diff --git a/soh/src/overlays/actors/ovl_En_Cow/z_en_cow.c b/soh/src/overlays/actors/ovl_En_Cow/z_en_cow.c index 4af4f4d255..5482348eb2 100644 --- a/soh/src/overlays/actors/ovl_En_Cow/z_en_cow.c +++ b/soh/src/overlays/actors/ovl_En_Cow/z_en_cow.c @@ -292,7 +292,6 @@ void EnCow_SetCowMilked(EnCow* this, GlobalContext* globalCtx) { Player* player = GET_PLAYER(globalCtx); player->pendingFlag.flagID = cowInfo.cowId; player->pendingFlag.flagType = FLAG_COW_MILKED; - // gSaveContext.cowsMilked[cowInfo.cowId] = 1; } void func_809DF778(EnCow* this, GlobalContext* globalCtx) { @@ -345,7 +344,6 @@ void EnCow_GivePlayerRandomizedItem(EnCow* this, GlobalContext* globalCtx) { if (!EnCow_HasBeenMilked(this, globalCtx)) { CowInfo cowInfo = EnCow_GetInfo(this, globalCtx); GetItemID itemId = Randomizer_GetItemIdFromKnownCheck(cowInfo.randomizerCheck, GI_MILK); - // GiveItemWithoutActor(globalCtx, itemId); func_8002F434(&this->actor, globalCtx, itemId, 10000.0f, 100.0f); } else { // once we've gotten the rando reward from the cow,