:config:
  segments:
    - [ 6, 0x010DFC00 ]
    - [ 4, 0x00D31090 ]
    - [ 8, 0x010DFC00 ]
    - [ 9, 0x010DFC00 ]
    - [ 10, 0x010DFC00 ]
    - [ 11, 0x010DFC00 ]
    - [ 12, 0x010DFC00 ]
    - [ 13, 0x010DFC00 ]
  external_files:
    - ntsc_j_gc/objects/gameplay_keep.yml

object_bxa_DL_000890:
  type: GFX
  offset: 0x890
  symbol: object_bxa_DL_000890

object_bxa_DL_001D80:
  type: GFX
  offset: 0x1D80
  symbol: object_bxa_DL_001D80

object_bxa_DL_0022F0:
  type: GFX
  offset: 0x22F0
  symbol: object_bxa_DL_0022F0

object_bxa_Tex_000C40:
  type: TEXTURE
  offset: 0xC40
  symbol: object_bxa_Tex_000C40
  format: RGBA16
  width: 32
  height: 32

object_bxa_Tex_001440:
  type: TEXTURE
  offset: 0x1440
  symbol: object_bxa_Tex_001440
  format: RGBA16
  width: 32
  height: 32

object_bxa_Tex_0024F0:
  type: TEXTURE
  offset: 0x24F0
  symbol: object_bxa_Tex_0024F0
  format: RGBA16
  width: 16
  height: 16

object_bxa_Tex_0026F0:
  type: TEXTURE
  offset: 0x26F0
  symbol: object_bxa_Tex_0026F0
  format: I8
  width: 16
  height: 16

object_bxa_Tex_0027F0:
  type: TEXTURE
  offset: 0x27F0
  symbol: object_bxa_Tex_0027F0
  format: RGBA16
  width: 16
  height: 16

object_bxa_Tex_0029F0:
  type: TEXTURE
  offset: 0x29F0
  symbol: object_bxa_Tex_0029F0
  format: RGBA16
  width: 16
  height: 16


object_bxaVtx_000000:
  type: OOT:ARRAY
  offset: 0x000000
  symbol: object_bxaVtx_000000
  count: 137
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_bxaVtx_001C40:
  type: OOT:ARRAY
  offset: 0x001C40
  symbol: object_bxaVtx_001C40
  count: 20
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_bxaVtx_001E90:
  type: OOT:ARRAY
  offset: 0x001E90
  symbol: object_bxaVtx_001E90
  count: 70
  array_type: VTX
  zero_flag: true
  null_cross_file: true
