:config:
  segments:
    - [ 6, 0x0169A000 ]
    - [ 4, 0x00F5E000 ]
    - [ 8, 0x0169A000 ]
    - [ 9, 0x0169A000 ]
    - [ 10, 0x0169A000 ]
    - [ 11, 0x0169A000 ]
    - [ 12, 0x0169A000 ]
    - [ 13, 0x0169A000 ]
  external_files:
    - pal_gc_dbg/objects/gameplay_keep.yml

gGiGoronCollarColorDL:
  type: GFX
  offset: 0x14E0
  symbol: gGiGoronCollarColorDL

gGiGoronTunicColorDL:
  type: GFX
  offset: 0x1520
  symbol: gGiGoronTunicColorDL

gGiTunicCollarDL:
  type: GFX
  offset: 0x1560
  symbol: gGiTunicCollarDL

gGiTunicDL:
  type: GFX
  offset: 0x1608
  symbol: gGiTunicDL

gGiZoraCollarColorDL:
  type: GFX
  offset: 0x1500
  symbol: gGiZoraCollarColorDL

gGiZoraTunicColorDL:
  type: GFX
  offset: 0x1540
  symbol: gGiZoraTunicColorDL

object_gi_clothesTex_000000:
  type: TEXTURE
  offset: 0x0
  symbol: object_gi_clothesTex_000000
  format: I4
  width: 64
  height: 64


object_gi_clothesVtx_000800:
  type: OOT:ARRAY
  offset: 0x000800
  symbol: object_gi_clothesVtx_000800
  count: 16
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_gi_clothesVtx_000900:
  type: OOT:ARRAY
  offset: 0x000900
  symbol: object_gi_clothesVtx_000900
  count: 190
  array_type: VTX
  zero_flag: true
  null_cross_file: true
