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https://github.com/HarbourMasters/Shipwright
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Add scene table (#3131)
* Add scene table * Re-add accidentally deleted entry * Update CrashHandlerExt.cpp * Update CrashHandlerExt.cpp
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@@ -3153,7 +3153,7 @@ void Message_Update(PlayState* play) {
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if (D_8014B2F4 >= 4) {
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var = true;
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}
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} else if (YREG(15) != 0 || play->sceneNum == SCENE_HAIRAL_NIWA) {
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} else if (YREG(15) != 0 || play->sceneNum == SCENE_CASTLE_COURTYARD_GUARDS_DAY) {
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var = true;
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} else if (D_8014B2F4 >= 4 || msgCtx->talkActor == NULL) {
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var = true;
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@@ -3180,7 +3180,7 @@ void Message_Update(PlayState* play) {
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var = msgCtx->textBoxType;
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if (!msgCtx->textBoxPos) { // variable position
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if (YREG(15) != 0 || play->sceneNum == SCENE_HAIRAL_NIWA) {
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if (YREG(15) != 0 || play->sceneNum == SCENE_CASTLE_COURTYARD_GUARDS_DAY) {
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if (averageY < XREG(92)) {
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R_TEXTBOX_Y_TARGET = sTextboxLowerYPositions[var];
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} else {
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