:config:
  segments:
    - [ 6, 0x011ADF90 ]
    - [ 4, 0x00D30660 ]
    - [ 8, 0x011ADF90 ]
    - [ 9, 0x011ADF90 ]
    - [ 10, 0x011ADF90 ]
    - [ 11, 0x011ADF90 ]
    - [ 12, 0x011ADF90 ]
    - [ 13, 0x011ADF90 ]
  external_files:
    - pal_1-1/objects/gameplay_keep.yml

gGiKeatonMaskDL:
  type: GFX
  offset: 0x0AC0
  symbol: gGiKeatonMaskDL

gGiKeatonMaskEyesDL:
  type: GFX
  offset: 0x0D50
  symbol: gGiKeatonMaskEyesDL

object_gi_ki_tan_maskTex_000000:
  type: TEXTURE
  offset: 0x0
  symbol: object_gi_ki_tan_maskTex_000000
  format: IA8
  width: 8
  height: 32


object_gi_ki_tan_maskVtx_000100:
  type: OOT:ARRAY
  offset: 0x000100
  symbol: object_gi_ki_tan_maskVtx_000100
  count: 148
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_gi_ki_tan_maskVtx_000A40:
  type: OOT:ARRAY
  offset: 0x000A40
  symbol: object_gi_ki_tan_maskVtx_000A40
  count: 8
  array_type: VTX
  zero_flag: true
  null_cross_file: true
