mirror of
https://github.com/HarbourMasters/Shipwright
synced 2026-06-08 20:39:39 -04:00
Merge branch 'develop-zhora' into zhornext
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+16
-2
@@ -366,7 +366,20 @@ typedef struct {
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/* 0x00 */ s32 active;
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/* 0x04 */ Vec3f tip;
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/* 0x10 */ Vec3f base;
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} WeaponInfo; // size = 0x1C
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} WeaponInfo; // size = 0x1C\
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typedef enum {
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FLAG_NONE,
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FLAG_SCENE_SWITCH,
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FLAG_SCENE_TREASURE,
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FLAG_SCENE_CLEAR,
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FLAG_SCENE_COLLECTIBLE,
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} FlagType;
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typedef struct {
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/* 0x00 */ s32 flagID; // which flag to set when Player_SetPendingFlag is called
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/* 0x04 */ FlagType flagType; // type of flag to set when Player_SetPendingFlag is called
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} PendingFlag; // size = 0x06
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#define PLAYER_STATE1_0 (1 << 0)
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#define PLAYER_STATE1_1 (1 << 1)
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@@ -623,6 +636,7 @@ typedef struct Player {
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/* 0x0A87 */ u8 unk_A87;
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/* 0x0A88 */ Vec3f unk_A88; // previous body part 0 position
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/* 0x0A89 */ bool pendingIceTrap;
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} Player; // size = 0xA94
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/* 0x0A95 */ PendingFlag pendingFlag;
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} Player; // size = 0xAA1
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#endif
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