Apply clang-format to files (#5273)

This commit is contained in:
Archez
2025-04-01 22:33:38 -04:00
committed by GitHub
parent e8389e0b2e
commit 8f126344a4
885 changed files with 40384 additions and 36263 deletions
+14 -12
View File
@@ -76,10 +76,9 @@ void View_GetParams(View* view, Vec3f* eye, Vec3f* lookAt, Vec3f* up) {
*eye = view->eye;
*lookAt = view->lookAt;
*up = view->up;
//view->flags |= 1;
// view->flags |= 1;
}
void func_800AA358(View* view, Vec3f* eye, Vec3f* lookAt, Vec3f* up) {
if (eye->x == lookAt->x && eye->z == lookAt->z) {
eye->x += 0.1f;
@@ -109,7 +108,7 @@ void View_GetScale(View* view, f32* scale) {
void func_800AA460(View* view, f32 fovy, f32 near, f32 far) {
view->fovy = fovy;
view->zNear = near;
//view->zNear = -30;
// view->zNear = -30;
view->zFar = far;
view->flags |= 4;
}
@@ -123,7 +122,7 @@ void func_800AA48C(View* view, f32* fovy, f32* near, f32* far) {
void func_800AA4A8(View* view, f32 fovy, f32 near, f32 far) {
view->fovy = fovy;
view->zNear = near;
//view->zNear = -30;
// view->zNear = -30;
view->zFar = far;
view->flags |= 8;
view->scale = 1.0f;
@@ -334,8 +333,8 @@ s32 func_800AAA9C(View* view) {
func_800ABE74(view->eye.x, view->eye.y, view->eye.z);
MtxF viewingF;
guLookAtF(viewingF.mf, view->eye.x, view->eye.y, view->eye.z, view->lookAt.x, view->lookAt.y, view->lookAt.z, view->up.x,
view->up.y, view->up.z);
guLookAtF(viewingF.mf, view->eye.x, view->eye.y, view->eye.z, view->lookAt.x, view->lookAt.y, view->lookAt.z,
view->up.x, view->up.y, view->up.z);
// Some heuristics to identify instant camera movements and skip interpolation in that case
@@ -357,9 +356,12 @@ s32 func_800AAA9C(View* view) {
odiry /= odir_dist;
odirz /= odir_dist;
float eye_dist = sqrtf(sqr(view->eye.x - old_view.eye.x) + sqr(view->eye.y - old_view.eye.y) + sqr(view->eye.z - old_view.eye.z));
float look_dist = sqrtf(sqr(view->lookAt.x - old_view.lookAt.x) + sqr(view->lookAt.y - old_view.lookAt.y) + sqr(view->lookAt.z - old_view.lookAt.z));
float up_dist = sqrtf(sqr(view->up.x - old_view.up.x) + sqr(view->up.y - old_view.up.y) + sqr(view->up.z - old_view.up.z));
float eye_dist = sqrtf(sqr(view->eye.x - old_view.eye.x) + sqr(view->eye.y - old_view.eye.y) +
sqr(view->eye.z - old_view.eye.z));
float look_dist = sqrtf(sqr(view->lookAt.x - old_view.lookAt.x) + sqr(view->lookAt.y - old_view.lookAt.y) +
sqr(view->lookAt.z - old_view.lookAt.z));
float up_dist =
sqrtf(sqr(view->up.x - old_view.up.x) + sqr(view->up.y - old_view.up.y) + sqr(view->up.z - old_view.up.z));
float d_dist = sqrtf(sqr(dirx - odirx) + sqr(diry - odiry) + sqr(dirz - odirz));
bool dont_interpolate = false;
@@ -453,10 +455,10 @@ s32 func_800AAA9C(View* view) {
view->viewing = *viewing;
/*if (eye_dist > 1 || look_dist > 1 || abs(up_dist) > 0.1 || abs(d_dist) > 0.1)
printf("%d %f %f %f, %f %f %f, %f %f %f, %f %f %f %f %d\n", (int)view->fovy, view->eye.x, view->eye.y, view->eye.z, view->lookAt.x, view->lookAt.y, view->lookAt.z,
view->up.x, view->up.y, view->up.z, eye_dist, look_dist, up_dist, d_dist, dont_interpolate);*/
printf("%d %f %f %f, %f %f %f, %f %f %f, %f %f %f %f %d\n", (int)view->fovy, view->eye.x, view->eye.y,
view->eye.z, view->lookAt.x, view->lookAt.y, view->lookAt.z, view->up.x, view->up.y, view->up.z, eye_dist,
look_dist, up_dist, d_dist, dont_interpolate);*/
old_view = *view;