mirror of
https://github.com/HarbourMasters/Shipwright
synced 2026-08-13 20:44:41 -04:00
Apply clang-format to files (#5273)
This commit is contained in:
+86
-139
@@ -382,16 +382,16 @@ DrawItemTableEntry sDrawItemTable[] = {
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{ GetItem_DrawJewelGoron, { gGiGoronRubyGemDL, gGiGoronRubySettingDL } },
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{ GetItem_DrawJewelZora, { gGiZoraSapphireGemDL, gGiZoraSapphireSettingDL } },
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{ GetItem_DrawGenericMusicNote, { gGiSongNoteDL } }, //Generic
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{ GetItem_DrawGenericMusicNote, { gGiSongNoteDL } }, // Generic
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{ GetItem_DrawGenericMusicNote, { gGiSongNoteDL } }, //Zelda's Lullaby
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{ GetItem_DrawGenericMusicNote, { gGiSongNoteDL } }, //Epona's song
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{ GetItem_DrawGenericMusicNote, { gGiSongNoteDL } }, //Saria's song
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{ GetItem_DrawGenericMusicNote, { gGiSongNoteDL } }, //Sun's song
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{ GetItem_DrawGenericMusicNote, { gGiSongNoteDL } }, //Song of time
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{ GetItem_DrawGenericMusicNote, { gGiSongNoteDL } }, //Song of storms
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{ GetItem_DrawGenericMusicNote, { gGiSongNoteDL } }, // Zelda's Lullaby
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{ GetItem_DrawGenericMusicNote, { gGiSongNoteDL } }, // Epona's song
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{ GetItem_DrawGenericMusicNote, { gGiSongNoteDL } }, // Saria's song
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{ GetItem_DrawGenericMusicNote, { gGiSongNoteDL } }, // Sun's song
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{ GetItem_DrawGenericMusicNote, { gGiSongNoteDL } }, // Song of time
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{ GetItem_DrawGenericMusicNote, { gGiSongNoteDL } }, // Song of storms
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{ GetItem_DrawTriforcePiece, { gTriforcePiece0DL } }, // Triforce Piece
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{ GetItem_DrawFishingPole, { gFishingPoleGiDL } }, // Fishing Pole
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{ GetItem_DrawFishingPole, { gFishingPoleGiDL } }, // Fishing Pole
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};
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/**
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@@ -512,8 +512,7 @@ void GetItem_DrawMaskOrBombchu(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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Gfx_SetupDL_26Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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CLOSE_DISPS(play->state.gfxCtx);
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@@ -525,8 +524,7 @@ void GetItem_DrawSoldOut(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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POLY_XLU_DISP = Gfx_SetupDL(POLY_XLU_DISP, 5);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[0]);
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CLOSE_DISPS(play->state.gfxCtx);
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@@ -538,20 +536,17 @@ void GetItem_DrawBlueFire(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPSegment(POLY_XLU_DISP++, 0x08,
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 0),
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0 * (play->state.frames * 0), 16, 32, 1, 1 * (play->state.frames * 1),
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1 * -(play->state.frames * 8), 16, 32));
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 0), 0 * (play->state.frames * 0), 16,
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32, 1, 1 * (play->state.frames * 1), 1 * -(play->state.frames * 8), 16, 32));
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Matrix_Push();
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Matrix_Translate(-8.0f, -2.0f, 0.0f, MTXMODE_APPLY);
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Matrix_ReplaceRotation(&play->billboardMtxF);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
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Matrix_Pop();
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@@ -564,22 +559,18 @@ void GetItem_DrawPoes(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
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gSPSegment(POLY_XLU_DISP++, 0x08,
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 0),
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0 * (play->state.frames * 0), 16, 32, 1, 1 * (play->state.frames * 1),
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1 * -(play->state.frames * 6), 16, 32));
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 0), 0 * (play->state.frames * 0), 16,
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32, 1, 1 * (play->state.frames * 1), 1 * -(play->state.frames * 6), 16, 32));
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Matrix_Push();
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Matrix_ReplaceRotation(&play->billboardMtxF);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[3]);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]);
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Matrix_Pop();
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@@ -593,22 +584,18 @@ void GetItem_DrawFairy(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
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gSPSegment(POLY_XLU_DISP++, 0x08,
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 0),
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0 * (play->state.frames * 0), 32, 32, 1, 1 * (play->state.frames * 1),
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1 * -(play->state.frames * 6), 32, 32));
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 0), 0 * (play->state.frames * 0), 32,
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32, 1, 1 * (play->state.frames * 1), 1 * -(play->state.frames * 6), 32, 32));
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Matrix_Push();
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Matrix_ReplaceRotation(&play->billboardMtxF);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]);
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Matrix_Pop();
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@@ -623,16 +610,13 @@ void GetItem_DrawMirrorShield(PlayState* play, s16 drawId) {
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPSegment(POLY_OPA_DISP++, 0x08,
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 0) % 256,
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1 * (play->state.frames * 2) % 256, 64, 64, 1,
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0 * (play->state.frames * 0) % 128, 1 * (play->state.frames * 1) % 128, 32,
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32));
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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1 * (play->state.frames * 2) % 256, 64, 64, 1, 0 * (play->state.frames * 0) % 128,
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1 * (play->state.frames * 1) % 128, 32, 32));
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
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CLOSE_DISPS(play->state.gfxCtx);
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@@ -644,17 +628,14 @@ void GetItem_DrawSkullToken(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPSegment(POLY_XLU_DISP++, 0x08,
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 0),
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1 * -(play->state.frames * 5), 32, 32, 1, 0 * (play->state.frames * 0),
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0 * (play->state.frames * 0), 32, 64));
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 0), 1 * -(play->state.frames * 5), 32,
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32, 1, 0 * (play->state.frames * 0), 0 * (play->state.frames * 0), 32, 64));
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
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CLOSE_DISPS(play->state.gfxCtx);
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@@ -666,8 +647,7 @@ void GetItem_DrawEggOrMedallion(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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Gfx_SetupDL_26Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
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@@ -680,13 +660,11 @@ void GetItem_DrawCompass(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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POLY_XLU_DISP = Gfx_SetupDL(POLY_XLU_DISP, 5);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
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CLOSE_DISPS(play->state.gfxCtx);
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@@ -699,19 +677,16 @@ void GetItem_DrawPotion(PlayState* play, s16 drawId) {
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPSegment(POLY_OPA_DISP++, 0x08,
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, -1 * (play->state.frames * 1),
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1 * (play->state.frames * 1), 32, 32, 1, -1 * (play->state.frames * 1),
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1 * (play->state.frames * 1), 32, 32));
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, -1 * (play->state.frames * 1), 1 * (play->state.frames * 1), 32,
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32, 1, -1 * (play->state.frames * 1), 1 * (play->state.frames * 1), 32, 32));
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[2]);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[3]);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[4]);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[5]);
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@@ -725,11 +700,9 @@ void GetItem_DrawGoronSword(PlayState* play, s16 drawId) {
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPSegment(POLY_OPA_DISP++, 0x08,
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 1 * (play->state.frames * 1),
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0 * (play->state.frames * 1), 32, 32, 1, 0 * (play->state.frames * 1),
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0 * (play->state.frames * 1), 32, 32));
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 1 * (play->state.frames * 1), 0 * (play->state.frames * 1), 32,
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32, 1, 0 * (play->state.frames * 1), 0 * (play->state.frames * 1), 32, 32));
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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CLOSE_DISPS(play->state.gfxCtx);
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@@ -742,11 +715,9 @@ void GetItem_DrawDekuNuts(PlayState* play, s16 drawId) {
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPSegment(POLY_OPA_DISP++, 0x08,
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 1 * (play->state.frames * 6),
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1 * (play->state.frames * 6), 32, 32, 1, 1 * (play->state.frames * 6),
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1 * (play->state.frames * 6), 32, 32));
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 1 * (play->state.frames * 6), 1 * (play->state.frames * 6), 32,
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32, 1, 1 * (play->state.frames * 6), 1 * (play->state.frames * 6), 32, 32));
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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CLOSE_DISPS(play->state.gfxCtx);
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@@ -759,13 +730,11 @@ void GetItem_DrawRecoveryHeart(PlayState* play, s16 drawId) {
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPSegment(POLY_XLU_DISP++, 0x08,
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 1),
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1 * -(play->state.frames * 3), 32, 32, 1, 0 * (play->state.frames * 1),
|
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1 * -(play->state.frames * 2), 32, 32));
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
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G_MTX_MODELVIEW | G_MTX_LOAD);
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 1), 1 * -(play->state.frames * 3), 32,
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32, 1, 0 * (play->state.frames * 1), 1 * -(play->state.frames * 2), 32, 32));
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
|
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if (CVarGetInteger(CVAR_COSMETIC("Consumable.Hearts.Changed"), 0)) {
|
||||
Color_RGB8 color = CVarGetColor24(CVAR_COSMETIC("Consumable.Hearts.Value"), (Color_RGB8) { 255, 70, 50 });
|
||||
Color_RGB8 color = CVarGetColor24(CVAR_COSMETIC("Consumable.Hearts.Value"), (Color_RGB8){ 255, 70, 50 });
|
||||
gDPSetGrayscaleColor(POLY_XLU_DISP++, color.r, color.g, color.b, 255);
|
||||
gSPGrayscale(POLY_XLU_DISP++, true);
|
||||
}
|
||||
@@ -783,11 +752,9 @@ void GetItem_DrawFish(PlayState* play, s16 drawId) {
|
||||
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
gSPSegment(POLY_XLU_DISP++, 0x08,
|
||||
Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 0),
|
||||
1 * (play->state.frames * 1), 32, 32, 1, 0 * (play->state.frames * 0),
|
||||
1 * (play->state.frames * 1), 32, 32));
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 0), 1 * (play->state.frames * 1), 32,
|
||||
32, 1, 0 * (play->state.frames * 0), 1 * (play->state.frames * 1), 32, 32));
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
CLOSE_DISPS(play->state.gfxCtx);
|
||||
@@ -799,8 +766,7 @@ void GetItem_DrawOpa0(PlayState* play, s16 drawId) {
|
||||
OPEN_DISPS(play->state.gfxCtx);
|
||||
|
||||
Gfx_SetupDL_25Opa(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
CLOSE_DISPS(play->state.gfxCtx);
|
||||
@@ -812,13 +778,11 @@ void GetItem_DrawOpa0Xlu1(PlayState* play, s16 drawId) {
|
||||
OPEN_DISPS(play->state.gfxCtx);
|
||||
|
||||
Gfx_SetupDL_25Opa(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
|
||||
CLOSE_DISPS(play->state.gfxCtx);
|
||||
@@ -826,20 +790,20 @@ void GetItem_DrawOpa0Xlu1(PlayState* play, s16 drawId) {
|
||||
|
||||
void GetItem_DrawGenericMusicNote(PlayState* play, s16 drawId) {
|
||||
s32 pad;
|
||||
s16 color_slot = drawId-120; //0 = generic
|
||||
s16 color_slot = drawId - 120; // 0 = generic
|
||||
s16* colors[7][3] = {
|
||||
{255,255,255}, //Generic Song (full white)
|
||||
{109, 73,143}, //Lullaby
|
||||
{217,110, 48}, //Epona
|
||||
{ 62,109, 23}, //Saria
|
||||
{237,231, 62}, //Sun
|
||||
{ 98,177,211}, //Time
|
||||
{146,146,146} //Storms
|
||||
{ 255, 255, 255 }, // Generic Song (full white)
|
||||
{ 109, 73, 143 }, // Lullaby
|
||||
{ 217, 110, 48 }, // Epona
|
||||
{ 62, 109, 23 }, // Saria
|
||||
{ 237, 231, 62 }, // Sun
|
||||
{ 98, 177, 211 }, // Time
|
||||
{ 146, 146, 146 } // Storms
|
||||
};
|
||||
|
||||
OPEN_DISPS(play->state.gfxCtx);
|
||||
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, __FILE__, __LINE__), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, __FILE__, __LINE__), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gDPSetGrayscaleColor(POLY_XLU_DISP++, colors[color_slot][0], colors[color_slot][1], colors[color_slot][2], 255);
|
||||
gSPGrayscale(POLY_XLU_DISP++, true);
|
||||
Gfx_SetupDL_25Opa(play->state.gfxCtx);
|
||||
@@ -855,8 +819,7 @@ void GetItem_DrawXlu01(PlayState* play, s16 drawId) {
|
||||
OPEN_DISPS(play->state.gfxCtx);
|
||||
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
|
||||
@@ -869,14 +832,12 @@ void GetItem_DrawOpa10Xlu2(PlayState* play, s16 drawId) {
|
||||
OPEN_DISPS(play->state.gfxCtx);
|
||||
|
||||
Gfx_SetupDL_25Opa(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]);
|
||||
|
||||
CLOSE_DISPS(play->state.gfxCtx);
|
||||
@@ -888,13 +849,11 @@ void GetItem_DrawMagicArrow(PlayState* play, s16 drawId) {
|
||||
OPEN_DISPS(play->state.gfxCtx);
|
||||
|
||||
Gfx_SetupDL_25Opa(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]);
|
||||
|
||||
@@ -908,11 +867,9 @@ void GetItem_DrawMagicSpell(PlayState* play, s16 drawId) {
|
||||
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
gSPSegment(POLY_XLU_DISP++, 0x08,
|
||||
Gfx_TwoTexScroll(play->state.gfxCtx, 0, 1 * (play->state.frames * 2),
|
||||
1 * -(play->state.frames * 6), 32, 32, 1, 1 * (play->state.frames * 1),
|
||||
-1 * (play->state.frames * 2), 32, 32));
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
Gfx_TwoTexScroll(play->state.gfxCtx, 0, 1 * (play->state.frames * 2), 1 * -(play->state.frames * 6), 32,
|
||||
32, 1, 1 * (play->state.frames * 1), -1 * (play->state.frames * 2), 32, 32));
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]);
|
||||
@@ -926,8 +883,7 @@ void GetItem_DrawOpa1023(PlayState* play, s16 drawId) {
|
||||
OPEN_DISPS(play->state.gfxCtx);
|
||||
|
||||
Gfx_SetupDL_25Opa(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[2]);
|
||||
@@ -942,14 +898,12 @@ void GetItem_DrawOpa10Xlu32(PlayState* play, s16 drawId) {
|
||||
OPEN_DISPS(play->state.gfxCtx);
|
||||
|
||||
Gfx_SetupDL_25Opa(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[3]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]);
|
||||
|
||||
@@ -964,14 +918,12 @@ void GetItem_DrawSmallRupee(PlayState* play, s16 drawId) {
|
||||
Matrix_Scale(0.7f, 0.7f, 0.7f, MTXMODE_APPLY);
|
||||
|
||||
Gfx_SetupDL_25Opa(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[3]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]);
|
||||
|
||||
@@ -985,11 +937,9 @@ void GetItem_DrawScale(PlayState* play, s16 drawId) {
|
||||
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
gSPSegment(POLY_XLU_DISP++, 0x08,
|
||||
Gfx_TwoTexScroll(play->state.gfxCtx, 0, 1 * (play->state.frames * 2),
|
||||
-1 * (play->state.frames * 2), 64, 64, 1, 1 * (play->state.frames * 4),
|
||||
1 * -(play->state.frames * 4), 32, 32));
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
Gfx_TwoTexScroll(play->state.gfxCtx, 0, 1 * (play->state.frames * 2), -1 * (play->state.frames * 2), 64,
|
||||
64, 1, 1 * (play->state.frames * 4), 1 * -(play->state.frames * 4), 32, 32));
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[3]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
@@ -1004,14 +954,12 @@ void GetItem_DrawBulletBag(PlayState* play, s16 drawId) {
|
||||
OPEN_DISPS(play->state.gfxCtx);
|
||||
|
||||
Gfx_SetupDL_25Opa(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[3]);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[4]);
|
||||
@@ -1025,8 +973,7 @@ void GetItem_DrawWallet(PlayState* play, s16 drawId) {
|
||||
OPEN_DISPS(play->state.gfxCtx);
|
||||
|
||||
Gfx_SetupDL_25Opa(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[2]);
|
||||
@@ -1051,13 +998,13 @@ void GetItem_DrawTriforcePiece(PlayState* play, s16 drawId) {
|
||||
|
||||
switch (index) {
|
||||
case 1:
|
||||
triforcePieceDL = (Gfx*) gTriforcePiece1DL;
|
||||
triforcePieceDL = (Gfx*)gTriforcePiece1DL;
|
||||
break;
|
||||
case 2:
|
||||
triforcePieceDL = (Gfx*) gTriforcePiece2DL;
|
||||
triforcePieceDL = (Gfx*)gTriforcePiece2DL;
|
||||
break;
|
||||
default:
|
||||
triforcePieceDL = (Gfx*) gTriforcePiece0DL;
|
||||
triforcePieceDL = (Gfx*)gTriforcePiece0DL;
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user