From 3221d8a988513618986423f36c8c02c8f4dc2435 Mon Sep 17 00:00:00 2001 From: Pepper0ni <93387759+Pepper0ni@users.noreply.github.com> Date: Wed, 22 Apr 2026 00:04:37 +0100 Subject: [PATCH] Fix bean fairies + start with beans generation (#6548) --- soh/soh/Enhancements/randomizer/3drando/starting_inventory.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/soh/soh/Enhancements/randomizer/3drando/starting_inventory.cpp b/soh/soh/Enhancements/randomizer/3drando/starting_inventory.cpp index e7f875bf1c..ded9523a1e 100644 --- a/soh/soh/Enhancements/randomizer/3drando/starting_inventory.cpp +++ b/soh/soh/Enhancements/randomizer/3drando/starting_inventory.cpp @@ -126,6 +126,7 @@ void GenerateStartingInventory() { AddItemToInventory(RG_NOCTURNE_OF_SHADOW, ctx->GetOption(RSK_STARTING_NOCTURNE_OF_SHADOW) ? 1 : 0); AddItemToInventory(RG_PRELUDE_OF_LIGHT, ctx->GetOption(RSK_STARTING_PRELUDE_OF_LIGHT) ? 1 : 0); AddItemToInventory(RG_KOKIRI_SWORD, ctx->GetOption(RSK_STARTING_KOKIRI_SWORD) ? 1 : 0); + AddItemToInventory(RG_MAGIC_BEAN_PACK, ctx->GetOption(RSK_STARTING_BEANS) ? 1 : 0); // if (ProgressiveGoronSword) { // AddItemToInventory(RG_PROGRESSIVE_GORONSWORD, StartingBiggoronSword.Value()); // } else {