:config:
  segments:
    - [ 6, 0x011B7880 ]
    - [ 4, 0x00D3A8E0 ]
    - [ 8, 0x011B7880 ]
    - [ 9, 0x011B7880 ]
    - [ 10, 0x011B7880 ]
    - [ 11, 0x011B7880 ]
    - [ 12, 0x011B7880 ]
    - [ 13, 0x011B7880 ]
  external_files:
    - ntsc_1-1/objects/gameplay_keep.yml

gGiBunnyHoodDL:
  type: GFX
  offset: 0x0BC0
  symbol: gGiBunnyHoodDL

gGiBunnyHoodEyesDL:
  type: GFX
  offset: 0x0E58
  symbol: gGiBunnyHoodEyesDL

object_gi_rabit_maskTex_000000:
  type: TEXTURE
  offset: 0x0
  symbol: object_gi_rabit_maskTex_000000
  format: IA8
  width: 16
  height: 16


object_gi_rabit_maskVtx_000100:
  type: OOT:ARRAY
  offset: 0x000100
  symbol: object_gi_rabit_maskVtx_000100
  count: 166
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_gi_rabit_maskVtx_000B60:
  type: OOT:ARRAY
  offset: 0x000B60
  symbol: object_gi_rabit_maskVtx_000B60
  count: 6
  array_type: VTX
  zero_flag: true
  null_cross_file: true
