mirror of
https://github.com/HarbourMasters/Shipwright
synced 2026-06-09 04:49:41 -04:00
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity
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@@ -63,6 +63,9 @@ u32 Locale_IsRegionNative(void);
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#if !defined(__APPLE__) && !defined(__SWITCH__)
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void __assert(const char* exp, const char* file, s32 line);
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#endif
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#if defined(__APPLE__) && defined(NDEBUG)
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void __assert(const char* exp, const char* file, s32 line);
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#endif
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void isPrintfInit(void);
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void osSyncPrintfUnused(const char* fmt, ...);
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//void osSyncPrintf(const char* fmt, ...);
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@@ -1528,6 +1531,7 @@ s32 func_800C0CB8(GlobalContext* globalCtx);
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s32 FrameAdvance_IsEnabled(GlobalContext* globalCtx);
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s32 func_800C0D34(GlobalContext* globalCtx, Actor* actor, s16* yaw);
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s32 func_800C0DB4(GlobalContext* globalCtx, Vec3f* pos);
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void Gameplay_PerformSave(GlobalContext* globalCtx);
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void PreRender_SetValuesSave(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf, void* cvg);
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void PreRender_Init(PreRender* this);
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void PreRender_SetValues(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf);
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@@ -184,6 +184,7 @@ typedef struct {
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u8 seedIcons[5];
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u8 dungeonsDone[8];
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u8 trialsDone[6];
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u8 cowsMilked[10];
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u8 temporaryWeapon;
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} SaveContext; // size = 0x1428
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