:config:
  segments:
    - [ 6, 0x0115E980 ]
    - [ 4, 0x00D3AED0 ]
    - [ 8, 0x0115E980 ]
    - [ 9, 0x0115E980 ]
    - [ 10, 0x0115E980 ]
    - [ 11, 0x0115E980 ]
    - [ 12, 0x0115E980 ]
    - [ 13, 0x0115E980 ]
  external_files:
    - ntsc_1-2/objects/gameplay_keep.yml

gGiChickenColorDL:
  type: GFX
  offset: 0x15F0
  symbol: gGiChickenColorDL

gGiChickenDL:
  type: GFX
  offset: 0x1630
  symbol: gGiChickenDL

gGiChickenEyesDL:
  type: GFX
  offset: 0x1948
  symbol: gGiChickenEyesDL

gGiCojiroColorDL:
  type: GFX
  offset: 0x1610
  symbol: gGiCojiroColorDL

object_gi_niwatoriTex_000000:
  type: TEXTURE
  offset: 0x0
  symbol: object_gi_niwatoriTex_000000
  format: I8
  width: 32
  height: 64

object_gi_niwatoriTex_000800:
  type: TEXTURE
  offset: 0x800
  symbol: object_gi_niwatoriTex_000800
  format: IA8
  width: 32
  height: 32


object_gi_niwatoriVtx_000C00:
  type: OOT:ARRAY
  offset: 0x000C00
  symbol: object_gi_niwatoriVtx_000C00
  count: 153
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_gi_niwatoriVtx_001590:
  type: OOT:ARRAY
  offset: 0x001590
  symbol: object_gi_niwatoriVtx_001590
  count: 6
  array_type: VTX
  zero_flag: true
  null_cross_file: true
