Decomp pull, some z_player and global changes (#6908)

This commit is contained in:
djevangelia
2026-07-12 16:59:10 +02:00
committed by GitHub
parent e2daa80623
commit 1003c462a8
148 changed files with 859 additions and 732 deletions
+2 -2
View File
@@ -1456,8 +1456,8 @@ void Actor_SwapHookshotAttachment(PlayState* play, Actor* actorA, Actor* actorB)
}
void Actor_RequestHorseCameraSetting(PlayState* play, Player* player) {
if ((play->roomCtx.curRoom.behaviorType1 != ROOM_BEHAVIOR_TYPE1_4) && func_800C0CB8(play)) {
Camera_ChangeSetting(Play_GetCamera(play, CAM_ID_MAIN), CAM_SET_HORSE);
if ((play->roomCtx.curRoom.behaviorType1 != ROOM_BEHAVIOR_TYPE1_4) && Play_CamIsNotFixed(play)) {
Camera_RequestSetting(Play_GetCamera(play, CAM_ID_MAIN), CAM_SET_HORSE);
}
}