:config:
  segments:
    - [ 6, 0x00EE6C90 ]
    - [ 4, 0x00D31090 ]
    - [ 8, 0x00EE6C90 ]
    - [ 9, 0x00EE6C90 ]
    - [ 10, 0x00EE6C90 ]
    - [ 11, 0x00EE6C90 ]
    - [ 12, 0x00EE6C90 ]
    - [ 13, 0x00EE6C90 ]
  external_files:
    - ntsc_j_gc/objects/gameplay_keep.yml

object_oE10_DL_000720:
  type: GFX
  offset: 0x720
  symbol: object_oE10_DL_000720

object_oE10_TLUT_000C10:
  type: TEXTURE
  offset: 0xC10
  symbol: object_oE10_TLUT_000C10
  format: RGBA16
  width: 16
  height: 16

object_oE10_TLUT_000F90:
  type: TEXTURE
  offset: 0xF90
  symbol: object_oE10_TLUT_000F90
  format: RGBA16
  width: 16
  height: 16

object_oE10_Tex_000E10:
  type: TEXTURE
  offset: 0xE10
  symbol: object_oE10_Tex_000E10
  format: CI8
  width: 8
  height: 8
  tlut: 0xC10

object_oE10_Tex_000E50:
  type: TEXTURE
  offset: 0xE50
  symbol: object_oE10_Tex_000E50
  format: CI8
  width: 16
  height: 16
  tlut: 0xC10

object_oE10_Tex_000F50:
  type: TEXTURE
  offset: 0xF50
  symbol: object_oE10_Tex_000F50
  format: CI8
  width: 8
  height: 8
  tlut: 0xC10

object_oE10_Tex_001190:
  type: TEXTURE
  offset: 0x1190
  symbol: object_oE10_Tex_001190
  format: CI8
  width: 32
  height: 32
  tlut: 0xF90

object_oE10_Tex_001590:
  type: TEXTURE
  offset: 0x1590
  symbol: object_oE10_Tex_001590
  format: RGBA16
  width: 32
  height: 32

object_oE10_Tex_001D90:
  type: TEXTURE
  offset: 0x1D90
  symbol: object_oE10_Tex_001D90
  format: I4
  width: 16
  height: 8

object_oE10_Tex_001DD0:
  type: TEXTURE
  offset: 0x1DD0
  symbol: object_oE10_Tex_001DD0
  format: RGBA16
  width: 16
  height: 32

object_oE10_Tex_0021D0:
  type: TEXTURE
  offset: 0x21D0
  symbol: object_oE10_Tex_0021D0
  format: RGBA16
  width: 32
  height: 32


object_oE10Vtx_000000:
  type: OOT:ARRAY
  offset: 0x000000
  symbol: object_oE10Vtx_000000
  count: 114
  array_type: VTX
  zero_flag: true
  null_cross_file: true
