Add simple notifications system

This commit is contained in:
Garrett Cox
2024-10-20 20:08:31 -05:00
parent 4663bd152a
commit 92c791b7c0
8 changed files with 287 additions and 26 deletions
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#include "Notification.h"
#include <libultraship/libultraship.h>
#include "soh/OTRGlobals.h"
extern "C" {
#include "functions.h"
#include "macros.h"
#include "variables.h"
}
namespace Notification {
static uint32_t nextId = 0;
static std::vector<Options> notifications = {};
void Window::Draw() {
auto vp = ImGui::GetMainViewport();
const float margin = 30.0f;
const float padding = 10.0f;
int position = CVarGetInteger(CVAR_SETTING("Notifications.Position"), 0);
// Top Left
ImVec2 basePosition;
switch (position) {
case 0: // Top Left
basePosition = ImVec2(vp->Pos.x + margin, vp->Pos.y + margin);
break;
case 1: // Top Right
basePosition = ImVec2(vp->Pos.x + vp->Size.x - margin, vp->Pos.y + margin);
break;
case 2: // Bottom Left
basePosition = ImVec2(vp->Pos.x + margin, vp->Pos.y + vp->Size.y - margin);
break;
case 3: // Bottom Right
basePosition = ImVec2(vp->Pos.x + vp->Size.x - margin, vp->Pos.y + vp->Size.y - margin);
break;
case 4: // Hidden
return;
}
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0, 0, 0, CVarGetFloat(CVAR_SETTING("Notifications.BgOpacity"), 0.5f)));
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0, 0, 0, 0));
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 4.0f);
for (int index = 0; index < notifications.size(); ++index) {
auto& notification = notifications[index];
int inverseIndex = -ABS(index - (notifications.size() - 1));
ImGui::SetNextWindowViewport(vp->ID);
if (notification.remainingTime < 4.0f) {
ImGui::PushStyleVar(ImGuiStyleVar_Alpha, (notification.remainingTime - 1) / 3.0f);
} else {
ImGui::PushStyleVar(ImGuiStyleVar_Alpha, 1.0f);
}
ImGui::Begin(("notification#" + std::to_string(notification.id)).c_str(), nullptr,
ImGuiWindowFlags_AlwaysAutoResize |
ImGuiWindowFlags_NoNav |
ImGuiWindowFlags_NoFocusOnAppearing |
ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoDocking |
ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoScrollWithMouse |
ImGuiWindowFlags_NoInputs |
ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoScrollbar
);
ImGui::SetWindowFontScale(CVarGetFloat(CVAR_SETTING("Notifications.Size"), 1.8f)); // Make this adjustable
ImVec2 notificationPos;
switch (position) {
case 0: // Top Left
notificationPos = ImVec2(basePosition.x, basePosition.y + ((ImGui::GetWindowSize().y + padding) * inverseIndex));
break;
case 1: // Top Right
notificationPos = ImVec2(basePosition.x - ImGui::GetWindowSize().x, basePosition.y + ((ImGui::GetWindowSize().y + padding) * inverseIndex));
break;
case 2: // Bottom Left
notificationPos = ImVec2(basePosition.x, basePosition.y - ((ImGui::GetWindowSize().y + padding) * (inverseIndex + 1)));
break;
case 3: // Bottom Right
notificationPos = ImVec2(basePosition.x - ImGui::GetWindowSize().x, basePosition.y - ((ImGui::GetWindowSize().y + padding) * (inverseIndex + 1)));
break;
}
ImGui::SetWindowPos(notificationPos);
if (notification.itemIcon != nullptr) {
ImGui::Image(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(notification.itemIcon), ImVec2(24, 24));
ImGui::SameLine();
}
if (!notification.prefix.empty()) {
ImGui::TextColored(notification.prefixColor, "%s", notification.prefix.c_str());
ImGui::SameLine();
}
ImGui::TextColored(notification.messageColor, "%s", notification.message.c_str());
if (!notification.suffix.empty()) {
ImGui::SameLine();
ImGui::TextColored(notification.suffixColor, "%s", notification.suffix.c_str());
}
ImGui::End();
ImGui::PopStyleVar();
}
ImGui::PopStyleVar();
ImGui::PopStyleColor(2);
}
void Window::UpdateElement() {
for (int index = 0; index < notifications.size(); ++index) {
auto& notification = notifications[index];
// decrement remainingTime
notification.remainingTime -= ImGui::GetIO().DeltaTime;
// remove notification if it has expired
if (notification.remainingTime <= 0) {
notifications.erase(notifications.begin() + index);
--index;
}
}
}
void Emit(Options notification) {
notification.id = nextId++;
if (notification.remainingTime == 0.0f) {
notification.remainingTime = CVarGetFloat(CVAR_SETTING("Notifications.Duration"), 10.0f);
}
notifications.push_back(notification);
Audio_PlaySoundGeneral(NA_SE_SY_METRONOME, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
}
} // namespace Notification
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#ifndef NOTIFICATION_H
#define NOTIFICATION_H
#ifdef __cplusplus
#include <string>
#include <libultraship/libultraship.h>
namespace Notification {
struct Options {
uint32_t id = 0;
const char* itemIcon = nullptr;
std::string prefix = "";
ImVec4 prefixColor = ImVec4(0.5f, 0.5f, 1.0f, 1.0f);
std::string message = "";
ImVec4 messageColor = ImVec4(0.7f, 0.7f, 0.7f, 1.0f);
std::string suffix = "";
ImVec4 suffixColor = ImVec4(1.0f, 0.5f, 0.5f, 1.0f);
float remainingTime = 0.0f; // Seconds
};
class Window : public Ship::GuiWindow {
public:
using GuiWindow::GuiWindow;
void InitElement() override {};
void DrawElement() override {};
void Draw() override;
void UpdateElement() override;
};
void Emit(Options notification);
} // namespace Notification
#endif // __cplusplus
#endif // NOTIFICATION_H