#ifndef OBJECTS_OBJECT_SPOT05_OBJECTS_H
#define OBJECTS_OBJECT_SPOT05_OBJECTS_H 1

#include "align_asset_macro.h"

#define dobject_spot05_objects_Tex_000000 "__OTR__objects/object_spot05_objects/object_spot05_objects_Tex_000000"
static const ALIGN_ASSET(2) char object_spot05_objects_Tex_000000[] = dobject_spot05_objects_Tex_000000;

#define dobject_spot05_objects_DL_000840 "__OTR__objects/object_spot05_objects/object_spot05_objects_DL_000840"
static const ALIGN_ASSET(2) char object_spot05_objects_DL_000840[] = dobject_spot05_objects_DL_000840;

#define dobject_spot05_objects_Col_000918 "__OTR__objects/object_spot05_objects/object_spot05_objects_Col_000918"
static const ALIGN_ASSET(2) char object_spot05_objects_Col_000918[] = dobject_spot05_objects_Col_000918;

#define dobject_spot05_objects_Tex_000950 "__OTR__objects/object_spot05_objects/object_spot05_objects_Tex_000950"
static const ALIGN_ASSET(2) char object_spot05_objects_Tex_000950[] = dobject_spot05_objects_Tex_000950;

#define dobject_spot05_objects_DL_001190 "__OTR__objects/object_spot05_objects/object_spot05_objects_DL_001190"
static const ALIGN_ASSET(2) char object_spot05_objects_DL_001190[] = dobject_spot05_objects_DL_001190;

#define dobject_spot05_objects_Col_0012C0 "__OTR__objects/object_spot05_objects/object_spot05_objects_Col_0012C0"
static const ALIGN_ASSET(2) char object_spot05_objects_Col_0012C0[] = dobject_spot05_objects_Col_0012C0;

#endif // OBJECTS_OBJECT_SPOT05_OBJECTS_H
