:config:
  segments:
    - [ 6, 0x0117F970 ]
    - [ 4, 0x00D3A8E0 ]
    - [ 8, 0x0117F970 ]
    - [ 9, 0x0117F970 ]
    - [ 10, 0x0117F970 ]
    - [ 11, 0x0117F970 ]
    - [ 12, 0x0117F970 ]
    - [ 13, 0x0117F970 ]
  external_files:
    - ntsc_1-1/objects/gameplay_keep.yml

object_yabusame_point_DL_000DC0:
  type: GFX
  offset: 0xDC0
  symbol: object_yabusame_point_DL_000DC0

object_yabusame_point_Tex_000000:
  type: TEXTURE
  offset: 0x0
  symbol: object_yabusame_point_Tex_000000
  format: IA8
  width: 48
  height: 24

object_yabusame_point_Tex_000480:
  type: TEXTURE
  offset: 0x480
  symbol: object_yabusame_point_Tex_000480
  format: IA8
  width: 48
  height: 24

object_yabusame_point_Tex_000900:
  type: TEXTURE
  offset: 0x900
  symbol: object_yabusame_point_Tex_000900
  format: IA8
  width: 48
  height: 24


object_yabusame_pointVtx_000D80:
  type: OOT:ARRAY
  offset: 0x000D80
  symbol: object_yabusame_pointVtx_000D80
  count: 4
  array_type: VTX
  zero_flag: true
  null_cross_file: true
