Modify all (4) instances of Flags_GetRandomizerInf() returns that were u8 to s32 to avoid value overflow. (#4463)

This commit is contained in:
Malkierian
2024-10-21 14:55:46 -07:00
committed by GitHub
parent 92c791b7c0
commit 17d8487730
3 changed files with 5 additions and 5 deletions
+1 -1
View File
@@ -29,5 +29,5 @@ s32 Flags_GetEnv(PlayState* play, s16 flag) {
s16 bit = flag % 16;
s16 mask = 1 << bit;
return play->envFlags[index] & mask;
return (play->envFlags[index] & mask) != 0;
}