#ifndef OBJECTS_OBJECT_GI_POWDER_H
#define OBJECTS_OBJECT_GI_POWDER_H 1

#include "align_asset_macro.h"

#define dgGiOddPotionDL "__OTR__objects/object_gi_powder/gGiOddPotionDL"
static const ALIGN_ASSET(2) char gGiOddPotionDL[] = dgGiOddPotionDL;

#endif // OBJECTS_OBJECT_GI_POWDER_H
