:config:
  segments:
    - [ 6, 0x0100CFD0 ]
    - [ 5, 0x00D732C0 ]
    - [ 4, 0x00D3A8E0 ]
    - [ 8, 0x0100CFD0 ]
    - [ 9, 0x0100CFD0 ]
    - [ 10, 0x0100CFD0 ]
    - [ 11, 0x0100CFD0 ]
    - [ 12, 0x0100CFD0 ]
    - [ 13, 0x0100CFD0 ]
  external_files:
    - ntsc_1-1/objects/gameplay_dangeon_keep.yml
    - ntsc_1-1/objects/gameplay_keep.yml

gGoldenTorch1Tex:
  type: TEXTURE
  offset: 0xC90
  symbol: gGoldenTorch1Tex
  format: RGBA16
  width: 32
  height: 32

gGoldenTorch2Tex:
  type: TEXTURE
  offset: 0x1490
  symbol: gGoldenTorch2Tex
  format: RGBA16
  width: 32
  height: 64

gGoldenTorchDL:
  type: GFX
  offset: 0x3A0
  symbol: gGoldenTorchDL

gTimedTorchDL:
  type: GFX
  offset: 0xB90
  symbol: gTimedTorchDL

gTimedTorchTex:
  type: TEXTURE
  offset: 0x2C90
  symbol: gTimedTorchTex
  format: RGBA16
  width: 32
  height: 32

gTorchFlameGuardTex:
  type: TEXTURE
  offset: 0x2490
  symbol: gTorchFlameGuardTex
  format: RGBA16
  width: 32
  height: 32

gWoodenTorchDL:
  type: GFX
  offset: 0x870
  symbol: gWoodenTorchDL

gWoodenTorchTex:
  type: TEXTURE
  offset: 0x3490
  symbol: gWoodenTorchTex
  format: RGBA16
  width: 16
  height: 64


object_syokudaiVtx_000000:
  type: OOT:ARRAY
  offset: 0x000000
  symbol: object_syokudaiVtx_000000
  count: 58
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_syokudaiVtx_000570:
  type: OOT:ARRAY
  offset: 0x000570
  symbol: object_syokudaiVtx_000570
  count: 48
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_syokudaiVtx_0009D0:
  type: OOT:ARRAY
  offset: 0x0009D0
  symbol: object_syokudaiVtx_0009D0
  count: 28
  array_type: VTX
  zero_flag: true
  null_cross_file: true
