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https://github.com/HarbourMasters/Shipwright
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Misc bug fixes
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@@ -3461,7 +3461,7 @@ void Interface_DrawArchipelagoStatusString(PlayState* play) {
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}
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Interface_DrawTextLine_overlay(play->state.gfxCtx, statusText, posX, posY, 255, 255, 255, 255, 0.8f, true);
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Interface_DrawTextLineOverlay(play->state.gfxCtx, statusText, posX, posY, 255, 255, 255, 255, 0.8f, true);
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}
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void Interface_DrawMagicBar(PlayState* play) {
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@@ -7046,7 +7046,7 @@ uint16_t Interface_DrawTextLine(GraphicsContext* gfx, char text[], int16_t x, in
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return kerningOffset;
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}
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uint16_t Interface_DrawTextLine_overlay(GraphicsContext* gfx, char text[], int16_t x, int16_t y, uint16_t colorR,
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uint16_t Interface_DrawTextLineOverlay(GraphicsContext* gfx, char text[], int16_t x, int16_t y, uint16_t colorR,
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uint16_t colorG, uint16_t colorB, uint16_t colorA, float textScale,
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uint8_t textShadow) {
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