mirror of
https://github.com/HarbourMasters/Shipwright
synced 2026-08-14 21:03:10 -04:00
Migrate purple poe faster fight
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@@ -183,12 +183,6 @@ void EnPoSisters_Init(Actor* thisx, PlayState* play) {
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this->epoch++;
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// Skip Poe Intro Cutscene
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if (IS_RANDO && thisx->params == 4124 && !Randomizer_GetSettingValue(RSK_ENABLE_GLITCH_CUTSCENES)) {
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Flags_SetSwitch(play, 0x1B);
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Actor_Kill(thisx);
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}
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Actor_ProcessInitChain(&this->actor, sInitChain);
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ActorShape_Init(&this->actor.shape, 0.0f, ActorShadow_DrawCircle, 50.0f);
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SkelAnime_Init(play, &this->skelAnime, &gPoeSistersSkel, &gPoeSistersSwayAnim, this->jointTable,
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@@ -862,11 +856,6 @@ void func_80ADB338(EnPoSisters* this, PlayState* play) {
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if (Actor_WorldDistXZToPoint(&player->actor, &this->actor.home.pos) < 600.0f) {
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if (this->unk_19C != 0) {
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this->unk_19C--;
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// Force Meg to respawn instantly after getting hit
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if (IS_RANDO) {
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this->unk_19C = 0;
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}
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}
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} else {
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this->unk_19C = 100;
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@@ -32,4 +32,6 @@ typedef struct EnPoSisters {
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u32 epoch;
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} EnPoSisters; // size = 0x0338
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void func_80ADB338(EnPoSisters* enPoSisters, PlayState* play);
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#endif
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