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Add an error for implicit functions (#3017)
* Add the flag and fix errors * switch assert and skin matrix * new LUS * Use normal assert * hopefully fix WiiU Signed-off-by: Louis <louist103@pop-os.localdomain> --------- Signed-off-by: Louis <louist103@pop-os.localdomain> Co-authored-by: Louis <louist103@pop-os.localdomain> Co-authored-by: Christopher Leggett <chris@leggett.dev>
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@@ -214,6 +214,11 @@ LightInfo sSGameOverLightInfo;
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u8 sGameOverLightsIntensity;
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u16 D_8015FDB0;
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void LoadSkyboxPalette(SkyboxContext* skyboxCtx, int paletteIndex, char* palTex, int width,
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int height);
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void LoadSkyboxTex(SkyboxContext* skyboxCtx, int segmentIndex, int imageIndex, char* tex, int width, int height, int offsetW, int offsetH);
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void Skybox_Update(SkyboxContext* skyboxCtx);
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s32 func_8006F0A0(s32 a0) {
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s32 ret = ((a0 >> 4 & 0x7FF) << D_8011FAF0[a0 >> 15 & 7].unk_00) + D_8011FAF0[a0 >> 15 & 7].unk_04;
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