diff --git a/soh/soh/Enhancements/randomizer/location_access/dungeons/water_temple.cpp b/soh/soh/Enhancements/randomizer/location_access/dungeons/water_temple.cpp index 5dc39724d1..b27e51f309 100644 --- a/soh/soh/Enhancements/randomizer/location_access/dungeons/water_temple.cpp +++ b/soh/soh/Enhancements/randomizer/location_access/dungeons/water_temple.cpp @@ -628,7 +628,7 @@ void RegionTable_Init_WaterTemple() { ENTRANCE(RR_WATER_TEMPLE_3F_CENTRAL_H, logic->WaterRisingTargetTo3FCentral() && logic->WaterLevel(WL_HIGH)), ENTRANCE(RR_WATER_TEMPLE_3F_CENTRAL_LM, logic->WaterRisingTargetTo3FCentral() && logic->WaterLevel(WL_LOW_OR_MID)), //Assumes RR_WATER_TEMPLE_3F_CENTRAL, RR_WATER_TEMPLE_HIGH_EMBLEM and RR_WATER_TEMPLE_2F_CENTRAL access - ENTRANCE(RR_WATER_TEMPLE_PILLAR_H, ctx->GetTrickOption(RT_WATER_IRONS_CENTRAL_GS) && logic->CanUse(RG_FIRE_ARROWS) && logic->WaterRisingTargetTo3FCentral()), + ENTRANCE(RR_WATER_TEMPLE_PILLAR_H, logic->WaterLevel(WL_LOW_OR_MID) && ctx->GetTrickOption(RT_WATER_IRONS_CENTRAL_GS) && logic->CanUse(RG_FIRE_ARROWS) && logic->WaterRisingTargetTo3FCentral()), ENTRANCE(RR_WATER_TEMPLE_TRAPPED_SLOPE, true), });