#ifndef OBJECTS_OBJECT_BWALL_H
#define OBJECTS_OBJECT_BWALL_H 1

#include "align_asset_macro.h"

#define dobject_bwall_DL_000040 "__OTR__objects/object_bwall/object_bwall_DL_000040"
static const ALIGN_ASSET(2) char object_bwall_DL_000040[] = dobject_bwall_DL_000040;

#define dobject_bwall_Col_000118 "__OTR__objects/object_bwall/object_bwall_Col_000118"
static const ALIGN_ASSET(2) char object_bwall_Col_000118[] = dobject_bwall_Col_000118;

#define dobject_bwall_Tex_000150 "__OTR__objects/object_bwall/object_bwall_Tex_000150"
static const ALIGN_ASSET(2) char object_bwall_Tex_000150[] = dobject_bwall_Tex_000150;

#endif // OBJECTS_OBJECT_BWALL_H
