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Use PlayState instead of GlobalContext (#1927)
* Use PlayState instead of GlobalContext - GlobalContext -> PlayState - globalCtx -> play - GlobalCtx -> PlayState - globalContext -> playState * Find and replace Gameplay_ with Play_ * Correct some misnamed argument cases
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@@ -2398,6 +2398,6 @@ s16 D_8011DAFC[] = {
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CAM_SET_NORMAL0, CAM_SET_NORMAL1, CAM_SET_NORMAL2, CAM_SET_DUNGEON0, CAM_SET_DUNGEON1, CAM_SET_DUNGEON2,
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};
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GlobalContext* D_8015BD7C;
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PlayState* D_8015BD7C;
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DbCamera D_8015BD80;
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CollisionPoly* playerFloorPoly;
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