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Decouple GBK from LACS (#5838)
Triforce Pieces can now be tokens for bridge or ganon's soul. & can be tokens for multiple rewards Wincon can now be arbitrary conditions Ganon's Soul (removed from existing boss soul options) can now be arbitrary conditions Co-authored-by: Pepper0ni <93387759+Pepper0ni@users.noreply.github.com>
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@@ -1656,7 +1656,8 @@ void Player_DrawGetItemImpl(PlayState* play, Player* this, Vec3f* refPos, s32 dr
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if (this->getItemEntry.modIndex == MOD_RANDOMIZER && this->getItemEntry.getItemId == RG_ICE_TRAP) {
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Player_DrawGetItemIceTrap(play, this, refPos, drawIdPlusOne, height);
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} else if (this->getItemEntry.modIndex == MOD_RANDOMIZER && this->getItemEntry.getItemId == RG_TRIFORCE_PIECE) {
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} else if (this->getItemEntry.modIndex == MOD_RANDOMIZER &&
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(this->getItemEntry.getItemId == RG_TRIFORCE_PIECE || this->getItemEntry.getItemId == RG_TRIFORCE)) {
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Randomizer_DrawTriforcePieceGI(play, this->getItemEntry);
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} else if (this->getItemEntry.drawFunc != NULL) {
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this->getItemEntry.drawFunc(play, &this->getItemEntry);
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