From 91769a0e3e3bead7254d1c78f5784fcdc112f42c Mon Sep 17 00:00:00 2001 From: Pepper0ni <93387759+Pepper0ni@users.noreply.github.com> Date: Sun, 7 Jun 2026 02:35:07 +0100 Subject: [PATCH] boss key hint typo (#6583) --- .../randomizer/location_access/dungeons/fire_temple.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/soh/soh/Enhancements/randomizer/location_access/dungeons/fire_temple.cpp b/soh/soh/Enhancements/randomizer/location_access/dungeons/fire_temple.cpp index 3293cc8b92..9e50d285b6 100644 --- a/soh/soh/Enhancements/randomizer/location_access/dungeons/fire_temple.cpp +++ b/soh/soh/Enhancements/randomizer/location_access/dungeons/fire_temple.cpp @@ -1079,7 +1079,7 @@ void RegionTable_Init_FireTemple() { // Boss Room areaTable[RR_FIRE_TEMPLE_BOSS_ENTRYWAY] = Region("Fire Temple Boss Entryway", SCENE_FIRE_TEMPLE, {}, { // Locations - LOCATION(RC_FOREST_BOSS_KEY_HINT, true), + LOCATION(RC_FIRE_BOSS_KEY_HINT, true), }, { // Exits ENTRANCE(RR_FIRE_TEMPLE_NEAR_BOSS_ROOM, ctx->GetDungeon(FIRE_TEMPLE)->IsVanilla() && false),