:config:
  segments:
    - [ 6, 0x0191A000 ]
    - [ 4, 0x00F5E000 ]
    - [ 8, 0x0191A000 ]
    - [ 9, 0x0191A000 ]
    - [ 10, 0x0191A000 ]
    - [ 11, 0x0191A000 ]
    - [ 12, 0x0191A000 ]
    - [ 13, 0x0191A000 ]
  external_files:
    - pal_gc_dbg/objects/gameplay_keep.yml

gLargeCrate1TLUT:
  type: TEXTURE
  offset: 0x0
  symbol: gLargeCrate1TLUT
  format: RGBA16
  width: 4
  height: 4

gLargeCrate2TLUT:
  type: TEXTURE
  offset: 0xBA0
  symbol: gLargeCrate2TLUT
  format: RGBA16
  width: 4
  height: 4

gLargeCrateCol:
  type: OOT:COLLISION
  offset: 0xB70
  symbol: gLargeCrateCol

gLargeCrateDL:
  type: GFX
  offset: 0x960
  symbol: gLargeCrateDL

gLargeCrateFragment1Tex:
  type: TEXTURE
  offset: 0x420
  symbol: gLargeCrateFragment1Tex
  format: CI4
  width: 32
  height: 64
  tlut: 0x0

gLargeCrateFragment2Tex:
  type: TEXTURE
  offset: 0xBC0
  symbol: gLargeCrateFragment2Tex
  format: CI4
  width: 32
  height: 64
  tlut: 0xBA0

gLargeCrateFragmentDL:
  type: GFX
  offset: 0x1000
  symbol: gLargeCrateFragmentDL

gLargeCrateTex:
  type: TEXTURE
  offset: 0x20
  symbol: gLargeCrateTex
  format: CI4
  width: 32
  height: 64
  tlut: 0x0


object_kibako2Vtx_000820:
  type: OOT:ARRAY
  offset: 0x000820
  symbol: object_kibako2Vtx_000820
  count: 20
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_kibako2Vtx_000FC0:
  type: OOT:ARRAY
  offset: 0x000FC0
  symbol: object_kibako2Vtx_000FC0
  count: 4
  array_type: VTX
  zero_flag: true
  null_cross_file: true
