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https://github.com/HarbourMasters/Shipwright
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Added slider for Rupee Diving Game's time limit (#6476)
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@@ -424,10 +424,12 @@ void func_809EE800(EnDivingGame* this, PlayState* play) {
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SkelAnime_Update(&this->skelAnime);
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if (this->unk_292 == Message_GetState(&play->msgCtx) && Message_ShouldAdvance(play)) {
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Message_CloseTextbox(play);
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if (!Flags_GetEventChkInf(EVENTCHKINF_OBTAINED_SILVER_SCALE)) {
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Interface_SetTimer(BREG(2) + 50);
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} else {
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Interface_SetTimer(BREG(2) + 50);
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if (GameInteractor_Should(VB_SET_DIVING_GAME_TIME_LIMIT, true)) {
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if (!Flags_GetEventChkInf(EVENTCHKINF_OBTAINED_SILVER_SCALE)) {
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Interface_SetTimer(BREG(2) + 50);
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} else {
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Interface_SetTimer(BREG(2) + 50);
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}
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}
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func_800F5ACC(NA_BGM_TIMED_MINI_GAME);
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Player_SetCsActionWithHaltedActors(play, NULL, 7);
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