#ifndef TEXTURES_VR_TTVR_STATIC_H
#define TEXTURES_VR_TTVR_STATIC_H 1

#include "align_asset_macro.h"

#define dgCarpentersTentBgTex "__OTR__textures/vr_TTVR_static/gCarpentersTentBgTex"
static const ALIGN_ASSET(2) char gCarpentersTentBgTex[] = dgCarpentersTentBgTex;

#define dgCarpentersTent2BgTex "__OTR__textures/vr_TTVR_static/gCarpentersTent2BgTex"
static const ALIGN_ASSET(2) char gCarpentersTent2BgTex[] = dgCarpentersTent2BgTex;

#define dgCarpentersTent3BgTex "__OTR__textures/vr_TTVR_static/gCarpentersTent3BgTex"
static const ALIGN_ASSET(2) char gCarpentersTent3BgTex[] = dgCarpentersTent3BgTex;

#endif // TEXTURES_VR_TTVR_STATIC_H
