mirror of
https://github.com/HarbourMasters/Shipwright
synced 2026-08-14 21:03:10 -04:00
Use Macro for __FILE__ & __LINE__ when possible (#559)
* First batch some overlay
* Almost all overlay
* effect & gamestate
* kaleido stuffs
* more overlay
* more left over from code folder
* remaining hardcoded line and file
* Open & Close _DISP __FILE__ & __LINE__ clean up
* Some if (1) {} remove
* LOG_xxxx __FILE__ , __LINE__ cleaned
* ASSERT macro __FILE__ __LINE__
* mtx without line/file in functions
* " if (1) {} " & "if (0) {}" and tab/white place
* LogUtils as macro
* GameState_, GameAlloc_, SystemArena_ & ZeldaArena_
* Revert "GameState_, GameAlloc_, SystemArena_ & ZeldaArena_"
This reverts commit 0d85caaf7e.
* Like last commit but as macro
* Fix matrix not using macros
* use function not macro
* DebugArena_* functions
GameAlloc_MallocDebug
BgCheck_PosErrorCheck as macros
removed issues with ; in macro file
This commit is contained in:
+20
-21
@@ -41,10 +41,10 @@ void func_800C0F28(PreRender* this, Gfx** gfxp, void* buf, void* bufSave) {
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s32 x2;
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s32 dx;
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LogUtils_CheckNullPointer("this", this, "../PreRender.c", 215);
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LogUtils_CheckNullPointer("glistpp", gfxp, "../PreRender.c", 216);
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LOG_CHECK_NULL_POINTER("this", this);
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LOG_CHECK_NULL_POINTER("glistpp", gfxp);
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gfx = *gfxp;
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LogUtils_CheckNullPointer("glistp", gfx, "../PreRender.c", 218);
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LOG_CHECK_NULL_POINTER("glistp", gfx);
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gDPPipeSync(gfx++);
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gDPSetOtherMode(gfx++,
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@@ -89,10 +89,10 @@ void func_800C1258(PreRender* this, Gfx** gfxp) {
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s32 y2;
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s32 dy;
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LogUtils_CheckNullPointer("this", this, "../PreRender.c", 278);
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LogUtils_CheckNullPointer("glistpp", gfxp, "../PreRender.c", 279);
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LOG_CHECK_NULL_POINTER("this", this);
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LOG_CHECK_NULL_POINTER("glistpp", gfxp);
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gfx = *gfxp;
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LogUtils_CheckNullPointer("glistp", gfx, "../PreRender.c", 281);
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LOG_CHECK_NULL_POINTER("glistp", gfx);
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gDPPipeSync(gfx++);
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gDPSetOtherMode(gfx++,
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@@ -139,10 +139,10 @@ void func_800C170C(PreRender* this, Gfx** gfxp, void* fbuf, void* fbufSave, u32
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s32 x2;
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s32 dx;
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LogUtils_CheckNullPointer("this", this, "../PreRender.c", 343);
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LogUtils_CheckNullPointer("glistpp", gfxp, "../PreRender.c", 344);
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LOG_CHECK_NULL_POINTER("this", this);
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LOG_CHECK_NULL_POINTER("glistpp", gfxp);
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gfx = *gfxp;
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LogUtils_CheckNullPointer("glistp", gfx, "../PreRender.c", 346);
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LOG_CHECK_NULL_POINTER("glistp", gfx);
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gDPPipeSync(gfx++);
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gDPSetOtherMode(gfx++,
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@@ -195,10 +195,10 @@ void func_800C1B24(PreRender* this, Gfx** gfxp, void* fbuf, void* cvgSave) {
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s32 x2;
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s32 dx;
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LogUtils_CheckNullPointer("this", this, "../PreRender.c", 422);
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LogUtils_CheckNullPointer("glistpp", gfxp, "../PreRender.c", 423);
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LOG_CHECK_NULL_POINTER("this", this);
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LOG_CHECK_NULL_POINTER("glistpp", gfxp);
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gfx = *gfxp;
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LogUtils_CheckNullPointer("glistp", gfx, "../PreRender.c", 425);
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LOG_CHECK_NULL_POINTER("glistp", gfx);
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gDPPipeSync(gfx++);
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gDPSetOtherMode(gfx++,
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@@ -239,8 +239,8 @@ void func_800C1B24(PreRender* this, Gfx** gfxp, void* fbuf, void* cvgSave) {
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}
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void func_800C1E9C(PreRender* this, Gfx** gfxp) {
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LogUtils_CheckNullPointer("this->zbuf_save", this->zbufSave, "../PreRender.c", 481);
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LogUtils_CheckNullPointer("this->zbuf", this->zbuf, "../PreRender.c", 482);
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LOG_CHECK_NULL_POINTER("this->zbuf_save", this->zbufSave);
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LOG_CHECK_NULL_POINTER("this->zbuf", this->zbuf);
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if ((this->zbufSave != NULL) && (this->zbuf != NULL)) {
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func_800C0F28(this, gfxp, this->zbuf, this->zbufSave);
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@@ -248,8 +248,8 @@ void func_800C1E9C(PreRender* this, Gfx** gfxp) {
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}
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void func_800C1F20(PreRender* this, Gfx** gfxp) {
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LogUtils_CheckNullPointer("this->fbuf_save", this->fbufSave, "../PreRender.c", 495);
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LogUtils_CheckNullPointer("this->fbuf", this->fbuf, "../PreRender.c", 496);
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LOG_CHECK_NULL_POINTER("this->fbuf_save", this->fbufSave);
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LOG_CHECK_NULL_POINTER("this->fbuf", this->fbuf);
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if ((this->fbufSave != NULL) && (this->fbuf != NULL)) {
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func_800C1AE8(this, gfxp, this->fbuf, this->fbufSave);
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@@ -275,7 +275,7 @@ void func_800C1FA4(PreRender* this, Gfx** gfxp) {
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void func_800C20B4(PreRender* this, Gfx** gfxp) {
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func_800C1FA4(this, gfxp);
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LogUtils_CheckNullPointer("this->cvg_save", this->cvgSave, "../PreRender.c", 532);
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LOG_CHECK_NULL_POINTER("this->cvg_save", this->cvgSave);
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if (this->cvgSave != NULL) {
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func_800C1B24(this, gfxp, this->fbuf, this->cvgSave);
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}
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@@ -293,10 +293,10 @@ void func_800C213C(PreRender* this, Gfx** gfxp) {
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s32 rtile = 1;
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if (this->cvgSave != NULL) {
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LogUtils_CheckNullPointer("this", this, "../PreRender.c", 563);
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LogUtils_CheckNullPointer("glistpp", gfxp, "../PreRender.c", 564);
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LOG_CHECK_NULL_POINTER("this", this);
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LOG_CHECK_NULL_POINTER("glistpp", gfxp);
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gfx = *gfxp;
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LogUtils_CheckNullPointer("glistp", gfx, "../PreRender.c", 566);
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LOG_CHECK_NULL_POINTER("glistp", gfx);
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gDPPipeSync(gfx++);
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gDPSetEnvColor(gfx++, 255, 255, 255, 32);
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@@ -435,7 +435,6 @@ void func_800C2500(PreRender* this, s32 x, s32 y) {
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}
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}
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}
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if (1) {}
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if (pxR2 > buffR[i]) {
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for (j = 1; j < 15; j += 2) {
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if ((i != j) && (buffR[j] <= buffR[i]) && (buffA[j] == 7)) {
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