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Fixup remaining n64ddflag after IS_RANDO merge (#3240)
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@@ -155,7 +155,7 @@ u16 ElfMessage_GetSariaText(PlayState* play) {
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if (!LINK_IS_ADULT) {
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if (Actor_FindNearby(play, &player->actor, ACTOR_EN_SA, 4, 800.0f) == NULL) {
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if (gSaveContext.n64ddFlag && Randomizer_GetSettingValue(RSK_SARIA_HINT)) {
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if (IS_RANDO && Randomizer_GetSettingValue(RSK_SARIA_HINT)) {
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return 0x161;
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}
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msgs = sChildSariaMsgs;
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