:config:
  segments:
    - [ 128, 0x00D2FC80 ]
    - [ 4, 0x00D30E00 ]
    - [ 8, 0x00D2FC80 ]
    - [ 9, 0x00D2FC80 ]
    - [ 10, 0x00D2FC80 ]
    - [ 11, 0x00D2FC80 ]
    - [ 12, 0x00D2FC80 ]
    - [ 13, 0x00D2FC80 ]
  virtual: [ 0x80B84AA0, 0x00D2FC80 ]
  external_files:
    - ntsc_j_gc_collection/objects/gameplay_keep.yml

sFrustumVtx:
  type: OOT:ARRAY
  offset: 0xC10
  symbol: sFrustumVtx
  count: 22
  array_type: VTX

sMaterial2DL:
  type: GFX
  offset: 0xE40
  symbol: sMaterial2DL

sMaterialDL:
  type: GFX
  offset: 0xD70
  symbol: sMaterialDL

sTex:
  type: TEXTURE
  offset: 0x410
  symbol: sTex
  format: I8
  width: 32
  height: 64

sUnusedMaterialDL:
  type: GFX
  offset: 0xDD8
  symbol: sUnusedMaterialDL

