#ifndef OBJECTS_OBJECT_GI_GHOST_H
#define OBJECTS_OBJECT_GI_GHOST_H 1

#include "align_asset_macro.h"

#define dobject_gi_ghostTex_000000 "__OTR__objects/object_gi_ghost/object_gi_ghostTex_000000"
static const ALIGN_ASSET(2) char object_gi_ghostTex_000000[] = dobject_gi_ghostTex_000000;

#define dobject_gi_ghostTex_000200 "__OTR__objects/object_gi_ghost/object_gi_ghostTex_000200"
static const ALIGN_ASSET(2) char object_gi_ghostTex_000200[] = dobject_gi_ghostTex_000200;

#define dgGiPoeColorDL "__OTR__objects/object_gi_ghost/gGiPoeColorDL"
static const ALIGN_ASSET(2) char gGiPoeColorDL[] = dgGiPoeColorDL;

#define dgGiBigPoeColorDL "__OTR__objects/object_gi_ghost/gGiBigPoeColorDL"
static const ALIGN_ASSET(2) char gGiBigPoeColorDL[] = dgGiBigPoeColorDL;

#define dgGiGhostContainerLidDL "__OTR__objects/object_gi_ghost/gGiGhostContainerLidDL"
static const ALIGN_ASSET(2) char gGiGhostContainerLidDL[] = dgGiGhostContainerLidDL;

#define dgGiGhostContainerGlassDL "__OTR__objects/object_gi_ghost/gGiGhostContainerGlassDL"
static const ALIGN_ASSET(2) char gGiGhostContainerGlassDL[] = dgGiGhostContainerGlassDL;

#define dgGiGhostContainerContentsDL "__OTR__objects/object_gi_ghost/gGiGhostContainerContentsDL"
static const ALIGN_ASSET(2) char gGiGhostContainerContentsDL[] = dgGiGhostContainerContentsDL;

#endif // OBJECTS_OBJECT_GI_GHOST_H
