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  segments:
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    - [ 4, 0x00F5E000 ]
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    - [ 11, 0x00F379B0 ]
    - [ 12, 0x00F379B0 ]
    - [ 13, 0x00F379B0 ]
  virtual: [ 0x80B88D70, 0x00F379B0 ]
  external_files:
    - pal_gc_dbg/objects/gameplay_keep.yml

sMaterialDL:
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  offset: 0x2050
  symbol: sMaterialDL

sModelDL:
  type: GFX
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  symbol: sModelDL

sSphereVtx:
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  symbol: sSphereVtx
  count: 76
  array_type: VTX

sTex:
  type: TEXTURE
  offset: 0xB90
  symbol: sTex
  format: I8
  width: 64
  height: 64

