:config:
  segments:
    - [ 6, 0x00E3FD40 ]
    - [ 4, 0x00D30380 ]
    - [ 8, 0x00E3FD40 ]
    - [ 9, 0x00E3FD40 ]
    - [ 10, 0x00E3FD40 ]
    - [ 11, 0x00E3FD40 ]
    - [ 12, 0x00E3FD40 ]
    - [ 13, 0x00E3FD40 ]
  external_files:
    - pal_1-0/objects/gameplay_keep.yml

gTailpasaranHeadClawBaseTex:
  type: TEXTURE
  offset: 0x09E8
  symbol: gTailpasaranHeadClawBaseTex
  format: RGBA16
  width: 8
  height: 8

gTailpasaranHeadClawDL:
  type: GFX
  offset: 0x0690
  symbol: gTailpasaranHeadClawDL

gTailpasaranHeadClawTex:
  type: TEXTURE
  offset: 0x0A68
  symbol: gTailpasaranHeadClawTex
  format: RGBA16
  width: 16
  height: 16

gTailpasaranHeadDL:
  type: GFX
  offset: 0x08D0
  symbol: gTailpasaranHeadDL

gTailpasaranHeadMouthpartsDL:
  type: GFX
  offset: 0x0840
  symbol: gTailpasaranHeadMouthpartsDL

gTailpasaranHeadMouthpartsTex:
  type: TEXTURE
  offset: 0x1C68
  symbol: gTailpasaranHeadMouthpartsTex
  format: RGBA16
  width: 8
  height: 8

gTailpasaranHeadRearTex:
  type: TEXTURE
  offset: 0x08E8
  symbol: gTailpasaranHeadRearTex
  format: RGBA16
  width: 8
  height: 16

gTailpasaranTailSegmentDL:
  type: GFX
  offset: 0x0000
  symbol: gTailpasaranTailSegmentDL

gTailpasaranTailSegmentTex:
  type: TEXTURE
  offset: 0x0C68
  symbol: gTailpasaranTailSegmentTex
  format: IA8
  width: 64
  height: 64


object_tpVtx_000070:
  type: OOT:ARRAY
  offset: 0x000070
  symbol: object_tpVtx_000070
  count: 4
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_tpVtx_0000B0:
  type: OOT:ARRAY
  offset: 0x0000B0
  symbol: object_tpVtx_0000B0
  count: 70
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_tpVtx_000510:
  type: OOT:ARRAY
  offset: 0x000510
  symbol: object_tpVtx_000510
  count: 24
  array_type: VTX
  zero_flag: true
  null_cross_file: true
