:config:
  segments:
    - [ 6, 0x00F30FA0 ]
    - [ 4, 0x00D30660 ]
    - [ 8, 0x00F30FA0 ]
    - [ 9, 0x00F30FA0 ]
    - [ 10, 0x00F30FA0 ]
    - [ 11, 0x00F30FA0 ]
    - [ 12, 0x00F30FA0 ]
    - [ 13, 0x00F30FA0 ]
  external_files:
    - pal_1-1/objects/gameplay_keep.yml

gDampeRaceDoorCol:
  type: OOT:COLLISION
  offset: 0x3C4
  symbol: gDampeRaceDoorCol

gDampeRaceDoorDL:
  type: GFX
  offset: 0x1A0
  symbol: gDampeRaceDoorDL

gDampeRaceDoorTex:
  type: TEXTURE
  offset: 0x2630
  symbol: gDampeRaceDoorTex
  format: I4
  width: 64
  height: 128

gWindmillRotatingPlatform1Tex:
  type: TEXTURE
  offset: 0x410
  symbol: gWindmillRotatingPlatform1Tex
  format: CI4
  width: 64
  height: 64
  tlut: 0x3F0

gWindmillRotatingPlatform2Tex:
  type: TEXTURE
  offset: 0xC10
  symbol: gWindmillRotatingPlatform2Tex
  format: RGBA16
  width: 32
  height: 16

gWindmillRotatingPlatformCol:
  type: OOT:COLLISION
  offset: 0x25FC
  symbol: gWindmillRotatingPlatformCol

gWindmillRotatingPlatformDL:
  type: GFX
  offset: 0x1AB0
  symbol: gWindmillRotatingPlatformDL

gWindmillRotatingPlatformTLUT:
  type: TEXTURE
  offset: 0x3F0
  symbol: gWindmillRotatingPlatformTLUT
  format: RGBA16
  width: 4
  height: 4


object_relay_objectsVtx_000000:
  type: OOT:ARRAY
  offset: 0x000000
  symbol: object_relay_objectsVtx_000000
  count: 26
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_relay_objectsVtx_001010:
  type: OOT:ARRAY
  offset: 0x001010
  symbol: object_relay_objectsVtx_001010
  count: 170
  array_type: VTX
  zero_flag: true
  null_cross_file: true
