Shiny enemies (#4570)

This commit is contained in:
Pepe20129
2024-11-21 23:08:49 +01:00
committed by Malkierian
parent ea163f12b9
commit 6c19413f45
6 changed files with 213 additions and 0 deletions
+1
View File
@@ -2796,6 +2796,7 @@ void Actor_Draw(PlayState* play, Actor* actor) {
}
actor->draw(actor, play);
GameInteractor_ExecuteOnActorDraw(actor);
if (actor->colorFilterTimer != 0) {
if (actor->colorFilterParams & 0x2000) {