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Wraps up a few missed type changes.
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@@ -1246,7 +1246,7 @@ void Audio_StepFreqLerp(FreqLerp* lerp);
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void func_800F56A8(void);
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void Audio_PlayNatureAmbienceSequence(u8 natureAmbienceId);
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s32 Audio_SetGanonDistVol(u8 targetVol);
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void Audio_PlayFanfare_Rando(ItemID getItemId);
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void Audio_PlayFanfare_Rando(GetItemEntry getItem);
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// Function originally not called, so repurposing for DPad input
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void func_800EC960(u8 dpad) {
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