:config:
  segments:
    - [ 6, 0x01249210 ]
    - [ 4, 0x00D30380 ]
    - [ 8, 0x01249210 ]
    - [ 9, 0x01249210 ]
    - [ 10, 0x01249210 ]
    - [ 11, 0x01249210 ]
    - [ 12, 0x01249210 ]
    - [ 13, 0x01249210 ]
  external_files:
    - pal_1-0/objects/gameplay_keep.yml

gBarbedWireFenceCol:
  type: OOT:COLLISION
  offset: 0xAF0
  symbol: gBarbedWireFenceCol

gBarbedWireFenceDL:
  type: GFX
  offset: 0x980
  symbol: gBarbedWireFenceDL

gBarbedWireFenceTex:
  type: TEXTURE
  offset: 0x1620
  symbol: gBarbedWireFenceTex
  format: RGBA16
  width: 32
  height: 32

gBrokenDrawbridgeBoltTex:
  type: TEXTURE
  offset: 0xB20
  symbol: gBrokenDrawbridgeBoltTex
  format: RGBA16
  width: 32
  height: 32

gBrokenDrawbridgeChainTex:
  type: TEXTURE
  offset: 0x1520
  symbol: gBrokenDrawbridgeChainTex
  format: RGBA16
  width: 8
  height: 16

gBrokenDrawbridgeCol:
  type: OOT:COLLISION
  offset: 0x908
  symbol: gBrokenDrawbridgeCol

gBrokenDrawbridgeDL:
  type: GFX
  offset: 0x440
  symbol: gBrokenDrawbridgeDL

gBrokenDrawbridgeDirtTex:
  type: TEXTURE
  offset: 0x1320
  symbol: gBrokenDrawbridgeDirtTex
  format: RGBA16
  width: 16
  height: 16


object_spot00_breakVtx_000000:
  type: OOT:ARRAY
  offset: 0x000000
  symbol: object_spot00_breakVtx_000000
  count: 68
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_spot00_breakVtx_000940:
  type: OOT:ARRAY
  offset: 0x000940
  symbol: object_spot00_breakVtx_000940
  count: 4
  array_type: VTX
  zero_flag: true
  null_cross_file: true
