:config:
  segments:
    - [ 6, 0x016A2000 ]
    - [ 4, 0x00F5E000 ]
    - [ 8, 0x016A2000 ]
    - [ 9, 0x016A2000 ]
    - [ 10, 0x016A2000 ]
    - [ 11, 0x016A2000 ]
    - [ 12, 0x016A2000 ]
    - [ 13, 0x016A2000 ]
  external_files:
    - pal_gc_dbg/objects/gameplay_keep.yml

gKakarikoWellArchCol:
  type: OOT:COLLISION
  offset: 0x075C
  symbol: gKakarikoWellArchCol

gKakarikoWellArchDL:
  type: GFX
  offset: 0x0420
  symbol: gKakarikoWellArchDL

gKakarikoWellArchTex:
  type: TEXTURE
  offset: 0x2090
  symbol: gKakarikoWellArchTex
  format: RGBA16
  width: 32
  height: 16

gKakarikoWellWaterDL:
  type: GFX
  offset: 0x07D0
  symbol: gKakarikoWellWaterDL

gKakarikoWellWaterTex:
  type: TEXTURE
  offset: 0x0890
  symbol: gKakarikoWellWaterTex
  format: RGBA16
  width: 32
  height: 32

gKakarikoWindmillSailsDL:
  type: GFX
  offset: 0x0100
  symbol: gKakarikoWindmillSailsDL

gKakarikoWindmillSailsTex:
  type: TEXTURE
  offset: 0x1090
  symbol: gKakarikoWindmillSailsTex
  format: RGBA16
  width: 32
  height: 64


object_spot01_objectsVtx_000000:
  type: OOT:ARRAY
  offset: 0x000000
  symbol: object_spot01_objectsVtx_000000
  count: 16
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_spot01_objectsVtx_0001B0:
  type: OOT:ARRAY
  offset: 0x0001B0
  symbol: object_spot01_objectsVtx_0001B0
  count: 39
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_spot01_objectsVtx_000790:
  type: OOT:ARRAY
  offset: 0x000790
  symbol: object_spot01_objectsVtx_000790
  count: 4
  array_type: VTX
  zero_flag: true
  null_cross_file: true
