:config:
  segments:
    - [ 6, 0x00E400A0 ]
    - [ 4, 0x00D30F80 ]
    - [ 8, 0x00E400A0 ]
    - [ 9, 0x00E400A0 ]
    - [ 10, 0x00E400A0 ]
    - [ 11, 0x00E400A0 ]
    - [ 12, 0x00E400A0 ]
    - [ 13, 0x00E400A0 ]
  external_files:
    - ntsc_u_mq/objects/gameplay_keep.yml

gBiriClimbAnim:
  type: OOT:ANIMATION
  offset: 0x64
  symbol: gBiriClimbAnim

gBiriDefaultAnim:
  type: OOT:ANIMATION
  offset: 0xA4
  symbol: gBiriDefaultAnim

gBiriDischargeLightningAnim:
  type: OOT:ANIMATION
  offset: 0x24
  symbol: gBiriDischargeLightningAnim

gBiriInnerHoodDL:
  type: GFX
  offset: 0x448
  symbol: gBiriInnerHoodDL

gBiriInnerHoodLimb:
  type: OOT:LIMB
  offset: 0x5814
  symbol: gBiriInnerHoodLimb
  limb_type: Standard

gBiriInnerHoodTex:
  type: TEXTURE
  offset: 0x5608
  symbol: gBiriInnerHoodTex
  format: IA16
  width: 16
  height: 16

gBiriOuterHoodDL:
  type: GFX
  offset: 0x530
  symbol: gBiriOuterHoodDL

gBiriOuterHoodLimb:
  type: OOT:LIMB
  offset: 0x5820
  symbol: gBiriOuterHoodLimb
  limb_type: Standard

gBiriOuterHoodTex:
  type: TEXTURE
  offset: 0x608
  symbol: gBiriOuterHoodTex
  format: IA16
  width: 16
  height: 64

gBiriRootLimb:
  type: OOT:LIMB
  offset: 0x5808
  symbol: gBiriRootLimb
  limb_type: Standard

gBiriSkel:
  type: OOT:SKELETON
  offset: 0x5848
  symbol: gBiriSkel
  limb_type: Standard
  skel_type: Normal

gBiriTentacles0Tex:
  type: TEXTURE
  offset: 0xE08
  symbol: gBiriTentacles0Tex
  format: IA8
  width: 48
  height: 48

gBiriTentacles1Tex:
  type: TEXTURE
  offset: 0x1708
  symbol: gBiriTentacles1Tex
  format: IA8
  width: 48
  height: 48

gBiriTentacles2Tex:
  type: TEXTURE
  offset: 0x2008
  symbol: gBiriTentacles2Tex
  format: IA8
  width: 48
  height: 48

gBiriTentacles3Tex:
  type: TEXTURE
  offset: 0x2908
  symbol: gBiriTentacles3Tex
  format: IA8
  width: 48
  height: 48

gBiriTentacles4Tex:
  type: TEXTURE
  offset: 0x3208
  symbol: gBiriTentacles4Tex
  format: IA8
  width: 48
  height: 48

gBiriTentacles5Tex:
  type: TEXTURE
  offset: 0x3B08
  symbol: gBiriTentacles5Tex
  format: IA8
  width: 48
  height: 48

gBiriTentacles6Tex:
  type: TEXTURE
  offset: 0x4408
  symbol: gBiriTentacles6Tex
  format: IA8
  width: 48
  height: 48

gBiriTentacles7Tex:
  type: TEXTURE
  offset: 0x4D08
  symbol: gBiriTentacles7Tex
  format: IA8
  width: 48
  height: 48

gBiriTentaclesDL:
  type: GFX
  offset: 0x3B0
  symbol: gBiriTentaclesDL

gBiriTentaclesLimb:
  type: OOT:LIMB
  offset: 0x582C
  symbol: gBiriTentaclesLimb
  limb_type: Standard


object_blVtx_0000C0:
  type: OOT:ARRAY
  offset: 0x0000C0
  symbol: object_blVtx_0000C0
  count: 4
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_blVtx_000100:
  type: OOT:ARRAY
  offset: 0x000100
  symbol: object_blVtx_000100
  count: 14
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_blVtx_0001E0:
  type: OOT:ARRAY
  offset: 0x0001E0
  symbol: object_blVtx_0001E0
  count: 29
  array_type: VTX
  zero_flag: true
  null_cross_file: true

gBiriSkelLimbs:
  type: BLOB
  offset: 0x5838
  symbol: gBiriSkelLimbs
  size: 0
