Sync asset names with decomp documentation (#3153)

* sync asset names with decomp

* whitespace and tweak
This commit is contained in:
Adam Bird
2023-09-10 19:21:56 +02:00
committed by GitHub
parent c3d32182a5
commit 024c5e0b5f
136 changed files with 4956 additions and 4956 deletions
+1 -1
View File
@@ -2003,7 +2003,7 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
};
static s16 sOcarinaEffectActorParams[] = { 0x0000, 0x0000, 0x0000, 0x0000, 0x0001, 0x0000, 0x0000 };
static void* sOcarinaNoteTextures[] = {
gOcarinaATex, gOcarinaCDownTex, gOcarinaCRightTex, gOcarinaCLeftTex, gOcarinaCUpTex,
gOcarinaBtnIconATex, gOcarinaBtnIconCDownTex, gOcarinaBtnIconCRightTex, gOcarinaBtnIconCLeftTex, gOcarinaBtnIconCUpTex,
};
static Color_RGB8 sOcarinaNoteAPrimColors[2] = {
{ 80, 150, 255 },