From 202805531f2c0416ef65d605bb4fdd67c8ea5aed Mon Sep 17 00:00:00 2001 From: Christopher Leggett Date: Sun, 14 Aug 2022 18:40:48 -0400 Subject: [PATCH] Fixes issues with approaching bottleable items. --- soh/src/overlays/actors/ovl_player_actor/z_player.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/soh/src/overlays/actors/ovl_player_actor/z_player.c b/soh/src/overlays/actors/ovl_player_actor/z_player.c index 6742533a87..c1ee456a99 100644 --- a/soh/src/overlays/actors/ovl_player_actor/z_player.c +++ b/soh/src/overlays/actors/ovl_player_actor/z_player.c @@ -6104,7 +6104,7 @@ s32 func_8083E5A8(Player* this, GlobalContext* globalCtx) { this->getItemId = iREG(68); } - if (this->getItemId < GI_MAX || (gSaveContext.n64ddFlag && this->getItemId < RG_MAX)) { + if (this->getItemId < GI_MAX) { GetItemEntry giEntry; if (this->getItemEntry.objectId == OBJECT_INVALID) { giEntry = ItemTable_Retrieve(this->getItemId);