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Organize ship specific save context additions (#4597)
* Basic restructure * Undo most randomizerInf changes for now * Small fixes * Fix linux & mac builds? * Fix remnants of randomizerInf changes * Post-merge fix * Post-merge fix
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@@ -1046,7 +1046,7 @@ void GetItem_DrawTriforcePiece(PlayState* play, s16 drawId) {
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Matrix_Scale(0.035f, 0.035f, 0.035f, MTXMODE_APPLY);
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uint8_t index = gSaveContext.triforcePiecesCollected % 3;
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uint8_t index = gSaveContext.ship.quest.data.randomizer.triforcePiecesCollected % 3;
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Gfx* triforcePieceDL;
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switch (index) {
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