:config:
  segments:
    - [ 6, 0x00F5A090 ]
    - [ 4, 0x00D3A8E0 ]
    - [ 8, 0x00F5A090 ]
    - [ 9, 0x00F5A090 ]
    - [ 10, 0x00F5A090 ]
    - [ 11, 0x00F5A090 ]
    - [ 12, 0x00F5A090 ]
    - [ 13, 0x00F5A090 ]
  external_files:
    - ntsc_1-1/objects/gameplay_keep.yml

gLandmineBillboardDL:
  type: GFX
  offset: 0x1630
  symbol: gLandmineBillboardDL

gLandmineBillboardTex:
  type: TEXTURE
  offset: 0x1BD8
  symbol: gLandmineBillboardTex
  format: RGBA16
  width: 32
  height: 32

gSlidingBladeTrapBoltsTex:
  type: TEXTURE
  offset: 0x0400
  symbol: gSlidingBladeTrapBoltsTex
  format: I8
  width: 32
  height: 32

gSlidingBladeTrapDL:
  type: GFX
  offset: 0x1400
  symbol: gSlidingBladeTrapDL

gSlidingBladeTrapGradientTex:
  type: TEXTURE
  offset: 0x0800
  symbol: gSlidingBladeTrapGradientTex
  format: I8
  width: 32
  height: 32

gSlidingBladeTrapTex_0000:
  type: TEXTURE
  offset: 0x0000
  symbol: gSlidingBladeTrapTex_0000
  format: I8
  width: 32
  height: 32

gUnusedSpikeDL:
  type: GFX
  offset: 0x1710
  symbol: gUnusedSpikeDL


object_trapVtx_000C00:
  type: OOT:ARRAY
  offset: 0x000C00
  symbol: object_trapVtx_000C00
  count: 128
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_trapVtx_0016C8:
  type: OOT:ARRAY
  offset: 0x0016C8
  symbol: object_trapVtx_0016C8
  count: 4
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_trapVtx_001878:
  type: OOT:ARRAY
  offset: 0x001878
  symbol: object_trapVtx_001878
  count: 54
  array_type: VTX
  zero_flag: true
  null_cross_file: true
