Shiny enemies (#4570)

This commit is contained in:
Pepe20129
2024-11-21 23:08:49 +01:00
committed by GitHub
parent d459043644
commit 0f48970576
6 changed files with 210 additions and 0 deletions
+1
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@@ -2744,6 +2744,7 @@ void Actor_Draw(PlayState* play, Actor* actor) {
}
actor->draw(actor, play);
GameInteractor_ExecuteOnActorDraw(actor);
if (actor->colorFilterTimer != 0) {
if (actor->colorFilterParams & 0x2000) {