:config:
  segments:
    - [ 128, 0x00CF8520 ]
    - [ 4, 0x00D3A8E0 ]
    - [ 8, 0x00CF8520 ]
    - [ 9, 0x00CF8520 ]
    - [ 10, 0x00CF8520 ]
    - [ 11, 0x00CF8520 ]
    - [ 12, 0x00CF8520 ]
    - [ 13, 0x00CF8520 ]
  virtual: [ 0x80B2BDD0, 0x00CF8520 ]
  external_files:
    - ntsc_1-1/objects/gameplay_keep.yml

sFrustumDL:
  type: GFX
  offset: 0xBF8
  symbol: sFrustumDL

sFrustumVtx:
  type: OOT:ARRAY
  offset: 0x8F0
  symbol: sFrustumVtx
  count: 40
  array_type: VTX

sMaterialDL:
  type: GFX
  offset: 0xB70
  symbol: sMaterialDL

sTex:
  type: TEXTURE
  offset: 0x4F0
  symbol: sTex
  format: I8
  width: 32
  height: 32

