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Documents our new GiveItemEntry fuctions.
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@@ -454,6 +454,7 @@ u32 Actor_TextboxIsClosing(Actor* actor, GlobalContext* globalCtx);
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s8 func_8002F368(GlobalContext* globalCtx);
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void Actor_GetScreenPos(GlobalContext* globalCtx, Actor* actor, s16* x, s16* y);
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u32 Actor_HasParent(Actor* actor, GlobalContext* globalCtx);
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// TODO: Rename the follwing 3 functions using whatever scheme we use when we rename func_8002F434 and func_8002F554.
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s32 GiveItemEntryWithoutActor(GlobalContext* globalCtx, GetItemEntry getItemEntry);
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s32 GiveItemEntryFromActor(Actor* actor, GlobalContext* globalCtx, GetItemEntry getItemEntry, f32 xzRange, f32 yRange);
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void GiveItemEntryFromActorWithFixedRange(Actor* actor, GlobalContext* globalCtx, GetItemEntry getItemEntry);
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