:config:
  segments:
    - [ 6, 0x0110D2E0 ]
    - [ 4, 0x00D310D0 ]
    - [ 8, 0x0110D2E0 ]
    - [ 9, 0x0110D2E0 ]
    - [ 10, 0x0110D2E0 ]
    - [ 11, 0x0110D2E0 ]
    - [ 12, 0x0110D2E0 ]
    - [ 13, 0x0110D2E0 ]
  external_files:
    - ntsc_j_mq/objects/gameplay_keep.yml

gLonLonCorralFenceCol:
  type: OOT:COLLISION
  offset: 0x4D0
  symbol: gLonLonCorralFenceCol

gLonLonCorralFenceDL:
  type: GFX
  offset: 0x3C0
  symbol: gLonLonCorralFenceDL

gLonLonCorralFenceTex:
  type: TEXTURE
  offset: 0x500
  symbol: gLonLonCorralFenceTex
  format: I4
  width: 32
  height: 128

gLonLonMilkCrateCol:
  type: OOT:COLLISION
  offset: 0x348
  symbol: gLonLonMilkCrateCol

gLonLonMilkCrateDL:
  type: GFX
  offset: 0x180
  symbol: gLonLonMilkCrateDL

gLonLonMilkCrateTex:
  type: TEXTURE
  offset: 0xD00
  symbol: gLonLonMilkCrateTex
  format: RGBA16
  width: 32
  height: 64


object_spot15_objVtx_000000:
  type: OOT:ARRAY
  offset: 0x000000
  symbol: object_spot15_objVtx_000000
  count: 24
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_spot15_objVtx_000380:
  type: OOT:ARRAY
  offset: 0x000380
  symbol: object_spot15_objVtx_000380
  count: 4
  array_type: VTX
  zero_flag: true
  null_cross_file: true
