:config:
  segments:
    - [ 128, 0x00D2D100 ]
    - [ 4, 0x00D30F00 ]
    - [ 8, 0x00D2D100 ]
    - [ 9, 0x00D2D100 ]
    - [ 10, 0x00D2D100 ]
    - [ 11, 0x00D2D100 ]
    - [ 12, 0x00D2D100 ]
    - [ 13, 0x00D2D100 ]
  virtual: [ 0x80B80E70, 0x00D2D100 ]
  external_files:
    - ntsc_u_gc/objects/gameplay_keep.yml

sFrustumDL:
  type: GFX
  offset: 0xC28
  symbol: sFrustumDL

sFrustumVtx:
  type: OOT:ARRAY
  offset: 0x920
  symbol: sFrustumVtx
  count: 40
  array_type: VTX

sMaterialDL:
  type: GFX
  offset: 0xBA0
  symbol: sMaterialDL

sTex:
  type: TEXTURE
  offset: 0x520
  symbol: sTex
  format: I8
  width: 32
  height: 32

