Add an error for implicit functions (#3017)

* Add the flag and fix errors

* switch assert and skin matrix

* new LUS

* Use normal assert

* hopefully fix WiiU

Signed-off-by: Louis <louist103@pop-os.localdomain>

---------

Signed-off-by: Louis <louist103@pop-os.localdomain>
Co-authored-by: Louis <louist103@pop-os.localdomain>
Co-authored-by: Christopher Leggett <chris@leggett.dev>
This commit is contained in:
louist103
2023-06-27 19:53:35 -04:00
committed by GitHub
parent 7c5efb2785
commit acfc04d0ac
84 changed files with 354 additions and 217 deletions
+5
View File
@@ -214,6 +214,11 @@ LightInfo sSGameOverLightInfo;
u8 sGameOverLightsIntensity;
u16 D_8015FDB0;
void LoadSkyboxPalette(SkyboxContext* skyboxCtx, int paletteIndex, char* palTex, int width,
int height);
void LoadSkyboxTex(SkyboxContext* skyboxCtx, int segmentIndex, int imageIndex, char* tex, int width, int height, int offsetW, int offsetH);
void Skybox_Update(SkyboxContext* skyboxCtx);
s32 func_8006F0A0(s32 a0) {
s32 ret = ((a0 >> 4 & 0x7FF) << D_8011FAF0[a0 >> 15 & 7].unk_00) + D_8011FAF0[a0 >> 15 & 7].unk_04;