:config:
  segments:
    - [ 6, 0x0101BD60 ]
    - [ 4, 0x00D30E00 ]
    - [ 8, 0x0101BD60 ]
    - [ 9, 0x0101BD60 ]
    - [ 10, 0x0101BD60 ]
    - [ 11, 0x0101BD60 ]
    - [ 12, 0x0101BD60 ]
    - [ 13, 0x0101BD60 ]
  external_files:
    - ntsc_j_gc_collection/objects/gameplay_keep.yml

gTimeWarpAnim:
  type: OOT:CURVE_ANIMATION
  offset: 0x0050
  symbol: gTimeWarpAnim
  skel_offset: 0x12E8

gTimeWarpDL:
  type: GFX
  offset: 0x01B0
  symbol: gTimeWarpDL

gTimeWarpSkel:
  type: OOT:SKELETON
  offset: 0x12E8
  symbol: gTimeWarpSkel
  limb_type: Curve
  skel_type: Curve

gTimeWarpTex:
  type: TEXTURE
  offset: 0x02C8
  symbol: gTimeWarpTex
  format: I8
  width: 64
  height: 64

gTimeWarpVtx:
  type: OOT:ARRAY
  offset: 0x0060
  symbol: gTimeWarpVtx
  count: 21
  array_type: VTX


gTimeWarpSkelLimbsLimb_0012C8:
  type: OOT:LIMB
  offset: 0x0012C8
  symbol: gTimeWarpSkelLimbsLimb_0012C8
  limb_type: Curve

gTimeWarpSkelLimbsLimb_0012D4:
  type: OOT:LIMB
  offset: 0x0012D4
  symbol: gTimeWarpSkelLimbsLimb_0012D4
  limb_type: Curve

gTimeWarpSkelLimbs:
  type: BLOB
  offset: 0x12E0
  symbol: gTimeWarpSkelLimbs
  size: 0
