#ifndef OVERWORLD_SPOT10_ROOM_3_H
#define OVERWORLD_SPOT10_ROOM_3_H 1

#include "align_asset_macro.h"

#define dspot10_room_3Tex_0028F8 "__OTR__scenes/shared/spot10_scene/spot10_room_3Tex_0028F8"
static const ALIGN_ASSET(2) char spot10_room_3Tex_0028F8[] = dspot10_room_3Tex_0028F8;

#define dspot10_room_3Tex_0038F8 "__OTR__scenes/shared/spot10_scene/spot10_room_3Tex_0038F8"
static const ALIGN_ASSET(2) char spot10_room_3Tex_0038F8[] = dspot10_room_3Tex_0038F8;

#define dspot10_room_3Tex_0048F8 "__OTR__scenes/shared/spot10_scene/spot10_room_3Tex_0048F8"
static const ALIGN_ASSET(2) char spot10_room_3Tex_0048F8[] = dspot10_room_3Tex_0048F8;

#define dspot10_room_3Tex_0052A8 "__OTR__scenes/shared/spot10_scene/spot10_room_3Tex_0052A8"
static const ALIGN_ASSET(2) char spot10_room_3Tex_0052A8[] = dspot10_room_3Tex_0052A8;

#define dspot10_room_3DL_0028C0 "__OTR__scenes/shared/spot10_scene/spot10_room_3DL_0028C0"
static const ALIGN_ASSET(2) char spot10_room_3DL_0028C0[] = dspot10_room_3DL_0028C0;

#define dspot10_room_3DL_005298 "__OTR__scenes/shared/spot10_scene/spot10_room_3DL_005298"
static const ALIGN_ASSET(2) char spot10_room_3DL_005298[] = dspot10_room_3DL_005298;

#define dspot10_room_3Set_000150DL_0028C0 "__OTR__scenes/shared/spot10_scene/spot10_room_3Set_000150DL_0028C0"
static const ALIGN_ASSET(2) char spot10_room_3Set_000150DL_0028C0[] = dspot10_room_3Set_000150DL_0028C0;

#define dspot10_room_3Set_000150DL_005298 "__OTR__scenes/shared/spot10_scene/spot10_room_3Set_000150DL_005298"
static const ALIGN_ASSET(2) char spot10_room_3Set_000150DL_005298[] = dspot10_room_3Set_000150DL_005298;

#define dspot10_room_3Set_000210DL_0028C0 "__OTR__scenes/shared/spot10_scene/spot10_room_3Set_000210DL_0028C0"
static const ALIGN_ASSET(2) char spot10_room_3Set_000210DL_0028C0[] = dspot10_room_3Set_000210DL_0028C0;

#define dspot10_room_3Set_000210DL_005298 "__OTR__scenes/shared/spot10_scene/spot10_room_3Set_000210DL_005298"
static const ALIGN_ASSET(2) char spot10_room_3Set_000210DL_005298[] = dspot10_room_3Set_000210DL_005298;


#endif // OVERWORLD_SPOT10_ROOM_3_H
