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https://github.com/HarbourMasters/Shipwright
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Various changes from feedback, and use new randomizerInf table
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@@ -709,11 +709,6 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx) {
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gSaveContext.randomizerInf[i] = 0;
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}
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// Sets all scrubs to not purchased when generating a rando save.
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for (u8 i = 0; i < NUM_SCRUBS; i++) {
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gSaveContext.scrubsPurchased[i] = 0;
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}
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// Set Cutscene flags to skip them
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gSaveContext.eventChkInf[0xC] |= 0x10; // returned to tot with medallions
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gSaveContext.eventChkInf[0xC] |= 0x20; //sheik at tot pedestal
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