From 75ab2f7780d9598627b4072e7090aee467e25a9c Mon Sep 17 00:00:00 2001 From: aMannus Date: Tue, 19 Jul 2022 13:36:12 +0200 Subject: [PATCH] Removed temporary bunny hood change --- soh/src/overlays/actors/ovl_player_actor/z_player.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/soh/src/overlays/actors/ovl_player_actor/z_player.c b/soh/src/overlays/actors/ovl_player_actor/z_player.c index bb78fda27d..7375a1b6bf 100644 --- a/soh/src/overlays/actors/ovl_player_actor/z_player.c +++ b/soh/src/overlays/actors/ovl_player_actor/z_player.c @@ -6081,7 +6081,7 @@ void func_8083DFE0(Player* this, f32* arg1, s16* arg2) { if (this->swordState == 0) { float maxSpeed = R_RUN_SPEED_LIMIT / 100.0f; if (CVar_GetS32("gMMBunnyHood", 0) != 0 && this->currentMask == PLAYER_MASK_BUNNY) { - maxSpeed *= 3.0f; + maxSpeed *= 1.5f; } this->linearVelocity = CLAMP(this->linearVelocity, -maxSpeed, maxSpeed); } @@ -7688,7 +7688,7 @@ void func_80842180(Player* this, GlobalContext* globalCtx) { if (!func_8083C484(this, &sp2C, &sp2A)) { if (CVar_GetS32("gMMBunnyHood", 0) != 0 && this->currentMask == PLAYER_MASK_BUNNY) { - sp2C *= 3.0f; + sp2C *= 1.5f; } func_8083DF68(this, sp2C, sp2A); func_8083DDC8(this, globalCtx);