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Track keys, heart pieces, and heart containers collected (#1849)
* Track keys, heart pieces, and heart containers collected * Update soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp
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@@ -75,7 +75,7 @@ std::vector<std::string> sceneNames = {
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"Castle Hedge Maze (Day)",
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"Castle Hedge Maze (Night)",
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"Cutscene Map",
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"Dampé's Grave & Windmill",
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"Damp�'s Grave & Windmill",
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"Fishing Pond",
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"Castle Courtyard",
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"Bombchu Bowling Alley",
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@@ -231,7 +231,7 @@ std::vector<std::string> itemNames = {
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"Gerudo's Card",
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"Gold Skulltula Token",
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"Heart Container",
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"Piece of Heart [?]",
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"Piece of Heart",
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"Big Key",
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"Compass",
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"Dungeon Map",
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