:config:
  segments:
    - [ 6, 0x011CFA20 ]
    - [ 4, 0x00D30660 ]
    - [ 8, 0x011CFA20 ]
    - [ 9, 0x011CFA20 ]
    - [ 10, 0x011CFA20 ]
    - [ 11, 0x011CFA20 ]
    - [ 12, 0x011CFA20 ]
    - [ 13, 0x011CFA20 ]
  external_files:
    - pal_1-1/objects/gameplay_keep.yml

gGerudoCellDoorCol:
  type: OOT:COLLISION
  offset: 0x170
  symbol: gGerudoCellDoorCol

gGerudoCellDoorDL:
  type: GFX
  offset: 0x40
  symbol: gGerudoCellDoorDL

gGerudoCellDoorTex:
  type: TEXTURE
  offset: 0x1A0
  symbol: gGerudoCellDoorTex
  format: RGBA16
  width: 16
  height: 64


object_door_gerudoVtx_000000:
  type: OOT:ARRAY
  offset: 0x000000
  symbol: object_door_gerudoVtx_000000
  count: 4
  array_type: VTX
  zero_flag: true
  null_cross_file: true
