:config:
  segments:
    - [ 128, 0x00BB1870 ]
    - [ 4, 0x00D310D0 ]
    - [ 8, 0x00BB1870 ]
    - [ 9, 0x00BB1870 ]
    - [ 10, 0x00BB1870 ]
    - [ 11, 0x00BB1870 ]
    - [ 12, 0x00BB1870 ]
    - [ 13, 0x00BB1870 ]
  virtual: [ 0x80920FE0, 0x00BB1870 ]
  external_files:
    - ntsc_j_mq/objects/gameplay_keep.yml

ovl_Boss_SstTex_00A438:
  type: TEXTURE
  offset: 0xA3F8
  symbol: ovl_Boss_SstTex_00A438
  format: I8
  width: 16
  height: 64

ovl_Boss_SstTex_00A8F0:
  type: TEXTURE
  offset: 0xA8B0
  symbol: ovl_Boss_SstTex_00A8F0
  format: I8
  width: 32
  height: 32

sBodyStaticDList:
  type: GFX
  offset: 0xA380
  symbol: sBodyStaticDList

sHandTrailDList:
  type: GFX
  offset: 0xA398
  symbol: sHandTrailDList

sIntroVanishDList:
  type: GFX
  offset: 0xA7F8
  symbol: sIntroVanishDList

sShadowDList:
  type: GFX
  offset: 0xACB0
  symbol: sShadowDList


ovl_Boss_SstVtx_00A3B8:
  type: OOT:ARRAY
  offset: 0x00A3B8
  symbol: ovl_Boss_SstVtx_00A3B8
  count: 4
  array_type: VTX
  zero_flag: true
  null_cross_file: true

ovl_Boss_SstVtx_00A880:
  type: OOT:ARRAY
  offset: 0x00A880
  symbol: ovl_Boss_SstVtx_00A880
  count: 3
  array_type: VTX
  zero_flag: true
  null_cross_file: true
