clang format

This commit is contained in:
aMannus
2025-07-31 10:44:47 +02:00
parent e53d29e12d
commit 00a70eae87
7 changed files with 114 additions and 111 deletions
+28 -29
View File
@@ -3434,19 +3434,19 @@ void Interface_DrawArchipelagoStatusString(PlayState* play) {
int32_t sTexScale = 1024.0f / (scale / 100.0f);
gDPLoadTextureBlock(play->state.gfxCtx->overlay.p++, gArchipelagoItemTex, G_IM_FMT_RGBA, G_IM_SIZ_32b, 64, 64, 0,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, 0, 0, G_TX_NOLOD, G_TX_NOLOD);
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, 0, 0, G_TX_NOLOD, G_TX_NOLOD);
gSPWideTextureRectangle(play->state.gfxCtx->overlay.p++, posX << 2, posY << 2, (posX + sTexSize) << 2,
(posY + sTexSize) << 2, G_TX_RENDERTILE, 0, 0, sTexScale, sTexScale);
(posY + sTexSize) << 2, G_TX_RENDERTILE, 0, 0, sTexScale, sTexScale);
//SPWideTextureRectangle(OVERLAY_DISP++, ((rMagicBarX + gSaveContext.magicCapacity) + 8) << 2, magicBarY << 2,
// ((rMagicBarX + gSaveContext.magicCapacity) + 16) << 2, (magicBarY + 16) << 2,
// G_TX_RENDERTILE, 256, 0, 1 << 10, 1 << 10);
// SPWideTextureRectangle(OVERLAY_DISP++, ((rMagicBarX + gSaveContext.magicCapacity) + 8) << 2, magicBarY << 2,
// ((rMagicBarX + gSaveContext.magicCapacity) + 16) << 2, (magicBarY + 16) << 2,
// G_TX_RENDERTILE, 256, 0, 1 << 10, 1 << 10);
posX += 13;
uint8_t language = (gSaveContext.language == LANGUAGE_JPN) ? LANGUAGE_ENG : gSaveContext.language;
char* statusText = SohFileSelect_GetArchipelagoSettingText(ASM_NOT_CONNECTED, language);
switch(CVarGetInteger(CVAR_REMOTE_ARCHIPELAGO("ConnectionStatus"), 0)) {
switch (CVarGetInteger(CVAR_REMOTE_ARCHIPELAGO("ConnectionStatus"), 0)) {
case 0: // Not Connected
statusText = SohFileSelect_GetArchipelagoSettingText(ASM_NOT_CONNECTED, language);
break;
@@ -3460,7 +3460,6 @@ void Interface_DrawArchipelagoStatusString(PlayState* play) {
break;
}
Interface_DrawTextLineOverlay(play->state.gfxCtx, statusText, posX, posY, 255, 255, 255, 255, 0.8f, true);
}
@@ -5437,7 +5436,7 @@ void Interface_Draw(PlayState* play) {
Interface_DrawLineupTick(play);
}
if(IS_ARCHIPELAGO) {
if (IS_ARCHIPELAGO) {
Interface_DrawArchipelagoStatusString(play);
}
@@ -6981,8 +6980,8 @@ void Interface_DrawTextCharacter(GraphicsContext* gfx, int16_t x, int16_t y, voi
}
void Interface_DrawTextCharacter_overlay(GraphicsContext* gfx, int16_t x, int16_t y, void* texture, uint16_t colorR,
uint16_t colorG, uint16_t colorB, uint16_t colorA, float textScale,
uint8_t textShadow) {
uint16_t colorG, uint16_t colorB, uint16_t colorA, float textScale,
uint8_t textShadow) {
int32_t scale = R_TEXT_CHAR_SCALE * textScale;
int32_t sCharTexSize = (scale / 100.0f) * 16.0f;
@@ -6993,16 +6992,16 @@ void Interface_DrawTextCharacter_overlay(GraphicsContext* gfx, int16_t x, int16_
gDPPipeSync(OVERLAY_DISP++);
gDPLoadTextureBlock_4b(OVERLAY_DISP++, texture, G_IM_FMT_I, FONT_CHAR_TEX_WIDTH, FONT_CHAR_TEX_HEIGHT, 0,
G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
G_TX_NOLOD);
G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
G_TX_NOLOD);
if (textShadow) {
// Draw drop shadow
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 0, 0, 0, colorA);
gSPWideTextureRectangle(OVERLAY_DISP++, (x + R_TEXT_DROP_SHADOW_OFFSET) << 2, (y + R_TEXT_DROP_SHADOW_OFFSET) << 2,
(x + R_TEXT_DROP_SHADOW_OFFSET + sCharTexSize) << 2,
(y + R_TEXT_DROP_SHADOW_OFFSET + sCharTexSize) << 2, G_TX_RENDERTILE, 0, 0, sCharTexScale,
sCharTexScale);
gSPWideTextureRectangle(
OVERLAY_DISP++, (x + R_TEXT_DROP_SHADOW_OFFSET) << 2, (y + R_TEXT_DROP_SHADOW_OFFSET) << 2,
(x + R_TEXT_DROP_SHADOW_OFFSET + sCharTexSize) << 2, (y + R_TEXT_DROP_SHADOW_OFFSET + sCharTexSize) << 2,
G_TX_RENDERTILE, 0, 0, sCharTexScale, sCharTexScale);
}
gDPPipeSync(OVERLAY_DISP++);
@@ -7010,7 +7009,7 @@ void Interface_DrawTextCharacter_overlay(GraphicsContext* gfx, int16_t x, int16_
// Draw normal text
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, colorR, colorG, colorB, colorA);
gSPWideTextureRectangle(OVERLAY_DISP++, x << 2, y << 2, (x + sCharTexSize) << 2, (y + sCharTexSize) << 2,
G_TX_RENDERTILE, 0, 0, sCharTexScale, sCharTexScale);
G_TX_RENDERTILE, 0, 0, sCharTexScale, sCharTexScale);
CLOSE_DISPS(gfx);
}
@@ -7047,8 +7046,8 @@ uint16_t Interface_DrawTextLine(GraphicsContext* gfx, char text[], int16_t x, in
}
uint16_t Interface_DrawTextLineOverlay(GraphicsContext* gfx, char text[], int16_t x, int16_t y, uint16_t colorR,
uint16_t colorG, uint16_t colorB, uint16_t colorA, float textScale,
uint8_t textShadow) {
uint16_t colorG, uint16_t colorB, uint16_t colorA, float textScale,
uint8_t textShadow) {
uint16_t textureIndex;
uint16_t kerningOffset = 0;
@@ -7061,16 +7060,16 @@ uint16_t Interface_DrawTextLineOverlay(GraphicsContext* gfx, char text[], int16_
if (processedText[i] == '\n') {
lineOffset += 15 * textScale;
kerningOffset = 0;
} else {
textureIndex = processedText[i] - 32;
if (textureIndex != 0) {
texture = Ship_GetCharFontTexture(processedText[i]);
Interface_DrawTextCharacter_overlay(gfx, (int16_t)(x + kerningOffset), (int16_t)(y + lineOffset), texture, colorR, colorG, colorB,
colorA, textScale, textShadow);
}
kerningOffset +=
(uint16_t)(Ship_GetCharFontWidth(processedText[i]) * (R_TEXT_CHAR_SCALE / 100.0f) * textScale);
} else {
textureIndex = processedText[i] - 32;
if (textureIndex != 0) {
texture = Ship_GetCharFontTexture(processedText[i]);
Interface_DrawTextCharacter_overlay(gfx, (int16_t)(x + kerningOffset), (int16_t)(y + lineOffset),
texture, colorR, colorG, colorB, colorA, textScale, textShadow);
}
kerningOffset +=
(uint16_t)(Ship_GetCharFontWidth(processedText[i]) * (R_TEXT_CHAR_SCALE / 100.0f) * textScale);
}
}