:config:
  segments:
    - [ 2, 0x01DD84E0 ]

ganon_scene:
  type: OOT:SCENE
  offset: 0x0
  symbol: ganon_scene

ganon_sceneTLUT_00E7D0:
  type: TEXTURE
  offset: 0xE7D0
  symbol: ganon_sceneTLUT_00E7D0
  format: RGBA16
  width: 16
  height: 16

ganon_sceneTLUT_00E9D8:
  type: TEXTURE
  offset: 0xE9D8
  symbol: ganon_sceneTLUT_00E9D8
  format: RGBA16
  width: 16
  height: 16

ganon_sceneTLUT_00EBE0:
  type: TEXTURE
  offset: 0xEBE0
  symbol: ganon_sceneTLUT_00EBE0
  format: RGBA16
  width: 16
  height: 16

ganon_sceneTLUT_00EDA0:
  type: TEXTURE
  offset: 0xEDA0
  symbol: ganon_sceneTLUT_00EDA0
  format: RGBA16
  width: 16
  height: 16

ganon_sceneTex_00EFA8:
  type: TEXTURE
  offset: 0xEFA8
  symbol: ganon_sceneTex_00EFA8
  format: CI8
  width: 32
  height: 32
  tlut: 0xE7D0

ganon_sceneTex_00F3A8:
  type: TEXTURE
  offset: 0xF3A8
  symbol: ganon_sceneTex_00F3A8
  format: CI8
  width: 32
  height: 32
  tlut: 0xEDA0

ganon_sceneTex_00F7A8:
  type: TEXTURE
  offset: 0xF7A8
  symbol: ganon_sceneTex_00F7A8
  format: CI8
  width: 32
  height: 32
  tlut: 0xE7D0

ganon_sceneTex_00FBA8:
  type: TEXTURE
  offset: 0xFBA8
  symbol: ganon_sceneTex_00FBA8
  format: CI8
  width: 32
  height: 32
  tlut: 0xE7D0

ganon_sceneTex_00FFA8:
  type: TEXTURE
  offset: 0xFFA8
  symbol: ganon_sceneTex_00FFA8
  format: RGBA16
  width: 32
  height: 32


ganon_sceneCollisionHeader_00E7A0:
  type: OOT:COLLISION
  offset: 0x00E7A0
  symbol: ganon_sceneCollisionHeader_00E7A0
