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Fixes some miscellaneous issues for Switch builds.
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@@ -1336,7 +1336,8 @@ void FileChoose_GenerateRandoSeed(GameState* thisx) {
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memcpy(Save_GetSaveMetaInfo(this->buttonIndex)->playerName,
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CVarGetInteger("gLinkDefaultName", 0) ? &linkName : &emptyName, 8);
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return;
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} else {
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}
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if (!generating) {
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Randomizer_GenerateSeed();
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}
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}
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