:config:
  segments:
    - [ 6, 0x01261B90 ]
    - [ 4, 0x00D30E00 ]
    - [ 8, 0x01261B90 ]
    - [ 9, 0x01261B90 ]
    - [ 10, 0x01261B90 ]
    - [ 11, 0x01261B90 ]
    - [ 12, 0x01261B90 ]
    - [ 13, 0x01261B90 ]
  external_files:
    - ntsc_j_gc_collection/objects/gameplay_keep.yml

gDesertColossusBombableWallCol:
  type: OOT:COLLISION
  offset: 0x1A58
  symbol: gDesertColossusBombableWallCol

gDesertColossusBombableWallDL:
  type: GFX
  offset: 0x1980
  symbol: gDesertColossusBombableWallDL

gDesertColossusBombableWallTex:
  type: TEXTURE
  offset: 0x940
  symbol: gDesertColossusBombableWallTex
  format: RGBA16
  width: 32
  height: 64

gDesertColossusOasisDL:
  type: GFX
  offset: 0x870
  symbol: gDesertColossusOasisDL

gDesertColossusOasisWaterTex:
  type: TEXTURE
  offset: 0x0
  symbol: gDesertColossusOasisWaterTex
  format: RGBA16
  width: 32
  height: 32


object_spot11_objVtx_000800:
  type: OOT:ARRAY
  offset: 0x000800
  symbol: object_spot11_objVtx_000800
  count: 7
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_spot11_objVtx_001940:
  type: OOT:ARRAY
  offset: 0x001940
  symbol: object_spot11_objVtx_001940
  count: 4
  array_type: VTX
  zero_flag: true
  null_cross_file: true
