:config:
  segments:
    - [ 6, 0x011690F0 ]
    - [ 4, 0x00D30F80 ]
    - [ 8, 0x011690F0 ]
    - [ 9, 0x011690F0 ]
    - [ 10, 0x011690F0 ]
    - [ 11, 0x011690F0 ]
    - [ 12, 0x011690F0 ]
    - [ 13, 0x011690F0 ]
  external_files:
    - ntsc_u_mq/objects/gameplay_keep.yml

object_spot03_object_Col_000C98:
  type: OOT:COLLISION
  offset: 0xC98
  symbol: object_spot03_object_Col_000C98

object_spot03_object_DL_000B20:
  type: GFX
  offset: 0xB20
  symbol: object_spot03_object_DL_000B20

object_spot03_object_DL_000BC0:
  type: GFX
  offset: 0xBC0
  symbol: object_spot03_object_DL_000BC0

object_spot03_object_DL_001580:
  type: GFX
  offset: 0x1580
  symbol: object_spot03_object_DL_001580

object_spot03_object_Tex_000000:
  type: TEXTURE
  offset: 0x0
  symbol: object_spot03_object_Tex_000000
  format: I4
  width: 64
  height: 64

object_spot03_object_Tex_000CD0:
  type: TEXTURE
  offset: 0xCD0
  symbol: object_spot03_object_Tex_000CD0
  format: I4
  width: 64
  height: 64

object_spot03_object_Vtx_000800:
  type: OOT:ARRAY
  offset: 0x800
  symbol: object_spot03_object_Vtx_000800
  count: 25
  array_type: VTX

object_spot03_object_Vtx_000990:
  type: OOT:ARRAY
  offset: 0x990
  symbol: object_spot03_object_Vtx_000990
  count: 25
  array_type: VTX


object_spot03_objectVtx_0014D0:
  type: OOT:ARRAY
  offset: 0x0014D0
  symbol: object_spot03_objectVtx_0014D0
  count: 11
  array_type: VTX
  zero_flag: true
  null_cross_file: true
