:config:
  segments:
    - [ 6, 0x01952000 ]

gGanondorfCollapseAnim:
  type: OOT:ANIMATION
  offset: 0xADDC
  symbol: gGanondorfCollapseAnim

gGanondorfDefeatedLoopAnim:
  type: OOT:ANIMATION
  offset: 0xF19C
  symbol: gGanondorfDefeatedLoopAnim

gGanondorfDefeatedStartAnim:
  type: OOT:ANIMATION
  offset: 0xEA00
  symbol: gGanondorfDefeatedStartAnim

gGanondorfLaughWhileLeaningAnim:
  type: OOT:ANIMATION
  offset: 0x9AE0
  symbol: gGanondorfLaughWhileLeaningAnim

gGanondorfLeanOnOrganAnim:
  type: OOT:ANIMATION
  offset: 0x6AF4
  symbol: gGanondorfLeanOnOrganAnim

gGanondorfPlayOrganAnim:
  type: OOT:ANIMATION
  offset: 0x5FFC
  symbol: gGanondorfPlayOrganAnim

gGanondorfRaiseHandLoopAnim:
  type: OOT:ANIMATION
  offset: 0x7A64
  symbol: gGanondorfRaiseHandLoopAnim

gGanondorfRaiseHandStartAnim:
  type: OOT:ANIMATION
  offset: 0x7268
  symbol: gGanondorfRaiseHandStartAnim

gGanondorfStandBackwardsAnim:
  type: OOT:ANIMATION
  offset: 0x89F8
  symbol: gGanondorfStandBackwardsAnim

gGanondorfStandIdleAnim:
  type: OOT:ANIMATION
  offset: 0x3018
  symbol: gGanondorfStandIdleAnim

gGanondorfStandUpFromOrganAnim:
  type: OOT:ANIMATION
  offset: 0x4304
  symbol: gGanondorfStandUpFromOrganAnim

gGanondorfStopPlayingOrganAnim:
  type: OOT:ANIMATION
  offset: 0x4F64
  symbol: gGanondorfStopPlayingOrganAnim

gGanondorfTurnAroundAnim:
  type: OOT:ANIMATION
  offset: 0x1F58
  symbol: gGanondorfTurnAroundAnim

gGanondorfVomitLoopAnim:
  type: OOT:ANIMATION
  offset: 0xBE38
  symbol: gGanondorfVomitLoopAnim

gGanondorfVomitStartAnim:
  type: OOT:ANIMATION
  offset: 0xB668
  symbol: gGanondorfVomitStartAnim

gGanondorfYellLoopAnim:
  type: OOT:ANIMATION
  offset: 0x10514
  symbol: gGanondorfYellLoopAnim

gGanondorfYellStartAnim:
  type: OOT:ANIMATION
  offset: 0x10298
  symbol: gGanondorfYellStartAnim

