:config:
  segments:
    - [ 6, 0x0179C000 ]
    - [ 4, 0x00F5E000 ]
    - [ 8, 0x0179C000 ]
    - [ 9, 0x0179C000 ]
    - [ 10, 0x0179C000 ]
    - [ 11, 0x0179C000 ]
    - [ 12, 0x0179C000 ]
    - [ 13, 0x0179C000 ]
  external_files:
    - pal_gc_dbg/objects/gameplay_keep.yml

gGiGauntletsDL:
  type: GFX
  offset: 0x1540
  symbol: gGiGauntletsDL

gGiGauntletsPlateDL:
  type: GFX
  offset: 0x1860
  symbol: gGiGauntletsPlateDL

gGiGoldenGauntletsColorDL:
  type: GFX
  offset: 0x14E0
  symbol: gGiGoldenGauntletsColorDL

gGiGoldenGauntletsPlateColorDL:
  type: GFX
  offset: 0x1520
  symbol: gGiGoldenGauntletsPlateColorDL

gGiSilverGauntletsColorDL:
  type: GFX
  offset: 0x14C0
  symbol: gGiSilverGauntletsColorDL

gGiSilverGauntletsPlateColorDL:
  type: GFX
  offset: 0x1500
  symbol: gGiSilverGauntletsPlateColorDL

object_gi_glovesTex_000000:
  type: TEXTURE
  offset: 0x0
  symbol: object_gi_glovesTex_000000
  format: I8
  width: 64
  height: 32


object_gi_glovesVtx_000800:
  type: OOT:ARRAY
  offset: 0x000800
  symbol: object_gi_glovesVtx_000800
  count: 152
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_gi_glovesVtx_001180:
  type: OOT:ARRAY
  offset: 0x001180
  symbol: object_gi_glovesVtx_001180
  count: 52
  array_type: VTX
  zero_flag: true
  null_cross_file: true
