diff --git a/soh/soh/Enhancements/randomizer/location_access/dungeons/ganons_castle.cpp b/soh/soh/Enhancements/randomizer/location_access/dungeons/ganons_castle.cpp index f34ebc7d3a..635e97f696 100644 --- a/soh/soh/Enhancements/randomizer/location_access/dungeons/ganons_castle.cpp +++ b/soh/soh/Enhancements/randomizer/location_access/dungeons/ganons_castle.cpp @@ -623,7 +623,7 @@ void RegionTable_Init_GanonsCastle() { LOCATION(RC_GANONS_CASTLE_MQ_FIRE_TRIAL_POT_2, logic->CanBreakPots()), }, { //Exits - ENTRANCE(RR_GANONS_CASTLE_MQ_FIRE_TRIAL_BARRED_DOOR, true), + ENTRANCE(RR_GANONS_CASTLE_MQ_FIRE_TRIAL_FROM_BARRED, true), }); areaTable[RR_GANONS_CASTLE_MQ_WATER_TRIAL_GEYSER_ROOM] = Region("Ganon's Castle MQ Water Trial Geyser Room", SCENE_INSIDE_GANONS_CASTLE, { @@ -919,7 +919,7 @@ void RegionTable_Init_GanonsCastle() { //Exits //I got the trick going backwards, but only while taking damage. this isn't relevant anyway though ENTRANCE(RR_GANONS_CASTLE_MQ_LIGHT_TRIAL_BOULDER_ROOM_FRONT, logic->CanUse(RG_HOOKSHOT) || ctx->GetTrickOption(RT_GANON_MQ_LIGHT_TRIAL) || (logic->IsAdult && logic->CanGroundJump())), - ENTRANCE(RR_GANONS_CASTLE_MQ_LIGHT_TRIAL_FINAL_ROOM, logic->SmallKeys(SCENE_INSIDE_GANONS_CASTLE, 3)), + ENTRANCE(RR_GANONS_CASTLE_MQ_LIGHT_TRIAL_FAKE_FINAL_ROOM, logic->SmallKeys(SCENE_INSIDE_GANONS_CASTLE, 3)), }); areaTable[RR_GANONS_CASTLE_MQ_LIGHT_TRIAL_FAKE_FINAL_ROOM] = Region("Ganon's Castle MQ Light Trial Fake Final Room", SCENE_INSIDE_GANONS_CASTLE, {}, {}, { @@ -935,10 +935,7 @@ void RegionTable_Init_GanonsCastle() { //Locations LOCATION(RC_GANONS_CASTLE_MQ_LIGHT_TRIAL_POT_1, logic->CanBreakPots()), LOCATION(RC_GANONS_CASTLE_MQ_LIGHT_TRIAL_POT_2, logic->CanBreakPots()), - }, { - //Exits - ENTRANCE(RR_GANONS_CASTLE_MQ_LIGHT_TRIAL_BOULDER_ROOM_BACK, logic->SmallKeys(SCENE_INSIDE_GANONS_CASTLE, 3)), - }); + }, {}); #pragma endregion