mirror of
https://github.com/HarbourMasters/Shipwright
synced 2026-08-13 12:38:55 -04:00
Redo Fishing Pole Gi Model (#6759)
Replaces the gi model for the randomizer Fishing Pole to be more consistent with the rest of the game's gi models
This commit is contained in:
@@ -391,7 +391,7 @@ DrawItemTableEntry sDrawItemTable[] = {
|
||||
{ GetItem_DrawGenericMusicNote, { gGiSongNoteDL } }, // Song of time
|
||||
{ GetItem_DrawGenericMusicNote, { gGiSongNoteDL } }, // Song of storms
|
||||
{ GetItem_DrawTriforcePiece, { gTriforcePiece0DL } }, // Triforce Piece
|
||||
{ GetItem_DrawFishingPole, { gFishingPoleGiDL } }, // Fishing Pole
|
||||
{ GetItem_DrawFishingPole, { gGiFishingPoleDL } }, // Fishing Pole
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -1036,7 +1036,7 @@ void GetItem_DrawFishingPole(PlayState* play, s16 drawId) {
|
||||
Matrix_Scale(0.2, 0.2, 0.2, MTXMODE_APPLY);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, (char*)__FILE__, __LINE__),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, (Gfx*)gFishingPoleGiDL);
|
||||
gSPDisplayList(POLY_OPA_DISP++, (Gfx*)gGiFishingPoleDL);
|
||||
|
||||
// Draw lure
|
||||
Matrix_Push();
|
||||
|
||||
Reference in New Issue
Block a user