#ifndef INDOORS_KOKIRI_HOME4_SCENE_H
#define INDOORS_KOKIRI_HOME4_SCENE_H 1

#include "align_asset_macro.h"

#define dkokiri_home4_sceneCollisionHeader_001A84 "__OTR__scenes/shared/kokiri_home4_scene/kokiri_home4_sceneCollisionHeader_001A84"
static const ALIGN_ASSET(2) char kokiri_home4_sceneCollisionHeader_001A84[] = dkokiri_home4_sceneCollisionHeader_001A84;


#endif // INDOORS_KOKIRI_HOME4_SCENE_H
