:config:
  segments:
    - [ 6, 0x01241F80 ]
    - [ 4, 0x00D30F80 ]
    - [ 8, 0x01241F80 ]
    - [ 9, 0x01241F80 ]
    - [ 10, 0x01241F80 ]
    - [ 11, 0x01241F80 ]
    - [ 12, 0x01241F80 ]
    - [ 13, 0x01241F80 ]
  external_files:
    - ntsc_u_mq/objects/gameplay_keep.yml

object_spot05_objects_Col_000918:
  type: OOT:COLLISION
  offset: 0x918
  symbol: object_spot05_objects_Col_000918

object_spot05_objects_Col_0012C0:
  type: OOT:COLLISION
  offset: 0x12C0
  symbol: object_spot05_objects_Col_0012C0

object_spot05_objects_DL_000840:
  type: GFX
  offset: 0x840
  symbol: object_spot05_objects_DL_000840

object_spot05_objects_DL_001190:
  type: GFX
  offset: 0x1190
  symbol: object_spot05_objects_DL_001190

object_spot05_objects_Tex_000000:
  type: TEXTURE
  offset: 0x0
  symbol: object_spot05_objects_Tex_000000
  format: RGBA16
  width: 32
  height: 32

object_spot05_objects_Tex_000950:
  type: TEXTURE
  offset: 0x950
  symbol: object_spot05_objects_Tex_000950
  format: RGBA16
  width: 16
  height: 64


object_spot05_objectsVtx_000800:
  type: OOT:ARRAY
  offset: 0x000800
  symbol: object_spot05_objectsVtx_000800
  count: 4
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_spot05_objectsVtx_001150:
  type: OOT:ARRAY
  offset: 0x001150
  symbol: object_spot05_objectsVtx_001150
  count: 4
  array_type: VTX
  zero_flag: true
  null_cross_file: true
