:config:
  segments:
    - [ 128, 0x00C827A0 ]
    - [ 4, 0x00D30F00 ]
    - [ 8, 0x00C827A0 ]
    - [ 9, 0x00C827A0 ]
    - [ 10, 0x00C827A0 ]
    - [ 11, 0x00C827A0 ]
    - [ 12, 0x00C827A0 ]
    - [ 13, 0x00C827A0 ]
  virtual: [ 0x80A771D0, 0x00C827A0 ]
  external_files:
    - ntsc_u_gc/objects/gameplay_keep.yml

sShadowDL:
  type: GFX
  offset: 0x2EB0
  symbol: sShadowDL

sShadowVtx:
  type: OOT:ARRAY
  offset: 0x2E70
  symbol: sShadowVtx
  count: 4
  array_type: VTX

