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https://github.com/HarbourMasters/Shipwright
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Framebuffer clear and bump LUS (#4187)
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@@ -66,15 +66,6 @@ extern "C" void gSPSegmentLoadRes(void* value, int segNum, uintptr_t target) {
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__gSPSegment(value, segNum, target);
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}
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extern "C" void gDPSetTextureImage(Gfx* pkt, u32 format, u32 size, u32 width, uintptr_t i) {
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__gDPSetTextureImage(pkt, format, size, width, i);
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}
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extern "C" void gDPSetTextureImageFB(Gfx* pkt, u32 format, u32 size, u32 width, int fb)
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{
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__gDPSetTextureImageFB(pkt, format, size, width, fb);
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}
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extern "C" void gSPDisplayList(Gfx* pkt, Gfx* dl) {
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char* imgData = (char*)dl;
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