:config:
  segments:
    - [ 6, 0x00ECFFB0 ]
    - [ 4, 0x00D30F00 ]
    - [ 8, 0x00ECFFB0 ]
    - [ 9, 0x00ECFFB0 ]
    - [ 10, 0x00ECFFB0 ]
    - [ 11, 0x00ECFFB0 ]
    - [ 12, 0x00ECFFB0 ]
    - [ 13, 0x00ECFFB0 ]
  external_files:
    - ntsc_u_gc/objects/gameplay_keep.yml

object_b_heart_DL_000240:
  type: GFX
  offset: 0x240
  symbol: object_b_heart_DL_000240

object_b_heart_DL_000348:
  type: GFX
  offset: 0x348
  symbol: object_b_heart_DL_000348

object_b_heart_Tex_0003C0:
  type: TEXTURE
  offset: 0x3C0
  symbol: object_b_heart_Tex_0003C0
  format: I4
  width: 32
  height: 32

object_b_heart_Tex_0005C0:
  type: TEXTURE
  offset: 0x5C0
  symbol: object_b_heart_Tex_0005C0
  format: I4
  width: 16
  height: 16


object_b_heartVtx_000000:
  type: OOT:ARRAY
  offset: 0x000000
  symbol: object_b_heartVtx_000000
  count: 32
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_b_heartVtx_000200:
  type: OOT:ARRAY
  offset: 0x000200
  symbol: object_b_heartVtx_000200
  count: 4
  array_type: VTX
  zero_flag: true
  null_cross_file: true
