex_0108C0;

#define dice_doukutu_sceneTex_010AC0 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_sceneTex_010AC0"
static const ALIGN_ASSET(2) char ice_doukutu_sceneTex_010AC0[] = dice_doukutu_sceneTex_010AC0;

#define dice_doukutu_sceneTex_010EC0 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_sceneTex_010EC0"
static const ALIGN_ASSET(2) char ice_doukutu_sceneTex_010EC0[] = dice_doukutu_sceneTex_010EC0;

#define dice_doukutu_sceneTLUT_00F8A0 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_sceneTLUT_00F8A0"
static const ALIGN_ASSET(2) char ice_doukutu_sceneTLUT_00F8A0[] = dice_doukutu_sceneTLUT_00F8A0;

#define dgIceCavernSerenadeCs "__OTR__scenes/nonmq/ice_doukutu_scene/gIceCavernSerenadeCs"
static const ALIGN_ASSET(2) char gIceCavernSerenadeCs[] = dgIceCavernSerenadeCs;

#define dgIceCavernNightEntranceTex "__OTR__scenes/nonmq/ice_doukutu_scene/gIceCavernNightEntranceTex"
static const ALIGN_ASSET(2) char gIceCavernNightEntranceTex[] = dgIceCavernNightEntranceTex;

#define dgIceCavernDayEntranceTex "__OTR__scenes/nonmq/ice_doukutu_scene/gIceCavernDayEntranceTex"
static const ALIGN_ASSET(2) char gIceCavernDayEntranceTex[] = dgIceCavernDayEntranceTex;

#define dice_doukutu_sceneCollisionHeader_00F668 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_sceneCollisionHeader_00F668"
static const ALIGN_ASSET(2) char ice_doukutu_sceneCollisionHeader_00F668[] = dice_doukutu_sceneCollisionHeader_00F668;

#define dice_doukutu_sceneCollisionHeader_00F668 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_sceneCollisionHeader_00F668"


#endif // DUNGEONS_ICE_DOUKUTU_SCENE_H
