diff --git a/soh/soh/Enhancements/randomizer/entrance.cpp b/soh/soh/Enhancements/randomizer/entrance.cpp index 6ae7e993b9..df5725a210 100644 --- a/soh/soh/Enhancements/randomizer/entrance.cpp +++ b/soh/soh/Enhancements/randomizer/entrance.cpp @@ -357,8 +357,8 @@ void SetAllEntrancesData() { { EntranceType::SpecialInterior, RR_KF_LINKS_HOUSE, RR_KOKIRI_FOREST, ENTR_KOKIRI_FOREST_OUTSIDE_LINKS_HOUSE } }, { { EntranceType::SpecialInterior, RR_TOT_ENTRANCE, RR_TEMPLE_OF_TIME, ENTR_TEMPLE_OF_TIME_ENTRANCE }, { EntranceType::SpecialInterior, RR_TEMPLE_OF_TIME, RR_TOT_ENTRANCE, ENTR_TEMPLE_OF_TIME_EXTERIOR_DAY_OUTSIDE_TEMPLE } }, - { { EntranceType::SpecialInterior, RR_KAKARIKO_VILLAGE, RR_KAK_WINDMILL, ENTR_WINDMILL_AND_DAMPES_GRAVE_WINDMILL }, - { EntranceType::SpecialInterior, RR_KAK_WINDMILL, RR_KAKARIKO_VILLAGE, ENTR_KAKARIKO_VILLAGE_OUTSIDE_WINDMILL } }, + { { EntranceType::SpecialInterior, RR_KAKARIKO_VILLAGE, RR_KAK_WINDMILL_LOWER, ENTR_WINDMILL_AND_DAMPES_GRAVE_WINDMILL }, + { EntranceType::SpecialInterior, RR_KAK_WINDMILL_LOWER, RR_KAKARIKO_VILLAGE, ENTR_KAKARIKO_VILLAGE_OUTSIDE_WINDMILL } }, { { EntranceType::SpecialInterior, RR_KAKARIKO_VILLAGE, RR_KAK_POTION_SHOP_FRONT, ENTR_POTION_SHOP_KAKARIKO_FRONT }, { EntranceType::SpecialInterior, RR_KAK_POTION_SHOP_FRONT, RR_KAKARIKO_VILLAGE, ENTR_KAKARIKO_VILLAGE_OUTSIDE_POTION_SHOP_FRONT } }, { { EntranceType::SpecialInterior, RR_KAK_BACKYARD, RR_KAK_POTION_SHOP_BACK, ENTR_POTION_SHOP_KAKARIKO_BACK }, diff --git a/soh/soh/Enhancements/randomizer/location_access/overworld/graveyard.cpp b/soh/soh/Enhancements/randomizer/location_access/overworld/graveyard.cpp index 5962c6289a..ff1b90467b 100644 --- a/soh/soh/Enhancements/randomizer/location_access/overworld/graveyard.cpp +++ b/soh/soh/Enhancements/randomizer/location_access/overworld/graveyard.cpp @@ -88,7 +88,6 @@ void RegionTable_Init_Graveyard() { areaTable[RR_GRAVEYARD_DAMPES_GRAVE] = Region("Graveyard Dampes Grave", SCENE_WINDMILL_AND_DAMPES_GRAVE, { //Events EventAccess(LOGIC_NUT_ACCESS, []{return logic->CanBreakPots();}), - EventAccess(LOGIC_DAMPES_WINDMILL_ACCESS, []{return logic->IsAdult && logic->CanUse(RG_SONG_OF_TIME);}), }, { //Locations LOCATION(RC_GRAVEYARD_HOOKSHOT_CHEST, true), @@ -109,8 +108,8 @@ void RegionTable_Init_Graveyard() { LOCATION(RC_GRAVEYARD_DAMPE_RACE_RUPEE_8, true), }, { //Exits - Entrance(RR_THE_GRAVEYARD, []{return true;}), - Entrance(RR_KAK_WINDMILL, []{return (logic->IsAdult && logic->CanUse(RG_SONG_OF_TIME)) || (logic->IsChild && logic->CanGroundJump());}, false), + Entrance(RR_THE_GRAVEYARD, []{return true;}), + Entrance(RR_KAK_WINDMILL_UPPER, []{return (logic->IsAdult && logic->CanUse(RG_SONG_OF_TIME)) || (logic->IsChild && logic->CanGroundJump());}, false), }); areaTable[RR_GRAVEYARD_DAMPES_HOUSE] = Region("Graveyard Dampes House", SCENE_GRAVEKEEPERS_HUT, {}, { diff --git a/soh/soh/Enhancements/randomizer/location_access/overworld/kakariko.cpp b/soh/soh/Enhancements/randomizer/location_access/overworld/kakariko.cpp index 73058ca9d8..13819ea667 100644 --- a/soh/soh/Enhancements/randomizer/location_access/overworld/kakariko.cpp +++ b/soh/soh/Enhancements/randomizer/location_access/overworld/kakariko.cpp @@ -66,7 +66,7 @@ void RegionTable_Init_Kakariko() { Entrance(RR_KAK_CARPENTER_BOSS_HOUSE, []{return logic->CanOpenOverworldDoor(RG_BOSS_HOUSE_KEY);}), Entrance(RR_KAK_HOUSE_OF_SKULLTULA, []{return logic->CanOpenOverworldDoor(RG_SKULLTULA_HOUSE_KEY);}), Entrance(RR_KAK_IMPAS_HOUSE, []{return logic->CanOpenOverworldDoor(RG_IMPAS_HOUSE_KEY);}), - Entrance(RR_KAK_WINDMILL, []{return logic->CanOpenOverworldDoor(RG_WINDMILL_KEY);}), + Entrance(RR_KAK_WINDMILL_LOWER, []{return logic->CanOpenOverworldDoor(RG_WINDMILL_KEY);}), Entrance(RR_KAK_BAZAAR, []{return logic->IsAdult && logic->AtDay && logic->CanOpenOverworldDoor(RG_KAK_BAZAAR_KEY);}), Entrance(RR_KAK_SHOOTING_GALLERY, []{return logic->IsAdult && logic->AtDay && logic->CanOpenOverworldDoor(RG_KAK_SHOOTING_GALLERY_KEY);}), Entrance(RR_KAK_WELL, []{return logic->IsAdult || logic->Get(LOGIC_DRAIN_WELL) || logic->CanUse(RG_IRON_BOOTS) || (ctx->GetTrickOption(RT_BOTTOM_OF_THE_WELL_NAVI_DIVE) && logic->IsChild && logic->HasItem(RG_BRONZE_SCALE) && logic->CanJumpslash());}), @@ -167,16 +167,25 @@ void RegionTable_Init_Kakariko() { Entrance(RR_KAK_IMPAS_LEDGE, []{return true;}), }); - areaTable[RR_KAK_WINDMILL] = Region("Kak Windmill", SCENE_WINDMILL_AND_DAMPES_GRAVE, { + areaTable[RR_KAK_WINDMILL_LOWER] = Region("Kak Windmill Lower", SCENE_WINDMILL_AND_DAMPES_GRAVE, { //Events EventAccess(LOGIC_DRAIN_WELL, []{return logic->IsChild && logic->CanUse(RG_SONG_OF_STORMS);}), }, { //Locations - LOCATION(RC_KAK_WINDMILL_FREESTANDING_POH, logic->CanUse(RG_BOOMERANG) || logic->Get(LOGIC_DAMPES_WINDMILL_ACCESS) || (logic->IsAdult && ctx->GetTrickOption(RT_KAK_ADULT_WINDMILL_POH)) || (logic->IsChild && logic->CanJumpslashExceptHammer() && ctx->GetTrickOption(RT_KAK_CHILD_WINDMILL_POH))), + LOCATION(RC_KAK_WINDMILL_FREESTANDING_POH, logic->CanUse(RG_BOOMERANG)), LOCATION(RC_SONG_FROM_WINDMILL, logic->IsAdult && logic->HasItem(RG_FAIRY_OCARINA)), }, { //Exits - Entrance(RR_KAKARIKO_VILLAGE, []{return true;}), + Entrance(RR_KAKARIKO_VILLAGE, []{return true;}), + Entrance(RR_KAK_WINDMILL_UPPER, []{return (logic->IsAdult && (ctx->GetTrickOption(RT_KAK_ADULT_WINDMILL_POH) || logic->CanGroundJump())) || (logic->IsChild && logic->CanJumpslash() && ctx->GetTrickOption(RT_KAK_CHILD_WINDMILL_POH));}), + }); + + areaTable[RR_KAK_WINDMILL_UPPER] = Region("Kak Windmill Upper", SCENE_WINDMILL_AND_DAMPES_GRAVE, {}, { + //Locations + LOCATION(RC_KAK_WINDMILL_FREESTANDING_POH, true), + }, { + //Exits + Entrance(RR_KAK_WINDMILL_LOWER, []{return true;}), }); areaTable[RR_KAK_BAZAAR] = Region("Kak Bazaar", SCENE_BAZAAR, {}, { diff --git a/soh/soh/Enhancements/randomizer/randomizerTypes.h b/soh/soh/Enhancements/randomizer/randomizerTypes.h index ba069d2877..4664c42307 100644 --- a/soh/soh/Enhancements/randomizer/randomizerTypes.h +++ b/soh/soh/Enhancements/randomizer/randomizerTypes.h @@ -245,7 +245,6 @@ typedef enum { LOGIC_TH_RESCUED_ALL_CARPENTERS, LOGIC_GF_GATE_OPEN, LOGIC_GTG_GATE_OPEN, - LOGIC_DAMPES_WINDMILL_ACCESS, LOGIC_DRAIN_WELL, LOGIC_GORON_CITY_CHILD_FIRE, LOGIC_GORON_CITY_WOODS_WARP_OPEN, @@ -612,7 +611,8 @@ typedef enum { RR_KAK_IMPAS_HOUSE, RR_KAK_IMPAS_LEDGE, RR_KAK_IMPAS_HOUSE_BACK, - RR_KAK_WINDMILL, + RR_KAK_WINDMILL_LOWER, + RR_KAK_WINDMILL_UPPER, RR_KAK_BAZAAR, RR_KAK_SHOOTING_GALLERY, RR_KAK_POTION_SHOP_FRONT,