#ifndef OVERWORLD_SPOT10_ROOM_9_H
#define OVERWORLD_SPOT10_ROOM_9_H 1

#include "align_asset_macro.h"

#define dspot10_room_9Tex_001EF8 "__OTR__scenes/shared/spot10_scene/spot10_room_9Tex_001EF8"
static const ALIGN_ASSET(2) char spot10_room_9Tex_001EF8[] = dspot10_room_9Tex_001EF8;

#define dspot10_room_9Tex_0026F8 "__OTR__scenes/shared/spot10_scene/spot10_room_9Tex_0026F8"
static const ALIGN_ASSET(2) char spot10_room_9Tex_0026F8[] = dspot10_room_9Tex_0026F8;

#define dspot10_room_9Tex_0033D8 "__OTR__scenes/shared/spot10_scene/spot10_room_9Tex_0033D8"
static const ALIGN_ASSET(2) char spot10_room_9Tex_0033D8[] = dspot10_room_9Tex_0033D8;

#define dspot10_room_9Tex_0037D8 "__OTR__scenes/shared/spot10_scene/spot10_room_9Tex_0037D8"
static const ALIGN_ASSET(2) char spot10_room_9Tex_0037D8[] = dspot10_room_9Tex_0037D8;

#define dspot10_room_9DL_001EC0 "__OTR__scenes/shared/spot10_scene/spot10_room_9DL_001EC0"
static const ALIGN_ASSET(2) char spot10_room_9DL_001EC0[] = dspot10_room_9DL_001EC0;

#define dspot10_room_9DL_0033C0 "__OTR__scenes/shared/spot10_scene/spot10_room_9DL_0033C0"
static const ALIGN_ASSET(2) char spot10_room_9DL_0033C0[] = dspot10_room_9DL_0033C0;

#define dspot10_room_9Set_0000B0DL_001EC0 "__OTR__scenes/shared/spot10_scene/spot10_room_9Set_0000B0DL_001EC0"
static const ALIGN_ASSET(2) char spot10_room_9Set_0000B0DL_001EC0[] = dspot10_room_9Set_0000B0DL_001EC0;

#define dspot10_room_9Set_0000B0DL_0033C0 "__OTR__scenes/shared/spot10_scene/spot10_room_9Set_0000B0DL_0033C0"
static const ALIGN_ASSET(2) char spot10_room_9Set_0000B0DL_0033C0[] = dspot10_room_9Set_0000B0DL_0033C0;

#define dspot10_room_9Set_000140DL_001EC0 "__OTR__scenes/shared/spot10_scene/spot10_room_9Set_000140DL_001EC0"
static const ALIGN_ASSET(2) char spot10_room_9Set_000140DL_001EC0[] = dspot10_room_9Set_000140DL_001EC0;

#define dspot10_room_9Set_000140DL_0033C0 "__OTR__scenes/shared/spot10_scene/spot10_room_9Set_000140DL_0033C0"
static const ALIGN_ASSET(2) char spot10_room_9Set_000140DL_0033C0[] = dspot10_room_9Set_000140DL_0033C0;


#endif // OVERWORLD_SPOT10_ROOM_9_H
