#ifndef OBJECTS_OBJECT_BJI_H
#define OBJECTS_OBJECT_BJI_H 1

#include "align_asset_macro.h"

#define dobject_bji_Skel_0000F0 "__OTR__objects/object_bji/object_bji_Skel_0000F0"
static const ALIGN_ASSET(2) char object_bji_Skel_0000F0[] = dobject_bji_Skel_0000F0;

#define dobject_bji_TLUT_0000FC "__OTR__objects/object_bji/object_bji_TLUT_0000FC"
static const ALIGN_ASSET(2) char object_bji_TLUT_0000FC[] = dobject_bji_TLUT_0000FC;

#define dobject_bji_Tex_0002FC "__OTR__objects/object_bji/object_bji_Tex_0002FC"
static const ALIGN_ASSET(2) char object_bji_Tex_0002FC[] = dobject_bji_Tex_0002FC;

#define dobject_bji_Tex_00033C "__OTR__objects/object_bji/object_bji_Tex_00033C"
static const ALIGN_ASSET(2) char object_bji_Tex_00033C[] = dobject_bji_Tex_00033C;

#define dobject_bji_Tex_00037C "__OTR__objects/object_bji/object_bji_Tex_00037C"
static const ALIGN_ASSET(2) char object_bji_Tex_00037C[] = dobject_bji_Tex_00037C;

#define dobject_bji_Tex_00047C "__OTR__objects/object_bji/object_bji_Tex_00047C"
static const ALIGN_ASSET(2) char object_bji_Tex_00047C[] = dobject_bji_Tex_00047C;

#define dobject_bji_Tex_0004BC "__OTR__objects/object_bji/object_bji_Tex_0004BC"
static const ALIGN_ASSET(2) char object_bji_Tex_0004BC[] = dobject_bji_Tex_0004BC;

#define dobject_bji_Tex_0004FC "__OTR__objects/object_bji/object_bji_Tex_0004FC"
static const ALIGN_ASSET(2) char object_bji_Tex_0004FC[] = dobject_bji_Tex_0004FC;

#define dobject_bji_Tex_0005FC "__OTR__objects/object_bji/object_bji_Tex_0005FC"
static const ALIGN_ASSET(2) char object_bji_Tex_0005FC[] = dobject_bji_Tex_0005FC;

#define dobject_bji_Tex_0009FC "__OTR__objects/object_bji/object_bji_Tex_0009FC"
static const ALIGN_ASSET(2) char object_bji_Tex_0009FC[] = dobject_bji_Tex_0009FC;

#define dobject_bji_Tex_000DFC "__OTR__objects/object_bji/object_bji_Tex_000DFC"
static const ALIGN_ASSET(2) char object_bji_Tex_000DFC[] = dobject_bji_Tex_000DFC;

#define dobject_bji_Tex_0011FC "__OTR__objects/object_bji/object_bji_Tex_0011FC"
static const ALIGN_ASSET(2) char object_bji_Tex_0011FC[] = dobject_bji_Tex_0011FC;

#define dobject_bji_DL_002560 "__OTR__objects/object_bji/object_bji_DL_002560"
static const ALIGN_ASSET(2) char object_bji_DL_002560[] = dobject_bji_DL_002560;

#define dobject_bji_DL_002B88 "__OTR__objects/object_bji/object_bji_DL_002B88"
static const ALIGN_ASSET(2) char object_bji_DL_002B88[] = dobject_bji_DL_002B88;

#define dobject_bji_DL_002C50 "__OTR__objects/object_bji/object_bji_DL_002C50"
static const ALIGN_ASSET(2) char object_bji_DL_002C50[] = dobject_bji_DL_002C50;

#define dobject_bji_DL_002D40 "__OTR__objects/object_bji/object_bji_DL_002D40"
static const ALIGN_ASSET(2) char object_bji_DL_002D40[] = dobject_bji_DL_002D40;

#define dobject_bji_DL_002E40 "__OTR__objects/object_bji/object_bji_DL_002E40"
static const ALIGN_ASSET(2) char object_bji_DL_002E40[] = dobject_bji_DL_002E40;

#define dobject_bji_DL_002F08 "__OTR__objects/object_bji/object_bji_DL_002F08"
static const ALIGN_ASSET(2) char object_bji_DL_002F08[] = dobject_bji_DL_002F08;

#define dobject_bji_DL_002FF8 "__OTR__objects/object_bji/object_bji_DL_002FF8"
static const ALIGN_ASSET(2) char object_bji_DL_002FF8[] = dobject_bji_DL_002FF8;

#define dobject_bji_DL_0030F8 "__OTR__objects/object_bji/object_bji_DL_0030F8"
static const ALIGN_ASSET(2) char object_bji_DL_0030F8[] = dobject_bji_DL_0030F8;

#define dobject_bji_DL_003328 "__OTR__objects/object_bji/object_bji_DL_003328"
static const ALIGN_ASSET(2) char object_bji_DL_003328[] = dobject_bji_DL_003328;

#define dobject_bji_DL_0033F0 "__OTR__objects/object_bji/object_bji_DL_0033F0"
static const ALIGN_ASSET(2) char object_bji_DL_0033F0[] = dobject_bji_DL_0033F0;

#define dobject_bji_DL_0034B8 "__OTR__objects/object_bji/object_bji_DL_0034B8"
static const ALIGN_ASSET(2) char object_bji_DL_0034B8[] = dobject_bji_DL_0034B8;

#define dobject_bji_DL_003580 "__OTR__objects/object_bji/object_bji_DL_003580"
static const ALIGN_ASSET(2) char object_bji_DL_003580[] = dobject_bji_DL_003580;

#define dobject_bji_DL_003648 "__OTR__objects/object_bji/object_bji_DL_003648"
static const ALIGN_ASSET(2) char object_bji_DL_003648[] = dobject_bji_DL_003648;

#define dobject_bji_DL_003710 "__OTR__objects/object_bji/object_bji_DL_003710"
static const ALIGN_ASSET(2) char object_bji_DL_003710[] = dobject_bji_DL_003710;

#define dobject_bji_DL_0037D8 "__OTR__objects/object_bji/object_bji_DL_0037D8"
static const ALIGN_ASSET(2) char object_bji_DL_0037D8[] = dobject_bji_DL_0037D8;

#define dobject_bji_Tex_003908 "__OTR__objects/object_bji/object_bji_Tex_003908"
static const ALIGN_ASSET(2) char object_bji_Tex_003908[] = dobject_bji_Tex_003908;

#define dobject_bji_Tex_003988 "__OTR__objects/object_bji/object_bji_Tex_003988"
static const ALIGN_ASSET(2) char object_bji_Tex_003988[] = dobject_bji_Tex_003988;

#define dobject_bji_Tex_003A08 "__OTR__objects/object_bji/object_bji_Tex_003A08"
static const ALIGN_ASSET(2) char object_bji_Tex_003A08[] = dobject_bji_Tex_003A08;

#define dobject_bji_DL_003F68 "__OTR__objects/object_bji/object_bji_DL_003F68"
static const ALIGN_ASSET(2) char object_bji_DL_003F68[] = dobject_bji_DL_003F68;


#endif // OBJECTS_OBJECT_BJI_H
