:config:
  segments:
    - [ 6, 0x01262570 ]
    - [ 4, 0x00D30660 ]
    - [ 8, 0x01262570 ]
    - [ 9, 0x01262570 ]
    - [ 10, 0x01262570 ]
    - [ 11, 0x01262570 ]
    - [ 12, 0x01262570 ]
    - [ 13, 0x01262570 ]
  external_files:
    - pal_1-1/objects/gameplay_keep.yml

gJyaDoorMetalBarsDL:
  type: GFX
  offset: 0x01F0
  symbol: gJyaDoorMetalBarsDL

gSpiritDoorDL:
  type: GFX
  offset: 0x0100
  symbol: gSpiritDoorDL

gSpiritDoorMetalBarsTex:
  type: TEXTURE
  offset: 0x1280
  symbol: gSpiritDoorMetalBarsTex
  format: RGBA16
  width: 32
  height: 64

gSpiritDoorTex:
  type: TEXTURE
  offset: 0x0280
  symbol: gSpiritDoorTex
  format: RGBA16
  width: 64
  height: 32


object_jya_doorVtx_000000:
  type: OOT:ARRAY
  offset: 0x000000
  symbol: object_jya_doorVtx_000000
  count: 16
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_jya_doorVtx_0001B0:
  type: OOT:ARRAY
  offset: 0x0001B0
  symbol: object_jya_doorVtx_0001B0
  count: 4
  array_type: VTX
  zero_flag: true
  null_cross_file: true
