:config:
  segments:
    - [ 6, 0x0116DCA0 ]
    - [ 4, 0x00D24FC0 ]
    - [ 8, 0x0116DCA0 ]
    - [ 9, 0x0116DCA0 ]
    - [ 10, 0x0116DCA0 ]
    - [ 11, 0x0116DCA0 ]
    - [ 12, 0x0116DCA0 ]
    - [ 13, 0x0116DCA0 ]
  external_files:
    - pal_gc/objects/gameplay_keep.yml

object_gnd_magic_DL_001190:
  type: GFX
  offset: 0x1190
  symbol: object_gnd_magic_DL_001190

object_gnd_magic_Tex_000000:
  type: TEXTURE
  offset: 0x0
  symbol: object_gnd_magic_Tex_000000
  format: I8
  width: 32
  height: 64

object_gnd_magic_Tex_000800:
  type: TEXTURE
  offset: 0x800
  symbol: object_gnd_magic_Tex_000800
  format: I8
  width: 32
  height: 64


object_gnd_magicVtx_001000:
  type: OOT:ARRAY
  offset: 0x001000
  symbol: object_gnd_magicVtx_001000
  count: 25
  array_type: VTX
  zero_flag: true
  null_cross_file: true
