#ifndef TEXTURES_ICON_ITEM_NES_STATIC_H
#define TEXTURES_ICON_ITEM_NES_STATIC_H 1

#include "align_asset_macro.h"

#define dgPauseDekuTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseDekuTitleENGTex"
static const ALIGN_ASSET(2) char gPauseDekuTitleENGTex[] = dgPauseDekuTitleENGTex;

#define dgPauseDodongoTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseDodongoTitleENGTex"
static const ALIGN_ASSET(2) char gPauseDodongoTitleENGTex[] = dgPauseDodongoTitleENGTex;

#define dgPauseJabuTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseJabuTitleENGTex"
static const ALIGN_ASSET(2) char gPauseJabuTitleENGTex[] = dgPauseJabuTitleENGTex;

#define dgPauseForestTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseForestTitleENGTex"
static const ALIGN_ASSET(2) char gPauseForestTitleENGTex[] = dgPauseForestTitleENGTex;

#define dgPauseFireTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseFireTitleENGTex"
static const ALIGN_ASSET(2) char gPauseFireTitleENGTex[] = dgPauseFireTitleENGTex;

#define dgPauseWaterTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseWaterTitleENGTex"
static const ALIGN_ASSET(2) char gPauseWaterTitleENGTex[] = dgPauseWaterTitleENGTex;

#define dgPauseSpiritTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseSpiritTitleENGTex"
static const ALIGN_ASSET(2) char gPauseSpiritTitleENGTex[] = dgPauseSpiritTitleENGTex;

#define dgPauseShadowTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseShadowTitleENGTex"
static const ALIGN_ASSET(2) char gPauseShadowTitleENGTex[] = dgPauseShadowTitleENGTex;

#define dgPauseBotWTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseBotWTitleENGTex"
static const ALIGN_ASSET(2) char gPauseBotWTitleENGTex[] = dgPauseBotWTitleENGTex;

#define dgPauseIceCavernTitleENGTex "__OTR__textures/icon_item_nes_static/gPauseIceCavernTitleENGTex"
static const ALIGN_ASSET(2) char gPauseIceCavernTitleENGTex[] = dgPauseIceCavernTitleENGTex;

#define dgPauseToEquipENGTex "__OTR__textures/icon_item_nes_static/gPauseToEquipENGTex"
static const ALIGN_ASSET(2) char gPauseToEquipENGTex[] = dgPauseToEquipENGTex;

#define dgPauseToDecideENGTex "__OTR__textures/icon_item_nes_static/gPauseToDecideENGTex"
static const ALIGN_ASSET(2) char gPauseToDecideENGTex[] = dgPauseToDecideENGTex;

#define dgPauseToPlayMelodyENGTex "__OTR__textures/icon_item_nes_static/gPauseToPlayMelodyENGTex"
static const ALIGN_ASSET(2) char gPauseToPlayMelodyENGTex[] = dgPauseToPlayMelodyENGTex;

#define dgPauseToSelectItemENGTex "__OTR__textures/icon_item_nes_static/gPauseToSelectItemENGTex"
static const ALIGN_ASSET(2) char gPauseToSelectItemENGTex[] = dgPauseToSelectItemENGTex;

#define dgPauseToMapENGTex "__OTR__textures/icon_item_nes_static/gPauseToMapENGTex"
static const ALIGN_ASSET(2) char gPauseToMapENGTex[] = dgPauseToMapENGTex;

#define dgPauseToQuestStatusENGTex "__OTR__textures/icon_item_nes_static/gPauseToQuestStatusENGTex"
static const ALIGN_ASSET(2) char gPauseToQuestStatusENGTex[] = dgPauseToQuestStatusENGTex;

#define dgPauseToEquipmentENGTex "__OTR__textures/icon_item_nes_static/gPauseToEquipmentENGTex"
static const ALIGN_ASSET(2) char gPauseToEquipmentENGTex[] = dgPauseToEquipmentENGTex;

#define dgPauseSavePromptENGTex "__OTR__textures/icon_item_nes_static/gPauseSavePromptENGTex"
static const ALIGN_ASSET(2) char gPauseSavePromptENGTex[] = dgPauseSavePromptENGTex;

#define dgPauseSaveConfirmationENGTex "__OTR__textures/icon_item_nes_static/gPauseSaveConfirmationENGTex"
static const ALIGN_ASSET(2) char gPauseSaveConfirmationENGTex[] = dgPauseSaveConfirmationENGTex;

#define dgPauseYesENGTex "__OTR__textures/icon_item_nes_static/gPauseYesENGTex"
static const ALIGN_ASSET(2) char gPauseYesENGTex[] = dgPauseYesENGTex;

#define dgPauseNoENGTex "__OTR__textures/icon_item_nes_static/gPauseNoENGTex"
static const ALIGN_ASSET(2) char gPauseNoENGTex[] = dgPauseNoENGTex;

#define dgPauseCurrentPositionENGTex "__OTR__textures/icon_item_nes_static/gPauseCurrentPositionENGTex"
static const ALIGN_ASSET(2) char gPauseCurrentPositionENGTex[] = dgPauseCurrentPositionENGTex;

#define dgPauseEquipment10ENGTex "__OTR__textures/icon_item_nes_static/gPauseEquipment10ENGTex"
static const ALIGN_ASSET(2) char gPauseEquipment10ENGTex[] = dgPauseEquipment10ENGTex;

#define dgPauseSelectItem00ENGTex "__OTR__textures/icon_item_nes_static/gPauseSelectItem00ENGTex"
static const ALIGN_ASSET(2) char gPauseSelectItem00ENGTex[] = dgPauseSelectItem00ENGTex;

#define dgPauseSelectItem10ENGTex "__OTR__textures/icon_item_nes_static/gPauseSelectItem10ENGTex"
static const ALIGN_ASSET(2) char gPauseSelectItem10ENGTex[] = dgPauseSelectItem10ENGTex;

#define dgPauseSelectItem20ENGTex "__OTR__textures/icon_item_nes_static/gPauseSelectItem20ENGTex"
static const ALIGN_ASSET(2) char gPauseSelectItem20ENGTex[] = dgPauseSelectItem20ENGTex;

#define dgPauseMap10ENGTex "__OTR__textures/icon_item_nes_static/gPauseMap10ENGTex"
static const ALIGN_ASSET(2) char gPauseMap10ENGTex[] = dgPauseMap10ENGTex;

#define dgPauseQuestStatus00ENGTex "__OTR__textures/icon_item_nes_static/gPauseQuestStatus00ENGTex"
static const ALIGN_ASSET(2) char gPauseQuestStatus00ENGTex[] = dgPauseQuestStatus00ENGTex;

#define dgPauseQuestStatus10ENGTex "__OTR__textures/icon_item_nes_static/gPauseQuestStatus10ENGTex"
static const ALIGN_ASSET(2) char gPauseQuestStatus10ENGTex[] = dgPauseQuestStatus10ENGTex;

#define dgPauseQuestStatus20ENGTex "__OTR__textures/icon_item_nes_static/gPauseQuestStatus20ENGTex"
static const ALIGN_ASSET(2) char gPauseQuestStatus20ENGTex[] = dgPauseQuestStatus20ENGTex;

#define dgPauseSave10ENGTex "__OTR__textures/icon_item_nes_static/gPauseSave10ENGTex"
static const ALIGN_ASSET(2) char gPauseSave10ENGTex[] = dgPauseSave10ENGTex;

#endif // TEXTURES_ICON_ITEM_NES_STATIC_H
