:config:
  segments:
    - [ 6, 0x011F7500 ]
    - [ 4, 0x00D3AED0 ]
    - [ 8, 0x011F7500 ]
    - [ 9, 0x011F7500 ]
    - [ 10, 0x011F7500 ]
    - [ 11, 0x011F7500 ]
    - [ 12, 0x011F7500 ]
    - [ 13, 0x011F7500 ]
  external_files:
    - ntsc_1-2/objects/gameplay_keep.yml

gGiGoronMaskDL:
  type: GFX
  offset: 0x14F8
  symbol: gGiGoronMaskDL

object_gi_golonmaskTLUT_000000:
  type: TEXTURE
  offset: 0x0
  symbol: object_gi_golonmaskTLUT_000000
  format: RGBA16
  width: 16
  height: 16

object_gi_golonmaskTex_000208:
  type: TEXTURE
  offset: 0x208
  symbol: object_gi_golonmaskTex_000208
  format: CI8
  width: 8
  height: 8
  tlut: 0x0

object_gi_golonmaskTex_000248:
  type: TEXTURE
  offset: 0x248
  symbol: object_gi_golonmaskTex_000248
  format: CI8
  width: 16
  height: 16
  tlut: 0x0

object_gi_golonmaskTex_000348:
  type: TEXTURE
  offset: 0x348
  symbol: object_gi_golonmaskTex_000348
  format: CI8
  width: 32
  height: 32
  tlut: 0x0

object_gi_golonmaskTex_000748:
  type: TEXTURE
  offset: 0x748
  symbol: object_gi_golonmaskTex_000748
  format: CI8
  width: 64
  height: 32
  tlut: 0x0


object_gi_golonmaskVtx_000F48:
  type: OOT:ARRAY
  offset: 0x000F48
  symbol: object_gi_golonmaskVtx_000F48
  count: 91
  array_type: VTX
  zero_flag: true
  null_cross_file: true
