:config:
  segments:
    - [ 6, 0x01184BC0 ]
    - [ 4, 0x00D3A8E0 ]
    - [ 8, 0x01184BC0 ]
    - [ 9, 0x01184BC0 ]
    - [ 10, 0x01184BC0 ]
    - [ 11, 0x01184BC0 ]
    - [ 12, 0x01184BC0 ]
    - [ 13, 0x01184BC0 ]
  external_files:
    - ntsc_1-1/objects/gameplay_keep.yml

gCollapsingPlatformCol:
  type: OOT:COLLISION
  offset: 0x3D0
  symbol: gCollapsingPlatformCol

gCollapsingPlatformDL:
  type: GFX
  offset: 0x140
  symbol: gCollapsingPlatformDL

gCollapsingPlatformSideTex:
  type: TEXTURE
  offset: 0x400
  symbol: gCollapsingPlatformSideTex
  format: I8
  width: 64
  height: 16

gCollapsingPlatformTopTex:
  type: TEXTURE
  offset: 0x800
  symbol: gCollapsingPlatformTopTex
  format: I8
  width: 64
  height: 64


object_d_liftVtx_000000:
  type: OOT:ARRAY
  offset: 0x000000
  symbol: object_d_liftVtx_000000
  count: 20
  array_type: VTX
  zero_flag: true
  null_cross_file: true
